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Author | SHA1 | Date | |
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bd304bde4e | ||
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9069a8192b | ||
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ee6a8eb29a |
@ -7,6 +7,8 @@
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#include "AnimGraphResource.h"
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#include "AnimGraphResource.h"
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#include "imnodes.h"
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#include "imnodes.h"
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using namespace AnimGraphCode;
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ImNodesPinShape sGetSocketShapeFromSocketType(const SocketType& socket_type) {
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ImNodesPinShape sGetSocketShapeFromSocketType(const SocketType& socket_type) {
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switch (socket_type) {
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switch (socket_type) {
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case SocketType::SocketTypeAnimation:
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case SocketType::SocketTypeAnimation:
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@ -26,6 +28,52 @@ ImNodesPinShape sGetSocketShapeFromSocketType(const SocketType& socket_type) {
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return ImNodesPinShape_Quad;
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return ImNodesPinShape_Quad;
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}
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}
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void AnimGraphEditorRenderSidebar(AnimNodeResource& node_resource) {
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ImGui::Text("[%s]", node_resource.m_type_name.c_str());
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char node_name_buffer[256];
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memset(node_name_buffer, 0, sizeof(node_name_buffer));
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strncpy(
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node_name_buffer,
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node_resource.m_name.c_str(),
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std::min(node_resource.m_name.size(), sizeof(node_name_buffer)));
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if (ImGui::InputText("Name", node_name_buffer, sizeof(node_name_buffer))) {
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node_resource.m_name = node_name_buffer;
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}
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int num_properties = node_resource.m_socket_accessor->m_properties.size();
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for (int i = 0; i < num_properties; i++) {
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Socket& property = node_resource.m_socket_accessor->m_properties[i];
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if (property.m_type == SocketType::SocketTypeFloat) {
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ImGui::SliderFloat(
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property.m_name.c_str(),
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reinterpret_cast<float*>(property.m_value.ptr),
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-100.f,
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100.f);
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} else if (property.m_type == SocketType::SocketTypeBool) {
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ImGui::Checkbox(
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property.m_name.c_str(),
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reinterpret_cast<bool*>(property.m_value.ptr));
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} else if (property.m_type == SocketType::SocketTypeString) {
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std::string* property_string =
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reinterpret_cast<std::string*>(property.m_value.ptr);
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char string_buf[256];
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memset(string_buf, 0, sizeof(string_buf));
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strncpy(
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string_buf,
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property_string->c_str(),
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std::min(property_string->size(), sizeof(string_buf)));
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if (ImGui::InputText(
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property.m_name.c_str(),
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string_buf,
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sizeof(string_buf))) {
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(*property_string) = string_buf;
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}
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}
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}
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}
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void AnimGraphEditorUpdate() {
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void AnimGraphEditorUpdate() {
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static AnimGraphResource graph_resource = AnimGraphResource();
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static AnimGraphResource graph_resource = AnimGraphResource();
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@ -58,6 +106,11 @@ void AnimGraphEditorUpdate() {
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ImGui::EndMenuBar();
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ImGui::EndMenuBar();
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ImGui::Columns(2);
