Reviving old code.
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3rdparty/ozz-animation/CMakeLists.txt
vendored
2
3rdparty/ozz-animation/CMakeLists.txt
vendored
@ -1,4 +1,4 @@
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cmake_minimum_required (VERSION 3.3)
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cmake_minimum_required (VERSION 3.20)
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# Defines the project's name
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project(ozz)
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@ -49,7 +49,7 @@ class StdAllocator {
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StdAllocator(const StdAllocator&) noexcept {}
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template <class _Other>
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StdAllocator<value_type>(const StdAllocator<_Other>&) noexcept {}
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StdAllocator(const StdAllocator<_Other>&) noexcept {}
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template <class _Other>
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struct rebind {
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@ -42,8 +42,8 @@ inline void Camera_Init(Camera* camera) {
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camera->pitch = 10 * M_PI / 180.0f;
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memcpy(&camera->mtxView, &mtx_identity, sizeof(camera->mtxView));
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Camera_CalcToMatrix(camera, &camera->mtxView);
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Camera_CalcFromMatrix(camera, &camera->mtxView);
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Camera_CalcToMatrix(camera, &camera->mtxView[0]);
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Camera_CalcFromMatrix(camera, &camera->mtxView[0]);
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}
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void Camera_CalcFromMatrix(Camera* camera, float* mat) {
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@ -153,6 +153,6 @@ inline void Camera_Update(
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camera->vel[i] = camera->vel[i] * 0.1;
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}
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Camera_CalcToMatrix(camera, &camera->mtxView);
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Camera_CalcToMatrix(camera, &camera->mtxView[0]);
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}
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}
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