Added additional sync track tests.
This commit is contained in:
+64
-23
@@ -25,53 +25,90 @@ constexpr int cSyncTrackMaxIntervals = 8;
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struct SyncTrack {
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float m_duration;
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int m_num_intervals;
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float m_sync_markers[cSyncTrackMaxIntervals];
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float m_interval_start[cSyncTrackMaxIntervals];
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float m_interval_end[cSyncTrackMaxIntervals];
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float m_interval_durations[cSyncTrackMaxIntervals];
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float CalcSyncFromAbsTime (float abs_time) {
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float sync_time = fmodf (abs_time, m_duration) / m_duration;
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void CalcIntervals() {
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int i;
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if (m_num_intervals == 0) {
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m_num_intervals = 1;
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m_interval_start[0] = 0.f;
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m_interval_end[0] = 1.f;
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} else {
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for (i = 0; i < m_num_intervals; i++) {
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int end_index = i < m_num_intervals - 1 ? i + 1 : 0;
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m_interval_start[i] = m_sync_markers[i];
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m_interval_end[i] = m_sync_markers[end_index];
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if (m_interval_end[i] > m_interval_start[i]) {
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m_interval_durations[i] = m_interval_end[i] - m_interval_start[i];
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} else {
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m_interval_durations[i] =
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m_interval_end[i] + (1. - m_interval_start[i]);
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}
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}
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}
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}
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float CalcSyncFromAbsTime(float abs_time) {
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float sync_time = fmodf(abs_time, m_duration) / m_duration;
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int interval_index = 0;
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while (sync_time >= m_interval_durations[interval_index]) {
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sync_time -= m_interval_durations[interval_index];
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interval_index ++;
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interval_index++;
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}
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return float(interval_index) + sync_time / m_interval_durations[interval_index];
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return float(interval_index)
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+ sync_time / m_interval_durations[interval_index];
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}
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float CalcRatioFromSyncTime (float sync_time) {
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float CalcRatioFromSyncTime(float sync_time) {
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float interval_ratio = fmodf(sync_time, 1.0f);
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int interval = int(sync_time - interval_ratio);
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float result = 0.f;
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int i = 0;
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while (i < interval) {
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result += m_interval_durations[i];
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i++;
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}
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result += m_interval_durations[i] * interval_ratio;
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return result;
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return fmodf(
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m_interval_start[interval]
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+ m_interval_durations[interval] * interval_ratio,
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1.0f);
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}
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static SyncTrack Blend(float weight, const SyncTrack& track_A, const SyncTrack& track_B) {
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SyncTrack result;
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static SyncTrack
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Blend(float weight, const SyncTrack& track_A, const SyncTrack& track_B) {
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assert(track_A.m_num_intervals == track_B.m_num_intervals);
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assert (track_A.m_num_intervals == track_B.m_num_intervals);
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SyncTrack result;
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result.m_num_intervals = track_A.m_num_intervals;
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result.m_duration = (1.0f - weight) * track_A.m_duration + weight * track_B.m_duration;
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result.m_duration =
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(1.0f - weight) * track_A.m_duration + weight * track_B.m_duration;
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for (int i = 0; i < result.m_num_intervals; i++) {
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result.m_interval_durations[i] = (1.0f - weight) * track_A.m_interval_durations[i] + weight * track_B.m_interval_durations[i];
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result.m_interval_durations[i] =
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(1.0f - weight) * track_A.m_interval_durations[i]
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+ weight * track_B.m_interval_durations[i];
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result.m_interval_start[i] =
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(1.0f - weight) * track_A.m_interval_start[i]
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+ weight * track_B.m_interval_start[i];
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result.m_interval_end[i] =
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(1.0f - weight) * track_A.m_interval_end[i]
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+ weight * track_B.m_interval_end[i];
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result.m_sync_markers[i] =
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(1.0f - weight) * track_A.m_sync_markers[i]
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+ weight * track_B.m_sync_markers[i];
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}
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return result;
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}
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};
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struct SkinnedMesh {
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virtual ~SkinnedMesh();
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bool LoadSkeleton(const char* filename);
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@@ -79,8 +116,12 @@ struct SkinnedMesh {
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//bool LoadMesh (const char* filename);
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void SetCurrentAnimation(int index);
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const ozz::animation::Animation* GetCurrentAnimation() {return m_current_animation; };
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float GetCurrentAnimationDuration() {return m_current_animation->duration(); };
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const ozz::animation::Animation* GetCurrentAnimation() {
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return m_current_animation;
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};
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float GetCurrentAnimationDuration() {
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return m_current_animation->duration();
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};
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void EvalAnimation(float in_time);
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void DrawSkeleton();
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