Added basic connection validation and connection removal to BlendTreeResources.

This commit is contained in:
Martin Felis
2024-04-21 12:42:49 +02:00
parent d95bc9fb9c
commit 91e226945c
3 changed files with 306 additions and 17 deletions
+95 -2
View File
@@ -623,6 +623,97 @@ TEST_CASE("AnimSamplerSpeedScaleGraph", "[AnimGraphResource]") {
*dynamic_cast<SpeedScaleNode*>(blend_tree.m_nodes[speed_scale_node_index])
->i_speed_scale,
Catch::Matchers::WithinAbs(speed_scale_value, 0.1));
WHEN("Checking node eval order and node subtrees") {
const std::vector<size_t>& eval_order =
graph_resource_loaded.m_blend_tree_resource.GetNodeEvalOrder();
THEN("Walk node gets evaluated before speed scale node") {
CHECK(eval_order.size() == 2);
CHECK(eval_order[0] == walk_node_index);
CHECK(eval_order[1] == speed_scale_node_index);
}
THEN("Subtree of the speed scale node contains only the walk node") {
CHECK(
graph_resource_loaded.m_blend_tree_resource
.m_node_inputs_subtree[speed_scale_node_index]
.size()
== 1);
CHECK(
graph_resource_loaded.m_blend_tree_resource
.m_node_inputs_subtree[speed_scale_node_index][0]
== walk_node_index);
}
}
}
//
// Checks that connections additions and removals are properly validated.
//
TEST_CASE_METHOD(
Blend2GraphResource,
"Connectivity Tests",
"[AnimGraphResource][Blend2GraphResource]") {
INFO("Removing Blend2 -> Output Connection")
CHECK(
blend_tree_resource->DisconnectSockets(
blend_node,
"Output",
blend_tree_resource->GetGraphOutputNode(),
"GraphOutput")
== true);
CHECK(blend_tree_resource->GetNodeEvalOrder().empty());
INFO("Adding speed scale node");
size_t speed_scale_node_index =
blend_tree_resource->AddNode(AnimNodeResourceFactory("SpeedScale"));
AnimNodeResource* speed_scale_node_resource =
blend_tree_resource->GetNode(speed_scale_node_index);
INFO("Connecting speed scale node");
CHECK(
blend_tree_resource->ConnectSockets(
speed_scale_node_resource,
"Output",
blend_tree_resource->GetGraphOutputNode(),
"GraphOutput")
== true);
const std::vector<size_t>& tree_eval_order =
blend_tree_resource->GetNodeEvalOrder();
CHECK(tree_eval_order.size() == 1);
CHECK(tree_eval_order[0] == speed_scale_node_index);
CHECK(
blend_tree_resource->ConnectSockets(
blend_node,
"Output",
speed_scale_node_resource,
"Input")
== true);
CHECK(tree_eval_order.size() == 4);
CHECK(tree_eval_order[3] == speed_scale_node_index);
CHECK(tree_eval_order[2] == blend_node_index);
CHECK(tree_eval_order[1] == run_node_index);
CHECK(tree_eval_order[0] == walk_node_index);
INFO("Creating loop");
CHECK(blend_tree_resource->DisconnectSockets(
speed_scale_node_resource,
"Output",
blend_tree_resource->GetGraphOutputNode(),
"GraphOutput"));
CHECK(blend_tree_resource
->DisconnectSockets(walk_node, "Output", blend_node, "Input0"));
CHECK(
blend_tree_resource->IsConnectionValid(
speed_scale_node_resource,
"Output",
blend_node,
"Input0")
== false);
}
TEST_CASE_METHOD(
@@ -1219,7 +1310,8 @@ TEST_CASE_METHOD(
blend_tree.StartUpdateTick();
blend_tree.MarkActiveInputs(std::vector<AnimGraphConnection>());
THEN(
"parent AnimSampler is active and embedded AnimSampler is inactive") {
"parent AnimSampler is active and embedded AnimSampler is "
"inactive") {
CHECK(walk_node->m_state == AnimNodeEvalState::Activated);
CHECK(embedded_run_node->m_state == AnimNodeEvalState::Deactivated);
}
@@ -1230,7 +1322,8 @@ TEST_CASE_METHOD(
blend_tree.StartUpdateTick();
blend_tree.MarkActiveInputs(std::vector<AnimGraphConnection>());
THEN(
"parent AnimSampler is inactive and embedded AnimSampler is active") {
"parent AnimSampler is inactive and embedded AnimSampler is "
"active") {
CHECK(walk_node->m_state == AnimNodeEvalState::Deactivated);
CHECK(embedded_run_node->m_state == AnimNodeEvalState::Activated);
}