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//
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// Node editor canvas
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//
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ImNodes::BeginNodeEditor();
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ImNodes::BeginNodeEditor();
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// Popup menu
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// Popup menu
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@ -122,13 +175,20 @@ void AnimGraphEditorUpdate() {
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node_resource.m_socket_accessor->m_inputs;
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node_resource.m_socket_accessor->m_inputs;
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for (size_t j = 0, ni = node_inputs.size(); j < ni; j++) {
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for (size_t j = 0, ni = node_inputs.size(); j < ni; j++) {
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const Socket& socket = node_inputs[j];
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const Socket& socket = node_inputs[j];
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ImColor socket_color = ImColor(255, 255, 255, 255);
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if (socket.m_flags & SocketFlagAffectsTime) {
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socket_color = ImColor(255, 128, 128, 255);
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}
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ImNodes::BeginInputAttribute(
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ImNodes::BeginInputAttribute(
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GenerateInputAttributeId(i, j),
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GenerateInputAttributeId(i, j),
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sGetSocketShapeFromSocketType(socket.m_type),
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sGetSocketShapeFromSocketType(socket.m_type),
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ImColor(255, 255, 255, 255));
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socket_color);
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ImGui::Text(socket.m_name.c_str());
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ImGui::Text(socket.m_name.c_str());
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ImNodes::PushAttributeFlag(ImNodesAttributeFlags_EnableLinkDetachWithDragClick);
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ImNodes::PushAttributeFlag(
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ImNodesAttributeFlags_EnableLinkDetachWithDragClick);
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ImNodes::EndInputAttribute();
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ImNodes::EndInputAttribute();
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}
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}
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@ -142,19 +202,21 @@ void AnimGraphEditorUpdate() {
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sGetSocketShapeFromSocketType(socket.m_type),
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sGetSocketShapeFromSocketType(socket.m_type),
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ImColor(255, 255, 255, 255));
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ImColor(255, 255, 255, 255));
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ImGui::Text(socket.m_name.c_str());
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ImGui::Text(socket.m_name.c_str());
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ImNodes::PushAttributeFlag(ImNodesAttributeFlags_EnableLinkDetachWithDragClick);
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ImNodes::PushAttributeFlag(
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ImNodesAttributeFlags_EnableLinkDetachWithDragClick);
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ImNodes::EndInputAttribute();
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ImNodes::EndInputAttribute();
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}
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}
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// Graph output node
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// Graph output node
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if (i == 0) {
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if (i == 0) {
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if (ImGui::Button("+Output")) {
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if (ImGui::Button("+Output")) {
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AnimNodeResource& graph_output_node = graph_resource.getGraphOutputNode();
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AnimNodeResource& graph_output_node =
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graph_resource.getGraphOutputNode();
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static float bla = 0.f;
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static float bla = 0.f;
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std::string socket_name = "Output";
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std::string socket_name = "Output";
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socket_name +=
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socket_name += std::to_string(
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std::to_string(graph_output_node.m_socket_accessor->m_inputs.size());
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graph_output_node.m_socket_accessor->m_inputs.size());
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graph_output_node.m_socket_accessor->RegisterInput<float>(
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graph_output_node.m_socket_accessor->RegisterInput<float>(
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socket_name,
