671 lines
17 KiB
C
671 lines
17 KiB
C
//========================================================================
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// GLFW 3.4 - www.glfw.org
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//------------------------------------------------------------------------
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// Copyright (c) 2016 Google Inc.
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// Copyright (c) 2016-2019 Camilla Löwy <elmindreda@glfw.org>
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//
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// This software is provided 'as-is', without any express or implied
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// warranty. In no event will the authors be held liable for any damages
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// arising from the use of this software.
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//
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it
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// freely, subject to the following restrictions:
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//
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// 1. The origin of this software must not be misrepresented; you must not
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// claim that you wrote the original software. If you use this software
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// in a product, an acknowledgment in the product documentation would
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// be appreciated but is not required.
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//
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// 2. Altered source versions must be plainly marked as such, and must not
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// be misrepresented as being the original software.
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//
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// 3. This notice may not be removed or altered from any source
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// distribution.
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//
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//========================================================================
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// It is fine to use C99 in this file because it will not be built with VS
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//========================================================================
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#include "internal.h"
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#include <stdlib.h>
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static void applySizeLimits(_GLFWwindow* window, int* width, int* height)
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{
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if (window->numer != GLFW_DONT_CARE && window->denom != GLFW_DONT_CARE)
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{
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const float ratio = (float) window->numer / (float) window->denom;
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*height = (int) (*width / ratio);
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}
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if (window->minwidth != GLFW_DONT_CARE && *width < window->minwidth)
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*width = window->minwidth;
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else if (window->maxwidth != GLFW_DONT_CARE && *width > window->maxwidth)
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*width = window->maxwidth;
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if (window->minheight != GLFW_DONT_CARE && *height < window->minheight)
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*height = window->minheight;
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else if (window->maxheight != GLFW_DONT_CARE && *height > window->maxheight)
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*height = window->maxheight;
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}
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static void fitToMonitor(_GLFWwindow* window)
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{
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GLFWvidmode mode;
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_glfwPlatformGetVideoMode(window->monitor, &mode);
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_glfwPlatformGetMonitorPos(window->monitor,
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&window->null.xpos,
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&window->null.ypos);
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window->null.width = mode.width;
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window->null.height = mode.height;
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}
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static void acquireMonitor(_GLFWwindow* window)
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{
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_glfwInputMonitorWindow(window->monitor, window);
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}
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static void releaseMonitor(_GLFWwindow* window)
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{
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if (window->monitor->window != window)
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return;
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_glfwInputMonitorWindow(window->monitor, NULL);
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}
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static int createNativeWindow(_GLFWwindow* window,
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const _GLFWwndconfig* wndconfig,
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const _GLFWfbconfig* fbconfig)
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{
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if (window->monitor)
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fitToMonitor(window);
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else
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{
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window->null.xpos = 17;
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window->null.ypos = 17;
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window->null.width = wndconfig->width;
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window->null.height = wndconfig->height;
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}
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window->null.visible = wndconfig->visible;
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window->null.decorated = wndconfig->decorated;
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window->null.maximized = wndconfig->maximized;
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window->null.floating = wndconfig->floating;
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window->null.transparent = fbconfig->transparent;
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window->null.opacity = 1.f;
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return GLFW_TRUE;
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}
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//////////////////////////////////////////////////////////////////////////
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////// GLFW platform API //////
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//////////////////////////////////////////////////////////////////////////
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int _glfwPlatformCreateWindow(_GLFWwindow* window,
