Made BlendTreeResource::m_nodes and ::m_connections private.
This is a prerequisite to properly track Node input/output connections and to compute eval order in the BlendTreeResources.RefactorUnifiedBlendTreeStateMachineHandling
parent
2d5337ed1d
commit
d95bc9fb9c
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@ -222,16 +222,16 @@ AnimNodeResource* sAnimGraphNodeFromJson(
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//
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// AnimGraphConnectionResource <-> Json
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//
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json sAnimGraphConnectionToJson(const BlendTreeConnectionResource& connection) {
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json sAnimGraphConnectionToJson(const BlendTreeConnectionResource* connection) {
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json result;
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result["type"] = "AnimGraphConnectionResource";
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result["source_node_index"] = connection.source_node_index;
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result["source_socket_name"] = connection.source_socket_name;
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result["source_node_index"] = connection->source_node_index;
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result["source_socket_name"] = connection->source_socket_name;
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result["target_node_index"] = connection.target_node_index;
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result["target_socket_name"] = connection.target_socket_name;
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result["target_node_index"] = connection->target_node_index;
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result["target_socket_name"] = connection->target_socket_name;
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return result;
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}
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@ -260,8 +260,8 @@ static json sAnimGraphResourceBlendTreeToJson(
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const BlendTreeResource& blend_tree_resource =
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anim_graph_resource.m_blend_tree_resource;
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for (size_t i = 0; i < blend_tree_resource.m_nodes.size(); i++) {
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const AnimNodeResource* node = blend_tree_resource.m_nodes[i];
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for (size_t i = 0; i < blend_tree_resource.GetNumNodes(); i++) {
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const AnimNodeResource* node = blend_tree_resource.GetNode(i);
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if (node->m_node_type_name == "BlendTree") {
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const AnimGraphResource* graph_resource =
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@ -269,26 +269,26 @@ static json sAnimGraphResourceBlendTreeToJson(
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result["nodes"][i] = sAnimGraphResourceBlendTreeToJson(*graph_resource);
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} else {
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result["nodes"][i] =
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sAnimGraphNodeToJson(node, i, blend_tree_resource.m_connections);
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sAnimGraphNodeToJson(node, i, blend_tree_resource.GetConnections());
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}
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}
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for (size_t i = 0; i < blend_tree_resource.m_connections.size(); i++) {
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const BlendTreeConnectionResource& connection =
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blend_tree_resource.m_connections[i];
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for (size_t i = 0; i < blend_tree_resource.GetNumConnections(); i++) {
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const BlendTreeConnectionResource* connection =
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blend_tree_resource.GetConnection(i);
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result["connections"][i] = sAnimGraphConnectionToJson(connection);
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}
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// Graph inputs and outputs
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{
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const AnimNodeResource* graph_output_node = blend_tree_resource.m_nodes[0];
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const AnimNodeResource* graph_output_node = blend_tree_resource.GetNode(0);
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const std::vector<Socket> graph_inputs =
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graph_output_node->m_socket_accessor->m_inputs;
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for (size_t i = 0; i < graph_inputs.size(); i++) {
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result["nodes"][0]["inputs"][i] = sSocketToJson(graph_inputs[i]);
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}
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const AnimNodeResource* graph_input_node = blend_tree_resource.m_nodes[1];
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const AnimNodeResource* graph_input_node = blend_tree_resource.GetNode(1);
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const std::vector<Socket> graph_outputs =
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graph_input_node->m_socket_accessor->m_outputs;
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for (size_t i = 0; i < graph_outputs.size(); i++) {
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@ -319,13 +319,13 @@ static bool sAnimGraphResourceBlendTreeFromJson(
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}
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AnimNodeResource* node = sAnimGraphNodeFromJson(json_node, i);
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blend_tree_resource.m_nodes.push_back(node);
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blend_tree_resource.AddNode(node);
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}
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// Graph outputs
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const json& graph_outputs = json_data["nodes"][0]["inputs"];
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for (const auto& graph_output : graph_outputs) {
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AnimNodeResource* graph_node = blend_tree_resource.m_nodes[0];
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AnimNodeResource* graph_node = blend_tree_resource.GetNode(0);
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graph_node->m_socket_accessor->m_inputs.push_back(
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sJsonToSocket(graph_output));
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}
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@ -334,7 +334,7 @@ static bool sAnimGraphResourceBlendTreeFromJson(
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if (json_data["nodes"][1].contains("outputs")) {
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const json& graph_inputs = json_data["nodes"][1]["outputs"];
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for (const auto& graph_input : graph_inputs) {
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AnimNodeResource* graph_node = blend_tree_resource.m_nodes[1];
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AnimNodeResource* graph_node = blend_tree_resource.GetNode(1);
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graph_node->m_socket_accessor->m_outputs.push_back(
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sJsonToSocket(graph_input));
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}
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@ -352,7 +352,12 @@ static bool sAnimGraphResourceBlendTreeFromJson(
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BlendTreeConnectionResource connection =
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sAnimGraphConnectionFromJson(json_connection);
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blend_tree_resource.m_connections.push_back(connection);
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blend_tree_resource.ConnectSockets(
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blend_tree_resource.GetNode(connection.source_node_index),
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connection.source_socket_name,
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blend_tree_resource.GetNode(connection.target_node_index),
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connection.target_socket_name);
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}
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return true;
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@ -420,6 +425,11 @@ bool BlendTreeResource::ConnectSockets(
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connection.target_socket_name = target_socket_name;
