627 lines
23 KiB
C++
627 lines
23 KiB
C++
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//----------------------------------------------------------------------------//
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// //
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// ozz-animation is hosted at http://github.com/guillaumeblanc/ozz-animation //
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// and distributed under the MIT License (MIT). //
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// //
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// Copyright (c) Guillaume Blanc //
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// //
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// Permission is hereby granted, free of charge, to any person obtaining a //
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// copy of this software and associated documentation files (the "Software"), //
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// to deal in the Software without restriction, including without limitation //
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// the rights to use, copy, modify, merge, publish, distribute, sublicense, //
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// and/or sell copies of the Software, and to permit persons to whom the //
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// Software is furnished to do so, subject to the following conditions: //
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// //
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// The above copyright notice and this permission notice shall be included in //
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// all copies or substantial portions of the Software. //
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// //
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR //
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, //
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL //
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// THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER //
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING //
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER //
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// DEALINGS IN THE SOFTWARE. //
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// //
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//----------------------------------------------------------------------------//
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#include "ozz/animation/runtime/ik_aim_job.h"
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#include "ozz/base/maths/quaternion.h"
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#include "ozz/base/maths/simd_math.h"
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#include "ozz/base/maths/simd_quaternion.h"
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#include "gtest/gtest.h"
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#include "ozz/base/maths/gtest_math_helper.h"
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TEST(JobValidity, IKAimJob) {
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const ozz::math::Float4x4 joint = ozz::math::Float4x4::identity();
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ozz::math::SimdQuaternion quat;
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{ // Default is invalid
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ozz::animation::IKAimJob job;
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EXPECT_FALSE(job.Validate());
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}
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{ // Invalid joint matrix
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ozz::animation::IKAimJob job;
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job.joint = &joint;
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EXPECT_FALSE(job.Validate());
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}
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{ // Invalid output
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ozz::animation::IKAimJob job;
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job.joint_correction = &quat;
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EXPECT_FALSE(job.Validate());
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}
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{ // Invalid non normalized forward vector.
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ozz::animation::IKAimJob job;
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job.forward = ozz::math::simd_float4::Load(.5f, 0.f, 0.f, 0.f);
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EXPECT_FALSE(job.Validate());
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}
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{ // Valid
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ozz::animation::IKAimJob job;
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job.joint = &joint;
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job.joint_correction = &quat;
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EXPECT_TRUE(job.Validate());
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EXPECT_TRUE(job.Run());
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}
