2023-06-23 15:39:07 +02:00
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using Godot;
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2023-11-18 22:32:57 +01:00
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public class Axe : StaticBody {
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2023-06-23 15:39:07 +02:00
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// Called when the node enters the scene tree for the first time.
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2023-11-18 22:32:57 +01:00
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public override void _Ready() { }
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}
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