AnimTestbed/3rdparty/ozz-animation/test/base/maths/rect_tests.cc

63 lines
2.9 KiB
C++

//----------------------------------------------------------------------------//
// //
// ozz-animation is hosted at http://github.com/guillaumeblanc/ozz-animation //
// and distributed under the MIT License (MIT). //
// //
// Copyright (c) Guillaume Blanc //
// //
// Permission is hereby granted, free of charge, to any person obtaining a //
// copy of this software and associated documentation files (the "Software"), //
// to deal in the Software without restriction, including without limitation //
// the rights to use, copy, modify, merge, publish, distribute, sublicense, //
// and/or sell copies of the Software, and to permit persons to whom the //
// Software is furnished to do so, subject to the following conditions: //
// //
// The above copyright notice and this permission notice shall be included in //
// all copies or substantial portions of the Software. //
// //
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR //
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, //
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL //
// THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER //
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING //
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER //
// DEALINGS IN THE SOFTWARE. //
// //
//----------------------------------------------------------------------------//
#include "ozz/base/maths/rect.h"
#include "gtest/gtest.h"
#include "ozz/base/gtest_helper.h"
TEST(RectInt, ozz_math) {
ozz::math::RectInt rect(10, 20, 30, 40);
EXPECT_EQ(rect.right(), 40);
EXPECT_EQ(rect.top(), 60);
EXPECT_TRUE(rect.is_inside(10, 20));
EXPECT_TRUE(rect.is_inside(39, 59));
EXPECT_FALSE(rect.is_inside(9, 20));
EXPECT_FALSE(rect.is_inside(10, 19));
EXPECT_FALSE(rect.is_inside(40, 59));
EXPECT_FALSE(rect.is_inside(39, 60));
}
TEST(RectFloat, ozz_math) {
ozz::math::RectFloat rect(10.f, 20.f, 30.f, 40.f);
EXPECT_FLOAT_EQ(rect.right(), 40.f);
EXPECT_FLOAT_EQ(rect.top(), 60.f);
EXPECT_TRUE(rect.is_inside(10.f, 20.f));
EXPECT_TRUE(rect.is_inside(39.f, 59.f));
EXPECT_FALSE(rect.is_inside(9.f, 20.f));
EXPECT_FALSE(rect.is_inside(10.f, 19.f));
EXPECT_FALSE(rect.is_inside(40.f, 59.f));
EXPECT_FALSE(rect.is_inside(39.f, 60.f));
}