AnimTestbed/src/AnimGraph/AnimGraphNodes.cc

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//
// Created by martin on 25.03.22.
//
#include "AnimGraphNodes.h"
#include "ozz/base/log.h"
#include "ozz/animation/runtime/blending_job.h"
#include "ozz/animation/runtime/animation.h"
#include "ozz/base/io/archive.h"
#include "ozz/base/io/stream.h"
void Blend2Node::Evaluate(AnimGraphContext& context) {
assert (i_input0 != nullptr);
assert (i_input1 != nullptr);
assert (i_blend_weight != nullptr);
assert (o_output != nullptr);
// perform blend
ozz::animation::BlendingJob::Layer layers[2];
layers[0].transform = make_span(i_input0->m_local_matrices);
layers[0].weight = (1.0f - *i_blend_weight);
layers[1].transform = make_span(i_input1->m_local_matrices);
layers[1].weight = (*i_blend_weight);
ozz::animation::BlendingJob blend_job;
blend_job.threshold = ozz::animation::BlendingJob().threshold;
blend_job.layers = layers;
blend_job.bind_pose = context.m_skeleton->joint_bind_poses();
blend_job.output = make_span(o_output->m_local_matrices);
if (!blend_job.Run()) {
ozz::log::Err() << "Error blending animations." << std::endl;
}
}
//
// AnimSamplerNode
//
AnimSamplerNode::~AnimSamplerNode() noexcept {
m_animation = nullptr;
}
bool AnimSamplerNode::Init(AnimGraphContext& context) {
assert (m_animation == nullptr);
assert(m_filename.size() != 0);
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AnimGraphContext::AnimationFileMap::const_iterator animation_map_iter;
animation_map_iter = context.m_animation_map.find(m_filename);
if (animation_map_iter != context.m_animation_map.end()) {
m_animation = animation_map_iter->second;
} else {
m_animation = new ozz::animation::Animation();
ozz::io::File file(m_filename.c_str(), "rb");
if (!file.opened()) {
ozz::log::Err() << "Failed to open animation file " << m_filename << "."
<< std::endl;
return false;
}
ozz::io::IArchive archive(&file);
if (!archive.TestTag<ozz::animation::Animation>()) {
ozz::log::Err() << "Failed to load animation instance from file "
<< m_filename << "." << std::endl;
return false;
}
context.m_animation_map[m_filename] = m_animation;
}
assert (context.m_skeleton != nullptr);
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m_sampling_cache.Resize(context.m_skeleton->num_joints());
return true;
}
void AnimSamplerNode::Evaluate(AnimGraphContext& context) {
assert (o_output != nullptr);
ozz::animation::SamplingJob sampling_job;
sampling_job.animation = m_animation;
sampling_job.cache = &m_sampling_cache;
sampling_job.ratio = m_time_now;
sampling_job.output = make_span(o_output->m_local_matrices);
if (!sampling_job.Run()) {
ozz::log::Err() << "Error sampling animation." << std::endl;
}
}