AnimTestbed/3rdparty/imgui/imgui_stacklayout.h

39 lines
1.3 KiB
C++

// dear imgui, v1.86 WIP
// (stack layout headers)
/*
Index of this file:
// [SECTION] Stack Layout API
*/
#pragma once
#include "imgui.h"
#ifndef IMGUI_DISABLE
//-----------------------------------------------------------------------------
// [SECTION] Stack Layout API
//-----------------------------------------------------------------------------
namespace ImGui
{
IMGUI_API void BeginHorizontal(const char* str_id, const ImVec2& size = ImVec2(0, 0), float align = -1.0f);
IMGUI_API void BeginHorizontal(const void* ptr_id, const ImVec2& size = ImVec2(0, 0), float align = -1.0f);
IMGUI_API void BeginHorizontal(int id, const ImVec2& size = ImVec2(0, 0), float align = -1);
IMGUI_API void EndHorizontal();
IMGUI_API void BeginVertical(const char* str_id, const ImVec2& size = ImVec2(0, 0), float align = -1.0f);
IMGUI_API void BeginVertical(const void* ptr_id, const ImVec2& size = ImVec2(0, 0), float align = -1.0f);
IMGUI_API void BeginVertical(int id, const ImVec2& size = ImVec2(0, 0), float align = -1);
IMGUI_API void EndVertical();
IMGUI_API void Spring(float weight = 1.0f, float spacing = -1.0f);
IMGUI_API void SuspendLayout();
IMGUI_API void ResumeLayout();
} // namespace ImGui
#endif // #ifndef IMGUI_DISABLE