14 lines
282 B
GDScript
14 lines
282 B
GDScript
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class_name CollisionLine
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extends KinematicBody2D
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onready var collision = $CollisionShape2D
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func _ready():
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pass
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func _draw():
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if collision.shape is SegmentShape2D:
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var segment_shape = collision.shape
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draw_line (segment_shape.get_a(), segment_shape.get_b(), Color(1, 1, 0))
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