36 lines
924 B
C
36 lines
924 B
C
/*
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Vectorial
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Copyright (c) 2010 Mikko Lehtonen
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Licensed under the terms of the two-clause BSD License (see LICENSE)
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*/
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#ifndef VECTORIAL_SIMD4X4F_NEON_H
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#define VECTORIAL_SIMD4X4F_NEON_H
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vectorial_inline void simd4x4f_transpose_inplace(simd4x4f* s) {
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const _simd4f_union sx = { s->x };
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const _simd4f_union sy = { s->y };
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const _simd4f_union sz = { s->z };
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const _simd4f_union sw = { s->w };
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const simd4f dx = simd4f_create( sx.f[0], sy.f[0], sz.f[0], sw.f[0] );
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const simd4f dy = simd4f_create( sx.f[1], sy.f[1], sz.f[1], sw.f[1] );
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const simd4f dz = simd4f_create( sx.f[2], sy.f[2], sz.f[2], sw.f[2] );
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const simd4f dw = simd4f_create( sx.f[3], sy.f[3], sz.f[3], sw.f[3] );
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s->x = dx;
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s->y = dy;
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s->z = dz;
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s->w = dw;
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}
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vectorial_inline void simd4x4f_transpose(const simd4x4f *s, simd4x4f *out) {
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*out=*s;
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simd4x4f_transpose_inplace(out);
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}
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#endif
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