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}
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TEST(Correction, IKAimJob) {
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ozz::math::SimdQuaternion quat;
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ozz::animation::IKAimJob job;
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job.joint_correction = &quat;
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// Test will be executed with different root transformations
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const ozz::math::Float4x4 parents[] = {
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ozz::math::Float4x4::identity(), // No root transformation
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ozz::math::Float4x4::Translation(ozz::math::simd_float4::y_axis()), // Up
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ozz::math::Float4x4::FromEuler(ozz::math::simd_float4::Load(
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ozz::math::kPi / 3.f, 0.f, 0.f, 0.f)), // Rotated
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ozz::math::Float4x4::Scaling(ozz::math::simd_float4::Load(
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2.f, 2.f, 2.f, 0.f)), // Uniformly scaled
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ozz::math::Float4x4::Scaling(ozz::math::simd_float4::Load(
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1.f, 2.f, 1.f, 0.f)), // Non-uniformly scaled
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ozz::math::Float4x4::Scaling(
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ozz::math::simd_float4::Load(-3.f, -3.f, -3.f, 0.f)) // Mirrored
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};
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for (size_t i = 0; i < OZZ_ARRAY_SIZE(parents); ++i) {
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const ozz::math::Float4x4& parent = parents[i];
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job.joint = &parent;
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// These are in joint local-space
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job.forward = ozz::math::simd_float4::x_axis();
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job.up = ozz::math::simd_float4::y_axis();
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// Pole vector is in model space
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job.pole_vector = TransformVector(parent, ozz::math::simd_float4::y_axis());
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{ // x
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job.target = TransformPoint(parent, ozz::math::simd_float4::x_axis());
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EXPECT_TRUE(job.Run());
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EXPECT_SIMDQUATERNION_EQ_TOL(quat, 0.f, 0.f, 0.f, 1.f, 2e-3f);
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}
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{ // -x
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job.target = TransformPoint(parent, -ozz::math::simd_float4::x_axis());
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EXPECT_TRUE(job.Run());
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const ozz::math::Quaternion y_Pi = ozz::math::Quaternion::FromAxisAngle(
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ozz::math::Float3::y_axis(), ozz::math::kPi);
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EXPECT_SIMDQUATERNION_EQ_TOL(quat, y_Pi.x, y_Pi.y, y_Pi.z, y_Pi.w, 2e-3f);
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}
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{ // z
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job.target = TransformPoint(parent, ozz::math::simd_float4::z_axis());
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EXPECT_TRUE(job.Run());
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const ozz::math::Quaternion y_mPi_2 =
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ozz::math::Quaternion::FromAxisAngle(ozz::math::Float3::y_axis(),
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-ozz::math::kPi_2);
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EXPECT_SIMDQUATERNION_EQ_TOL(quat, y_mPi_2.x, y_mPi_2.y, y_mPi_2.z,
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y_mPi_2.w, 2e-3f);
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}
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{ // -z
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job.target = TransformPoint(parent, -ozz::math::simd_float4::z_axis());
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EXPECT_TRUE(job.Run());
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const ozz::math::Quaternion y_Pi_2 = ozz::math::Quaternion::FromAxisAngle(
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ozz::math::Float3::y_axis(), ozz::math::kPi_2);
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EXPECT_SIMDQUATERNION_EQ_TOL(quat, y_Pi_2.x, y_Pi_2.y, y_Pi_2.z, y_Pi_2.w,
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2e-3f);
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}
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{ // 45 up y
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job.target = TransformPoint(
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parent, ozz::math::simd_float4::Load(1.f, 1.f, 0.f, 0.f));