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const _GLFWwndconfig* wndconfig,
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const _GLFWctxconfig* ctxconfig,
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const _GLFWfbconfig* fbconfig)
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{
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if (!createNativeWindow(window, wndconfig, fbconfig))
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return GLFW_FALSE;
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if (ctxconfig->client != GLFW_NO_API)
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{
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if (ctxconfig->source == GLFW_NATIVE_CONTEXT_API ||
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ctxconfig->source == GLFW_OSMESA_CONTEXT_API)
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{
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if (!_glfwInitOSMesa())
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return GLFW_FALSE;
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if (!_glfwCreateContextOSMesa(window, ctxconfig, fbconfig))
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return GLFW_FALSE;
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}
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else
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{
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_glfwInputError(GLFW_API_UNAVAILABLE, "Null: EGL not available");
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return GLFW_FALSE;
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}
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}
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if (window->monitor)
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{
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_glfwPlatformShowWindow(window);
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_glfwPlatformFocusWindow(window);
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acquireMonitor(window);
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}
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return GLFW_TRUE;
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}
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void _glfwPlatformDestroyWindow(_GLFWwindow* window)
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{
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if (window->monitor)
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releaseMonitor(window);
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if (_glfw.null.focusedWindow == window)
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_glfw.null.focusedWindow = NULL;
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if (window->context.destroy)
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window->context.destroy(window);
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}
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void _glfwPlatformSetWindowTitle(_GLFWwindow* window, const char* title)
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{
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}
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void _glfwPlatformSetWindowIcon(_GLFWwindow* window, int count,
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const GLFWimage* images)
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{
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}
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void _glfwPlatformSetWindowMonitor(_GLFWwindow* window,
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_GLFWmonitor* monitor,
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int xpos, int ypos,
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int width, int height,
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int refreshRate)
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{
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if (window->monitor == monitor)
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{
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if (!monitor)
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{
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_glfwPlatformSetWindowPos(window, xpos, ypos);
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_glfwPlatformSetWindowSize(window, width, height);
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}
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return;
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}
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if (window->monitor)
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releaseMonitor(window);
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_glfwInputWindowMonitor(window, monitor);
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if (window->monitor)
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{
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window->null.visible = GLFW_TRUE;
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acquireMonitor(window);
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fitToMonitor(window);
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}
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else
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{
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_glfwPlatformSetWindowPos(window, xpos, ypos);
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_glfwPlatformSetWindowSize(window, width, height);
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}
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}
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void _glfwPlatformGetWindowPos(_GLFWwindow* window, int* xpos, int* ypos)
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{
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if (xpos)
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*xpos = window->null.xpos;
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if (ypos)
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*ypos = window->null.ypos;
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}
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void _glfwPlatformSetWindowPos(_GLFWwindow* window, int xpos, int ypos)
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{
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if (window->monitor)
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return;
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if (window->null.xpos != xpos || window->null.ypos != ypos)
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{
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window->null.xpos = xpos;
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window->null.ypos = ypos;
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_glfwInputWindowPos(window, xpos, ypos);
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}
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}
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void _glfwPlatformGetWindowSize(_GLFWwindow* window, int* width, int* height)
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{
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if (width)
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*width = window->null.width;
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if (height)
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*height = window->null.height;
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}
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void _glfwPlatformSetWindowSize(_GLFWwindow* window, int width, int height)
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{
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if (window->monitor)
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return;
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if (window->null.width != width || window->null.height != height)
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{
