Updated ozz-animation to version 0.14.1 @35b2efd4
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@@ -41,18 +41,18 @@ namespace memory {
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class Allocator;
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// Defines the default allocator accessor.
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Allocator* default_allocator();
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OZZ_BASE_DLL Allocator* default_allocator();
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// Set the default allocator, used for all dynamic allocation inside ozz.
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// Returns current memory allocator, such that in can be restored if needed.
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Allocator* SetDefaulAllocator(Allocator* _allocator);
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OZZ_BASE_DLL Allocator* SetDefaulAllocator(Allocator* _allocator);
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// Defines an abstract allocator class.
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// Implements helper methods to allocate/deallocate POD typed objects instead of
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// raw memory.
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// Implements New and Delete function to allocate C++ objects, as a replacement
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// of new and delete operators.
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class Allocator {
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class OZZ_BASE_DLL Allocator {
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public:
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// Default virtual destructor.
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virtual ~Allocator() {}
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