Updated imgui to v1.91.8-docking.

This commit is contained in:
Martin Felis
2025-02-16 16:08:20 +01:00
parent 45d56dea0d
commit 589b45554f
190 changed files with 37045 additions and 9265 deletions
+13
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@@ -8,8 +8,15 @@
// https://github.com/ocornut/imgui/wiki/Useful-Extensions#cness
#include "imgui.h"
#ifndef IMGUI_DISABLE
#include "imgui_stdlib.h"
// Clang warnings with -Weverything
#if defined(__clang__)
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Wsign-conversion" // warning: implicit conversion changes signedness
#endif
struct InputTextCallback_UserData
{
std::string* Str;
@@ -73,3 +80,9 @@ bool ImGui::InputTextWithHint(const char* label, const char* hint, std::string*
cb_user_data.ChainCallbackUserData = user_data;
return InputTextWithHint(label, hint, (char*)str->c_str(), str->capacity() + 1, flags, InputTextCallback, &cb_user_data);
}
#if defined(__clang__)
#pragma clang diagnostic pop
#endif
#endif // #ifndef IMGUI_DISABLE
+4
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@@ -9,6 +9,8 @@
#pragma once
#ifndef IMGUI_DISABLE
#include <string>
namespace ImGui
@@ -19,3 +21,5 @@ namespace ImGui
IMGUI_API bool InputTextMultiline(const char* label, std::string* str, const ImVec2& size = ImVec2(0, 0), ImGuiInputTextFlags flags = 0, ImGuiInputTextCallback callback = nullptr, void* user_data = nullptr);
IMGUI_API bool InputTextWithHint(const char* label, const char* hint, std::string* str, ImGuiInputTextFlags flags = 0, ImGuiInputTextCallback callback = nullptr, void* user_data = nullptr);
}
#endif // #ifndef IMGUI_DISABLE
Binary file not shown.
+51 -15
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@@ -2,10 +2,11 @@
// (binary_to_compressed_c.cpp)
// Helper tool to turn a file into a C array, if you want to embed font data in your source code.
// The data is first compressed with stb_compress() to reduce source code size,
// then encoded in Base85 to fit in a string so we can fit roughly 4 bytes of compressed data into 5 bytes of source code (suggested by @mmalex)
// (If we used 32-bit constants it would require take 11 bytes of source code to encode 4 bytes, and be endianness dependent)
// Note that even with compression, the output array is likely to be bigger than the binary file..
// The data is first compressed with stb_compress() to reduce source code size.
// Then stored in a C array:
// - Base85: ~5 bytes of source code for 4 bytes of input data. 5 bytes stored in binary (suggested by @mmalex).
// - As int: ~11 bytes of source code for 4 bytes of input data. 4 bytes stored in binary. Endianness dependant, need swapping on big-endian CPU.
// - As char: ~12 bytes of source code for 4 bytes of input data. 4 bytes stored in binary. Not endianness dependant.
// Load compressed TTF fonts with ImGui::GetIO().Fonts->AddFontFromMemoryCompressedTTF()
// Build with, e.g:
@@ -15,10 +16,12 @@
// You can also find a precompiled Windows binary in the binary/demo package available from https://github.com/ocornut/imgui
// Usage:
// binary_to_compressed_c.exe [-base85] [-nocompress] [-nostatic] <inputfile> <symbolname>
// binary_to_compressed_c.exe [-nocompress] [-nostatic] [-base85] <inputfile> <symbolname>
// Usage example:
// # binary_to_compressed_c.exe myfont.ttf MyFont > myfont.cpp
// # binary_to_compressed_c.exe -base85 myfont.ttf MyFont > myfont.cpp
// Note:
// Base85 encoding will be obsoleted by future version of Dear ImGui!