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socket_name,
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nullptr);
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nullptr);
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@ -165,8 +227,8 @@ void AnimGraphEditorUpdate() {
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static float bla = 0.f;
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static float bla = 0.f;
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std::string socket_name = "Input";
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std::string socket_name = "Input";
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socket_name +=
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socket_name += std::to_string(
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std::to_string(graph_input_node.m_socket_accessor->m_outputs.size());
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graph_input_node.m_socket_accessor->m_outputs.size());
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graph_input_node.m_socket_accessor->RegisterOutput<float>(
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graph_input_node.m_socket_accessor->RegisterOutput<float>(
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socket_name,
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socket_name,
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nullptr);
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nullptr);
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@ -178,6 +240,9 @@ void AnimGraphEditorUpdate() {
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node_resource.m_position[0] = node_pos[0];
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node_resource.m_position[0] = node_pos[0];
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node_resource.m_position[1] = node_pos[1];
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node_resource.m_position[1] = node_pos[1];
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ImNodes::EndNode();
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ImNodes::EndNode();
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// Ensure flags such as SocketFlagAffectsTime are properly set.
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node_resource.m_socket_accessor->UpdateFlags();
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}
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}
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for (size_t i = 0, n = graph_resource.m_connections.size(); i < n; i++) {
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for (size_t i = 0, n = graph_resource.m_connections.size(); i < n; i++) {
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@ -220,6 +285,25 @@ void AnimGraphEditorUpdate() {
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// Handle link detachements.
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// Handle link detachements.
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int link_id = 0;
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int link_id = 0;
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if (ImNodes::IsLinkDestroyed(&link_id)) {
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if (ImNodes::IsLinkDestroyed(&link_id)) {
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graph_resource.m_connections.erase(graph_resource.m_connections.begin() + link_id);
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graph_resource.m_connections.erase(
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graph_resource.m_connections.begin() + link_id);
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}
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}
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int selected_nodes[ImNodes::NumSelectedNodes()];
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ImNodes::GetSelectedNodes(selected_nodes);
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//
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// Sidebar
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//
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ImGui::NextColumn();
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if (ImNodes::NumSelectedNodes() == 1) {
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if (selected_nodes[0] < graph_resource.m_nodes.size()) {
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AnimNodeResource& selected_node =
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graph_resource.m_nodes[selected_nodes[0]];
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AnimGraphEditorRenderSidebar(selected_node);
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}
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}
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ImGui::Columns(1);
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}
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}
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@ -8,6 +8,8 @@
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#include "3rdparty/json/json.hpp"
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#include "3rdparty/json/json.hpp"
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namespace AnimGraphCode {
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using json = nlohmann::json;
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using json = nlohmann::json;
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//
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//
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@ -45,6 +47,31 @@ json sSocketToJson(const Socket& socket) {
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json result;
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json result;
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result["name"] = socket.m_name;
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result["name"] = socket.m_name;
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result["type"] = sSocketTypeToStr(socket.m_type);
