Minor tweaks

This commit is contained in:
Martin Felis 2025-11-11 09:29:16 +01:00
parent 79c878a8e5
commit ed7c7902ec
2 changed files with 10 additions and 6 deletions

View File

@ -14,7 +14,11 @@ void SpeedScaleNode::DrawDebugUi() {
// ensure m_time_scale is positive // ensure m_time_scale is positive
m_time_scale = m_time_scale * (is_negative ? -1.f : 1.f); m_time_scale = m_time_scale * (is_negative ? -1.f : 1.f);
ImGui::SliderFloat("Time Scale", &m_time_scale, 0.01f, 5.f); if (ImGui::SliderFloat("Time Scale", &m_time_scale, 0.01f, 2.f)) {
if (fabs(m_time_scale - 1.0) < 0.2) {
m_time_scale = 1.0;
}
}
// and back to the original negative or positive sign // and back to the original negative or positive sign
m_time_scale = m_time_scale * (is_negative ? -1.f : 1.f); m_time_scale = m_time_scale * (is_negative ? -1.f : 1.f);
} }

View File

@ -35,14 +35,14 @@ AnimationController::AnimationController(SkinnedMesh* skinned_mesh)
sampler_node1->SetAnimation(skinned_mesh->m_animations[2], skinned_mesh->m_animation_sync_track[2]); sampler_node1->SetAnimation(skinned_mesh->m_animations[2], skinned_mesh->m_animation_sync_track[2]);
m_anim_nodes.push_back(sampler_node1); m_anim_nodes.push_back(sampler_node1);
// SpeedScaleNode* speed_node = new SpeedScaleNode(this); SpeedScaleNode* speed_node = new SpeedScaleNode(this);
// speed_node->m_name = "SpeedNode0"; speed_node->m_name = "SpeedNode0";
// speed_node->m_input_node = sampler_node0; speed_node->m_input_node = sampler_node0;
// m_anim_nodes.push_back(speed_node); m_anim_nodes.push_back(speed_node);
BlendNode* blend_node = new BlendNode(this); BlendNode* blend_node = new BlendNode(this);
blend_node->m_name = "Blend0"; blend_node->m_name = "Blend0";
blend_node->m_input_A = sampler_node0; blend_node->m_input_A = speed_node;
blend_node->m_input_B = sampler_node1; blend_node->m_input_B = sampler_node1;
blend_node->m_sync_inputs = true; blend_node->m_sync_inputs = true;
m_anim_nodes.push_back(blend_node); m_anim_nodes.push_back(blend_node);