#define _CRT_SECURE_NO_WARNINGS
#include <stdio.h>
@@ -31,23 +34,36 @@ typedef unsigned int stb_uint;
typedef unsigned char stb_uchar;
stb_uint stb_compress(stb_uchar* out, stb_uchar* in, stb_uint len);
static bool binary_to_compressed_c(const char* filename, const char* symbol, bool use_base85_encoding, bool use_compression, bool use_static);
enum SourceEncoding
{
SourceEncoding_U8, // New default since 2024/11
SourceEncoding_U32,
SourceEncoding_Base85,
};
static bool binary_to_compressed_c(const char* filename, const char* symbol, SourceEncoding source_encoding, bool use_compression, bool use_static);
int main(int argc, char** argv)
{
if (argc < 3)
{
printf("Syntax: %s [-base85] [-nocompress] [-nostatic] <inputfile> <symbolname>\n", argv[0]);
printf("Syntax: %s [-u8|-u32|-base85] [-nocompress] [-nostatic] <inputfile> <symbolname>\n", argv[0]);
printf("Source encoding types:\n");
printf(" -u8 = ~12 bytes of source per 4 bytes of data. 4 bytes in binary.\n");
printf(" -u32 = ~11 bytes of source per 4 bytes of data. 4 bytes in binary. Need endianness swapping on big-endian.\n");
printf(" -base85 = ~5 bytes of source per 4 bytes of data. 5 bytes in binary. Need decoder.\n");
return 0;
}
int argn = 1;
bool use_base85_encoding = false;
bool use_compression = true;
bool use_static = true;
SourceEncoding source_encoding = SourceEncoding_U8; // New default
while (argn < (argc - 2) && argv[argn][0] == '-')
{
if (strcmp(argv[argn], "-base85") == 0) { use_base85_encoding = true; argn++; }
if (strcmp(argv[argn], "-u8") == 0) { source_encoding = SourceEncoding_U8; argn++; }
else if (strcmp(argv[argn], "-u32") == 0) { source_encoding = SourceEncoding_U32; argn++; }
else if (strcmp(argv[argn], "-base85") == 0) { source_encoding = SourceEncoding_Base85; argn++; }
else if (strcmp(argv[argn], "-nocompress") == 0) { use_compression = false; argn++; }
else if (strcmp(argv[argn], "-nostatic") == 0) { use_static = false; argn++; }
else
@@ -57,7 +73,7 @@ int main(int argc, char** argv)
}
}
bool ret = binary_to_compressed_c(argv[argn], argv[argn + 1], use_base85_encoding, use_compression, use_static);
bool ret = binary_to_compressed_c(argv[argn], argv[argn + 1], source_encoding, use_compression, use_static);
if (!ret)
fprintf(stderr, "Error opening or reading file: '%s'\n", argv[argn]);
return ret ? 0 : 1;
@@ -69,7 +85,7 @@ char Encode85Byte(unsigned int x)
return (char)((x >= '\\') ? x + 1 : x);
}
bool binary_to_compressed_c(const char* filename, const char* symbol, bool use_base85_encoding, bool use_compression, bool use_static)
bool binary_to_compressed_c(const char* filename, const char* symbol, SourceEncoding source_encoding, bool use_compression, bool use_static)
{
// Read file
FILE* f = fopen(filename, "rb");
@@ -91,11 +107,11 @@ bool binary_to_compressed_c(const char* filename, const char* symbol, bool use_b
// Output as Base85 encoded
FILE* out = stdout;
fprintf(out, "// File: '%s' (%d bytes)\n", filename, (int)data_sz);
fprintf(out, "// Exported using binary_to_compressed_c.cpp\n");
const char* static_str = use_static ? "static " : "";
const char* compressed_str = use_compression ? "compressed_" : "";
if (use_base85_encoding)
if (source_encoding == SourceEncoding_Base85)
{
fprintf(out, "// Exported using binary_to_compressed_c.exe -base85 \"%s\" %s\n", filename, symbol);
fprintf(out, "%sconst char %s_%sdata_base85[%d+1] =\n \"", static_str, symbol, compressed_str, (int)((compressed_sz + 3) / 4)*5);
char prev_c = 0;
for (int src_i = 0; src_i < compressed_sz; src_i += 4)
@@ -113,15 +129,35 @@ bool binary_to_compressed_c(const char* filename, const char* symbol, bool use_b
}
fprintf(out, "\";\n\n");
}
else
else if (source_encoding == SourceEncoding_U8)
{
// As individual bytes, not subject to endianness issues.
fprintf(out, "// Exported using binary_to_compressed_c.exe -u8 \"%s\" %s\n", filename, symbol);
fprintf(out, "%sconst unsigned int %s_%ssize = %d;\n", static_str, symbol, compressed_str, (int)compressed_sz);
fprintf(out, "%sconst unsigned char %s_%sdata[%d] =\n{", static_str, symbol, compressed_str, (int)compressed_sz);
int column = 0;
for (int i = 0; i < compressed_sz; i++)
{
unsigned char d = *(unsigned char*)(compressed + i);
if (column == 0)
fprintf(out, "\n ");
column += fprintf(out, "%d,", d);
if (column >= 180)
column = 0;
}
fprintf(out, "\n};\n\n");
}
else if (source_encoding == SourceEncoding_U32)
{
// As integers
fprintf(out, "// Exported using binary_to_compressed_c.exe -u32 \"%s\" %s\n", filename, symbol);
fprintf(out, "%sconst unsigned int %s_%ssize = %d;\n", static_str, symbol, compressed_str, (int)compressed_sz);
fprintf(out, "%sconst unsigned int %s_%sdata[%d/4] =\n{", static_str, symbol, compressed_str, (int)((compressed_sz + 3) / 4)*4);
int column = 0;
for (int i = 0; i < compressed_sz; i += 4)
{
unsigned int d = *(unsigned int*)(compressed + i);
if ((column++ % 12) == 0)
if ((column++ % 14) == 0)
fprintf(out, "\n 0x%08x, ", d);
else
fprintf(out, "0x%08x, ", d);
+27 -2
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@@ -12,7 +12,7 @@ Build font atlases using FreeType instead of stb_truetype (which is the default
### About Gamma Correct Blending
FreeType assumes blending in linear space rather than gamma space.
See FreeType note for [FT_Render_Glyph](https://www.freetype.org/freetype2/docs/reference/ft2-base_interface.html#FT_Render_Glyph).