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result["type"] = sSocketTypeToStr(socket.m_type);
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if (socket.m_value.ptr != nullptr) {
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if (socket.m_type == SocketType::SocketTypeBool) {
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result["value"] = *reinterpret_cast<bool*>(socket.m_value.ptr);
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} else if (socket.m_type == SocketType::SocketTypeAnimation) {
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} else if (socket.m_type == SocketType::SocketTypeFloat) {
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result["value"] = *reinterpret_cast<float*>(socket.m_value.ptr);
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} else if (socket.m_type == SocketType::SocketTypeVec3) {
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Vec3& vec3 = *reinterpret_cast<Vec3*>(socket.m_value.ptr);
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result["value"][0] = vec3[0];
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result["value"][1] = vec3[1];
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result["value"][2] = vec3[2];
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} else if (socket.m_type == SocketType::SocketTypeQuat) {
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Quat& quat = *reinterpret_cast<Quat*>(socket.m_value.ptr);
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result["value"][0] = quat[0];
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result["value"][1] = quat[1];
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result["value"][2] = quat[2];
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result["value"][3] = quat[3];
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} else if (socket.m_type == SocketType::SocketTypeString) {
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result["value"] = *reinterpret_cast<std::string*>(socket.m_value.ptr);
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} else {
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std::cerr << "Invalid socket type '" << static_cast<int>(socket.m_type)
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<< "'." << std::endl;
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}
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}
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return result;
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return result;
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}
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}
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@ -95,6 +122,12 @@ json sAnimGraphNodeToJson(const AnimNodeResource& node) {
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result["position"][j] = node.m_position[j];
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result["position"][j] = node.m_position[j];
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}
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}
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for (size_t j = 0, n = node.m_socket_accessor->m_properties.size(); j < n;
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j++) {
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Socket& property = node.m_socket_accessor->m_properties[j];
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result["properties"][property.m_name] = sSocketToJson(property);
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}
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return result;
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return result;
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}
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}
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@ -110,6 +143,49 @@ AnimNodeResource sAnimGraphNodeFromJson(const json& json_node) {
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result.m_socket_accessor =
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result.m_socket_accessor =
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AnimNodeAccessorFactory(result.m_type_name, result.m_anim_node);
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AnimNodeAccessorFactory(result.m_type_name, result.m_anim_node);
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for (size_t j = 0, n = result.m_socket_accessor->m_properties.size(); j < n;
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j++) {
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Socket& property = result.m_socket_accessor->m_properties[j];
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json json_property = json_node["properties"][property.m_name];
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if (sSocketTypeToStr(property.m_type) == json_property["type"]) {
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if (property.m_type == SocketType::SocketTypeBool) {
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result.m_socket_accessor->SetProperty<bool>(
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property.m_name,
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json_property["value"]);
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} else if (property.m_type == SocketType::SocketTypeAnimation) {
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} else if (property.m_type == SocketType::SocketTypeFloat) {
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result.m_socket_accessor->SetProperty<float>(
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property.m_name,
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json_property["value"]);
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} else if (property.m_type == SocketType::SocketTypeVec3) {
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Vec3* property_vec3 = reinterpret_cast<Vec3*>(property.m_value.ptr);
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(*property_vec3)[0] = json_property["value"][0];
