GodotComponentTest/GodotComponentTest.csproj

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<Project Sdk="Godot.NET.Sdk/3.3.0">
<PropertyGroup>
<TargetFramework>netstandard2.1</TargetFramework>
<LangVersion>10.0</LangVersion>
<!-- Required for some nuget packages to work -->
<!-- See https://www.reddit.com/r/godot/comments/l0naqg/comment/gjwfspm/ -->
<!-- And https://github.com/godotengine/godot/issues/42271#issuecomment-751423827 -->
<CopyLocalLockFileAssemblies>true</CopyLocalLockFileAssemblies>
<DefaultItemExcludes>$(DefaultItemExcludes);script_templates/*</DefaultItemExcludes>
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</PropertyGroup>
<ItemGroup>
<PackageReference Include="Chickensoft.GoDotTest" Version="1.0.0" />
</ItemGroup>
<ItemGroup>
<Folder Include="LocalSystems" />
</ItemGroup>
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</Project>