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m_connections.push_back(connection);
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m_node_input_connection_indices[target_node_index].emplace_back(
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m_connections.size() - 1);
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m_node_output_connection_indices[source_node_index].emplace_back(
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m_connections.size() - 1);
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return true;
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}
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@ -509,12 +519,13 @@ void AnimGraphResource::CreateBlendTreeInstance(
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void AnimGraphResource::CreateBlendTreeRuntimeNodeInstances(
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AnimGraphBlendTree& result) const {
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for (auto node_resource : m_blend_tree_resource.m_nodes) {
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for (const AnimNodeResource* node_resource :
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m_blend_tree_resource.GetNodes()) {
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AnimNode* node = AnimNodeFactory(node_resource->m_node_type_name);
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if (node_resource->m_node_type_name == "BlendTree") {
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AnimGraphResource* embedded_blend_tree_resource =
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dynamic_cast<AnimGraphResource*>(node_resource);
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const AnimGraphResource* embedded_blend_tree_resource =
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dynamic_cast<const AnimGraphResource*>(node_resource);
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assert(embedded_blend_tree_resource != nullptr);
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AnimGraphBlendTree* embedded_blend_tree =
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dynamic_cast<AnimGraphBlendTree*>(node);
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@ -545,9 +556,9 @@ void AnimGraphResource::PrepareBlendTreeIOData(
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AnimNodeDescriptorFactory("BlendTree", instance.m_nodes[0]);
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instance.m_node_descriptor->m_outputs =
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m_blend_tree_resource.m_nodes[1]->m_socket_accessor->m_outputs;
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m_blend_tree_resource.GetNode(1)->m_socket_accessor->m_outputs;
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instance.m_node_descriptor->m_inputs =
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m_blend_tree_resource.m_nodes[0]->m_socket_accessor->m_inputs;
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m_blend_tree_resource.GetNode(0)->m_socket_accessor->m_inputs;
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//
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// graph inputs
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@ -597,9 +608,10 @@ void AnimGraphResource::PrepareBlendTreeIOData(
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// connecton data storage
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//
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size_t connection_data_storage_size = 0;
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for (const auto& connection : m_blend_tree_resource.m_connections) {
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for (const BlendTreeConnectionResource& connection :
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m_blend_tree_resource.GetConnections()) {
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const AnimNodeResource* source_node =
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m_blend_tree_resource.m_nodes[connection.source_node_index];
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m_blend_tree_resource.GetNode(connection.source_node_index);
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Socket* source_socket = source_node->m_socket_accessor->GetOutputSocket(
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connection.source_socket_name.c_str());
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@ -622,19 +634,19 @@ void AnimGraphResource::CreateBlendTreeConnectionInstances(
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AnimGraphBlendTree& instance,
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NodeSocketDataOffsetMap& node_offset_map) const {
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std::vector<NodeDescriptorBase*> instance_node_descriptors(
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m_blend_tree_resource.m_nodes.size(),
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m_blend_tree_resource.GetNumNodes(),
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nullptr);
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for (int i = 0; i < m_blend_tree_resource.m_nodes.size(); i++) {
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for (int i = 0; i < m_blend_tree_resource.GetNumNodes(); i++) {
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instance_node_descriptors[i] = AnimNodeDescriptorFactory(
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m_blend_tree_resource.m_nodes[i]->m_node_type_name,
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m_blend_tree_resource.GetNode(i)->m_node_type_name,
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instance.m_nodes[i]);
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if (i > 1
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&& m_blend_tree_resource.m_nodes[i]->m_node_type_name == "BlendTree") {
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&& m_blend_tree_resource.GetNode(i)->m_node_type_name == "BlendTree") {
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instance_node_descriptors[i]->m_inputs =
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m_blend_tree_resource.m_nodes[i]->m_socket_accessor->m_inputs;
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m_blend_tree_resource.GetNode(i)->m_socket_accessor->m_inputs;
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instance_node_descriptors[i]->m_outputs =
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m_blend_tree_resource.m_nodes[i]->m_socket_accessor->m_outputs;
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m_blend_tree_resource.GetNode(i)->m_socket_accessor->m_outputs;
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}
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}
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@ -642,7 +654,9 @@ void AnimGraphResource::CreateBlendTreeConnectionInstances(
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instance_node_descriptors[1]->m_outputs =
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instance.m_node_descriptor->m_outputs;
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for (const auto& connection : m_blend_tree_resource.m_connections) {
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size_t connection_data_offset = 0;
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for (const BlendTreeConnectionResource& connection :
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m_blend_tree_resource.GetConnections()) {
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NodeDescriptorBase* source_node_descriptor =
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instance_node_descriptors[connection.source_node_index];
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NodeDescriptorBase* target_node_descriptor =
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@ -684,9 +698,9 @@ void AnimGraphResource::CreateBlendTreeConnectionInstances(
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instance.m_node_output_connections[connection.source_node_index]
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.push_back(embedded_graph_activation_connection);
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AnimGraphResource* source_blend_tree_resource =
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dynamic_cast<AnimGraphResource*>(
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m_blend_tree_resource.m_nodes[connection.source_node_index]);
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const AnimGraphResource* source_blend_tree_resource =
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dynamic_cast<const AnimGraphResource*>(
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m_blend_tree_resource.GetNode(connection.source_node_index));
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AnimGraphBlendTree* source_blend_tree =
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dynamic_cast<AnimGraphBlendTree*>(source_node);
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@ -701,9 +715,9 @@ void AnimGraphResource::CreateBlendTreeConnectionInstances(
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// that the embedded node knows about its connection partner in the parent
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// tree. This allows the embedded node to properly activate the node in
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// the parent graph.
