Updated ozz-animation to version 0.14.1 @35b2efd4

This commit is contained in:
Martin Felis
2023-03-26 13:28:12 +02:00
parent bf3189ff49
commit 15871f349c
194 changed files with 3495 additions and 1957 deletions
+3 -3
View File
@@ -41,18 +41,18 @@ namespace memory {
class Allocator;
// Defines the default allocator accessor.
Allocator* default_allocator();
OZZ_BASE_DLL Allocator* default_allocator();
// Set the default allocator, used for all dynamic allocation inside ozz.
// Returns current memory allocator, such that in can be restored if needed.
Allocator* SetDefaulAllocator(Allocator* _allocator);
OZZ_BASE_DLL Allocator* SetDefaulAllocator(Allocator* _allocator);
// Defines an abstract allocator class.
// Implements helper methods to allocate/deallocate POD typed objects instead of
// raw memory.
// Implements New and Delete function to allocate C++ objects, as a replacement
// of new and delete operators.
class Allocator {
class OZZ_BASE_DLL Allocator {
public:
// Default virtual destructor.
virtual ~Allocator() {}