See FreeType note for [FT_Render_Glyph](https://freetype.org/freetype2/docs/reference/ft2-glyph_retrieval.html#ft_render_glyph).
For correct results you need to be using sRGB and convert to linear space in the pixel shader output.
The default Dear ImGui styles will be impacted by this change (alpha values will need tweaking).
@@ -22,7 +22,7 @@ See https://gist.github.com/ocornut/b3a9ecf13502fd818799a452969649ad
### Known issues
- Oversampling settins are ignored but also not so much necessary with the higher quality rendering.
- Oversampling settings are ignored but also not so much necessary with the higher quality rendering.
### Comparison
@@ -35,3 +35,28 @@ You can use the `ImGuiFreeTypeBuilderFlags_LoadColor` flag to load certain color
["Using Colorful Glyphs/Emojis"](https://github.com/ocornut/imgui/blob/master/docs/FONTS.md#using-colorful-glyphsemojis) section of FONTS.md.
![colored glyphs](https://user-images.githubusercontent.com/8225057/106171241-9dc4ba80-6191-11eb-8a69-ca1467b206d1.png)
### Using OpenType SVG fonts (SVGinOT)
- *SVG in Open Type* is a standard by Adobe and Mozilla for color OpenType and Open Font Format fonts. It allows font creators to embed complete SVG files within a font enabling full color and even animations.
- Popular fonts such as [twemoji](https://github.com/13rac1/twemoji-color-font) and fonts made with [scfbuild](https://github.com/13rac1/scfbuild) is SVGinOT
- Two alternatives are possible to render SVG fonts: use "lunasvg" or "plutosvg". plutosvg will support some more fonts (e.g. NotoColorEmoji-Regular) and may load them faster.
#### Using lunasvg
Requires: [lunasvg](https://github.com/sammycage/lunasvg) v2.3.2 and above
- Add `#define IMGUI_ENABLE_FREETYPE_LUNASVG` in your `imconfig.h`.
- Get latest lunasvg binaries or build yourself. Under Windows you may use vcpkg with: `vcpkg install lunasvg --triplet=x64-windows`.
#### Using plutosvg (and plutovg)
- Add `#define IMGUI_ENABLE_FREETYPE_PLUTOSVG` in your `imconfig.h`.
- Compile and link with plutosvg *and* plutovg (which is required by plutosvg)
_Compilation hints for plutovg_
- Compile all source files in `plutovg/source/*.c`
- Add include directory: `plutovg/include` + `plutovg/stb`
_Compilation hints for plutosvg_
- Compile `plutosvg/source/plutosvg.c`
- Add include directory: `plutosvg/source`
- Add define: `PLUTOSVG_HAS_FREETYPE`
- Link with: plutovg, freetype
+202 -30
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@@ -6,13 +6,15 @@
// CHANGELOG
// (minor and older changes stripped away, please see git history for details)
// 2024/10/17: added plutosvg support for SVG Fonts (seems faster/better than lunasvg). Enable by using '#define IMGUI_ENABLE_FREETYPE_PLUTOSVG'. (#7927)
// 2023/11/13: added support for ImFontConfig::RasterizationDensity field for scaling render density without scaling metrics.
// 2023/08/01: added support for SVG fonts, enable by using '#define IMGUI_ENABLE_FREETYPE_LUNASVG'. (#6591)
// 2023/01/04: fixed a packing issue which in some occurrences would prevent large amount of glyphs from being packed correctly.
// 2021/08/23: fixed crash when FT_Render_Glyph() fails to render a glyph and returns NULL.
// 2021/08/23: fixed crash when FT_Render_Glyph() fails to render a glyph and returns nullptr.
// 2021/03/05: added ImGuiFreeTypeBuilderFlags_Bitmap to load bitmap glyphs.
// 2021/03/02: set 'atlas->TexPixelsUseColors = true' to help some backends with deciding of a prefered texture format.
// 2021/03/02: set 'atlas->TexPixelsUseColors = true' to help some backends with deciding of a preferred texture format.
// 2021/01/28: added support for color-layered glyphs via ImGuiFreeTypeBuilderFlags_LoadColor (require Freetype 2.10+).
// 2021/01/26: simplified integration by using '#define IMGUI_ENABLE_FREETYPE'.
// renamed ImGuiFreeType::XXX flags to ImGuiFreeTypeBuilderFlags_XXX for consistency with other API. removed ImGuiFreeType::BuildFontAtlas().
// 2021/01/26: simplified integration by using '#define IMGUI_ENABLE_FREETYPE'. renamed ImGuiFreeType::XXX flags to ImGuiFreeTypeBuilderFlags_XXX for consistency with other API. removed ImGuiFreeType::BuildFontAtlas().
// 2020/06/04: fix for rare case where FT_Get_Char_Index() succeed but FT_Load_Glyph() fails.
// 2019/02/09: added RasterizerFlags::Monochrome flag to disable font anti-aliasing (combine with ::MonoHinting for best results!)
// 2019/01/15: added support for imgui allocators + added FreeType only override function SetAllocatorFunctions().
@@ -31,8 +33,10 @@
// - For correct results you need to be using sRGB and convert to linear space in the pixel shader output.
