GodotComponentTest/entities/Chest.tscn

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[gd_scene load_steps=3 format=2]
[ext_resource path="res://assets/Objects/chest.glb" type="PackedScene" id=1]
[ext_resource path="res://entities/Chest.cs" type="Script" id=2]
[node name="Chest" instance=ExtResource( 1 )]
script = ExtResource( 2 )
[node name="Armature" parent="." index="2"]
transform = Transform( -0.259808, 0, 0.15, 0, 0.3, 0, -0.15, 0, -0.259808, 0, 0, 0 )