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window->null.width = width;
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window->null.height = height;
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_glfwInputWindowSize(window, width, height);
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_glfwInputFramebufferSize(window, width, height);
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}
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}
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void _glfwPlatformSetWindowSizeLimits(_GLFWwindow* window,
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int minwidth, int minheight,
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int maxwidth, int maxheight)
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{
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int width = window->null.width;
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int height = window->null.height;
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applySizeLimits(window, &width, &height);
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_glfwPlatformSetWindowSize(window, width, height);
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}
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void _glfwPlatformSetWindowAspectRatio(_GLFWwindow* window, int n, int d)
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{
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int width = window->null.width;
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int height = window->null.height;
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applySizeLimits(window, &width, &height);
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_glfwPlatformSetWindowSize(window, width, height);
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}
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void _glfwPlatformGetFramebufferSize(_GLFWwindow* window, int* width, int* height)
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{
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if (width)
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*width = window->null.width;
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if (height)
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*height = window->null.height;
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}
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void _glfwPlatformGetWindowFrameSize(_GLFWwindow* window,
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int* left, int* top,
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int* right, int* bottom)
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{
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if (window->null.decorated && !window->monitor)
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{
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if (left)
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*left = 1;
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if (top)
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*top = 10;
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if (right)
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*right = 1;
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if (bottom)
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*bottom = 1;
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}
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else
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{
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if (left)
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*left = 0;
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if (top)
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*top = 0;
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if (right)
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*right = 0;
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if (bottom)
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*bottom = 0;
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}
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}
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void _glfwPlatformGetWindowContentScale(_GLFWwindow* window,
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float* xscale, float* yscale)
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{
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if (xscale)
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*xscale = 1.f;
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if (yscale)
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*yscale = 1.f;
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}
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void _glfwPlatformIconifyWindow(_GLFWwindow* window)
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{
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if (_glfw.null.focusedWindow == window)
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{
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_glfw.null.focusedWindow = NULL;
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_glfwInputWindowFocus(window, GLFW_FALSE);
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}
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if (!window->null.iconified)
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{
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window->null.iconified = GLFW_TRUE;
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_glfwInputWindowIconify(window, GLFW_TRUE);
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if (window->monitor)
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releaseMonitor(window);
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}
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}
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void _glfwPlatformRestoreWindow(_GLFWwindow* window)
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{
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if (window->null.iconified)
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{
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window->null.iconified = GLFW_FALSE;
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_glfwInputWindowIconify(window, GLFW_FALSE);
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if (window->monitor)
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acquireMonitor(window);
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}
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else if (window->null.maximized)
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{
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window->null.maximized = GLFW_FALSE;
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_glfwInputWindowMaximize(window, GLFW_FALSE);
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}
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}
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void _glfwPlatformMaximizeWindow(_GLFWwindow* window)
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{
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if (!window->null.maximized)
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{
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window->null.maximized = GLFW_TRUE;
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_glfwInputWindowMaximize(window, GLFW_TRUE);
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}
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}
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int _glfwPlatformWindowMaximized(_GLFWwindow* window)
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{
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return window->null.maximized;
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}
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int _glfwPlatformWindowHovered(_GLFWwindow* window)
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{