// - The default dear imgui styles will be impacted by this change (alpha values will need tweaking).
// FIXME: cfg.OversampleH, OversampleV are not supported (but perhaps not so necessary with this rasterizer).
// FIXME: cfg.OversampleH, OversampleV are not supported, but generally not necessary with this rasterizer because Hinting makes everything look better.
#include "imgui.h"
#ifndef IMGUI_DISABLE
#include "imgui_freetype.h"
#include "imgui_internal.h" // ImMin,ImMax,ImFontAtlasBuild*,
#include <stdint.h>
@@ -42,6 +46,24 @@
#include FT_GLYPH_H // <freetype/ftglyph.h>
#include FT_SYNTHESIS_H // <freetype/ftsynth.h>
// Handle LunaSVG and PlutoSVG
#if defined(IMGUI_ENABLE_FREETYPE_LUNASVG) && defined(IMGUI_ENABLE_FREETYPE_PLUTOSVG)
#error "Cannot enable both IMGUI_ENABLE_FREETYPE_LUNASVG and IMGUI_ENABLE_FREETYPE_PLUTOSVG"
#endif
#ifdef IMGUI_ENABLE_FREETYPE_LUNASVG
#include FT_OTSVG_H // <freetype/otsvg.h>
#include FT_BBOX_H // <freetype/ftbbox.h>
#include <lunasvg.h>
#endif
#ifdef IMGUI_ENABLE_FREETYPE_PLUTOSVG
#include <plutosvg.h>
#endif
#if defined(IMGUI_ENABLE_FREETYPE_LUNASVG) || defined (IMGUI_ENABLE_FREETYPE_PLUTOSVG)
#if !((FREETYPE_MAJOR >= 2) && (FREETYPE_MINOR >= 12))
#error IMGUI_ENABLE_FREETYPE_PLUTOSVG or IMGUI_ENABLE_FREETYPE_LUNASVG requires FreeType version >= 2.12
#endif
#endif
#ifdef _MSC_VER
#pragma warning (push)
#pragma warning (disable: 4505) // unreferenced local function has been removed (stb stuff)
@@ -52,8 +74,10 @@
#pragma GCC diagnostic push
#pragma GCC diagnostic ignored "-Wpragmas" // warning: unknown option after '#pragma GCC diagnostic' kind
#pragma GCC diagnostic ignored "-Wunused-function" // warning: 'xxxx' defined but not used
#ifndef __clang__
#pragma GCC diagnostic ignored "-Wsubobject-linkage" // warning: 'xxxx' has a field 'xxxx' whose type uses the anonymous namespace
#endif
#endif
//-------------------------------------------------------------------------
// Data
@@ -68,10 +92,21 @@ static void* (*GImGuiFreeTypeAllocFunc)(size_t size, void* user_data) = ImGuiFre
static void (*GImGuiFreeTypeFreeFunc)(void* ptr, void* user_data) = ImGuiFreeTypeDefaultFreeFunc;
static void* GImGuiFreeTypeAllocatorUserData = nullptr;
// Lunasvg support
#ifdef IMGUI_ENABLE_FREETYPE_LUNASVG
static FT_Error ImGuiLunasvgPortInit(FT_Pointer* state);
static void ImGuiLunasvgPortFree(FT_Pointer* state);
static FT_Error ImGuiLunasvgPortRender(FT_GlyphSlot slot, FT_Pointer* _state);
static FT_Error ImGuiLunasvgPortPresetSlot(FT_GlyphSlot slot, FT_Bool cache, FT_Pointer* _state);
#endif
//-------------------------------------------------------------------------
// Code
//-------------------------------------------------------------------------
#define FT_CEIL(X) (((X + 63) & -64) / 64) // From SDL_ttf: Handy routines for converting from fixed point
#define FT_SCALEFACTOR 64.0f
namespace
{
// Glyph metrics:
@@ -137,6 +172,7 @@ namespace
const FT_Glyph_Metrics* LoadGlyph(uint32_t in_codepoint);
const FT_Bitmap* RenderGlyphAndGetInfo(GlyphInfo* out_glyph_info);
void BlitGlyph(const FT_Bitmap* ft_bitmap, uint32_t* dst, uint32_t dst_pitch, unsigned char* multiply_table = nullptr);
FreeTypeFont() { memset((void*)this, 0, sizeof(*this)); }
~FreeTypeFont() { CloseFont(); }
// [Internals]
@@ -145,11 +181,10 @@ namespace
unsigned int UserFlags; // = ImFontConfig::RasterizerFlags
FT_Int32 LoadFlags;
FT_Render_Mode RenderMode;
float RasterizationDensity;
float InvRasterizationDensity;
};
