19 lines
413 B
GDScript
19 lines
413 B
GDScript
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class_name TintedSpriteComponent
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extends Sprite
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export var tint_color = Color (1, 1, 1)
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# Called when the node enters the scene tree for the first time.
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func _ready():
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pass
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(delta):
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if Engine.editor_hint:
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modulate = tint_color
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func set_color_tint(color: Color):
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tint_color = color
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modulate = tint_color
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update()
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