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EXPECT_TRUE(job.Run());
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const ozz::math::Quaternion z_Pi_4 = ozz::math::Quaternion::FromAxisAngle(
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ozz::math::Float3::z_axis(), ozz::math::kPi_4);
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EXPECT_SIMDQUATERNION_EQ_TOL(quat, z_Pi_4.x, z_Pi_4.y, z_Pi_4.z, z_Pi_4.w,
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2e-3f);
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}
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{ // 45 up y, further
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job.target = TransformPoint(
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parent, ozz::math::simd_float4::Load(2.f, 2.f, 0.f, 0.f));
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EXPECT_TRUE(job.Run());
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const ozz::math::Quaternion z_Pi_4 = ozz::math::Quaternion::FromAxisAngle(
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ozz::math::Float3::z_axis(), ozz::math::kPi_4);
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EXPECT_SIMDQUATERNION_EQ_TOL(quat, z_Pi_4.x, z_Pi_4.y, z_Pi_4.z, z_Pi_4.w,
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2e-3f);
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}
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}
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}
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TEST(Forward, IKAimJob) {
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ozz::animation::IKAimJob job;
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ozz::math::SimdQuaternion quat;
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job.joint_correction = &quat;
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const ozz::math::Float4x4 joint = ozz::math::Float4x4::identity();
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job.joint = &joint;
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job.target = ozz::math::simd_float4::x_axis();
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job.up = ozz::math::simd_float4::y_axis();
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job.pole_vector = ozz::math::simd_float4::y_axis();
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{ // forward x
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job.forward = ozz::math::simd_float4::x_axis();
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EXPECT_TRUE(job.Run());
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EXPECT_SIMDQUATERNION_EQ_TOL(quat, 0.f, 0.f, 0.f, 1.f, 2e-3f);
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}
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{ // forward -x
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job.forward = -ozz::math::simd_float4::x_axis();
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EXPECT_TRUE(job.Run());
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const ozz::math::Quaternion y_Pi = ozz::math::Quaternion::FromAxisAngle(
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ozz::math::Float3::y_axis(), -ozz::math::kPi);
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EXPECT_SIMDQUATERNION_EQ_TOL(quat, y_Pi.x, y_Pi.y, y_Pi.z, y_Pi.w, 2e-3f);
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}
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{ // forward z
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job.forward = ozz::math::simd_float4::z_axis();
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EXPECT_TRUE(job.Run());
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const ozz::math::Quaternion y_Pi_2 = ozz::math::Quaternion::FromAxisAngle(
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ozz::math::Float3::y_axis(), ozz::math::kPi_2);
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EXPECT_SIMDQUATERNION_EQ_TOL(quat, y_Pi_2.x, y_Pi_2.y, y_Pi_2.z, y_Pi_2.w,
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2e-3f);
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}
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}
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TEST(Up, IKAimJob) {
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ozz::animation::IKAimJob job;
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ozz::math::SimdQuaternion quat;
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job.joint_correction = &quat;
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const ozz::math::Float4x4 joint = ozz::math::Float4x4::identity();
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job.joint = &joint;
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job.target = ozz::math::simd_float4::x_axis();
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job.forward = ozz::math::simd_float4::x_axis();
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job.up = ozz::math::simd_float4::y_axis();
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job.pole_vector = ozz::math::simd_float4::y_axis();
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{ // up y
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job.up = ozz::math::simd_float4::y_axis();
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EXPECT_TRUE(job.Run());
