55 lines
3.1 KiB
CMake
55 lines
3.1 KiB
CMake
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add_custom_command(
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DEPENDS $<$<BOOL:${ozz_build_fbx}>:BUILD_DATA>
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$<$<BOOL:${ozz_build_fbx}>:BUILD_DATA_SAMPLE>
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"${CMAKE_CURRENT_LIST_DIR}/README.md"
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"${ozz_media_directory}/bin/pab_skeleton.ozz"
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"${ozz_media_directory}/bin/pab_crossarms.ozz"
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"${ozz_media_directory}/bin/arnaud_mesh.ozz"
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OUTPUT "${CMAKE_CURRENT_BINARY_DIR}/README.md"
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"${CMAKE_CURRENT_BINARY_DIR}/media/skeleton.ozz"
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"${CMAKE_CURRENT_BINARY_DIR}/media/animation.ozz"
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"${CMAKE_CURRENT_BINARY_DIR}/media/mesh.ozz"
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COMMAND ${CMAKE_COMMAND} -E make_directory media
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COMMAND ${CMAKE_COMMAND} -E copy "${CMAKE_CURRENT_LIST_DIR}/README.md" .
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COMMAND ${CMAKE_COMMAND} -E copy "${ozz_media_directory}/bin/pab_skeleton.ozz" "./media/skeleton.ozz"
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COMMAND ${CMAKE_COMMAND} -E copy "${ozz_media_directory}/bin/pab_crossarms.ozz" "./media/animation.ozz"
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COMMAND ${CMAKE_COMMAND} -E copy "${ozz_media_directory}/bin/arnaud_mesh.ozz" "./media/mesh.ozz"
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VERBATIM)
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add_executable(sample_look_at
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sample_look_at.cc
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"${CMAKE_CURRENT_BINARY_DIR}/README.md"
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"${CMAKE_CURRENT_BINARY_DIR}/media/skeleton.ozz"
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"${CMAKE_CURRENT_BINARY_DIR}/media/animation.ozz"
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"${CMAKE_CURRENT_BINARY_DIR}/media/mesh.ozz")
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target_link_libraries(sample_look_at
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sample_framework)
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set_target_properties(sample_look_at
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PROPERTIES FOLDER "samples")
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if(EMSCRIPTEN)
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# Resource files are embedded to the output file with emscripten
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set_target_properties(sample_look_at
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PROPERTIES LINK_FLAGS "--embed-file media --embed-file README.md --memory-init-file 0")
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install(FILES
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${CMAKE_CURRENT_BINARY_DIR}/sample_look_at.html
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${CMAKE_CURRENT_BINARY_DIR}/sample_look_at.js
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${CMAKE_CURRENT_BINARY_DIR}/sample_look_at.wasm
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DESTINATION bin/samples/look_at)
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else()
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install(TARGETS sample_look_at DESTINATION bin/samples/look_at)
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install(DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}/media DESTINATION bin/samples/look_at)
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install(FILES ${CMAKE_CURRENT_BINARY_DIR}/README.md DESTINATION bin/samples/look_at)
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endif(EMSCRIPTEN)
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add_test(NAME sample_look_at COMMAND sample_look_at "--max_idle_loops=${ozz_sample_testing_loops}" $<$<BOOL:${ozz_run_tests_headless}>:--norender>)
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add_test(NAME sample_look_at_path1 COMMAND sample_look_at "--skeleton=media/skeleton.ozz" "--animation=media/animation.ozz" "--mesh=media/mesh.ozz" "--max_idle_loops=${ozz_sample_testing_loops}" $<$<BOOL:${ozz_run_tests_headless}>:--norender>)
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add_test(NAME sample_look_at_invalid_skeleton_path COMMAND sample_look_at "--skeleton=media/bad_skeleton.ozz" $<$<BOOL:${ozz_run_tests_headless}>:--norender>)
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set_tests_properties(sample_look_at_invalid_skeleton_path PROPERTIES WILL_FAIL true)
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add_test(NAME sample_look_at_invalid_animation_path COMMAND sample_look_at "--animation=media/bad_animation.ozz" $<$<BOOL:${ozz_run_tests_headless}>:--norender>)
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set_tests_properties(sample_look_at_invalid_animation_path PROPERTIES WILL_FAIL true)
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add_test(NAME sample_look_at_invalid_mesh_path COMMAND sample_look_at "--mesh=media/bad_mesh.ozz" $<$<BOOL:${ozz_run_tests_headless}>:--norender>)
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set_tests_properties(sample_look_at_invalid_mesh_path PROPERTIES WILL_FAIL true) |