AnimTestbed/3rdparty/ozz-animation/test/animation/offline/raw_animation_utils_tests.cc

275 lines
11 KiB
C++

//----------------------------------------------------------------------------//
// //
// ozz-animation is hosted at http://github.com/guillaumeblanc/ozz-animation //
// and distributed under the MIT License (MIT). //
// //
// Copyright (c) Guillaume Blanc //
// //
// Permission is hereby granted, free of charge, to any person obtaining a //
// copy of this software and associated documentation files (the "Software"), //
// to deal in the Software without restriction, including without limitation //
// the rights to use, copy, modify, merge, publish, distribute, sublicense, //
// and/or sell copies of the Software, and to permit persons to whom the //
// Software is furnished to do so, subject to the following conditions: //
// //
// The above copyright notice and this permission notice shall be included in //
// all copies or substantial portions of the Software. //
// //
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR //
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, //
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL //
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//----------------------------------------------------------------------------//
#include "ozz/animation/offline/raw_animation_utils.h"
#include "gtest/gtest.h"
#include "ozz/base/gtest_helper.h"
#include "ozz/base/maths/gtest_math_helper.h"
#include "ozz/animation/offline/raw_animation.h"
using ozz::animation::offline::RawAnimation;
TEST(SamplingTrackEmpty, Utils) {
RawAnimation::JointTrack track;
ozz::math::Transform output;
ASSERT_TRUE(ozz::animation::offline::SampleTrack(track, 0.f, &output));
EXPECT_FLOAT3_EQ(output.translation, 0.f, 0.f, 0.f);
EXPECT_QUATERNION_EQ(output.rotation, 0.f, 0.f, 0.f, 1.f);
EXPECT_FLOAT3_EQ(output.scale, 1.f, 1.f, 1.f);
}
TEST(SamplingTrackInvalid, Utils) {
// Key order
{
RawAnimation::JointTrack track;
RawAnimation::TranslationKey t0 = {.9f, ozz::math::Float3(1.f, 2.f, 4.f)};
track.translations.push_back(t0);
RawAnimation::TranslationKey t1 = {.1f, ozz::math::Float3(2.f, 4.f, 8.f)};
track.translations.push_back(t1);
ozz::math::Transform output;
EXPECT_FALSE(ozz::animation::offline::SampleTrack(track, 0.f, &output));
}
// Negative time
{
RawAnimation::JointTrack track;
RawAnimation::TranslationKey t0 = {-1.f, ozz::math::Float3(1.f, 2.f, 4.f)};
track.translations.push_back(t0);
ozz::math::Transform output;
EXPECT_FALSE(ozz::animation::offline::SampleTrack(track, 0.f, &output));
}
}
TEST(SamplingTrack, Utils) {
RawAnimation::JointTrack track;
RawAnimation::TranslationKey t0 = {.1f, ozz::math::Float3(1.f, 2.f, 4.f)};
track.translations.push_back(t0);
RawAnimation::TranslationKey t1 = {.9f, ozz::math::Float3(2.f, 4.f, 8.f)};
track.translations.push_back(t1);
RawAnimation::RotationKey r0 = {
0.f, ozz::math::Quaternion(.70710677f, 0.f, 0.f, .70710677f)};
track.rotations.push_back(r0);
RawAnimation::RotationKey r1 = {
// /!\ Negated (other hemisphepre) quaternion
.5f, -ozz::math::Quaternion(0.f, .70710677f, 0.f, .70710677f)};
track.rotations.push_back(r1);
RawAnimation::RotationKey r2 = {
1.f, ozz::math::Quaternion(0.f, .70710677f, 0.f, .70710677f)};