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EXPECT_SIMDQUATERNION_EQ_TOL(quat, 0.f, 0.f, 0.f, 1.f, 2e-3f);
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}
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{ // up -y
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job.up = -ozz::math::simd_float4::y_axis();
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EXPECT_TRUE(job.Run());
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const ozz::math::Quaternion x_Pi = ozz::math::Quaternion::FromAxisAngle(
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ozz::math::Float3::x_axis(), ozz::math::kPi);
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EXPECT_SIMDQUATERNION_EQ_TOL(quat, x_Pi.x, x_Pi.y, x_Pi.z, x_Pi.w, 2e-3f);
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}
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{ // up z
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job.up = ozz::math::simd_float4::z_axis();
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EXPECT_TRUE(job.Run());
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const ozz::math::Quaternion x_mPi_2 = ozz::math::Quaternion::FromAxisAngle(
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ozz::math::Float3::x_axis(), -ozz::math::kPi_2);
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EXPECT_SIMDQUATERNION_EQ_TOL(quat, x_mPi_2.x, x_mPi_2.y, x_mPi_2.z,
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x_mPi_2.w, 2e-3f);
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}
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{ // up 2*z
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job.up =
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ozz::math::simd_float4::z_axis() * ozz::math::simd_float4::Load1(2.f);
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EXPECT_TRUE(job.Run());
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const ozz::math::Quaternion x_mPi_2 = ozz::math::Quaternion::FromAxisAngle(
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ozz::math::Float3::x_axis(), -ozz::math::kPi_2);
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EXPECT_SIMDQUATERNION_EQ_TOL(quat, x_mPi_2.x, x_mPi_2.y, x_mPi_2.z,
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x_mPi_2.w, 2e-3f);
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}
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{ // up very small z
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job.up =
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ozz::math::simd_float4::z_axis() * ozz::math::simd_float4::Load1(1e-9f);
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EXPECT_TRUE(job.Run());
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const ozz::math::Quaternion x_mPi_2 = ozz::math::Quaternion::FromAxisAngle(
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ozz::math::Float3::x_axis(), -ozz::math::kPi_2);
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EXPECT_SIMDQUATERNION_EQ_TOL(quat, x_mPi_2.x, x_mPi_2.y, x_mPi_2.z,
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x_mPi_2.w, 2e-3f);
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}
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{ // up is zero
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job.up = ozz::math::simd_float4::zero();
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EXPECT_TRUE(job.Run());
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EXPECT_SIMDQUATERNION_EQ_TOL(quat, 0.f, 0.f, 0.f, 1.f, 2e-3f);
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}
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}
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TEST(Pole, IKAimJob) {
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ozz::animation::IKAimJob job;
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ozz::math::SimdQuaternion quat;
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job.joint_correction = &quat;
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const ozz::math::Float4x4 joint = ozz::math::Float4x4::identity();
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job.joint = &joint;
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job.target = ozz::math::simd_float4::x_axis();
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job.forward = ozz::math::simd_float4::x_axis();
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job.up = ozz::math::simd_float4::y_axis();
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{ // Pole y
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job.pole_vector = ozz::math::simd_float4::y_axis();
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EXPECT_TRUE(job.Run());
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EXPECT_SIMDQUATERNION_EQ_TOL(quat, 0.f, 0.f, 0.f, 1.f, 2e-3f);
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}
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{ // Pole -y
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job.pole_vector = -ozz::math::simd_float4::y_axis();
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EXPECT_TRUE(job.Run());
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const ozz::math::Quaternion x_Pi = ozz::math::Quaternion::FromAxisAngle(
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ozz::math::Float3::x_axis(), ozz::math::kPi);
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EXPECT_SIMDQUATERNION_EQ_TOL(quat, x_Pi.x, x_Pi.y, x_Pi.z, x_Pi.w, 2e-3f);
