Working on graph evaluations. WIP.

This commit is contained in:
Martin Felis
2022-04-13 15:48:39 +02:00
parent b518220576
commit 2da07ef961
7 changed files with 233 additions and 68 deletions
+54 -17
View File
@@ -9,30 +9,57 @@
#include "AnimGraphNodes.h"
struct AnimDataWorkBuffer {
std::vector<AnimData> m_eval_anim_data;
std::vector<AnimData*> m_available_data;
struct AnimDataList {
AnimData* m_anim_data = nullptr;
AnimDataList* next = nullptr;
};
AnimDataWorkBuffer(size_t stack_size) {
m_eval_anim_data.resize(stack_size);
m_available_data.resize(stack_size);
AnimDataList* m_anim_data_list = nullptr;
size_t m_num_allocations = 0;
for (size_t i = 0; i < stack_size; i++) {
m_available_data[i] = &m_eval_anim_data[i];
~AnimDataWorkBuffer() {
AnimDataList* list_node = m_anim_data_list;
while (list_node != nullptr) {
AnimDataList* current_node = list_node;
list_node = list_node->next;
//delete current_node->m_anim_data;
current_node->m_anim_data = nullptr;
delete current_node;
}
}
void push(AnimData* anim_data) {
assert (m_available_data.size() < m_eval_anim_data.size());
m_available_data.push_back(anim_data);
AnimData* allocate(AnimGraphContext& graph_context) {
if (m_anim_data_list == nullptr) {
AnimData* result = new AnimData();
result->m_local_matrices.resize(graph_context.m_skeleton->num_soa_joints());
m_num_allocations++;
return result;
}
AnimData* result = m_anim_data_list->m_anim_data;
m_anim_data_list = m_anim_data_list->next;
delete m_anim_data_list;
return result;
}
void pop() {
assert (m_available_data.size() > 0);
m_available_data.pop_back();
void free(AnimData* anim_data) {
AnimDataList* list_node = new AnimDataList;
list_node->next = m_anim_data_list;
list_node->m_anim_data = anim_data;
m_anim_data_list = list_node;
}
AnimData* peek() {
return m_available_data.back();
size_t size() {
size_t result = 0;
AnimDataList* node = m_anim_data_list;
while (node != nullptr) {
result ++;
node = node->next;
}
return result;
}
};
@@ -53,7 +80,7 @@ struct AnimGraph {
std::vector<Socket>& getGraphOutputs() { return m_socket_accessor->m_inputs; }
std::vector<Socket>& getGraphInputs() { return m_socket_accessor->m_outputs; }
AnimDataWorkBuffer m_anim_data_work_buffer = AnimDataWorkBuffer(5);
AnimDataWorkBuffer m_anim_data_work_buffer;
~AnimGraph() {
delete[] m_input_buffer;
@@ -76,7 +103,7 @@ struct AnimGraph {
}
void evalInputNode();
void prepareNodeEval(size_t node_index);
void prepareNodeEval(AnimGraphContext& graph_context, size_t node_index);
void finishNodeEval(size_t node_index);
void evalOutputNode();
@@ -106,6 +133,16 @@ struct AnimGraph {
return nullptr;
}
void* getOutputPtr(const std::string& name) const {
const Socket* input_socket = getOutputSocket(name);
if (input_socket != nullptr) {
return input_socket->m_reference.ptr;
}
return nullptr;
}
int getNodeEvalOrderIndex(const AnimNode* node) {
for (size_t i = 0, n = m_eval_ordered_nodes.size(); i < n; i++) {
if (m_eval_ordered_nodes[i] == node) {