// From SDL_ttf: Handy routines for converting from fixed point
#define FT_CEIL(X) (((X + 63) & -64) / 64)
bool FreeTypeFont::InitFont(FT_Library ft_library, const ImFontConfig& cfg, unsigned int extra_font_builder_flags)
{
FT_Error error = FT_New_Memory_Face(ft_library, (uint8_t*)cfg.FontData, (uint32_t)cfg.FontDataSize, (uint32_t)cfg.FontNo, &Face);
@@ -187,6 +222,9 @@ namespace
if (UserFlags & ImGuiFreeTypeBuilderFlags_LoadColor)
LoadFlags |= FT_LOAD_COLOR;
RasterizationDensity = cfg.RasterizerDensity;
InvRasterizationDensity = 1.0f / RasterizationDensity;
memset(&Info, 0, sizeof(Info));
SetPixelHeight((uint32_t)cfg.SizePixels);
@@ -210,19 +248,19 @@ namespace
FT_Size_RequestRec req;
req.type = (UserFlags & ImGuiFreeTypeBuilderFlags_Bitmap) ? FT_SIZE_REQUEST_TYPE_NOMINAL : FT_SIZE_REQUEST_TYPE_REAL_DIM;
req.width = 0;
req.height = (uint32_t)pixel_height * 64;
req.height = (uint32_t)(pixel_height * 64 * RasterizationDensity);
req.horiResolution = 0;
req.vertResolution = 0;
FT_Request_Size(Face, &req);
// Update font info
FT_Size_Metrics metrics = Face->size->metrics;
Info.PixelHeight = (uint32_t)pixel_height;
Info.Ascender = (float)FT_CEIL(metrics.ascender);
Info.Descender = (float)FT_CEIL(metrics.descender);
Info.LineSpacing = (float)FT_CEIL(metrics.height);
Info.LineGap = (float)FT_CEIL(metrics.height - metrics.ascender + metrics.descender);
Info.MaxAdvanceWidth = (float)FT_CEIL(metrics.max_advance);
Info.PixelHeight = (uint32_t)(pixel_height * InvRasterizationDensity);
Info.Ascender = (float)FT_CEIL(metrics.ascender) * InvRasterizationDensity;
Info.Descender = (float)FT_CEIL(metrics.descender) * InvRasterizationDensity;
Info.LineSpacing = (float)FT_CEIL(metrics.height) * InvRasterizationDensity;
Info.LineGap = (float)FT_CEIL(metrics.height - metrics.ascender + metrics.descender) * InvRasterizationDensity;
Info.MaxAdvanceWidth = (float)FT_CEIL(metrics.max_advance) * InvRasterizationDensity;
}
const FT_Glyph_Metrics* FreeTypeFont::LoadGlyph(uint32_t codepoint)
@@ -242,7 +280,14 @@ namespace
// Need an outline for this to work
FT_GlyphSlot slot = Face->glyph;
#if defined(IMGUI_ENABLE_FREETYPE_LUNASVG) || defined(IMGUI_ENABLE_FREETYPE_PLUTOSVG)
IM_ASSERT(slot->format == FT_GLYPH_FORMAT_OUTLINE || slot->format == FT_GLYPH_FORMAT_BITMAP || slot->format == FT_GLYPH_FORMAT_SVG);
#else
#if ((FREETYPE_MAJOR >= 2) && (FREETYPE_MINOR >= 12))
IM_ASSERT(slot->format != FT_GLYPH_FORMAT_SVG && "The font contains SVG glyphs, you'll need to enable IMGUI_ENABLE_FREETYPE_PLUTOSVG or IMGUI_ENABLE_FREETYPE_LUNASVG in imconfig.h and install required libraries in order to use this font");
#endif
IM_ASSERT(slot->format == FT_GLYPH_FORMAT_OUTLINE || slot->format == FT_GLYPH_FORMAT_BITMAP);
#endif // IMGUI_ENABLE_FREETYPE_LUNASVG
// Apply convenience transform (this is not picking from real "Bold"/"Italic" fonts! Merely applying FreeType helper transform. Oblique == Slanting)
if (UserFlags & ImGuiFreeTypeBuilderFlags_Bold)
@@ -271,7 +316,7 @@ namespace
out_glyph_info->Height = (int)ft_bitmap->rows;
out_glyph_info->OffsetX = Face->glyph->bitmap_left;
out_glyph_info->OffsetY = -Face->glyph->bitmap_top;
out_glyph_info->AdvanceX = (float)FT_CEIL(slot->advance.x);
out_glyph_info->AdvanceX = (float)slot->advance.x / FT_SCALEFACTOR;
out_glyph_info->IsColored = (ft_bitmap->pixel_mode == FT_PIXEL_MODE_BGRA);
return ft_bitmap;
@@ -323,7 +368,7 @@ namespace
case FT_PIXEL_MODE_BGRA:
{
// FIXME: Converting pre-multiplied alpha to straight. Doesn't smell good.
