Cleaned up includes.

This commit is contained in:
Martin Felis 2025-04-11 13:03:38 +02:00
parent 36c7f7a11e
commit d32c247cc0
10 changed files with 13 additions and 18 deletions

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@ -6,6 +6,7 @@
#define ANIMTESTBED_ANIMGRAPHBLENDTREE_H
#include <algorithm>
#include <iostream>
#include "AnimNode.h"

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@ -8,7 +8,6 @@
#include <ozz/base/maths/soa_transform.h>
#include <cstring>
#include <iostream>
#include <list>
#include <map>
#include <string>

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@ -5,6 +5,8 @@
#ifndef ANIMTESTBED_ANIMGRAPHRESOURCE_H
#define ANIMTESTBED_ANIMGRAPHRESOURCE_H
#include <iostream>
#include "3rdparty/json/json.hpp"
#include "AnimGraphNodes.h"

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@ -3,7 +3,3 @@
//
#include "SyncTrack.h"
#include <imgui.h>
#include <sstream>

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@ -15,6 +15,7 @@
#include "imnodes.h"
#include "misc/cpp/imgui_stdlib.h"
#include "nfd.h"
#include "ozz/base/log.h"
#include "src/AnimGraph/AnimGraphResource.h"
struct EditorState {

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@ -4,9 +4,13 @@
#include "SkinnedMesh.h"
#include <HandmadeMath.h>
#include <imgui.h>
#include "ozz/animation/runtime/local_to_model_job.h"
#include "ozz/base/io/archive.h"
#include "ozz/base/io/stream.h"
#include "ozz/base/log.h"
SkinnedMesh::~SkinnedMesh() {
while (m_animations.size() > 0) {
ozz::animation::Animation* animation_ptr =
@ -98,4 +102,3 @@ void SkinnedMesh::CalcModelMatrices() {
}
void SkinnedMesh::DrawSkeleton() {}

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@ -5,21 +5,13 @@
#ifndef ANIMTESTBED_SKINNEDMESH_H
#define ANIMTESTBED_SKINNEDMESH_H
// ozz-animation headers
#include <cmath> // fmodf
#include <memory> // std::unique_ptr, std::make_unique
#include "AnimGraph/SyncTrack.h"
#include "SyncTrack.h"
#include "ozz/animation/runtime/animation.h"
#include "ozz/animation/runtime/local_to_model_job.h"
#include "ozz/animation/runtime/sampling_job.h"
#include "ozz/animation/runtime/skeleton.h"
#include "ozz/base/containers/vector.h"
#include "ozz/base/io/archive.h"
#include "ozz/base/io/stream.h"
#include "ozz/base/log.h"
#include "ozz/base/maths/soa_transform.h"
#include "ozz/base/maths/vec_float.h"
struct SkinnedMesh {
SkinnedMesh() : m_sync_track_override(false), m_override_anim(0.f) {}

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@ -5,6 +5,7 @@
#include "SkinnedMeshResource.h"
#include <fstream>
#include <iostream>
#include "3rdparty/json/json.hpp"

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@ -8,7 +8,7 @@
#include <string>
#include <vector>
#include "SyncTrack.h"
#include "AnimGraph/SyncTrack.h"
#include "SkinnedMesh.h"
struct SkinnedMeshResource {

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@ -2,7 +2,7 @@
// Created by martin on 16.11.21.
//
#include "SyncTrack.h"
#include "AnimGraph/SyncTrack.h"
#include "catch.hpp"
TEST_CASE("Basic", "[SyncTrack]") {