Updated ozz-animation to version 0.14.1.
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@@ -41,7 +41,7 @@ namespace ozz {
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namespace animation {
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namespace offline {
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// Decimation algorithm based on Ramer–Douglas–Peucker.
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// Decimation algorithm based on Ramer-Douglas-Peucker.
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// https://en.wikipedia.org/wiki/Ramer%E2%80%93Douglas%E2%80%93Peucker_algorithm
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// _Track must have std::vector interface.
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// Adapter must have the following interface:
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@@ -184,7 +184,7 @@ bool SoftenTarget(const IKTwoBoneJob& _job, const IKConstantSetup& _setup,
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// The maximum distance we can reach is the soften bone chain length: da
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// (stored in !x). The minimum distance we can reach is the absolute value of
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// the difference of the 2 bone lengths, |d1−d2| (stored in z). x is 0 and z
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// the difference of the 2 bone lengths, |d1-d2| (stored in z). x is 0 and z
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// is 1, yw are untested.
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return (comp_mask & 0x5) == 0x4;
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}
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