track.rotations.push_back(r2);
RawAnimation::ScaleKey s0 = {.5f, ozz::math::Float3(-1.f, -2.f, -4.f)};
track.scales.push_back(s0);
ozz::math::Transform output;
// t = -.1
ASSERT_TRUE(ozz::animation::offline::SampleTrack(track, -.1f, &output));
EXPECT_FLOAT3_EQ(output.translation, 1.f, 2.f, 4.f);
EXPECT_QUATERNION_EQ(output.rotation, .70710677f, 0.f, 0.f, .70710677f);
EXPECT_FLOAT3_EQ(output.scale, -1.f, -2.f, -4.f);
// t = 0
ASSERT_TRUE(ozz::animation::offline::SampleTrack(track, 0.f, &output));
EXPECT_FLOAT3_EQ(output.translation, 1.f, 2.f, 4.f);
EXPECT_QUATERNION_EQ(output.rotation, .70710677f, 0.f, 0.f, .70710677f);
EXPECT_FLOAT3_EQ(output.scale, -1.f, -2.f, -4.f);
// t = .1
ASSERT_TRUE(ozz::animation::offline::SampleTrack(track, .1f, &output));
EXPECT_FLOAT3_EQ(output.translation, 1.f, 2.f, 4.f);
EXPECT_QUATERNION_EQ(output.rotation, .6172133f, .1543033f, 0.f, .7715167f);
EXPECT_FLOAT3_EQ(output.scale, -1.f, -2.f, -4.f);
// t = .4999999
ASSERT_TRUE(ozz::animation::offline::SampleTrack(track, .4999999f, &output));
EXPECT_FLOAT3_EQ(output.translation, 1.5f, 3.f, 6.f);
EXPECT_QUATERNION_EQ(output.rotation, 0.f, .70710677f, 0.f, .70710677f);
EXPECT_FLOAT3_EQ(output.scale, -1.f, -2.f, -4.f);
// t = .5
ASSERT_TRUE(ozz::animation::offline::SampleTrack(track, .5f, &output));
EXPECT_FLOAT3_EQ(output.translation, 1.5f, 3.f, 6.f);
EXPECT_QUATERNION_EQ(output.rotation, 0.f, .70710677f, 0.f, .70710677f);
EXPECT_FLOAT3_EQ(output.scale, -1.f, -2.f, -4.f);
// t = .75
ASSERT_TRUE(ozz::animation::offline::SampleTrack(track, .75f, &output));
// Fixed up based on dot with previous quaternion
EXPECT_QUATERNION_EQ(output.rotation, 0.f, -.70710677f, 0.f, -.70710677f);
EXPECT_FLOAT3_EQ(output.scale, -1.f, -2.f, -4.f);
// t= .9
ASSERT_TRUE(ozz::animation::offline::SampleTrack(track, .9f, &output));
EXPECT_FLOAT3_EQ(output.translation, 2.f, 4.f, 8.f);
EXPECT_QUATERNION_EQ(output.rotation, 0.f, -.70710677f, 0.f, -.70710677f);
EXPECT_FLOAT3_EQ(output.scale, -1.f, -2.f, -4.f);
// t= 1.
ASSERT_TRUE(ozz::animation::offline::SampleTrack(track, 1.f, &output));
EXPECT_FLOAT3_EQ(output.translation, 2.f, 4.f, 8.f);
EXPECT_QUATERNION_EQ(output.rotation, 0.f, .70710677f, 0.f, .70710677f);
EXPECT_FLOAT3_EQ(output.scale, -1.f, -2.f, -4.f);
// t= 1.1
ASSERT_TRUE(ozz::animation::offline::SampleTrack(track, 1.1f, &output));
EXPECT_FLOAT3_EQ(output.translation, 2.f, 4.f, 8.f);
EXPECT_QUATERNION_EQ(output.rotation, 0.f, .70710677f, 0.f, .70710677f);
EXPECT_FLOAT3_EQ(output.scale, -1.f, -2.f, -4.f);
}
TEST(SamplingAnimation, Utils) {
// Building an Animation with unsorted keys fails.
RawAnimation raw_animation;
raw_animation.duration = 2.f;
raw_animation.tracks.resize(2);
RawAnimation::TranslationKey a = {.2f, ozz::math::Float3(-1.f, 0.f, 0.f)};
raw_animation.tracks[0].translations.push_back(a);
RawAnimation::TranslationKey b = {0.f, ozz::math::Float3(2.f, 0.f, 0.f)};
raw_animation.tracks[1].translations.push_back(b);
RawAnimation::TranslationKey c = {0.2f, ozz::math::Float3(6.f, 0.f, 0.f)};
raw_animation.tracks[1].translations.push_back(c);
RawAnimation::TranslationKey d = {0.4f, ozz::math::Float3(8.f, 0.f, 0.f)};
raw_animation.tracks[1].translations.push_back(d);
ozz::math::Transform output[2];
// Too small
