GodotComponentTest/addons/gdhexgrid/test/unit/test_hexgrid.gd

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GDScript
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2022-08-25 14:19:22 +02:00
extends "res://addons/gut/test.gd"
var HexCell = load("res://HexCell.gd")
var HexGrid = load("res://HexGrid.gd")
var cell
var grid
var w
var h
func setup():
cell = HexCell.new()
grid = HexGrid.new()
w = grid.hex_size.x
h = grid.hex_size.y
func test_hex_to_projection():
var tests = {
# Remember, projection +y => S
Vector2(0, 0): Vector2(0, 0),
Vector2(0, 1): Vector2(0, -h),
Vector2(1, 0): Vector2(w*0.75, -h/2),
Vector2(-4, -3): Vector2(4 * (-w*0.75), (3 * h) + (4 * h / 2)),
}
for hex in tests:
assert_eq(tests[hex], grid.get_hex_center(hex))
func test_hex_to_projection_scaled():
grid.set_hex_scale(Vector2(2, 2))
var tests = {
Vector2(0, 0): Vector2(0, 0),
Vector2(0, 1): 2 * Vector2(0, -h),
Vector2(1, 0): 2 * Vector2(w * 0.75, -h/2),
Vector2(-4, -3): 2 * Vector2(4 * (-w * 0.75), (3 * h) + (4 * h / 2)),
}
for hex in tests:
assert_eq(tests[hex], grid.get_hex_center(hex))
func test_hex_to_projection_squished():
grid.set_hex_scale(Vector2(2, 1))
var tests = {
Vector2(0, 0): Vector2(0, 0),
Vector2(0, 1): Vector2(0, -h),
Vector2(1, 0): Vector2(2 * w * 0.75, -h/2),
Vector2(-4, -3): Vector2(2 * 4 * (-w * 0.75), (3 * h) + (4 * h / 2)),
}
for hex in tests:
assert_eq(tests[hex], grid.get_hex_center(hex))
func test_hex_to_3d_projection():
var tests = {
Vector2(0, 0): Vector3(0, 0, 0),
Vector2(0, 1): Vector3(0, 0, -h),
Vector2(1, 0): Vector3(w*0.75, 0, -h/2),
Vector2(-4, -3): Vector3(4 * (-w*0.75), 0, (3 * h) + (4 * h / 2)),
}
for hex in tests:
assert_eq(tests[hex], grid.get_hex_center3(hex))
# Also test the second parameter
assert_eq(
Vector3(0, 1.2, 0),
grid.get_hex_center3(Vector2(0, 0), 1.2)
)
func test_projection_to_hex():
var tests = {
Vector2(0, 0): Vector2(0, 0),
Vector2(w / 2 - 0.01, 0): Vector2(0, 0),
Vector2(w / 2 - 0.01, h / 2): Vector2(1, -1),
Vector2(w / 2 - 0.01, -h / 2): Vector2(1, 0),
Vector2(0, h): Vector2(0, -1),
Vector2(-w - 0.01, 0): Vector2(-2, 1),
Vector2(-w, 0.01): Vector2(-1, 0),
Vector2(-w, -0.01): Vector2(-1, 1),
# Also Vector3s are valid input
Vector3(0, 0, 0): Vector2(0, 0),
Vector3(w / 2 - 0.01, 12, h / 2): Vector2(1, -1),
}
for coords in tests:
assert_eq(tests[coords], grid.get_hex_at(coords).axial_coords)
func test_projection_to_hex_doublesquished():
grid.set_hex_scale(Vector2(4, 2))
var tests = {
Vector2(0, 0): Vector2(0, 0),
Vector2(4 * w / 2 - 0.01, 0): Vector2(0, 0),
Vector2(4 * w / 2 - 0.01, h / 2): Vector2(1, -1),
Vector2(4 * w / 2 - 0.01, -h / 2): Vector2(1, 0),
Vector2(0, 2 * h): Vector2(0, -1),
Vector2(4 * -w - 0.01, 0): Vector2(-2, 1),
Vector2(4 * -w, 0.01): Vector2(-1, 0),
Vector2(4 * -w, -0.01): Vector2(-1, 1),
}
for coords in tests:
assert_eq(tests[coords], grid.get_hex_at(coords).axial_coords)