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return _glfw.null.xcursor >= window->null.xpos &&
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_glfw.null.ycursor >= window->null.ypos &&
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_glfw.null.xcursor <= window->null.xpos + window->null.width - 1 &&
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_glfw.null.ycursor <= window->null.ypos + window->null.height - 1;
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}
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int _glfwPlatformFramebufferTransparent(_GLFWwindow* window)
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{
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return window->null.transparent;
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}
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void _glfwPlatformSetWindowResizable(_GLFWwindow* window, GLFWbool enabled)
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{
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window->null.resizable = enabled;
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}
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void _glfwPlatformSetWindowDecorated(_GLFWwindow* window, GLFWbool enabled)
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{
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window->null.decorated = enabled;
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}
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void _glfwPlatformSetWindowFloating(_GLFWwindow* window, GLFWbool enabled)
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{
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window->null.floating = enabled;
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}
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void _glfwPlatformSetWindowMousePassthrough(_GLFWwindow* window, GLFWbool enabled)
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{
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}
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float _glfwPlatformGetWindowOpacity(_GLFWwindow* window)
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{
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return window->null.opacity;
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}
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void _glfwPlatformSetWindowOpacity(_GLFWwindow* window, float opacity)
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{
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window->null.opacity = opacity;
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}
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void _glfwPlatformSetRawMouseMotion(_GLFWwindow *window, GLFWbool enabled)
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{
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}
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GLFWbool _glfwPlatformRawMouseMotionSupported(void)
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{
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return GLFW_TRUE;
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}
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void _glfwPlatformShowWindow(_GLFWwindow* window)
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{
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window->null.visible = GLFW_TRUE;
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}
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void _glfwPlatformRequestWindowAttention(_GLFWwindow* window)
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{
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}
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void _glfwPlatformHideWindow(_GLFWwindow* window)
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{
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if (_glfw.null.focusedWindow == window)
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{
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_glfw.null.focusedWindow = NULL;
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_glfwInputWindowFocus(window, GLFW_FALSE);
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}
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window->null.visible = GLFW_FALSE;
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}
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void _glfwPlatformFocusWindow(_GLFWwindow* window)
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{
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if (_glfw.null.focusedWindow == window)
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return;
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if (!window->null.visible)
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return;
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_GLFWwindow* previous = _glfw.null.focusedWindow;
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_glfw.null.focusedWindow = window;
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if (previous)
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{
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_glfwInputWindowFocus(previous, GLFW_FALSE);
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if (previous->monitor && previous->autoIconify)
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_glfwPlatformIconifyWindow(previous);
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}
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_glfwInputWindowFocus(window, GLFW_TRUE);
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}
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int _glfwPlatformWindowFocused(_GLFWwindow* window)
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{
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return _glfw.null.focusedWindow == window;
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}
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int _glfwPlatformWindowIconified(_GLFWwindow* window)
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{
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return window->null.iconified;
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}
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int _glfwPlatformWindowVisible(_GLFWwindow* window)
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{
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return window->null.visible;
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}
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void _glfwPlatformPollEvents(void)
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{
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}
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void _glfwPlatformWaitEvents(void)
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{
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}
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void _glfwPlatformWaitEventsTimeout(double timeout)
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{
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}
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void _glfwPlatformPostEmptyEvent(void)
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{
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}
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void _glfwPlatformGetCursorPos(_GLFWwindow* window, double* xpos, double* ypos)
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{
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if (xpos)
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*xpos = _glfw.null.xcursor - window->null.xpos;
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if (ypos)
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*ypos = _glfw.null.ycursor - window->null.ypos;
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}
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void _glfwPlatformSetCursorPos(_GLFWwindow* window, double x, double y)
