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AnimTestbed/3rdparty/ozz-animation/src/animation/offline/tools/import2ozz_track.h
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2021-11-11 21:22:24 +01:00

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//----------------------------------------------------------------------------//
// //
// ozz-animation is hosted at http://github.com/guillaumeblanc/ozz-animation //
// and distributed under the MIT License (MIT). //
// //
// Copyright (c) Guillaume Blanc //
// //
// Permission is hereby granted, free of charge, to any person obtaining a //
// copy of this software and associated documentation files (the "Software"), //
// to deal in the Software without restriction, including without limitation //
// the rights to use, copy, modify, merge, publish, distribute, sublicense, //
// and/or sell copies of the Software, and to permit persons to whom the //
// Software is furnished to do so, subject to the following conditions: //
// //
// The above copyright notice and this permission notice shall be included in //
// all copies or substantial portions of the Software. //
// //
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR //
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, //
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL //
// THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER //
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING //
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER //
// DEALINGS IN THE SOFTWARE. //
// //
//----------------------------------------------------------------------------//
#ifndef OZZ_ANIMATION_OFFLINE_TOOLS_IMPORT2OZZ_TRACK_H_
#define OZZ_ANIMATION_OFFLINE_TOOLS_IMPORT2OZZ_TRACK_H_
#include "ozz/base/endianness.h"
#include "ozz/base/platform.h"
#include "animation/offline/tools/import2ozz_config.h"
#include "ozz/animation/offline/tools/import2ozz.h"
namespace Json {
class Value;
}
namespace ozz {
namespace animation {
class Skeleton;
namespace offline {
class OzzImporter;
bool ProcessTracks(OzzImporter& _importer, const char* _animation_name,
const Skeleton& _skeleton, const Json::Value& _config,
const ozz::Endianness _endianness);
// Property type enum to config string conversions.
struct PropertyTypeConfig
: JsonEnum<PropertyTypeConfig, OzzImporter::NodeProperty::Type> {
static EnumNames GetNames();
};
} // namespace offline
} // namespace animation
} // namespace ozz
#endif // OZZ_ANIMATION_OFFLINE_TOOLS_IMPORT2OZZ_TRACK_H_