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}
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{ // Pole z
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job.pole_vector = ozz::math::simd_float4::z_axis();
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EXPECT_TRUE(job.Run());
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const ozz::math::Quaternion x_Pi_2 = ozz::math::Quaternion::FromAxisAngle(
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ozz::math::Float3::x_axis(), ozz::math::kPi_2);
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EXPECT_SIMDQUATERNION_EQ_TOL(quat, x_Pi_2.x, x_Pi_2.y, x_Pi_2.z, x_Pi_2.w,
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2e-3f);
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}
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{ // Pole 2*z
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job.pole_vector =
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ozz::math::simd_float4::z_axis() * ozz::math::simd_float4::Load1(2.f);
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EXPECT_TRUE(job.Run());
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const ozz::math::Quaternion x_Pi_2 = ozz::math::Quaternion::FromAxisAngle(
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ozz::math::Float3::x_axis(), ozz::math::kPi_2);
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EXPECT_SIMDQUATERNION_EQ_TOL(quat, x_Pi_2.x, x_Pi_2.y, x_Pi_2.z, x_Pi_2.w,
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2e-3f);
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}
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{ // Pole very small z
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job.pole_vector =
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ozz::math::simd_float4::z_axis() * ozz::math::simd_float4::Load1(1e-9f);
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EXPECT_TRUE(job.Run());
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const ozz::math::Quaternion x_Pi_2 = ozz::math::Quaternion::FromAxisAngle(
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ozz::math::Float3::x_axis(), ozz::math::kPi_2);
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EXPECT_SIMDQUATERNION_EQ_TOL(quat, x_Pi_2.x, x_Pi_2.y, x_Pi_2.z, x_Pi_2.w,
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2e-3f);
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}
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}
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TEST(Offset, IKAimJob) {
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ozz::animation::IKAimJob job;
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ozz::math::SimdQuaternion quat;
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job.joint_correction = &quat;
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const ozz::math::Float4x4 joint = ozz::math::Float4x4::identity();
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job.joint = &joint;
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bool reached;
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job.reached = &reached;
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job.target = ozz::math::simd_float4::x_axis();
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job.forward = ozz::math::simd_float4::x_axis();
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job.up = ozz::math::simd_float4::y_axis();
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job.pole_vector = ozz::math::simd_float4::y_axis();
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{ // No offset
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reached = false;
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job.offset = ozz::math::simd_float4::zero();
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EXPECT_TRUE(job.Run());
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EXPECT_SIMDQUATERNION_EQ_TOL(quat, 0.f, 0.f, 0.f, 1.f, 2e-3f);
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EXPECT_TRUE(reached);
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}
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{ // Offset inside target sphere
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reached = false;
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job.offset =
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ozz::math::simd_float4::Load(0.f, ozz::math::kSqrt2_2, 0.f, 0.f);
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EXPECT_TRUE(job.Run());
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const ozz::math::Quaternion z_Pi_4 = ozz::math::Quaternion::FromAxisAngle(
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ozz::math::Float3::z_axis(), -ozz::math::kPi_4);
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EXPECT_SIMDQUATERNION_EQ_TOL(quat, z_Pi_4.x, z_Pi_4.y, z_Pi_4.z, z_Pi_4.w,
|
||
|
2e-3f);
|
||
|
EXPECT_TRUE(reached);
|
||
|
}
|
||
|
|
||
|
{ // Offset inside target sphere
|
||
|
reached = false;
|
||
|
job.offset = ozz::math::simd_float4::Load(.5f, .5f, 0.f, 0.f);
|
||
|
EXPECT_TRUE(job.Run());
|
||
|
const ozz::math::Quaternion z_Pi_6 = ozz::math::Quaternion::FromAxisAngle(
|
||
|
ozz::math::Float3::z_axis(), -ozz::math::kPi / 6.f);
|
||
|
EXPECT_SIMDQUATERNION_EQ_TOL(quat, z_Pi_6.x, z_Pi_6.y, z_Pi_6.z, z_Pi_6.w,