{
ozz::math::Transform small[1];
EXPECT_FALSE(
ozz::animation::offline::SampleAnimation(raw_animation, 0.f, small));
}
// Invalid, cos track are longer than duration
{
raw_animation.duration = .1f;
EXPECT_FALSE(
ozz::animation::offline::SampleAnimation(raw_animation, 0.f, output));
raw_animation.duration = 2.f;
}
ASSERT_TRUE(
ozz::animation::offline::SampleAnimation(raw_animation, -.1f, output));
EXPECT_FLOAT3_EQ(output[0].translation, -1.f, 0.f, 0.f);
EXPECT_QUATERNION_EQ(output[0].rotation, 0.f, 0.f, 0.f, 1.f);
EXPECT_FLOAT3_EQ(output[0].scale, 1.f, 1.f, 1.f);
EXPECT_FLOAT3_EQ(output[1].translation, 2.f, 0.f, 0.f);
EXPECT_QUATERNION_EQ(output[1].rotation, 0.f, 0.f, 0.f, 1.f);
EXPECT_FLOAT3_EQ(output[1].scale, 1.f, 1.f, 1.f);
ASSERT_TRUE(
ozz::animation::offline::SampleAnimation(raw_animation, 0.f, output));
EXPECT_FLOAT3_EQ(output[0].translation, -1.f, 0.f, 0.f);
EXPECT_FLOAT3_EQ(output[1].translation, 2.f, 0.f, 0.f);
ASSERT_TRUE(
ozz::animation::offline::SampleAnimation(raw_animation, .2f, output));
EXPECT_FLOAT3_EQ(output[0].translation, -1.f, 0.f, 0.f);
EXPECT_FLOAT3_EQ(output[1].translation, 6.f, 0.f, 0.f);
ASSERT_TRUE(
ozz::animation::offline::SampleAnimation(raw_animation, .3f, output));
EXPECT_FLOAT3_EQ(output[0].translation, -1.f, 0.f, 0.f);
EXPECT_FLOAT3_EQ(output[1].translation, 7.f, 0.f, 0.f);
ASSERT_TRUE(
ozz::animation::offline::SampleAnimation(raw_animation, .4f, output));
EXPECT_FLOAT3_EQ(output[0].translation, -1.f, 0.f, 0.f);
EXPECT_FLOAT3_EQ(output[1].translation, 8.f, 0.f, 0.f);
ASSERT_TRUE(
ozz::animation::offline::SampleAnimation(raw_animation, 2.f, output));
EXPECT_FLOAT3_EQ(output[0].translation, -1.f, 0.f, 0.f);
EXPECT_FLOAT3_EQ(output[1].translation, 8.f, 0.f, 0.f);
ASSERT_TRUE(
ozz::animation::offline::SampleAnimation(raw_animation, 3.f, output));
EXPECT_FLOAT3_EQ(output[0].translation, -1.f, 0.f, 0.f);
EXPECT_FLOAT3_EQ(output[1].translation, 8.f, 0.f, 0.f);
}
TEST(FixedRateSamplingTime, Utils) {
{ // From 0
ozz::animation::offline::FixedRateSamplingTime it(1.f, 30.f);
EXPECT_EQ(it.num_keys(), 31u);
EXPECT_EQ(it.time(0), 0.f);
EXPECT_FLOAT_EQ(it.time(1), 1.f / 30.f);
EXPECT_FLOAT_EQ(it.time(2), 2.f / 30.f);
EXPECT_FLOAT_EQ(it.time(29), 29.f / 30.f);
EXPECT_EQ(it.time(30), 1.f);
EXPECT_ASSERTION(it.time(31), "_key < num_keys");
}
{ // Offset
ozz::animation::offline::FixedRateSamplingTime it(3.f, 100.f);
EXPECT_EQ(it.num_keys(), 301u);
EXPECT_EQ(it.time(0), 0.f);
EXPECT_FLOAT_EQ(it.time(1), 1.f / 100.f);
EXPECT_FLOAT_EQ(it.time(2), 2.f / 100.f);
EXPECT_FLOAT_EQ(it.time(299), 299.f / 100.f);
EXPECT_EQ(it.time(300), 3.f);
}
{ // Ceil
ozz::animation::offline::FixedRateSamplingTime it(1.001f, 30.f);
EXPECT_EQ(it.num_keys(), 32u);
EXPECT_EQ(it.time(0), 0.f);
EXPECT_FLOAT_EQ(it.time(1), 1.f / 30.f);
EXPECT_FLOAT_EQ(it.time(2), 2.f / 30.f);
EXPECT_FLOAT_EQ(it.time(29), 29.f / 30.f);
EXPECT_FLOAT_EQ(it.time(30), 1.f);
EXPECT_EQ(it.time(31), 1.001f);
}
{ // Long
ozz::animation::offline::FixedRateSamplingTime it(1000.f, 30.f);
EXPECT_EQ(it.num_keys(), 30001u);
EXPECT_EQ(it.time(0), 0.f);
EXPECT_FLOAT_EQ(it.time(1), 1.f / 30.f);
EXPECT_FLOAT_EQ(it.time(2), 2.f / 30.f);
EXPECT_FLOAT_EQ(it.time(29999), 29999.f / 30.f);
EXPECT_EQ(it.time(30000), 1000.f);
}
}