2021-11-11 21:22:24 +01:00

131 lines
5.1 KiB
C++

//----------------------------------------------------------------------------//
// //
// ozz-animation is hosted at http://github.com/guillaumeblanc/ozz-animation //
// and distributed under the MIT License (MIT). //
// //
// Copyright (c) Guillaume Blanc //
// //
// Permission is hereby granted, free of charge, to any person obtaining a //
// copy of this software and associated documentation files (the "Software"), //
// to deal in the Software without restriction, including without limitation //
// the rights to use, copy, modify, merge, publish, distribute, sublicense, //
// and/or sell copies of the Software, and to permit persons to whom the //
// Software is furnished to do so, subject to the following conditions: //
// //
// The above copyright notice and this permission notice shall be included in //
// all copies or substantial portions of the Software. //
// //
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR //
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, //
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL //
// THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER //
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING //
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER //
// DEALINGS IN THE SOFTWARE. //
// //
//----------------------------------------------------------------------------//
#include "ozz/animation/offline/track_optimizer.h"
#include <cassert>
#include <cstddef>
// Internal include file
#define OZZ_INCLUDE_PRIVATE_HEADER // Allows to include private headers.
#include "animation/offline/decimate.h"
#include "ozz/base/maths/math_ex.h"
#include "ozz/animation/offline/raw_track.h"
// Needs runtime track to access TrackPolicy.
#include "ozz/animation/runtime/track.h"
namespace ozz {
namespace animation {
namespace offline {
// Setup default values (favoring quality).
TrackOptimizer::TrackOptimizer() : tolerance(1e-3f) { // 1 mm.
}
namespace {
template <typename _KeyFrame>
struct Adapter {
typedef typename _KeyFrame::ValueType ValueType;
typedef typename animation::internal::TrackPolicy<ValueType> Policy;
Adapter() {}
bool Decimable(const _KeyFrame& _key) const {
// RawTrackInterpolation::kStep keyframes aren't optimized, as steps can't
// be interpolated.
return _key.interpolation != RawTrackInterpolation::kStep;
}
_KeyFrame Lerp(const _KeyFrame& _left, const _KeyFrame& _right,
const _KeyFrame& _ref) const {
assert(Decimable(_ref));
const float alpha =
(_ref.ratio - _left.ratio) / (_right.ratio - _left.ratio);
assert(alpha >= 0.f && alpha <= 1.f);
const _KeyFrame key = {_ref.interpolation, _ref.ratio,
Policy::Lerp(_left.value, _right.value, alpha)};
return key;
}
float Distance(const _KeyFrame& _a, const _KeyFrame& _b) const {
return Policy::Distance(_a.value, _b.value);
}
};
template <typename _Track>
inline bool Optimize(float _tolerance, const _Track& _input, _Track* _output) {
if (!_output) {
return false;
}
// Reset output animation to default.
*_output = _Track();
// Validate animation.
if (!_input.Validate()) {
return false;
}
// Copy name
_output->name = _input.name;
// Optimizes.
const Adapter<typename _Track::Keyframe> adapter;
Decimate(_input.keyframes, adapter, _tolerance, &_output->keyframes);
// Output animation is always valid though.
return _output->Validate();
}
} // namespace
bool TrackOptimizer::operator()(const RawFloatTrack& _input,
RawFloatTrack* _output) const {
return Optimize(tolerance, _input, _output);
}
bool TrackOptimizer::operator()(const RawFloat2Track& _input,
RawFloat2Track* _output) const {
return Optimize(tolerance, _input, _output);
}
bool TrackOptimizer::operator()(const RawFloat3Track& _input,
RawFloat3Track* _output) const {
return Optimize(tolerance, _input, _output);
}
bool TrackOptimizer::operator()(const RawFloat4Track& _input,
RawFloat4Track* _output) const {
return Optimize(tolerance, _input, _output);
}
bool TrackOptimizer::operator()(const RawQuaternionTrack& _input,
RawQuaternionTrack* _output) const {
return Optimize(1.f - std::cos(.5f * tolerance), _input, _output);
}
} // namespace offline
} // namespace animation
} // namespace ozz