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AnimGraphResource* target_blend_tree_resource =
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dynamic_cast<AnimGraphResource*>(
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m_blend_tree_resource.m_nodes[connection.target_node_index]);
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const AnimGraphResource* target_blend_tree_resource =
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dynamic_cast<const AnimGraphResource*>(
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m_blend_tree_resource.GetNode(connection.target_node_index));
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AnimGraphBlendTree* target_blend_tree =
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dynamic_cast<AnimGraphBlendTree*>(target_node);
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@ -750,7 +764,7 @@ void AnimGraphResource::CreateBlendTreeConnectionInstances(
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}
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NodeSocketPair node_socket_pair{
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m_blend_tree_resource.m_nodes[connection.source_node_index],
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m_blend_tree_resource.GetNode(connection.source_node_index),
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source_socket->m_name};
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NodeSocketDataOffsetMap::const_iterator socket_data_offset_iter =
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@ -822,15 +836,15 @@ void AnimGraphResource::CreateBlendTreeConnectionInstances(
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const_input_buffer_offset += i->m_type_size;
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}
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for (int i = 0; i < m_blend_tree_resource.m_nodes.size(); i++) {
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for (int i = 0; i < m_blend_tree_resource.GetNumNodes(); i++) {
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delete instance_node_descriptors[i];
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}
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}
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void AnimGraphResource::SetRuntimeNodeProperties(
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AnimGraphBlendTree& result) const {
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for (int i = 2; i < m_blend_tree_resource.m_nodes.size(); i++) {
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const AnimNodeResource* node_resource = m_blend_tree_resource.m_nodes[i];
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for (int i = 2; i < m_blend_tree_resource.GetNumNodes(); i++) {
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const AnimNodeResource* node_resource = m_blend_tree_resource.GetNode(i);
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NodeDescriptorBase* node_instance_accessor = AnimNodeDescriptorFactory(
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node_resource->m_node_type_name,
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@ -32,8 +32,8 @@ struct BlendTreeConnectionResource {
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};
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struct BlendTreeResource {
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std::vector<AnimNodeResource*> m_nodes;
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std::vector<BlendTreeConnectionResource> m_connections;
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std::vector<std::vector<size_t> > m_node_input_connection_indices;
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std::vector<std::vector<size_t> > m_node_output_connection_indices;
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~BlendTreeResource() { CleanupNodes(); }
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@ -41,6 +41,9 @@ struct BlendTreeResource {
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CleanupNodes();
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m_connections.clear();
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m_node_input_connection_indices.clear();
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m_node_output_connection_indices.clear();
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}
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void CleanupNodes() {
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@ -54,10 +57,13 @@ struct BlendTreeResource {
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}
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void InitGraphConnectors() {
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m_nodes.push_back(AnimNodeResourceFactory("BlendTreeSockets"));
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m_nodes[0]->m_name = "Outputs";
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m_nodes.push_back(AnimNodeResourceFactory("BlendTreeSockets"));
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m_nodes[1]->m_name = "Inputs";
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AddNode(AnimNodeResourceFactory("BlendTreeSockets"));
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AnimNodeResource* output_node = GetGraphOutputNode();
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output_node->m_name = "Outputs";
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AddNode(AnimNodeResourceFactory("BlendTreeSockets"));
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AnimNodeResource* input_node = GetGraphInputNode();
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output_node->m_name = "Inputs";
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}
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[[nodiscard]] AnimNodeResource* GetGraphOutputNode() const {
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@ -77,6 +83,40 @@ struct BlendTreeResource {
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return -1;
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}
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[[maybe_unused]] size_t AddNode(AnimNodeResource* node_resource) {
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m_nodes.push_back(node_resource);
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m_node_input_connection_indices.emplace_back();
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m_node_output_connection_indices.emplace_back();
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return m_nodes.size() - 1;
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}
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[[nodiscard]] size_t GetNumNodes() const { return m_nodes.size(); }