#define DE_MULTIPLY(color, alpha) (ImU32)(255.0f * (float)color / (float)alpha + 0.5f)
#define DE_MULTIPLY(color, alpha) ImMin((ImU32)(255.0f * (float)color / (float)(alpha + FLT_MIN) + 0.5f), 255u)
if (multiply_table == nullptr)
{
for (uint32_t y = 0; y < h; y++, src += src_pitch, dst += dst_pitch)
@@ -403,7 +448,7 @@ bool ImFontAtlasBuildWithFreeTypeEx(FT_Library ft_library, ImFontAtlas* atlas, u
ImFontAtlasBuildInit(atlas);
// Clear atlas
atlas->TexID = (ImTextureID)nullptr;
atlas->TexID = 0;
atlas->TexWidth = atlas->TexHeight = 0;
atlas->TexUvScale = ImVec2(0.0f, 0.0f);
atlas->TexUvWhitePixel = ImVec2(0.0f, 0.0f);
@@ -446,8 +491,9 @@ bool ImFontAtlasBuildWithFreeTypeEx(FT_Library ft_library, ImFontAtlas* atlas, u
for (const ImWchar* src_range = src_tmp.SrcRanges; src_range[0] && src_range[1]; src_range += 2)
{
// Check for valid range. This may also help detect *some* dangling pointers, because a common
// user error is to setup ImFontConfig::GlyphRanges with a pointer to data that isn't persistent.
IM_ASSERT(src_range[0] <= src_range[1]);
// user error is to setup ImFontConfig::GlyphRanges with a pointer to data that isn't persistent,
// or to forget to zero-terminate the glyph range array.
IM_ASSERT(src_range[0] <= src_range[1] && "Invalid range: is your glyph range array persistent? it is zero-terminated?");
src_tmp.GlyphsHighest = ImMax(src_tmp.GlyphsHighest, (int)src_range[1]);
}
dst_tmp.SrcCount++;
@@ -527,6 +573,7 @@ bool ImFontAtlasBuildWithFreeTypeEx(FT_Library ft_library, ImFontAtlas* atlas, u
// 8. Render/rasterize font characters into the texture
int total_surface = 0;
int buf_rects_out_n = 0;
const int pack_padding = atlas->TexGlyphPadding;
for (int src_i = 0; src_i < src_tmp_array.Size; src_i++)
{
ImFontBuildSrcDataFT& src_tmp = src_tmp_array[src_i];
@@ -544,7 +591,6 @@ bool ImFontAtlasBuildWithFreeTypeEx(FT_Library ft_library, ImFontAtlas* atlas, u
ImFontAtlasBuildMultiplyCalcLookupTable(multiply_table, cfg.RasterizerMultiply);
// Gather the sizes of all rectangles we will need to pack
const int padding = atlas->TexGlyphPadding;
for (int glyph_i = 0; glyph_i < src_tmp.GlyphsList.Size; glyph_i++)
{
ImFontBuildSrcGlyphFT& src_glyph = src_tmp.GlyphsList[glyph_i];
@@ -572,11 +618,13 @@ bool ImFontAtlasBuildWithFreeTypeEx(FT_Library ft_library, ImFontAtlas* atlas, u
buf_bitmap_current_used_bytes += bitmap_size_in_bytes;
src_tmp.Font.BlitGlyph(ft_bitmap, src_glyph.BitmapData, src_glyph.Info.Width, multiply_enabled ? multiply_table : nullptr);
src_tmp.Rects[glyph_i].w = (stbrp_coord)(src_glyph.Info.Width + padding);
src_tmp.Rects[glyph_i].h = (stbrp_coord)(src_glyph.Info.Height + padding);
src_tmp.Rects[glyph_i].w = (stbrp_coord)(src_glyph.Info.Width + pack_padding);
src_tmp.Rects[glyph_i].h = (stbrp_coord)(src_glyph.Info.Height + pack_padding);
total_surface += src_tmp.Rects[glyph_i].w * src_tmp.Rects[glyph_i].h;
}
}
for (int i = 0; i < atlas->CustomRects.Size; i++)
total_surface += (atlas->CustomRects[i].Width + pack_padding) * (atlas->CustomRects[i].Height + pack_padding);
// We need a width for the skyline algorithm, any width!
// The exact width doesn't really matter much, but some API/GPU have texture size limitations and increasing width can decrease height.
@@ -636,8 +684,6 @@ bool ImFontAtlasBuildWithFreeTypeEx(FT_Library ft_library, ImFontAtlas* atlas, u
for (int src_i = 0; src_i < src_tmp_array.Size; src_i++)
{
ImFontBuildSrcDataFT& src_tmp = src_tmp_array[src_i];
if (src_tmp.GlyphsCount == 0)
continue;
// When merging fonts with MergeMode=true:
// - We can have multiple input fonts writing into a same destination font.