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(*property_vec3)[1] = json_property["value"][1];
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(*property_vec3)[2] = json_property["value"][2];
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} else if (property.m_type == SocketType::SocketTypeQuat) {
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Quat* property_quat = reinterpret_cast<Quat*>(property.m_value.ptr);
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(*property_quat)[0] = json_property["value"][0];
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(*property_quat)[1] = json_property["value"][1];
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(*property_quat)[2] = json_property["value"][2];
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(*property_quat)[3] = json_property["value"][3];
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} else if (property.m_type == SocketType::SocketTypeString) {
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result.m_socket_accessor->SetProperty<std::string>(
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property.m_name,
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json_property["value"]);
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} else {
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std::cerr << "Invalid type for property '" << property.m_name
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<< "'. Cannot parse json to type '"
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<< static_cast<int>(property.m_type) << std::endl;
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break;
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}
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} else {
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std::cerr << "Invalid type for property '" << property.m_name
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<< "': expected " << sSocketTypeToStr(property.m_type)
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<< " but got " << json_property["type"] << std::endl;
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}
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}
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return result;
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return result;
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}
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}
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@ -144,6 +220,14 @@ AnimGraphConnection sAnimGraphConnectionFromJson(const json& json_node) {
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|
|
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void AnimGraphResource::clear() {
|
void AnimGraphResource::clear() {
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m_name = "";
|
m_name = "";
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|
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clearNodes();
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m_connections.clear();
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|
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initGraphConnectors();
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}
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||||||
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void AnimGraphResource::clearNodes() {
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for (size_t i = 0; i < m_nodes.size(); i++) {
|
for (size_t i = 0; i < m_nodes.size(); i++) {
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delete m_nodes[i].m_socket_accessor;
|
delete m_nodes[i].m_socket_accessor;
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m_nodes[i].m_socket_accessor = nullptr;
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m_nodes[i].m_socket_accessor = nullptr;
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@ -151,13 +235,13 @@ void AnimGraphResource::clear() {
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m_nodes[i].m_anim_node = nullptr;
|
m_nodes[i].m_anim_node = nullptr;
|
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}
|
}
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m_nodes.clear();
|
m_nodes.clear();
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|
}
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||||||
|
|
||||||
|
void AnimGraphResource::initGraphConnectors() {
|
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m_nodes.push_back(AnimNodeResourceFactory("BlendTree"));
|
m_nodes.push_back(AnimNodeResourceFactory("BlendTree"));
|
||||||
m_nodes[0].m_name = "Outputs";
|
m_nodes[0].m_name = "Outputs";
|
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m_nodes.push_back(AnimNodeResourceFactory("BlendTree"));
|
m_nodes.push_back(AnimNodeResourceFactory("BlendTree"));
|
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m_nodes[1].m_name = "Inputs";
|
m_nodes[1].m_name = "Inputs";
|
||||||
|
|
||||||
m_connections.clear();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
bool AnimGraphResource::saveToFile(const char* filename) const {
|
bool AnimGraphResource::saveToFile(const char* filename) const {
|
||||||
@ -220,6 +304,7 @@ bool AnimGraphResource::loadFromFile(const char* filename) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
clear();
|
clear();
|
||||||
|
clearNodes();
|
||||||
|
|
||||||
m_name = json_data["name"];
|
m_name = json_data["name"];
|
||||||
for (size_t i = 0; i < json_data["nodes"].size(); i++) {
|
for (size_t i = 0; i < json_data["nodes"].size(); i++) {
|
||||||
@ -263,10 +348,16 @@ bool AnimGraphResource::loadFromFile(const char* filename) {
|
|||||||
sJsonToSocket(graph_inputs[i]));
|
sJsonToSocket(graph_inputs[i]));
|
||||||
}
|
}
|
||||||
|
|
||||||
return false;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
void* AnimGraph::GetOutput(const std::string& name) {
|
void AnimGraph::MarkActiveNodes() {
|
||||||
|
m_frame_counter++;
|
||||||
|
|
||||||
|
// TODO: start from output and trigger updating of the frame counter.
|
||||||
|
}
|