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[[nodiscard]] AnimNodeResource* GetNode(size_t i) { return m_nodes[i]; }
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[[nodiscard]] const AnimNodeResource* GetNode(size_t i) const {
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return m_nodes[i];
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}
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[[nodiscard]] const std::vector<AnimNodeResource*>& GetNodes() const {
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return m_nodes;
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}
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[[nodiscard]] size_t GetNumConnections() const {
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return m_connections.size();
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}
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[[nodiscard]] BlendTreeConnectionResource* GetConnection(size_t i) {
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return &m_connections[i];
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}
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[[nodiscard]] const BlendTreeConnectionResource* GetConnection(
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size_t i) const {
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return &m_connections[i];
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}
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[[nodiscard]] const std::vector<BlendTreeConnectionResource>& GetConnections()
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const {
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return m_connections;
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}
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bool ConnectSockets(
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const AnimNodeResource* source_node,
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const std::string& source_socket_name,
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@ -143,6 +183,10 @@ struct BlendTreeResource {
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return -1;
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}
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private:
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std::vector<AnimNodeResource*> m_nodes;
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std::vector<BlendTreeConnectionResource> m_connections;
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};
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struct StateMachineTransitionResources {
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@ -28,11 +28,9 @@ class SimpleAnimSamplerGraphResource {
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blend_tree_resource->InitGraphConnectors();
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// Prepare graph inputs and outputs
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blend_tree_resource->m_nodes.push_back(
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AnimNodeResourceFactory("AnimSampler"));
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walk_node_index = blend_tree_resource->m_nodes.size() - 1;
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walk_node = blend_tree_resource->m_nodes[walk_node_index];
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walk_node_index =
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blend_tree_resource->AddNode(AnimNodeResourceFactory("AnimSampler"));
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walk_node = blend_tree_resource->GetNode(walk_node_index);
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walk_node->m_name = "WalkAnim";
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walk_node->m_socket_accessor->SetPropertyValue(
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"Filename",
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@ -72,28 +70,26 @@ class Blend2GraphResource {
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blend_tree_resource->InitGraphConnectors();
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// Prepare graph inputs and outputs
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blend_tree_resource->m_nodes.push_back(
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AnimNodeResourceFactory("AnimSampler"));
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walk_node_index = blend_tree_resource->m_nodes.size() - 1;
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walk_node_index =
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blend_tree_resource->AddNode(AnimNodeResourceFactory("AnimSampler"));
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blend_tree_resource->m_nodes.push_back(
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AnimNodeResourceFactory("AnimSampler"));
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run_node_index = blend_tree_resource->m_nodes.size() - 1;
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run_node_index =
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blend_tree_resource->AddNode(AnimNodeResourceFactory("AnimSampler"));
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blend_tree_resource->m_nodes.push_back(AnimNodeResourceFactory("Blend2"));
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blend_node_index = blend_tree_resource->m_nodes.size() - 1;
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blend_node_index =
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blend_tree_resource->AddNode(AnimNodeResourceFactory("Blend2"));
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walk_node = blend_tree_resource->m_nodes[walk_node_index];
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walk_node = blend_tree_resource->GetNode(walk_node_index);
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walk_node->m_name = "WalkAnim";
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walk_node->m_socket_accessor->SetPropertyValue(
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"Filename",
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std::string("media/Walking-loop.ozz"));
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run_node = blend_tree_resource->m_nodes[run_node_index];
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run_node = blend_tree_resource->GetNode(run_node_index);
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run_node->m_socket_accessor->SetPropertyValue(
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"Filename",
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std::string("media/Running0-loop.ozz"));
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run_node->m_name = "RunAnim";
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blend_node = blend_tree_resource->m_nodes[blend_node_index];
