Minor cleanup.
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				| @ -129,7 +129,7 @@ struct AnimGraphBlendTree : public AnimNode { | |||||||
|    * |    * | ||||||
|    * @tparam T Type of the Socket. |    * @tparam T Type of the Socket. | ||||||
|    * @param name Name of the Socket. |    * @param name Name of the Socket. | ||||||
|    * @param value_ptr Pointer where the graph output output is written to at the end of evaluation. |    * @param value_ptr Pointer where the graph output is written to at the end of evaluation. | ||||||
|    */ |    */ | ||||||
|   template <typename T> |   template <typename T> | ||||||
|   void SetOutput(const char* name, T* value_ptr) { |   void SetOutput(const char* name, T* value_ptr) { | ||||||
|  | |||||||
| @ -380,11 +380,6 @@ struct NodeDescriptorBase { | |||||||
|     *socket->m_reference.ptr_ptr = value_ptr; |     *socket->m_reference.ptr_ptr = value_ptr; | ||||||
|   } |   } | ||||||
| 
 | 
 | ||||||
|   void SetOutputUnchecked(const char* name, void* value_ptr) { |  | ||||||
|     Socket* socket = FindSocket(name, m_outputs); |  | ||||||
|     *socket->m_reference.ptr_ptr = value_ptr; |  | ||||||
|   } |  | ||||||
| 
 |  | ||||||
|   Socket* GetOutputSocket(const char* name) const { |   Socket* GetOutputSocket(const char* name) const { | ||||||
|     return FindSocket(name, m_outputs); |     return FindSocket(name, m_outputs); | ||||||
|   } |   } | ||||||
|  | |||||||
| @ -42,8 +42,8 @@ inline void Camera_Init(Camera* camera) { | |||||||
|   camera->pitch = 10 * M_PI / 180.0f; |   camera->pitch = 10 * M_PI / 180.0f; | ||||||
| 
 | 
 | ||||||
|   memcpy(&camera->mtxView, &mtx_identity, sizeof(camera->mtxView)); |   memcpy(&camera->mtxView, &mtx_identity, sizeof(camera->mtxView)); | ||||||
|   Camera_CalcToMatrix(camera, &camera->mtxView); |   Camera_CalcToMatrix(camera, &camera->mtxView[0]); | ||||||
|   Camera_CalcFromMatrix(camera, &camera->mtxView); |   Camera_CalcFromMatrix(camera, &camera->mtxView[0]); | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| void Camera_CalcFromMatrix(Camera* camera, float* mat) { | void Camera_CalcFromMatrix(Camera* camera, float* mat) { | ||||||
| @ -87,7 +87,8 @@ void Camera_CalcToMatrix(Camera* camera, float* mat) { | |||||||
| 
 | 
 | ||||||
|   const float d = 10.0f; |   const float d = 10.0f; | ||||||
| 
 | 
 | ||||||
|   simd4f eye = simd4f_create (camera->pos[0], camera->pos[1], camera->pos[2], 1.f); |   simd4f eye = | ||||||
|  |       simd4f_create(camera->pos[0], camera->pos[1], camera->pos[2], 1.f); | ||||||
|   simd4f forward = simd4f_create(-cp * ch, -sp, cp * sh, 0.f); |   simd4f forward = simd4f_create(-cp * ch, -sp, cp * sh, 0.f); | ||||||
|   simd4f right = simd4f_cross3(forward, simd4f_create(0.f, 1.f, 0.f, 1.f)); |   simd4f right = simd4f_cross3(forward, simd4f_create(0.f, 1.f, 0.f, 1.f)); | ||||||
|   simd4f up = simd4f_cross3(right, forward); |   simd4f up = simd4f_cross3(right, forward); | ||||||
| @ -153,6 +154,6 @@ inline void Camera_Update( | |||||||
|       camera->vel[i] = camera->vel[i] * 0.1; |       camera->vel[i] = camera->vel[i] * 0.1; | ||||||
|     } |     } | ||||||
| 
 | 
 | ||||||
|     Camera_CalcToMatrix(camera, &camera->mtxView); |     Camera_CalcToMatrix(camera, &camera->mtxView[0]); | ||||||
|   } |   } | ||||||
| } | } | ||||||
| @ -175,10 +175,6 @@ TEST_CASE_METHOD( | |||||||
|   AnimNodeResource* blend_node = blend_tree_resource->GetNode(blend_node_index); |   AnimNodeResource* blend_node = blend_tree_resource->GetNode(blend_node_index); | ||||||
|   blend_node->m_name = "BlendWalkRun"; |   blend_node->m_name = "BlendWalkRun"; | ||||||
| 
 | 
 | ||||||
|   // Setup graph outputs and inputs
 |  | ||||||
|   AnimNodeResource* graph_output_node = |  | ||||||
|       blend_tree_resource->GetGraphOutputNode(); |  | ||||||
| 
 |  | ||||||
|   blend_tree_resource->RegisterBlendTreeInputSocket<float>("GraphFloatInput"); |   blend_tree_resource->RegisterBlendTreeInputSocket<float>("GraphFloatInput"); | ||||||
| 
 | 
 | ||||||
|   // Wire up nodes
 |   // Wire up nodes
 | ||||||
|  | |||||||
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	 Martin Felis
						Martin Felis