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//----------------------------------------------------------------------------//
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// //
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// ozz-animation is hosted at http://github.com/guillaumeblanc/ozz-animation //
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// and distributed under the MIT License (MIT). //
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// //
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// Copyright (c) Guillaume Blanc //
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// //
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// Permission is hereby granted, free of charge, to any person obtaining a //
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// copy of this software and associated documentation files (the "Software"), //
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// to deal in the Software without restriction, including without limitation //
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// the rights to use, copy, modify, merge, publish, distribute, sublicense, //
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// and/or sell copies of the Software, and to permit persons to whom the //
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// Software is furnished to do so, subject to the following conditions: //
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// //
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// The above copyright notice and this permission notice shall be included in //
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// all copies or substantial portions of the Software. //
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// //
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR //
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, //
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL //
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// THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER //
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING //
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER //
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// DEALINGS IN THE SOFTWARE. //
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// //
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//----------------------------------------------------------------------------//
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#include "ozz/base/memory/allocator.h"
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#include <memory.h>
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#include <atomic>
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#include <cassert>
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#include <cstdlib>
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#include "ozz/base/maths/math_ex.h"
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namespace ozz {
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namespace memory {
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namespace {
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struct Header {
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void* unaligned;
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size_t size;
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};
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} // namespace
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// Implements the basic heap allocator.
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// Will trace allocation count and assert in case of a memory leak.
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class HeapAllocator : public Allocator {
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public:
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HeapAllocator() { allocation_count_.store(0); }
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~HeapAllocator() {
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assert(allocation_count_.load() == 0 && "Memory leak detected");
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}
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protected:
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void* Allocate(size_t _size, size_t _alignment) {
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// Allocates enough memory to store the header + required alignment space.
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const size_t to_allocate = _size + sizeof(Header) + _alignment - 1;
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char* unaligned = reinterpret_cast<char*>(malloc(to_allocate));
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if (!unaligned) {
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return nullptr;
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}
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char* aligned = ozz::Align(unaligned + sizeof(Header), _alignment);
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assert(aligned + _size <= unaligned + to_allocate); // Don't overrun.
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// Set the header
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Header* header = reinterpret_cast<Header*>(aligned - sizeof(Header));
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assert(reinterpret_cast<char*>(header) >= unaligned);
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header->unaligned = unaligned;
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header->size = _size;
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// Allocation's succeeded.
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++allocation_count_;
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return aligned;
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}
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void Deallocate(void* _block) {
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if (_block) {
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Header* header = reinterpret_cast<Header*>(
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reinterpret_cast<char*>(_block) - sizeof(Header));
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free(header->unaligned);
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// Deallocation completed.
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--allocation_count_;
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}
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}
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private:
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// Internal allocation count used to track memory leaks.
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// Should equals 0 at destruction time.
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std::atomic_int allocation_count_;
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};
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namespace {
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// Instantiates the default heap allocator->
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HeapAllocator g_heap_allocator;
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// Instantiates the default heap allocator pointer.
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Allocator* g_default_allocator = &g_heap_allocator;
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} // namespace
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// Implements default allocator accessor.
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Allocator* default_allocator() { return g_default_allocator; }
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// Implements default allocator setter.
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Allocator* SetDefaulAllocator(Allocator* _allocator) {
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Allocator* previous = g_default_allocator;
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g_default_allocator = _allocator;
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return previous;
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}
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} // namespace memory
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} // namespace ozz
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