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blend_node = blend_tree_resource->GetNode(blend_node_index);
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blend_node->m_name = "BlendWalkRun";
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AnimNodeResource* graph_node = blend_tree_resource->GetGraphOutputNode();
|
||||
|
@ -161,11 +157,10 @@ class EmbeddedBlendTreeGraphResource {
|
|||
nullptr);
|
||||
|
||||
// Parent AnimSampler
|
||||
parent_blend_tree_resource->m_nodes.push_back(
|
||||
walk_node_index = parent_blend_tree_resource->AddNode(
|
||||
AnimNodeResourceFactory("AnimSampler"));
|
||||
walk_node_index = parent_blend_tree_resource->m_nodes.size() - 1;
|
||||
|
||||
walk_node_resource = parent_blend_tree_resource->m_nodes[walk_node_index];
|
||||
walk_node_resource = parent_blend_tree_resource->GetNode(walk_node_index);
|
||||
walk_node_resource->m_name = "WalkAnim";
|
||||
walk_node_resource->m_socket_accessor->SetPropertyValue(
|
||||
"Filename",
|
||||
|
@ -174,12 +169,10 @@ class EmbeddedBlendTreeGraphResource {
|
|||
//
|
||||
// Embedded Tree
|
||||
//
|
||||
parent_blend_tree_resource->m_nodes.push_back(
|
||||
embedded_blend_tree_node_index = parent_blend_tree_resource->AddNode(
|
||||
AnimNodeResourceFactory("BlendTree"));
|
||||
embedded_blend_tree_node_index =
|
||||
parent_blend_tree_resource->m_nodes.size() - 1;
|
||||
embedded_graph = dynamic_cast<AnimGraphResource*>(
|
||||
parent_blend_tree_resource->m_nodes.back());
|
||||
parent_blend_tree_resource->GetNode(embedded_blend_tree_node_index));
|
||||
embedded_graph->m_name = "EmbeddedBlendTree";
|
||||
embedded_graph->m_node_type_name = "BlendTree";
|
||||
embedded_graph->m_graph_type_name = "BlendTree";
|
||||
|
@ -200,12 +193,10 @@ class EmbeddedBlendTreeGraphResource {
|
|||
nullptr);
|
||||
|
||||
// Embedded: SpeedScale node
|
||||
embedded_blend_tree_resource->m_nodes.push_back(
|
||||
embedded_speed_scale_index = embedded_blend_tree_resource->AddNode(
|
||||
AnimNodeResourceFactory("SpeedScale"));
|
||||
embedded_speed_scale_index =
|
||||
embedded_blend_tree_resource->m_nodes.size() - 1;
|
||||
AnimNodeResource* embedded_speed_scale_resource =
|
||||
embedded_blend_tree_resource->m_nodes[embedded_speed_scale_index];
|
||||
embedded_blend_tree_resource->GetNode(embedded_speed_scale_index);
|
||||
embedded_speed_scale_resource->m_socket_accessor->SetInputValue(
|
||||
"SpeedScale",
|
||||
0.1f);
|
||||
|
@ -291,11 +282,10 @@ class EmbeddedTreeBlend2GraphResource {
|
|||
nullptr);
|
||||
|
||||
// Parent AnimSampler
|
||||
parent_blend_tree_resource->m_nodes.push_back(
|
||||
walk_node_index = parent_blend_tree_resource->AddNode(
|
||||
AnimNodeResourceFactory("AnimSampler"));
|
||||
walk_node_index = parent_blend_tree_resource->m_nodes.size() - 1;
|
||||
|
||||
walk_node_resource = parent_blend_tree_resource->m_nodes[walk_node_index];
|
||||
walk_node_resource = parent_blend_tree_resource->GetNode(walk_node_index);
|
||||
walk_node_resource->m_name = "WalkAnim";
|
||||
walk_node_resource->m_socket_accessor->SetPropertyValue(
|
||||
"Filename",
|
||||
|
@ -304,12 +294,10 @@ class EmbeddedTreeBlend2GraphResource {
|
|||
//
|
||||
// Embedded Tree
|
||||
//
|
||||
parent_blend_tree_resource->m_nodes.push_back(
|
||||
embedded_blend_tree_node_index = parent_blend_tree_resource->AddNode(
|
||||
AnimNodeResourceFactory("BlendTree"));
|
||||
embedded_blend_tree_node_index =
|
||||
parent_blend_tree_resource->m_nodes.size() - 1;
|
||||
embedded_graph = dynamic_cast<AnimGraphResource*>(
|
||||
parent_blend_tree_resource->m_nodes.back());
|
||||
parent_blend_tree_resource->GetNode(embedded_blend_tree_node_index));
|
||||
embedded_graph->m_name = "EmbeddedTreeBlend2GraphResource";
|
||||
embedded_graph->m_node_type_name = "BlendTree";
|
||||
embedded_graph->m_graph_type_name = "BlendTree";
|
||||
|
@ -333,24 +321,21 @@ class EmbeddedTreeBlend2GraphResource {
|
|||
nullptr);
|
||||
|
||||
// Embedded nodes
|
||||
embedded_blend_tree_resource->m_nodes.push_back(
|
||||
embedded_blend2_node_index = embedded_blend_tree_resource->AddNode(
|
||||
AnimNodeResourceFactory("Blend2"));
|
||||
embedded_blend2_node_index =
|
||||
embedded_blend_tree_resource->m_nodes.size() - 1;
|
||||
|
||||
embedded_blend_tree_resource->m_nodes.push_back(
|
||||
embedded_run_node_index = embedded_blend_tree_resource->AddNode(
|
||||
AnimNodeResourceFactory("AnimSampler"));
|
||||
embedded_run_node_index = embedded_blend_tree_resource->m_nodes.size() - 1;
|
||||
|
||||
// Configure node resources
|
||||
embedded_blend2_node_resource =
|
||||
embedded_blend_tree_resource->m_nodes[embedded_blend2_node_index];
|
||||
embedded_blend_tree_resource->GetNode(embedded_blend2_node_index);
|
||||
embedded_blend2_node_resource->m_socket_accessor->SetInputValue(
|
||||
"Weight",
|
||||
0.1f);
|
||||
|
||||
embedded_run_node_resource =
|
||||
embedded_blend_tree_resource->m_nodes[embedded_run_node_index];
|
||||
embedded_blend_tree_resource->GetNode(embedded_run_node_index);
|
||||
embedded_run_node_resource->m_name = "RunAnim";
|
||||
embedded_run_node_resource->m_socket_accessor->SetPropertyValue(
|
||||
"Filename",
|
||||
|
@ -418,6 +403,64 @@ bool load_skeleton(ozz::animation::Skeleton& skeleton, const char* filename) {
|
|||
return true;
|
||||
}
|
||||
|
||||
void CheckBlendTreeResourcesEqual(
|
||||
const BlendTreeResource* blend_tree_resource_reference,
|
||||
const BlendTreeResource* blend_tree_resource_rhs) {
|
||||
REQUIRE(
|
||||
blend_tree_resource_reference->GetNumNodes()
|
||||
== blend_tree_resource_rhs->GetNumNodes());
|
||||
for (size_t i = 0; i < blend_tree_resource_reference->GetNumNodes(); i++) {
|
||||
const AnimNodeResource* node = blend_tree_resource_reference->GetNode(i);
|
||||
const AnimNodeResource* node_loaded = blend_tree_resource_rhs->GetNode(i);
|
||||
|
||||
REQUIRE(node->m_name == node_loaded->m_name);
|
||||
REQUIRE(node->m_node_type_name == node_loaded->m_node_type_name);
|
||||
}
|
||||
|
||||
REQUIRE(
|
||||
blend_tree_resource_reference->GetNumConnections()
|
||||
== blend_tree_resource_rhs->GetNumConnections());
|
||||
for (size_t i = 0; i < blend_tree_resource_reference->GetNumConnections();
|
||||
i++) {
|
||||
const BlendTreeConnectionResource* connection =
|
||||
blend_tree_resource_reference->GetConnection(i);
|
||||
const BlendTreeConnectionResource* connection_loaded =
|
||||
blend_tree_resource_rhs->GetConnection(i);
|
||||
|
||||
REQUIRE(
|
||||
connection->source_node_index == connection_loaded->source_node_index);
|
||||
REQUIRE(
|
||||
connection->source_socket_name
|
||||
== connection_loaded->source_socket_name);
|
||||
REQUIRE(
|
||||
connection->target_node_index == connection_loaded->target_node_index);
|
||||
REQUIRE(
|
||||