||||||
|
|
||||||
|
void* AnimGraph::GetOutput(const std::string& name) const {
|
||||||
Socket* socket = m_socket_accessor->FindInputSocket(name);
|
Socket* socket = m_socket_accessor->FindInputSocket(name);
|
||||||
if (socket == nullptr) {
|
if (socket == nullptr) {
|
||||||
return nullptr;
|
return nullptr;
|
||||||
@ -275,11 +366,13 @@ void* AnimGraph::GetOutput(const std::string& name) {
|
|||||||
return socket->m_value.ptr;
|
return socket->m_value.ptr;
|
||||||
}
|
}
|
||||||
|
|
||||||
void* AnimGraph::GetInput(const std::string& name) {
|
void* AnimGraph::GetInput(const std::string& name) const {
|
||||||
Socket* socket = m_socket_accessor->FindOutputSocket(name);
|
Socket* socket = m_socket_accessor->FindOutputSocket(name);
|
||||||
if (socket == nullptr) {
|
if (socket == nullptr) {
|
||||||
return nullptr;
|
return nullptr;
|
||||||
}
|
}
|
||||||
|
|
||||||
return *(socket->m_value.ptr_ptr);
|
return *(socket->m_value.ptr_ptr);
|
||||||
|
}
|
||||||
|
|
||||||
}
|
}
|
@ -14,6 +14,8 @@
|
|||||||
|
|
||||||
#include "SyncTrack.h"
|
#include "SyncTrack.h"
|
||||||
|
|
||||||
|
namespace AnimGraphCode {
|
||||||
|
|
||||||
enum class SocketType {
|
enum class SocketType {
|
||||||
SocketTypeUndefined,
|
SocketTypeUndefined,
|
||||||
SocketTypeBool,
|
SocketTypeBool,
|
||||||
@ -24,6 +26,8 @@ enum class SocketType {
|
|||||||
SocketTypeString
|
SocketTypeString
|
||||||
};
|
};
|
||||||
|
|
||||||
|
enum SocketFlags { SocketFlagAffectsTime = 1 };
|
||||||
|
|
||||||
struct AnimData {
|
struct AnimData {
|
||||||
float m_bone_transforms[16];
|
float m_bone_transforms[16];
|
||||||
};
|
};
|
||||||
@ -61,6 +65,7 @@ struct Socket {
|
|||||||
void** ptr_ptr;
|
void** ptr_ptr;
|
||||||
};
|
};
|
||||||
SocketValue m_value = {nullptr};
|
SocketValue m_value = {nullptr};
|
||||||
|
int m_flags = 0;
|
||||||
size_t m_type_size = 0;
|
size_t m_type_size = 0;
|
||||||
};
|
};
|
||||||
|
|
||||||
@ -84,13 +89,21 @@ struct AnimNode {
|
|||||||
bool m_is_time_synced;
|
bool m_is_time_synced;
|
||||||
float m_time_now;
|
float m_time_now;
|
||||||
float m_time_last;
|
float m_time_last;
|
||||||
|
int m_frame_counter = 0;
|
||||||
SyncTrack m_sync_track;
|
SyncTrack m_sync_track;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
struct AnimNodeInput {
|
||||||
|
AnimNode* m_node;
|
||||||
|
std::string m_input_name;
|
||||||
|
};
|
||||||
|
|
||||||
struct NodeSocketAccessorBase {
|
struct NodeSocketAccessorBase {
|
||||||
NodeSocketAccessorBase() {}
|
NodeSocketAccessorBase() {}
|
||||||
virtual ~NodeSocketAccessorBase() {}
|
virtual ~NodeSocketAccessorBase() {}
|
||||||
|
|
||||||
|
virtual void UpdateFlags(){};
|
||||||
|
|
||||||
Socket* FindSocket(std::vector<Socket>& sockets, const std::string& name) {
|
Socket* FindSocket(std::vector<Socket>& sockets, const std::string& name) {
|
||||||
Socket* result = nullptr;
|
Socket* result = nullptr;
|
||||||
for (size_t i = 0, n = sockets.size(); i < n; i++) {
|
for (size_t i = 0, n = sockets.size(); i < n; i++) {
|
||||||
@ -140,11 +153,40 @@ struct NodeSocketAccessorBase {
|
|||||||
return -1;
|
return -1;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
template <typename T>
|
||||||
|
T GetSocketValue(
|
||||||
|
const std::vector<Socket>& sockets,
|
||||||
|
const std::string& name,
|
||||||
|
T default_value) {
|
||||||
|
const Socket* socket = FindSocket(sockets, name);
|
||||||
|
if (socket == nullptr) {
|
||||||
|
return default_value;
|
||||||
|
}
|
||||||
|
|
||||||
|
return *static_cast<T*>(socket->m_value.ptr);
|
||||||
|
}
|
||||||
|
|
||||||
|
template <typename T>
|
||||||
|
void SetSocketValue(
|
||||||
|
const std::vector<Socket>& sockets,
|
||||||
|
const std::string& name,
|
||||||
|
const T& value) {
|
||||||
|
const Socket* socket = FindSocket(sockets, name);
|
||||||
|
if (socket == nullptr) {
|
||||||
|
std::cerr << "Error: could not set value of socket with name " << name
|
||||||
|
<< ": no socket found." << std::endl;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
*static_cast<T*>(socket->m_value.ptr) = value;
|
||||||
|
}
|
||||||
|
|
||||||
template <typename T>
|
template <typename T>
|
||||||
bool RegisterSocket(
|
bool RegisterSocket(
|
||||||
std::vector<Socket>& sockets,
|
std::vector<Socket>& sockets,
|
||||||
const std::string& name,
|
const std::string& name,
|
||||||
T* value_ptr) {
|
T* value_ptr,
|
||||||
|
int flags = 0) {
|
||||||
Socket* socket = FindSocket(sockets, name);
|
Socket* socket = FindSocket(sockets, name);
|
||||||
if (socket != nullptr) {
|
if (socket != nullptr) {
|
||||||
std::cerr << "Socket " << name << " already registered." << std::endl;
|
std::cerr << "Socket " << name << " already registered." << std::endl;
|
||||||
@ -155,6 +197,7 @@ struct NodeSocketAccessorBase {
|
|||||||
socket = &sockets[sockets.size() - 1];
|
socket = &sockets[sockets.size() - 1];
|
||||||
socket->m_name = name;
|
socket->m_name = name;
|
||||||
socket->m_type_size = sizeof(T);
|
socket->m_type_size = sizeof(T);
|
||||||
|
socket->m_flags = flags;
|
||||||
|
|
||||||
if constexpr (std::is_same<T, float>::value) {
|
if constexpr (std::is_same<T, float>::value) {
|
||||||
socket->m_type = SocketType::SocketTypeFloat;
|
socket->m_type = SocketType::SocketTypeFloat;
|
||||||
@ -194,20 +237,20 @@ struct NodeSocketAccessorBase {
|
|||||||
return RegisterSocket(m_properties, name, value);
|
return RegisterSocket(m_properties, name, value);
|
||||||
}
|
}
|
||||||
template <typename T>
|
template <typename T>
|
||||||
bool SetProperty(const std::string& name, T value) {
|
void SetProperty(const std::string& name, const T& value) {
|
||||||
return SetSocketValue(m_properties, name, value);
|
SetSocketValue(m_properties, name, value);
|
||||||
}
|
}
|
||||||
template <typename T>
|
template <typename T>
|
||||||
T GetProperty(const std::string& name, T value) {
|
T GetProperty(const std::string& name, T default_value) {
|
||||||
return GetSocketValue(m_properties, name, value);
|
return GetSocketValue(m_properties, name, default_value);
|
||||||
}
|
}
|