@@ -648,6 +694,9 @@ bool ImFontAtlasBuildWithFreeTypeEx(FT_Library ft_library, ImFontAtlas* atlas, u
const float ascent = src_tmp.Font.Info.Ascender;
const float descent = src_tmp.Font.Info.Descender;
ImFontAtlasBuildSetupFont(atlas, dst_font, &cfg, ascent, descent);
if (src_tmp.GlyphsCount == 0)
continue;
const float font_off_x = cfg.GlyphOffset.x;
const float font_off_y = cfg.GlyphOffset.y + IM_ROUND(dst_font->Ascent);
@@ -667,15 +716,15 @@ bool ImFontAtlasBuildWithFreeTypeEx(FT_Library ft_library, ImFontAtlas* atlas, u
const int ty = pack_rect.y + padding;
// Register glyph
float x0 = info.OffsetX + font_off_x;
float y0 = info.OffsetY + font_off_y;
float x1 = x0 + info.Width;
float y1 = y0 + info.Height;
float x0 = info.OffsetX * src_tmp.Font.InvRasterizationDensity + font_off_x;
float y0 = info.OffsetY * src_tmp.Font.InvRasterizationDensity + font_off_y;
float x1 = x0 + info.Width * src_tmp.Font.InvRasterizationDensity;
float y1 = y0 + info.Height * src_tmp.Font.InvRasterizationDensity;
float u0 = (tx) / (float)atlas->TexWidth;
float v0 = (ty) / (float)atlas->TexHeight;
float u1 = (tx + info.Width) / (float)atlas->TexWidth;
float v1 = (ty + info.Height) / (float)atlas->TexHeight;
dst_font->AddGlyph(&cfg, (ImWchar)src_glyph.Codepoint, x0, y0, x1, y1, u0, v0, u1, v1, info.AdvanceX);
dst_font->AddGlyph(&cfg, (ImWchar)src_glyph.Codepoint, x0, y0, x1, y1, u0, v0, u1, v1, info.AdvanceX * src_tmp.Font.InvRasterizationDensity);
ImFontGlyph* dst_glyph = &dst_font->Glyphs.back();
IM_ASSERT(dst_glyph->Codepoint == src_glyph.Codepoint);
@@ -768,6 +817,18 @@ static bool ImFontAtlasBuildWithFreeType(ImFontAtlas* atlas)
// If you don't call FT_Add_Default_Modules() the rest of code may work, but FreeType won't use our custom allocator.
FT_Add_Default_Modules(ft_library);
#ifdef IMGUI_ENABLE_FREETYPE_LUNASVG
// Install svg hooks for FreeType
// https://freetype.org/freetype2/docs/reference/ft2-properties.html#svg-hooks
// https://freetype.org/freetype2/docs/reference/ft2-svg_fonts.html#svg_fonts
SVG_RendererHooks hooks = { ImGuiLunasvgPortInit, ImGuiLunasvgPortFree, ImGuiLunasvgPortRender, ImGuiLunasvgPortPresetSlot };
FT_Property_Set(ft_library, "ot-svg", "svg-hooks", &hooks);
#endif // IMGUI_ENABLE_FREETYPE_LUNASVG
#ifdef IMGUI_ENABLE_FREETYPE_PLUTOSVG
// With plutosvg, use provided hooks
FT_Property_Set(ft_library, "ot-svg", "svg-hooks", plutosvg_ft_svg_hooks());
#endif // IMGUI_ENABLE_FREETYPE_PLUTOSVG
bool ret = ImFontAtlasBuildWithFreeTypeEx(ft_library, atlas, atlas->FontBuilderFlags);
FT_Done_Library(ft_library);
@@ -788,6 +849,115 @@ void ImGuiFreeType::SetAllocatorFunctions(void* (*alloc_func)(size_t sz, void* u
GImGuiFreeTypeAllocatorUserData = user_data;
}
#ifdef IMGUI_ENABLE_FREETYPE_LUNASVG
// For more details, see https://gitlab.freedesktop.org/freetype/freetype-demos/-/blob/master/src/rsvg-port.c
// The original code from the demo is licensed under CeCILL-C Free Software License Agreement (https://gitlab.freedesktop.org/freetype/freetype/-/blob/master/LICENSE.TXT)
struct LunasvgPortState
{
FT_Error err = FT_Err_Ok;
lunasvg::Matrix matrix;
std::unique_ptr<lunasvg::Document> svg = nullptr;
};
static FT_Error ImGuiLunasvgPortInit(FT_Pointer* _state)
{
*_state = IM_NEW(LunasvgPortState)();
return FT_Err_Ok;
}
static void ImGuiLunasvgPortFree(FT_Pointer* _state)
{
IM_DELETE(*(LunasvgPortState**)_state);
}
static FT_Error ImGuiLunasvgPortRender(FT_GlyphSlot slot, FT_Pointer* _state)
{
LunasvgPortState* state = *(LunasvgPortState**)_state;
// If there was an error while loading the svg in ImGuiLunasvgPortPresetSlot(), the renderer hook still get called, so just returns the error.
if (state->err != FT_Err_Ok)
return state->err;
// rows is height, pitch (or stride) equals to width * sizeof(int32)
lunasvg::Bitmap bitmap((uint8_t*)slot->bitmap.buffer, slot->bitmap.width, slot->bitmap.rows, slot->bitmap.pitch);
state->svg->setMatrix(state->svg->matrix().identity()); // Reset the svg matrix to the default value
state->svg->render(bitmap, state->matrix); // state->matrix is already scaled and translated
state->err = FT_Err_Ok;
return state->err;
}
static FT_Error ImGuiLunasvgPortPresetSlot(FT_GlyphSlot slot, FT_Bool cache, FT_Pointer* _state)
{
FT_SVG_Document document = (FT_SVG_Document)slot->other;
LunasvgPortState* state = *(LunasvgPortState**)_state;
FT_Size_Metrics& metrics = document->metrics;
// This function is called twice, once in the FT_Load_Glyph() and another right before ImGuiLunasvgPortRender().