connection->target_socket_name
|
||||
== connection_loaded->target_socket_name);
|
||||
}
|
||||
}
|
||||
|
||||
void CheckAnimGraphResourceEqual(
|
||||
const AnimGraphResource& graph_resource_reference,
|
||||
const AnimGraphResource& graph_resource_rhs) {
|
||||
REQUIRE(
|
||||
graph_resource_reference.m_graph_type_name
|
||||
== graph_resource_rhs.m_graph_type_name);
|
||||
REQUIRE(graph_resource_reference.m_name == graph_resource_rhs.m_name);
|
||||
|
||||
REQUIRE(graph_resource_reference.m_graph_type_name == "BlendTree");
|
||||
|
||||
const BlendTreeResource* blend_tree_resource_reference =
|
||||
&graph_resource_reference.m_blend_tree_resource;
|
||||
|
||||
const BlendTreeResource* blend_tree_resource_rhs =
|
||||
&graph_resource_rhs.m_blend_tree_resource;
|
||||
|
||||
CheckBlendTreeResourcesEqual(
|
||||
blend_tree_resource_reference,
|
||||
blend_tree_resource_rhs);
|
||||
}
|
||||
|
||||
TEST_CASE("InputAttributeConversion", "[AnimGraphResource]") {
|
||||
int node_id = 3321;
|
||||
int input_index = 221;
|
||||
|
@ -447,44 +490,7 @@ TEST_CASE_METHOD(
|
|||
AnimGraphResource graph_resource_loaded;
|
||||
graph_resource_loaded.LoadFromFile("TestGraphAnimSamplerBlendTree.json");
|
||||
|
||||
REQUIRE(
|
||||
graph_resource.m_graph_type_name
|
||||
== graph_resource_loaded.m_graph_type_name);
|
||||
REQUIRE(graph_resource.m_name == graph_resource_loaded.m_name);
|
||||
|
||||
BlendTreeResource* blend_tree_resource_loaded =
|
||||
&graph_resource_loaded.m_blend_tree_resource;
|
||||
|
||||
REQUIRE(
|
||||
blend_tree_resource->m_nodes.size()
|
||||
== blend_tree_resource_loaded->m_nodes.size());
|
||||
for (size_t i = 0; i < blend_tree_resource->m_nodes.size(); i++) {
|
||||
const AnimNodeResource* node = blend_tree_resource->m_nodes[i];
|
||||
const AnimNodeResource* node_loaded =
|
||||
blend_tree_resource_loaded->m_nodes[i];
|
||||
|
||||
REQUIRE(node->m_name == node_loaded->m_name);
|
||||
REQUIRE(node->m_node_type_name == node_loaded->m_node_type_name);
|
||||
}
|
||||
|
||||
REQUIRE(
|
||||
blend_tree_resource->m_connections.size()
|
||||
== blend_tree_resource_loaded->m_connections.size());
|
||||
for (size_t i = 0; i < blend_tree_resource->m_connections.size(); i++) {
|
||||
const BlendTreeConnectionResource& connection =
|
||||
blend_tree_resource->m_connections[i];
|
||||
const BlendTreeConnectionResource& connection_loaded =
|
||||
blend_tree_resource_loaded->m_connections[i];
|
||||
|
||||
REQUIRE(
|
||||
connection.source_node_index == connection_loaded.source_node_index);
|
||||
REQUIRE(
|
||||
connection.source_socket_name == connection_loaded.source_socket_name);
|
||||
REQUIRE(
|
||||
connection.target_node_index == connection_loaded.target_node_index);
|
||||
REQUIRE(
|
||||
connection.target_socket_name == connection_loaded.target_socket_name);
|
||||
}
|
||||
CheckAnimGraphResourceEqual(graph_resource, graph_resource_loaded);
|
||||
}
|
||||
|
||||
TEST_CASE_METHOD(
|
||||
|
@ -558,20 +564,20 @@ TEST_CASE("AnimSamplerSpeedScaleGraph", "[AnimGraphResource]") {
|
|||
blend_tree_resource.InitGraphConnectors();
|
||||
|
||||
// Prepare graph inputs and outputs
|
||||
blend_tree_resource.m_nodes.push_back(AnimNodeResourceFactory("AnimSampler"));
|
||||
size_t walk_node_index = blend_tree_resource.m_nodes.size() - 1;
|
||||
size_t walk_node_index =
|
||||
blend_tree_resource.AddNode(AnimNodeResourceFactory("AnimSampler"));
|
||||
|
||||
blend_tree_resource.m_nodes.push_back(AnimNodeResourceFactory("SpeedScale"));
|
||||
size_t speed_scale_node_index = blend_tree_resource.m_nodes.size() - 1;
|
||||
size_t speed_scale_node_index =
|
||||
blend_tree_resource.AddNode(AnimNodeResourceFactory("SpeedScale"));
|
||||
|
||||
AnimNodeResource* walk_node = blend_tree_resource.m_nodes[walk_node_index];
|
||||
AnimNodeResource* walk_node = blend_tree_resource.GetNode(walk_node_index);
|
||||
walk_node->m_name = "WalkAnim";
|
||||
walk_node->m_socket_accessor->SetPropertyValue(
|
||||
"Filename",
|
||||
std::string("media/Walking-loop.ozz"));
|
||||
|
||||
AnimNodeResource* speed_scale_node =
|
||||
blend_tree_resource.m_nodes[speed_scale_node_index];
|
||||
blend_tree_resource.GetNode(speed_scale_node_index);
|
||||
speed_scale_node->m_name = "SpeedScale";
|
||||
float speed_scale_value = 1.35f;
|
||||
speed_scale_node->m_socket_accessor->SetInputValue(
|
||||
|
@ -602,7 +608,7 @@ TEST_CASE("AnimSamplerSpeedScaleGraph", "[AnimGraphResource]") {
|
|||
graph_resource_loaded.m_blend_tree_resource;
|
||||
|
||||
Socket* speed_scale_resource_loaded_input =
|
||||
blend_tree_resource_loaded.m_nodes[speed_scale_node_index]
|
||||
blend_tree_resource_loaded.GetNode(speed_scale_node_index)
|
||||
->m_socket_accessor->GetInputSocket("SpeedScale");
|
||||
REQUIRE(speed_scale_resource_loaded_input != nullptr);
|
||||
|
||||
|
@ -628,50 +634,16 @@ TEST_CASE_METHOD(
|
|||
AnimGraphResource graph_resource_loaded;
|
||||
graph_resource_loaded.LoadFromFile("TestGraphBlend2Graph.animgraph.json");
|
||||
|
||||
REQUIRE(
|
||||
graph_resource.m_graph_type_name
|
||||
== graph_resource_loaded.m_graph_type_name);
|
||||
REQUIRE(graph_resource.m_name == graph_resource_loaded.m_name);
|
||||
CheckAnimGraphResourceEqual(graph_resource, graph_resource_loaded);
|
||||
|
||||
BlendTreeResource* blend_tree_resource_loaded =
|
||||
&graph_resource_loaded.m_blend_tree_resource;
|
||||
|
||||
REQUIRE(
|
||||
blend_tree_resource->m_nodes.size()
|
||||
== blend_tree_resource_loaded->m_nodes.size());
|
||||
for (size_t i = 0; i < blend_tree_resource->m_nodes.size(); i++) {
|
||||
const AnimNodeResource* node = blend_tree_resource->m_nodes[i];
|
||||
const AnimNodeResource* node_loaded =
|
||||
blend_tree_resource_loaded->m_nodes[i];
|
||||
|
||||
REQUIRE(node->m_name == node_loaded->m_name);
|
||||
REQUIRE(node->m_node_type_name == node_loaded->m_node_type_name);
|
||||
}
|
||||
|
||||
REQUIRE(
|
||||
blend_tree_resource->m_connections.size()
|
||||
== blend_tree_resource_loaded->m_connections.size());
|
||||
for (size_t i = 0; i < blend_tree_resource->m_connections.size(); i++) {
|
||||
const BlendTreeConnectionResource& connection =
|
||||
blend_tree_resource->m_connections[i];
|
||||
const BlendTreeConnectionResource& connection_loaded =
|
||||
blend_tree_resource_loaded->m_connections[i];
|
||||
|
||||
REQUIRE(
|
||||
connection.source_node_index == connection_loaded.source_node_index);
|
||||
REQUIRE(
|
||||
connection.source_socket_name == connection_loaded.source_socket_name);
|
||||
REQUIRE(
|
||||
connection.target_node_index == connection_loaded.target_node_index);
|
||||
REQUIRE(
|
||||
connection.target_socket_name == connection_loaded.target_socket_name);
|
||||
}
|
||||
|
||||
// Check that the constant weight of the Blend2 node was properly applied when
|
||||
// loading the resource.
