106 lines
4.6 KiB
C++
106 lines
4.6 KiB
C++
//----------------------------------------------------------------------------//
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// //
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// ozz-animation is hosted at http://github.com/guillaumeblanc/ozz-animation //
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// and distributed under the MIT License (MIT). //
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// //
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// Copyright (c) Guillaume Blanc //
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// //
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// Permission is hereby granted, free of charge, to any person obtaining a //
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// copy of this software and associated documentation files (the "Software"), //
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// to deal in the Software without restriction, including without limitation //
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// the rights to use, copy, modify, merge, publish, distribute, sublicense, //
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// and/or sell copies of the Software, and to permit persons to whom the //
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// Software is furnished to do so, subject to the following conditions: //
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// //
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// The above copyright notice and this permission notice shall be included in //
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// all copies or substantial portions of the Software. //
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// //
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR //
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, //
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL //
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// THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER //
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING //
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER //
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// DEALINGS IN THE SOFTWARE. //
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// //
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//----------------------------------------------------------------------------//
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#include "ozz/base/maths/math_archive.h"
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#include "gtest/gtest.h"
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#include "ozz/base/maths/gtest_math_helper.h"
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#include "ozz/base/io/archive.h"
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#include "ozz/base/maths/box.h"
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#include "ozz/base/maths/quaternion.h"
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#include "ozz/base/maths/rect.h"
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#include "ozz/base/maths/transform.h"
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#include "ozz/base/maths/vec_float.h"
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TEST(MathArchive, ozz_math) {
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for (int e = 0; e < 2; ++e) {
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ozz::Endianness endianess = e == 0 ? ozz::kBigEndian : ozz::kLittleEndian;
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ozz::io::MemoryStream stream;
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ASSERT_TRUE(stream.opened());
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// Write math types.
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ozz::io::OArchive o(&stream, endianess);
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const ozz::math::Float2 of2(46.f, 69.f);
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o << of2;
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const ozz::math::Float3 of3(46.f, 69.f, 58.f);
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o << of3;
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const ozz::math::Float4 of4(46.f, 69.f, 58.f, 35.f);
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o << of4;
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const ozz::math::Quaternion oquat(46.f, 69.f, 58.f, 35.f);
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o << oquat;
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const ozz::math::Transform otrans = {of3, oquat, of3};
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o << otrans;
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const ozz::math::Box o_box(ozz::math::Float3(14.f, 26.f, 46.f),
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ozz::math::Float3(58.f, 69.f, 99.f));
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o << o_box;
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const ozz::math::RectFloat o_rect_float(46.f, 69.f, 58.f, 35.f);
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o << o_rect_float;
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const ozz::math::RectInt o_rect_int(46, 69, 58, 35);
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o << o_rect_int;
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// Reads math types.
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stream.Seek(0, ozz::io::Stream::kSet);
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ozz::io::IArchive i(&stream);
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ozz::math::Float2 if2;
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i >> if2;
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EXPECT_FLOAT2_EQ(if2, 46.f, 69.f);
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ozz::math::Float3 if3;
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i >> if3;
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EXPECT_FLOAT3_EQ(if3, 46.f, 69.f, 58.f);
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ozz::math::Float4 if4;
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i >> if4;
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EXPECT_FLOAT4_EQ(if4, 46.f, 69.f, 58.f, 35.f);
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ozz::math::Quaternion iquat;
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i >> iquat;
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EXPECT_QUATERNION_EQ(iquat, 46.f, 69.f, 58.f, 35.f);
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ozz::math::Transform itrans;
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i >> itrans;
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EXPECT_FLOAT3_EQ(itrans.translation, 46.f, 69.f, 58.f);
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EXPECT_QUATERNION_EQ(itrans.rotation, 46.f, 69.f, 58.f, 35.f);
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EXPECT_FLOAT3_EQ(itrans.scale, 46.f, 69.f, 58.f);
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ozz::math::Box i_box;
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i >> i_box;
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EXPECT_FLOAT3_EQ(i_box.min, 14.f, 26.f, 46.f);
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EXPECT_FLOAT3_EQ(i_box.max, 58.f, 69.f, 99.f);
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ozz::math::RectFloat i_rect_float;
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i >> i_rect_float;
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EXPECT_FLOAT_EQ(i_rect_float.left, 46.f);
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EXPECT_FLOAT_EQ(i_rect_float.bottom, 69.f);
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EXPECT_FLOAT_EQ(i_rect_float.width, 58.f);
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EXPECT_FLOAT_EQ(i_rect_float.height, 35.f);
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ozz::math::RectInt i_rect_int;
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i >> i_rect_int;
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EXPECT_EQ(i_rect_int.left, 46);
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EXPECT_EQ(i_rect_int.bottom, 69);
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EXPECT_EQ(i_rect_int.width, 58);
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EXPECT_EQ(i_rect_int.height, 35);
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}
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}
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