61 lines
3.1 KiB
C++
61 lines
3.1 KiB
C++
//----------------------------------------------------------------------------//
|
|
// //
|
|
// ozz-animation is hosted at http://github.com/guillaumeblanc/ozz-animation //
|
|
// and distributed under the MIT License (MIT). //
|
|
// //
|
|
// Copyright (c) Guillaume Blanc //
|
|
// //
|
|
// Permission is hereby granted, free of charge, to any person obtaining a //
|
|
// copy of this software and associated documentation files (the "Software"), //
|
|
// to deal in the Software without restriction, including without limitation //
|
|
// the rights to use, copy, modify, merge, publish, distribute, sublicense, //
|
|
// and/or sell copies of the Software, and to permit persons to whom the //
|
|
// Software is furnished to do so, subject to the following conditions: //
|
|
// //
|
|
// The above copyright notice and this permission notice shall be included in //
|
|
// all copies or substantial portions of the Software. //
|
|
// //
|
|
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR //
|
|
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, //
|
|
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL //
|
|
// THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER //
|
|
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING //
|
|
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER //
|
|
// DEALINGS IN THE SOFTWARE. //
|
|
// //
|
|
//----------------------------------------------------------------------------//
|
|
|
|
#ifndef OZZ_OZZ_ANIMATION_OFFLINE_ANIMATION_BUILDER_H_
|
|
#define OZZ_OZZ_ANIMATION_OFFLINE_ANIMATION_BUILDER_H_
|
|
|
|
#include "ozz/animation/offline/export.h"
|
|
#include "ozz/base/memory/unique_ptr.h"
|
|
|
|
namespace ozz {
|
|
namespace animation {
|
|
|
|
// Forward declares the runtime animation type.
|
|
class Animation;
|
|
|
|
namespace offline {
|
|
|
|
// Forward declares the offline animation type.
|
|
struct RawAnimation;
|
|
|
|
// Defines the class responsible of building runtime animation instances from
|
|
// offline raw animations.
|
|
// No optimization at all is performed on the raw animation.
|
|
class OZZ_ANIMOFFLINE_DLL AnimationBuilder {
|
|
public:
|
|
// Creates an Animation based on _raw_animation and *this builder parameters.
|
|
// Returns a valid Animation on success.
|
|
// See RawAnimation::Validate() for more details about failure reasons.
|
|
// The animation is returned as an unique_ptr as ownership is given back to
|
|
// the caller.
|
|
unique_ptr<Animation> operator()(const RawAnimation& _raw_animation) const;
|
|
};
|
|
} // namespace offline
|
|
} // namespace animation
|
|
} // namespace ozz
|
|
#endif // OZZ_OZZ_ANIMATION_OFFLINE_ANIMATION_BUILDER_H_
|