|
||||
const NodeDescriptor<Blend2Node>* blend2_node_descriptor_loaded =
|
||||
dynamic_cast<NodeDescriptor<Blend2Node>*>(
|
||||
blend_tree_resource_loaded->m_nodes[blend_node_index]
|
||||
blend_tree_resource_loaded->GetNode(blend_node_index)
|
||||
->m_socket_accessor);
|
||||
|
||||
REQUIRE_THAT(
|
||||
|
@ -794,9 +766,8 @@ TEST_CASE("ResourceSaveLoadMathGraphInputs", "[AnimGraphResource]") {
|
|||
blend_tree_resource.InitGraphConnectors();
|
||||
|
||||
// Prepare graph inputs and outputs
|
||||
blend_tree_resource.m_nodes.push_back(
|
||||
size_t float_to_vec3_node_index = blend_tree_resource.AddNode(
|
||||
AnimNodeResourceFactory("MathFloatToVec3Node"));
|
||||
size_t float_to_vec3_node_index = blend_tree_resource.m_nodes.size() - 1;
|
||||
|
||||
AnimNodeResource* graph_output_node =
|
||||
blend_tree_resource.GetGraphOutputNode();
|
||||
|
@ -815,7 +786,7 @@ TEST_CASE("ResourceSaveLoadMathGraphInputs", "[AnimGraphResource]") {
|
|||
|
||||
// Prepare graph inputs and outputs
|
||||
AnimNodeResource* float_to_vec3_node_resource =
|
||||
blend_tree_resource.m_nodes[float_to_vec3_node_index];
|
||||
blend_tree_resource.GetNode(float_to_vec3_node_index);
|
||||
|
||||
REQUIRE(blend_tree_resource.ConnectSockets(
|
||||
graph_input_node_resource,
|
||||
|
@ -856,9 +827,9 @@ TEST_CASE("ResourceSaveLoadMathGraphInputs", "[AnimGraphResource]") {
|
|||
graph_resource_loaded.m_blend_tree_resource;
|
||||
|
||||
const AnimNodeResource* graph_loaded_output_node =
|
||||
graph_blend_tree_loaded.m_nodes[0];
|
||||
graph_blend_tree_loaded.GetGraphOutputNode();
|
||||
const AnimNodeResource* graph_loaded_input_node =
|
||||
graph_blend_tree_loaded.m_nodes[1];
|
||||
graph_blend_tree_loaded.GetGraphInputNode();
|
||||
|
||||
THEN("Graph inputs and outputs must be in loaded resource as well.") {
|
||||
REQUIRE(
|
||||
|
@ -952,11 +923,10 @@ TEST_CASE("SimpleMathEvaluations", "[AnimGraphResource]") {
|
|||
blend_tree_resource.InitGraphConnectors();
|
||||
|
||||
// Prepare graph inputs and outputs
|
||||
blend_tree_resource.m_nodes.push_back(AnimNodeResourceFactory("MathAddNode"));
|
||||
size_t math_add0_node_index = blend_tree_resource.m_nodes.size() - 1;
|
||||
|
||||
blend_tree_resource.m_nodes.push_back(AnimNodeResourceFactory("MathAddNode"));
|
||||
size_t math_add1_node_index = blend_tree_resource.m_nodes.size() - 1;
|
||||
size_t math_add0_node_index =
|
||||
blend_tree_resource.AddNode(AnimNodeResourceFactory("MathAddNode"));
|
||||
size_t math_add1_node_index =
|
||||
blend_tree_resource.AddNode(AnimNodeResourceFactory("MathAddNode"));
|
||||
|
||||
AnimNodeResource* graph_output_node =
|
||||
blend_tree_resource.GetGraphOutputNode();
|
||||
|
@ -978,9 +948,9 @@ TEST_CASE("SimpleMathEvaluations", "[AnimGraphResource]") {
|
|||
|
||||
// Prepare graph inputs and outputs
|
||||
AnimNodeResource* math_add0_node =
|
||||
blend_tree_resource.m_nodes[math_add0_node_index];
|
||||
blend_tree_resource.GetNode(math_add0_node_index);
|
||||
AnimNodeResource* math_add1_node =
|
||||
blend_tree_resource.m_nodes[math_add1_node_index];
|
||||
blend_tree_resource.GetNode(math_add1_node_index);
|
||||
|
||||
// direct output
|
||||
REQUIRE(blend_tree_resource.ConnectSockets(
|
||||
|
@ -1095,112 +1065,28 @@ TEST_CASE_METHOD(
|
|||
AnimGraphResource parent_graph_resource_loaded;
|
||||
parent_graph_resource_loaded.LoadFromFile("TestGraphEmbeddedBlendTree.json");
|
||||
|
||||
//
|
||||
// Check the loaded parent graph
|
||||
//
|
||||
CHECK(parent_graph_resource.m_name == parent_graph_resource_loaded.m_name);
|
||||
CHECK(
|
||||
parent_graph_resource.m_graph_type_name
|
||||
== parent_graph_resource_loaded.m_graph_type_name);
|
||||
CHECK(
|
||||
parent_graph_resource.m_node_type_name
|
||||
== parent_graph_resource_loaded.m_node_type_name);
|
||||
CheckAnimGraphResourceEqual(
|
||||
parent_graph_resource,
|
||||
parent_graph_resource_loaded);
|
||||
|
||||
const BlendTreeResource& parent_blend_tree_resource_loaded =
|
||||
parent_graph_resource_loaded.m_blend_tree_resource;
|
||||
|
||||
CHECK(
|
||||
parent_blend_tree_resource->m_nodes.size()
|
||||