// If it's the latter, don't do anything because it's // already done in the former.
if (cache)
return state->err;
state->svg = lunasvg::Document::loadFromData((const char*)document->svg_document, document->svg_document_length);
if (state->svg == nullptr)
{
state->err = FT_Err_Invalid_SVG_Document;
return state->err;
}
lunasvg::Box box = state->svg->box();
double scale = std::min(metrics.x_ppem / box.w, metrics.y_ppem / box.h);
double xx = (double)document->transform.xx / (1 << 16);
double xy = -(double)document->transform.xy / (1 << 16);
double yx = -(double)document->transform.yx / (1 << 16);
double yy = (double)document->transform.yy / (1 << 16);
double x0 = (double)document->delta.x / 64 * box.w / metrics.x_ppem;
double y0 = -(double)document->delta.y / 64 * box.h / metrics.y_ppem;
// Scale and transform, we don't translate the svg yet
state->matrix.identity();
state->matrix.scale(scale, scale);
state->matrix.transform(xx, xy, yx, yy, x0, y0);
state->svg->setMatrix(state->matrix);
// Pre-translate the matrix for the rendering step
state->matrix.translate(-box.x, -box.y);
// Get the box again after the transformation
box = state->svg->box();
// Calculate the bitmap size
slot->bitmap_left = FT_Int(box.x);
slot->bitmap_top = FT_Int(-box.y);
slot->bitmap.rows = (unsigned int)(ImCeil((float)box.h));
slot->bitmap.width = (unsigned int)(ImCeil((float)box.w));
slot->bitmap.pitch = slot->bitmap.width * 4;
slot->bitmap.pixel_mode = FT_PIXEL_MODE_BGRA;
// Compute all the bearings and set them correctly. The outline is scaled already, we just need to use the bounding box.
double metrics_width = box.w;
double metrics_height = box.h;
double horiBearingX = box.x;
double horiBearingY = -box.y;
double vertBearingX = slot->metrics.horiBearingX / 64.0 - slot->metrics.horiAdvance / 64.0 / 2.0;
double vertBearingY = (slot->metrics.vertAdvance / 64.0 - slot->metrics.height / 64.0) / 2.0;
slot->metrics.width = FT_Pos(IM_ROUND(metrics_width * 64.0)); // Using IM_ROUND() assume width and height are positive
slot->metrics.height = FT_Pos(IM_ROUND(metrics_height * 64.0));
slot->metrics.horiBearingX = FT_Pos(horiBearingX * 64);
slot->metrics.horiBearingY = FT_Pos(horiBearingY * 64);
slot->metrics.vertBearingX = FT_Pos(vertBearingX * 64);
slot->metrics.vertBearingY = FT_Pos(vertBearingY * 64);
if (slot->metrics.vertAdvance == 0)
slot->metrics.vertAdvance = FT_Pos(metrics_height * 1.2 * 64.0);
state->err = FT_Err_Ok;
return state->err;
}
#endif // #ifdef IMGUI_ENABLE_FREETYPE_LUNASVG
//-----------------------------------------------------------------------------
#ifdef __GNUC__
#pragma GCC diagnostic pop
#endif
@@ -795,3 +965,5 @@ void ImGuiFreeType::SetAllocatorFunctions(void* (*alloc_func)(size_t sz, void* u
#ifdef _MSC_VER
#pragma warning (pop)
#endif
#endif // #ifndef IMGUI_DISABLE
+11 -3
View File
@@ -2,8 +2,15 @@
// (headers)
#pragma once
#include "imgui.h" // IMGUI_API
#ifndef IMGUI_DISABLE
// Usage:
// - Add '#define IMGUI_ENABLE_FREETYPE' in your imconfig to enable support for imgui_freetype in imgui.
// Optional support for OpenType SVG fonts:
// - Add '#define IMGUI_ENABLE_FREETYPE_PLUTOSVG' to use plutosvg (not provided). See #7927.
// - Add '#define IMGUI_ENABLE_FREETYPE_LUNASVG' to use lunasvg (not provided). See #6591.
// Forward declarations
struct ImFontAtlas;
@@ -43,8 +50,9 @@ namespace ImGuiFreeType
IMGUI_API void SetAllocatorFunctions(void* (*alloc_func)(size_t sz, void* user_data), void (*free_func)(void* ptr, void* user_data), void* user_data = nullptr);
// Obsolete names (will be removed soon)
// Prefer using '#define IMGUI_ENABLE_FREETYPE'
#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS
static inline bool BuildFontAtlas(ImFontAtlas* atlas, unsigned int flags = 0) { atlas->FontBuilderIO = GetBuilderForFreeType(); atlas->FontBuilderFlags = flags; return atlas->Build(); }
//static inline bool BuildFontAtlas(ImFontAtlas* atlas, unsigned int flags = 0) { atlas->FontBuilderIO = GetBuilderForFreeType(); atlas->FontBuilderFlags = flags; return atlas->Build(); } // Prefer using '#define IMGUI_ENABLE_FREETYPE'
#endif
}
#endif // #ifndef IMGUI_DISABLE