Working on unified BlendTree and StateMachine handling.

This commit is contained in:
Martin Felis
2024-03-17 22:06:27 +01:00
parent c7d2d195a3
commit ccb9bc4e9b
18 changed files with 1668 additions and 735 deletions
+2 -2
View File
@@ -3,8 +3,8 @@
//
#include "AnimGraph/AnimGraph.h"
#include "AnimGraph/AnimGraphBlendTreeResource.h"
#include "AnimGraph/AnimGraphEditor.h"
#include "AnimGraph/AnimGraphResource.h"
#include "catch.hpp"
#include "ozz/animation/offline/animation_builder.h"
#include "ozz/animation/offline/raw_animation.h"
@@ -141,7 +141,7 @@ TEST_CASE_METHOD(
SimpleAnimFixture,
"AnimGraphSimpleEval",
"[AnimGraphEvalTests]") {
AnimGraphResource graph_resource;
AnimGraphBlendTreeResource graph_resource;
// Add nodes
size_t trans_x_node_index =