== parent_blend_tree_resource_loaded.m_nodes.size());
|
||||
for (size_t i = 0; i < parent_blend_tree_resource->m_nodes.size(); i++) {
|
||||
const AnimNodeResource* parent_node =
|
||||
parent_blend_tree_resource->m_nodes[i];
|
||||
const AnimNodeResource* parent_node_loaded =
|
||||
parent_blend_tree_resource_loaded.m_nodes[i];
|
||||
|
||||
CHECK(parent_node->m_name == parent_node_loaded->m_name);
|
||||
CHECK(
|
||||
parent_node->m_node_type_name == parent_node_loaded->m_node_type_name);
|
||||
}
|
||||
|
||||
CHECK(
|
||||
parent_blend_tree_resource->m_connections.size()
|
||||
== parent_blend_tree_resource_loaded.m_connections.size());
|
||||
for (size_t i = 0; i < parent_blend_tree_resource->m_connections.size();
|
||||
i++) {
|
||||
const BlendTreeConnectionResource& parent_connection =
|
||||
parent_blend_tree_resource->m_connections[i];
|
||||
const BlendTreeConnectionResource& parent_connection_loaded =
|
||||
parent_blend_tree_resource_loaded.m_connections[i];
|
||||
|
||||
CHECK(
|
||||
parent_connection.source_node_index
|
||||
== parent_connection_loaded.source_node_index);
|
||||
CHECK(
|
||||
parent_connection.source_socket_name
|
||||
== parent_connection_loaded.source_socket_name);
|
||||
CHECK(
|
||||
parent_connection.target_node_index
|
||||
== parent_connection_loaded.target_node_index);
|
||||
CHECK(
|
||||
parent_connection.target_socket_name
|
||||
== parent_connection_loaded.target_socket_name);
|
||||
}
|
||||
|
||||
//
|
||||
// Check the loaded embedded graph
|
||||
//
|
||||
REQUIRE(
|
||||
parent_blend_tree_resource_loaded.m_nodes[3]->m_node_type_name
|
||||
parent_blend_tree_resource_loaded.GetNode(3)->m_node_type_name
|
||||
== "BlendTree");
|
||||
|
||||
const AnimGraphResource* embedded_graph_loaded =
|
||||
dynamic_cast<AnimGraphResource*>(
|
||||
parent_blend_tree_resource_loaded.m_nodes[3]);
|
||||
const BlendTreeResource& embedded_blend_tree_resource_loaded =
|
||||
embedded_graph_loaded->m_blend_tree_resource;
|
||||
dynamic_cast<const AnimGraphResource*>(
|
||||
parent_blend_tree_resource_loaded.GetNode(3));
|
||||
const BlendTreeResource* embedded_blend_tree_resource_loaded =
|
||||
&embedded_graph_loaded->m_blend_tree_resource;
|
||||
|
||||
CHECK(
|
||||
embedded_blend_tree_resource->m_nodes.size()
|
||||
== embedded_blend_tree_resource_loaded.m_nodes.size());
|
||||
CHECK(
|
||||
embedded_blend_tree_resource->m_connections.size()
|
||||
== embedded_blend_tree_resource_loaded.m_connections.size());
|
||||
|
||||
for (size_t i = 0; i < embedded_blend_tree_resource->m_nodes.size(); i++) {
|
||||
const AnimNodeResource* parent_node =
|
||||
embedded_blend_tree_resource->m_nodes[i];
|
||||
const AnimNodeResource* parent_node_loaded =
|
||||
embedded_blend_tree_resource_loaded.m_nodes[i];
|
||||
|
||||
CHECK(parent_node->m_name == parent_node_loaded->m_name);
|
||||
CHECK(
|
||||
parent_node->m_node_type_name == parent_node_loaded->m_node_type_name);
|
||||
}
|
||||
|
||||
CHECK(
|
||||
embedded_blend_tree_resource->m_connections.size()
|
||||
== embedded_blend_tree_resource_loaded.m_connections.size());
|
||||
for (size_t i = 0; i < embedded_blend_tree_resource->m_connections.size();
|
||||
i++) {
|
||||
const BlendTreeConnectionResource& embedded_connection =
|
||||
embedded_blend_tree_resource->m_connections[i];
|
||||
const BlendTreeConnectionResource& embedded_connection_loaded =
|
||||
embedded_blend_tree_resource_loaded.m_connections[i];
|
||||
|
||||
CHECK(
|
||||
embedded_connection.source_node_index
|
||||
== embedded_connection_loaded.source_node_index);
|
||||
CHECK(
|
||||
embedded_connection.source_socket_name
|
||||
== embedded_connection_loaded.source_socket_name);
|
||||
CHECK(
|
||||
embedded_connection.target_node_index
|
||||
== embedded_connection_loaded.target_node_index);
|
||||
CHECK(
|
||||
embedded_connection.target_socket_name
|
||||
== embedded_connection_loaded.target_socket_name);
|
||||
}
|
||||
CheckBlendTreeResourcesEqual(
|
||||
embedded_blend_tree_resource,
|
||||
embedded_blend_tree_resource_loaded);
|
||||
}
|
||||
|
||||
TEST_CASE_METHOD(
|
||||
|
|
Loading…
Reference in New Issue