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{
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_glfw.null.xcursor = window->null.xpos + (int) x;
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_glfw.null.ycursor = window->null.ypos + (int) y;
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}
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void _glfwPlatformSetCursorMode(_GLFWwindow* window, int mode)
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{
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}
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int _glfwPlatformCreateCursor(_GLFWcursor* cursor,
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const GLFWimage* image,
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int xhot, int yhot)
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{
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return GLFW_TRUE;
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}
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int _glfwPlatformCreateStandardCursor(_GLFWcursor* cursor, int shape)
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{
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return GLFW_TRUE;
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}
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void _glfwPlatformDestroyCursor(_GLFWcursor* cursor)
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{
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}
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void _glfwPlatformSetCursor(_GLFWwindow* window, _GLFWcursor* cursor)
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{
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}
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void _glfwPlatformSetClipboardString(const char* string)
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{
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char* copy = _glfw_strdup(string);
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free(_glfw.null.clipboardString);
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_glfw.null.clipboardString = copy;
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}
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const char* _glfwPlatformGetClipboardString(void)
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{
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return _glfw.null.clipboardString;
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}
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const char* _glfwPlatformGetScancodeName(int scancode)
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{
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switch (scancode)
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{
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case GLFW_KEY_APOSTROPHE:
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return "'";
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case GLFW_KEY_COMMA:
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return ",";
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case GLFW_KEY_MINUS:
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case GLFW_KEY_KP_SUBTRACT:
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return "-";
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case GLFW_KEY_PERIOD:
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case GLFW_KEY_KP_DECIMAL:
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return ".";
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case GLFW_KEY_SLASH:
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case GLFW_KEY_KP_DIVIDE:
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return "/";
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case GLFW_KEY_SEMICOLON:
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return ";";
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case GLFW_KEY_EQUAL:
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case GLFW_KEY_KP_EQUAL:
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return "=";
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case GLFW_KEY_LEFT_BRACKET:
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return "[";
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case GLFW_KEY_RIGHT_BRACKET:
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return "]";
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case GLFW_KEY_KP_MULTIPLY:
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return "*";
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case GLFW_KEY_KP_ADD:
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return "+";
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case GLFW_KEY_BACKSLASH:
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case GLFW_KEY_WORLD_1:
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case GLFW_KEY_WORLD_2:
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return "\\";
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case GLFW_KEY_0:
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case GLFW_KEY_KP_0:
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return "0";
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case GLFW_KEY_1:
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case GLFW_KEY_KP_1:
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return "1";
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case GLFW_KEY_2:
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case GLFW_KEY_KP_2:
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return "2";
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case GLFW_KEY_3:
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case GLFW_KEY_KP_3:
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return "3";
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case GLFW_KEY_4:
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case GLFW_KEY_KP_4:
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return "4";
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case GLFW_KEY_5:
|
|
case GLFW_KEY_KP_5:
|
|
return "5";
|
|
case GLFW_KEY_6:
|
|
case GLFW_KEY_KP_6:
|
|
return "6";
|
|
case GLFW_KEY_7:
|
|
case GLFW_KEY_KP_7:
|
|
return "7";
|
|
case GLFW_KEY_8:
|
|
case GLFW_KEY_KP_8:
|
|
return "8";
|
|
case GLFW_KEY_9:
|
|
case GLFW_KEY_KP_9:
|
|
return "9";
|
|
case GLFW_KEY_A:
|
|
return "a";
|
|
case GLFW_KEY_B:
|
|
return "b";
|
|
case GLFW_KEY_C:
|
|
return "c";
|
|
case GLFW_KEY_D:
|
|
return "d";
|
|
case GLFW_KEY_E:
|
|
return "e";
|
|
case GLFW_KEY_F:
|
|
return "f";
|
|
case GLFW_KEY_G:
|
|
return "g";
|
|
case GLFW_KEY_H:
|
|
return "h";
|
|
case GLFW_KEY_I:
|
|
return "i";
|
|
case GLFW_KEY_J:
|
|
return "j";
|
|
case GLFW_KEY_K:
|
|
return "k";
|
|
case GLFW_KEY_L:
|
|
return "l";
|
|
case GLFW_KEY_M:
|
|
return "m";
|
|
case GLFW_KEY_N:
|
|
return "n";
|
|
case GLFW_KEY_O:
|
|
return "o";
|
|
case GLFW_KEY_P:
|
|
return "p";
|
|
case GLFW_KEY_Q:
|
|
return "q";
|
|
case GLFW_KEY_R:
|
|
return "r";
|
|
case GLFW_KEY_S:
|
|
return "s";
|
|
case GLFW_KEY_T:
|
|
return "t";
|
|
case GLFW_KEY_U:
|
|
return "u";
|
|
case GLFW_KEY_V:
|
|
return "v";
|
|
case GLFW_KEY_W:
|
|
return "w";
|
|
case GLFW_KEY_X:
|
|
return "x";
|
|
case GLFW_KEY_Y:
|
|
return "y";
|
|
case GLFW_KEY_Z:
|
|
return "z";
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
int _glfwPlatformGetKeyScancode(int key)
|
|
{
|
|
return key;
|
|
}
|
|
|
|
void _glfwPlatformGetRequiredInstanceExtensions(char** extensions)
|
|
{
|
|
}
|
|
|
|
int _glfwPlatformGetPhysicalDevicePresentationSupport(VkInstance instance,
|
|
VkPhysicalDevice device,
|
|
uint32_t queuefamily)
|
|
{
|
|
return GLFW_FALSE;
|
|
}
|
|
|
|
VkResult _glfwPlatformCreateWindowSurface(VkInstance instance,
|
|
_GLFWwindow* window,
|
|
const VkAllocationCallbacks* allocator,
|
|
VkSurfaceKHR* surface)
|
|
{
|
|
// This seems like the most appropriate error to return here
|
|
return VK_ERROR_EXTENSION_NOT_PRESENT;
|
|
}
|
|
|