58 lines
2.8 KiB
C++
58 lines
2.8 KiB
C++
//----------------------------------------------------------------------------//
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// //
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// ozz-animation is hosted at http://github.com/guillaumeblanc/ozz-animation //
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// and distributed under the MIT License (MIT). //
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// //
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// Copyright (c) Guillaume Blanc //
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// //
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// Permission is hereby granted, free of charge, to any person obtaining a //
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// copy of this software and associated documentation files (the "Software"), //
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// to deal in the Software without restriction, including without limitation //
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// the rights to use, copy, modify, merge, publish, distribute, sublicense, //
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// and/or sell copies of the Software, and to permit persons to whom the //
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// Software is furnished to do so, subject to the following conditions: //
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// //
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// The above copyright notice and this permission notice shall be included in //
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// all copies or substantial portions of the Software. //
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// //
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR //
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, //
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL //
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// THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER //
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING //
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER //
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// DEALINGS IN THE SOFTWARE. //
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// //
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//----------------------------------------------------------------------------//
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#include "animation/offline/fbx/fbx2ozz.h"
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#include "ozz/animation/offline/fbx/fbx.h"
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#include "ozz/animation/offline/fbx/fbx_skeleton.h"
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#include "ozz/animation/offline/raw_skeleton.h"
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#include "ozz/base/log.h"
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bool Fbx2OzzImporter::Import(ozz::animation::offline::RawSkeleton* _skeleton,
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const NodeType& _types) {
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if (!_skeleton) {
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return false;
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}
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// Reset skeleton.
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*_skeleton = ozz::animation::offline::RawSkeleton();
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if (!scene_loader_) {
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return false;
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}
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if (!ozz::animation::offline::fbx::ExtractSkeleton(*scene_loader_, _types,
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_skeleton)) {
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ozz::log::Err() << "Fbx skeleton extraction failed." << std::endl;
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return false;
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}
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return true;
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}
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