||||||
SocketType GetPropertyType(const std::string& name) {
|
SocketType GetPropertyType(const std::string& name) {
|
||||||
return GetSocketType(m_properties, name);
|
return GetSocketType(m_properties, name);
|
||||||
}
|
}
|
||||||
|
|
||||||
template <typename T>
|
template <typename T>
|
||||||
bool RegisterInput(const std::string& name, T* value) {
|
bool RegisterInput(const std::string& name, T* value, int flags = 0) {
|
||||||
return RegisterSocket(m_inputs, name, value);
|
return RegisterSocket(m_inputs, name, value, flags);
|
||||||
}
|
}
|
||||||
template <typename T>
|
template <typename T>
|
||||||
T* GetInput(const std::string& name, T* value) {
|
T* GetInput(const std::string& name, T* value) {
|
||||||
@ -224,8 +267,8 @@ struct NodeSocketAccessorBase {
|
|||||||
}
|
}
|
||||||
|
|
||||||
template <typename T>
|
template <typename T>
|
||||||
bool RegisterOutput(const std::string& name, T** value) {
|
bool RegisterOutput(const std::string& name, T** value, int flags = 0) {
|
||||||
return RegisterSocket(m_outputs, name, value);
|
return RegisterSocket(m_outputs, name, value, flags);
|
||||||
}
|
}
|
||||||
SocketType GetOutputType(const std::string& name) {
|
SocketType GetOutputType(const std::string& name) {
|
||||||
return GetSocketType(m_outputs, name);
|
return GetSocketType(m_outputs, name);
|
||||||
@ -275,12 +318,26 @@ struct NodeSocketAccessor<Blend2Node> : public NodeSocketAccessorBase {
|
|||||||
Blend2Node* node = dynamic_cast<Blend2Node*>(node_);
|
Blend2Node* node = dynamic_cast<Blend2Node*>(node_);
|
||||||
RegisterInput("Input0", &node->m_input0);
|
RegisterInput("Input0", &node->m_input0);
|
||||||
RegisterInput("Input1", &node->m_input1);
|
RegisterInput("Input1", &node->m_input1);
|
||||||
RegisterInput("Weight", &node->m_blend_weight);
|
RegisterInput(
|
||||||
|
"Weight",
|
||||||
|
&node->m_blend_weight,
|
||||||
|
SocketFlags::SocketFlagAffectsTime);
|
||||||
|
|
||||||
RegisterOutput("Output", &node->m_output);
|
RegisterOutput("Output", &node->m_output);
|
||||||
|
|
||||||
RegisterProperty("Sync", &node->m_sync_blend);
|
RegisterProperty("Sync", &node->m_sync_blend);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
virtual void UpdateFlags() override {
|
||||||
|
Socket* weight_input_socket = FindSocket(m_inputs, "Weight");
|
||||||
|
assert(weight_input_socket != nullptr);
|
||||||
|
|
||||||
|
if (GetProperty<bool>("Sync", false) == true) {
|
||||||
|
weight_input_socket->m_flags = SocketFlags::SocketFlagAffectsTime;
|
||||||
|
} else {
|
||||||
|
weight_input_socket->m_flags = 0;
|
||||||
|
}
|
||||||
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
struct SpeedScaleNode : public AnimNode {
|
struct SpeedScaleNode : public AnimNode {
|
||||||
@ -293,7 +350,10 @@ template <>
|
|||||||
struct NodeSocketAccessor<SpeedScaleNode> : public NodeSocketAccessorBase {
|
struct NodeSocketAccessor<SpeedScaleNode> : public NodeSocketAccessorBase {
|
||||||
NodeSocketAccessor(AnimNode* node_) {
|
NodeSocketAccessor(AnimNode* node_) {
|
||||||
SpeedScaleNode* node = dynamic_cast<SpeedScaleNode*>(node_);
|
SpeedScaleNode* node = dynamic_cast<SpeedScaleNode*>(node_);
|
||||||
RegisterInput("SpeedScale", &node->m_speed_scale);
|
RegisterInput(
|
||||||
|
"SpeedScale",
|
||||||
|
&node->m_speed_scale,
|
||||||
|
SocketFlags::SocketFlagAffectsTime);
|
||||||
RegisterInput("Input", &node->m_input);
|
RegisterInput("Input", &node->m_input);
|
||||||
|
|
||||||
RegisterOutput("Output", &node->m_output);
|
RegisterOutput("Output", &node->m_output);
|
||||||
@ -337,16 +397,14 @@ struct AnimGraphResource {
|
|||||||
AnimGraphResource() { clear(); }
|
AnimGraphResource() { clear(); }
|
||||||
|
|
||||||
void clear();
|
void clear();
|
||||||
|
void clearNodes();
|
||||||
|
void initGraphConnectors();
|
||||||
bool saveToFile(const char* filename) const;
|
bool saveToFile(const char* filename) const;
|
||||||
bool loadFromFile(const char* filename);
|
bool loadFromFile(const char* filename);
|
||||||
|
|
||||||
AnimNodeResource& getGraphOutputNode() {
|
AnimNodeResource& getGraphOutputNode() { return m_nodes[0]; }
|
||||||
return m_nodes[0];
|
|
||||||
}
|
|
||||||
|
|
||||||
AnimNodeResource& getGraphInputNode() {
|
AnimNodeResource& getGraphInputNode() { return m_nodes[1]; }
|
||||||
return m_nodes[1];
|
|
||||||
}
|
|
||||||
|
|
||||||
size_t addNode(AnimNodeResource node_resource) {
|
size_t addNode(AnimNodeResource node_resource) {
|
||||||
m_nodes.push_back(node_resource);
|
m_nodes.push_back(node_resource);
|
||||||
@ -463,12 +521,19 @@ struct AnimGraph {
|
|||||||
delete m_socket_accessor;
|
delete m_socket_accessor;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void MarkActiveNodes();
|
||||||
|
bool CheckNodeActive(int node_index) {
|
||||||
|
assert(node_index < m_nodes.size());
|
||||||
|
return m_nodes[node_index]->m_frame_counter == m_frame_counter;
|
||||||
|
}
|
||||||
void UpdateTime(float dt);
|
void UpdateTime(float dt);
|
||||||
void Evaluate();
|
void Evaluate();
|
||||||
|
|
||||||
|
int m_frame_counter;
|
||||||
AnimData m_local_transforms;
|
AnimData m_local_transforms;
|
||||||
|
|
||||||
std::vector<AnimNode*> m_nodes;
|
std::vector<AnimNode*> m_nodes;
|
||||||
std::vector<std::vector<AnimNode*> > m_node_inputs;
|
std::vector<std::vector<AnimNodeInput> > m_node_inputs;
|
||||||
NodeSocketAccessorBase* m_socket_accessor;
|
NodeSocketAccessorBase* m_socket_accessor;
|
||||||
char* m_input_buffer = nullptr;
|
char* m_input_buffer = nullptr;
|
||||||
char* m_output_buffer = nullptr;
|
char* m_output_buffer = nullptr;
|
||||||
@ -476,8 +541,24 @@ struct AnimGraph {
|
|||||||
std::vector<Socket>& GetGraphOutputs() { return m_socket_accessor->m_inputs; }
|
std::vector<Socket>& GetGraphOutputs() { return m_socket_accessor->m_inputs; }
|
||||||
std::vector<Socket>& GetGraphInputs() { return m_socket_accessor->m_outputs; }
|
std::vector<Socket>& GetGraphInputs() { return m_socket_accessor->m_outputs; }
|
||||||
|
|
||||||
void* GetOutput(const std::string& name);
|
void* GetOutput(const std::string& name) const;
|
||||||
void* GetInput(const std::string& name);
|
void* GetInput(const std::string& name) const;
|
||||||
|
|
||||||
|
AnimNode* getAnimNodeForInput(
|
||||||
|
size_t node_index,
|
||||||
|
const std::string& input_name) {
|
||||||
|
assert(node_index < m_nodes.size());
|
||||||
|
assert(node_index < m_node_inputs.size());
|
||||||
|
|
||||||
|
std::vector<AnimNodeInput>& node_inputs = m_node_inputs[node_index];
|
||||||
|
for (size_t i = 0, n = node_inputs.size(); i < n; i++) {
|
||||||
|
if (node_inputs[i].m_input_name == input_name) {
|
||||||
|
return node_inputs[i].m_node;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return nullptr;
|
||||||
|
}
|
||||||
|
|
||||||
AnimNode* getAnimNode(const char* name) {
|
AnimNode* getAnimNode(const char* name) {
|
||||||
for (size_t i = 0; i < m_nodes.size(); i++) {
|
for (size_t i = 0; i < m_nodes.size(); i++) {
|
||||||
@ -510,7 +591,21 @@ struct AnimGraph {
|
|||||||
node->m_name = node_resource.m_name;
|
node->m_name = node_resource.m_name;
|
||||||
node->m_node_type_name = node_resource.m_type_name;
|
node->m_node_type_name = node_resource.m_type_name;
|
||||||
result.m_nodes.push_back(node);
|
result.m_nodes.push_back(node);
|
||||||
result.m_node_inputs.push_back(std::vector<AnimNode*>());
|
|
||||||
|
assert(node_resource.m_socket_accessor != nullptr);
|
||||||
|
result.m_node_inputs.push_back(std::vector<AnimNodeInput>());
|
||||||
|
std::vector<AnimNodeInput>& node_inputs = result.m_node_inputs.back();
|
||||||
|
for (int j = 0, n = node_resource.m_socket_accessor->m_inputs.size();
|
||||||
|
j < n;
|
||||||
|
j++) {
|
||||||
|
const Socket& input_socket =
|
||||||
|
node_resource.m_socket_accessor->m_inputs[j];
|
||||||
|
AnimNodeInput input;
|
||||||
|
input.m_node = nullptr;
|
||||||
|
input.m_input_name = input_socket.m_name;
|
||||||
|
|
||||||
|
node_inputs.push_back(input);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// Prepare graph inputs
|
// Prepare graph inputs
|
||||||
@ -636,7 +731,14 @@ struct AnimGraph {
|
|||||||
(*source_socket->m_value.ptr_ptr) = target_socket->m_value.ptr;
|
(*source_socket->m_value.ptr_ptr) = target_socket->m_value.ptr;
|
||||||
|
|
||||||
size_t target_node_index = result.getAnimNodeIndex(target_node);
|
size_t target_node_index = result.getAnimNodeIndex(target_node);
|
||||||
result.m_node_inputs[target_node_index].push_back(source_node);
|
|
||||||
|
std::vector<AnimNodeInput>& node_inputs =
|
||||||
|
result.m_node_inputs[target_node_index];
|
||||||
|
for (int j = 0, n = node_inputs.size(); j < n; j++) {
|
||||||
|
if (node_inputs[j].m_input_name == target_socket->m_name) {
|
||||||
|
node_inputs[j].m_node = source_node;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
if (target_node_accessor != result.m_socket_accessor) {
|
if (target_node_accessor != result.m_socket_accessor) {
|
||||||
delete target_node_accessor;
|
delete target_node_accessor;
|
||||||
@ -651,4 +753,6 @@ struct AnimGraph {
|
|||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
|
} // namespace AnimGraphCode
|
||||||
|
|
||||||
#endif //ANIMTESTBED_ANIMGRAPHRESOURCE_H
|
#endif //ANIMTESTBED_ANIMGRAPHRESOURCE_H
|
||||||
|
@ -5,6 +5,8 @@
|
|||||||
#include "AnimGraphResource.h"
|
#include "AnimGraphResource.h"
|
||||||
#include "catch.hpp"
|
#include "catch.hpp"
|
||||||
|
|
||||||
|
using namespace AnimGraphCode;
|
||||||
|
|
||||||
TEST_CASE("BasicGraph", "[AnimGraphResource]") {
|
TEST_CASE("BasicGraph", "[AnimGraphResource]") {
|
||||||
AnimGraphResource graph_resource;
|
AnimGraphResource graph_resource;
|
||||||
|
|
||||||
@ -100,9 +102,10 @@ TEST_CASE("BasicGraph", "[AnimGraphResource]") {
|
|||||||
|
|
||||||
CHECK(graph.m_node_inputs[anim_sampler_index0].size() == 0);
|
CHECK(graph.m_node_inputs[anim_sampler_index0].size() == 0);
|
||||||
CHECK(graph.m_node_inputs[anim_sampler_index1].size() == 0);
|
CHECK(graph.m_node_inputs[anim_sampler_index1].size() == 0);
|
||||||
CHECK(graph.m_node_inputs[blend_index].size() == 2);
|
CHECK(graph.m_node_inputs[blend_index].size() == 3);
|
||||||
CHECK(graph.m_node_inputs[blend_index][0] == anim_sampler_instance0);
|
CHECK(graph.m_node_inputs[blend_index][0].m_node == anim_sampler_instance0);
|
||||||
CHECK(graph.m_node_inputs[blend_index][1] == anim_sampler_instance1);
|
CHECK(graph.m_node_inputs[blend_index][1].m_node == anim_sampler_instance1);
|
||||||
|
CHECK(graph.m_node_inputs[blend_index][2].m_node == nullptr);
|
||||||
}
|
}
|
||||||
|
|
||||||
TEST_CASE("InputAttributeConversion", "[AnimGraphResource]") {
|
TEST_CASE("InputAttributeConversion", "[AnimGraphResource]") {
|
||||||
@ -324,12 +327,15 @@ TEST_CASE("GraphInputOutputConnectivity", "[AnimGraphResource]") {
|
|||||||
|
|
||||||
AnimData* graph_input0 = (AnimData*) anim_graph.GetInput("GraphAnimInput0");
|
AnimData* graph_input0 = (AnimData*) anim_graph.GetInput("GraphAnimInput0");
|
||||||
REQUIRE(graph_input0 == &blend2_node->m_input0);
|
REQUIRE(graph_input0 == &blend2_node->m_input0);
|
||||||
|
REQUIRE(anim_graph.m_nodes[1] == anim_graph.getAnimNodeForInput(blend2_node_index, "Input0"));
|
||||||
|
|
||||||
AnimData* graph_input1 = (AnimData*) anim_graph.GetInput("GraphAnimInput1");
|
AnimData* graph_input1 = (AnimData*) anim_graph.GetInput("GraphAnimInput1");
|
||||||
REQUIRE(graph_input1 == &blend2_node->m_input1);
|
REQUIRE(graph_input1 == &blend2_node->m_input1);
|
||||||
|
REQUIRE(anim_graph.m_nodes[1] == anim_graph.getAnimNodeForInput(blend2_node_index, "Input1"));
|
||||||
|
|
||||||
AnimData* graph_output = (AnimData*) anim_graph.GetOutput("GraphAnimOutput");
|
AnimData* graph_output = (AnimData*) anim_graph.GetOutput("GraphAnimOutput");
|
||||||
REQUIRE(graph_output == blend2_node->m_output);
|
REQUIRE(graph_output == blend2_node->m_output);
|
||||||
|
REQUIRE(anim_graph.m_nodes[blend2_node_index] == anim_graph.getAnimNodeForInput(0, "GraphAnimOutput"));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
Loading…
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Reference in New Issue
Block a user