|
||
|
2e-3f);
|
||
|
EXPECT_TRUE(reached);
|
||
|
}
|
||
|
|
||
|
{ // Offset inside target sphere
|
||
|
reached = false;
|
||
|
job.offset = ozz::math::simd_float4::Load(-.5f, .5f, 0.f, 0.f);
|
||
|
EXPECT_TRUE(job.Run());
|
||
|
const ozz::math::Quaternion z_Pi_6 = ozz::math::Quaternion::FromAxisAngle(
|
||
|
ozz::math::Float3::z_axis(), -ozz::math::kPi / 6.f);
|
||
|
EXPECT_SIMDQUATERNION_EQ_TOL(quat, z_Pi_6.x, z_Pi_6.y, z_Pi_6.z, z_Pi_6.w,
|
||
|
2e-3f);
|
||
|
EXPECT_TRUE(reached);
|
||
|
}
|
||
|
|
||
|
{ // Offset inside target sphere
|
||
|
reached = false;
|
||
|
job.offset = ozz::math::simd_float4::Load(.5f, 0.f, .5f, 0.f);
|
||
|
EXPECT_TRUE(job.Run());
|
||
|
const ozz::math::Quaternion y_Pi_6 = ozz::math::Quaternion::FromAxisAngle(
|
||
|
ozz::math::Float3::y_axis(), ozz::math::kPi / 6.f);
|
||
|
EXPECT_SIMDQUATERNION_EQ_TOL(quat, y_Pi_6.x, y_Pi_6.y, y_Pi_6.z, y_Pi_6.w,
|
||
|
2e-3f);
|
||
|
EXPECT_TRUE(reached);
|
||
|
}
|
||
|
|
||
|
{ // Offset on target sphere
|
||
|
reached = false;
|
||
|
job.offset = ozz::math::simd_float4::Load(0.f, 1.f, 0.f, 0.f);
|
||
|
EXPECT_TRUE(job.Run());
|
||
|
const ozz::math::Quaternion z_Pi_2 = ozz::math::Quaternion::FromAxisAngle(
|
||
|
ozz::math::Float3::z_axis(), -ozz::math::kPi_2);
|
||
|
EXPECT_SIMDQUATERNION_EQ_TOL(quat, z_Pi_2.x, z_Pi_2.y, z_Pi_2.z, z_Pi_2.w,
|
||
|
2e-3f);
|
||
|
EXPECT_TRUE(reached);
|
||
|
}
|
||
|
|
||
|
{ // Offset outside of target sphere, unreachable
|
||
|
reached = true;
|
||
|
job.offset = ozz::math::simd_float4::Load(0.f, 2.f, 0.f, 0.f);
|
||
|
EXPECT_TRUE(job.Run());
|
||
|
EXPECT_SIMDQUATERNION_EQ_TOL(quat, 0.f, 0.f, 0.f, 1.f, 2e-3f);
|
||
|
EXPECT_FALSE(reached);
|
||
|
}
|
||
|
|
||
|
const ozz::math::Float4x4 translated_joint =
|
||
|
ozz::math::Float4x4::Translation(ozz::math::simd_float4::y_axis());
|
||
|
job.joint = &translated_joint;
|
||
|
|
||
|
{ // Offset inside of target sphere, unreachable
|
||
|
reached = false;
|
||
|
job.offset = ozz::math::simd_float4::y_axis();
|
||
|
EXPECT_TRUE(job.Run());
|
||
|
const ozz::math::Quaternion z_Pi_2 = ozz::math::Quaternion::FromAxisAngle(
|
||
|
ozz::math::Float3::z_axis(), -ozz::math::kPi_2);
|
||
|
EXPECT_SIMDQUATERNION_EQ_TOL(quat, z_Pi_2.x, z_Pi_2.y, z_Pi_2.z, z_Pi_2.w,
|
||
|
2e-3f);
|
||
|
EXPECT_TRUE(reached);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
TEST(Twist, IKAimJob) {
|
||
|
ozz::animation::IKAimJob job;
|
||
|
ozz::math::SimdQuaternion quat;
|
||
|
job.joint_correction = &quat;
|
||
|
const ozz::math::Float4x4 joint = ozz::math::Float4x4::identity();
|
||
|
job.joint = &joint;
|
||
|
|
||
|
job.target = ozz::math::simd_float4::x_axis();
|
||
|
job.forward = ozz::math::simd_float4::x_axis();
|
||
|
job.up = ozz::math::simd_float4::y_axis();
|
||
|
|
||
|
{ // Pole y, twist 0
|
||
|
job.pole_vector = ozz::math::simd_float4::y_axis();
|
||
|
job.twist_angle = 0.f;
|
||
|
EXPECT_TRUE(job.Run());
|
||
|
EXPECT_SIMDQUATERNION_EQ_TOL(quat, 0.f, 0.f, 0.f, 1.f, 2e-3f);
|
||
|
}
|
||
|
|
||
|
{ // Pole y, twist pi
|
||
|
job.pole_vector = ozz::math::simd_float4::y_axis();
|
||
|
job.twist_angle = ozz::math::kPi;
|
||
|
EXPECT_TRUE(job.Run());
|
||
|
const ozz::math::Quaternion x_Pi = ozz::math::Quaternion::FromAxisAngle(
|
||
|
ozz::math::Float3::x_axis(), -ozz::math::kPi);
|
||
|
EXPECT_SIMDQUATERNION_EQ_TOL(quat, x_Pi.x, x_Pi.y, x_Pi.z, x_Pi.w, 2e-3f);
|
||
|
}
|
||
|
|
||
|
{ // Pole y, twist -pi
|
||
|
job.pole_vector = ozz::math::simd_float4::y_axis();
|
||
|
job.twist_angle = -ozz::math::kPi;
|
||
|
EXPECT_TRUE(job.Run());
|
||
|
const ozz::math::Quaternion x_mPi = ozz::math::Quaternion::FromAxisAngle(
|
||
|
ozz::math::Float3::x_axis(), -ozz::math::kPi);
|
||
|
EXPECT_SIMDQUATERNION_EQ_TOL(quat, x_mPi.x, x_mPi.y, x_mPi.z, x_mPi.w,
|
||
|
2e-3f);
|
||
|
}
|
||
|
|
||
|
{ // Pole y, twist pi/2
|
||
|
job.pole_vector = ozz::math::simd_float4::y_axis();
|
||
|
job.twist_angle = ozz::math::kPi_2;
|
||
|
EXPECT_TRUE(job.Run());
|
||
|
const ozz::math::Quaternion x_Pi_2 = ozz::math::Quaternion::FromAxisAngle(
|
||
|
ozz::math::Float3::x_axis(), ozz::math::kPi_2);
|
||
|
EXPECT_SIMDQUATERNION_EQ_TOL(quat, x_Pi_2.x, x_Pi_2.y, x_Pi_2.z, x_Pi_2.w,
|
||
|
2e-3f);
|
||
|
}
|
||
|
|
||
|
{ // Pole z, twist pi/2
|
||
|
job.pole_vector = ozz::math::simd_float4::z_axis();
|
||
|
job.twist_angle = ozz::math::kPi_2;
|
||
|
EXPECT_TRUE(job.Run());
|
||
|
const ozz::math::Quaternion x_Pi = ozz::math::Quaternion::FromAxisAngle(
|
||
|
ozz::math::Float3::x_axis(), ozz::math::kPi);
|
||
|
EXPECT_SIMDQUATERNION_EQ_TOL(quat, x_Pi.x, x_Pi.y, x_Pi.z, x_Pi.w, 2e-3f);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
TEST(AlignedTargetUp, IKAimJob) {
|
||
|
ozz::animation::IKAimJob job;
|
||
|
ozz::math::SimdQuaternion quat;
|
||
|
job.joint_correction = &quat;
|
||
|
const ozz::math::Float4x4 joint = ozz::math::Float4x4::identity();
|
||
|
job.joint = &joint;
|
||
|
|
||
|
job.forward = ozz::math::simd_float4::x_axis();
|
||
|
job.pole_vector = ozz::math::simd_float4::y_axis();
|
||
|
|
||
|
{ // Not aligned
|
||
|
job.target = ozz::math::simd_float4::x_axis();
|
||
|
job.up = ozz::math::simd_float4::y_axis();
|
||
|
EXPECT_TRUE(job.Run());
|
||
|
EXPECT_SIMDQUATERNION_EQ_TOL(quat, 0.f, 0.f, 0.f, 1.f, 2e-3f);
|
||
|
}
|
||
|
|
||
|
{ // Aligned y
|
||
|
job.target = ozz::math::simd_float4::y_axis();
|
||
|
job.up = ozz::math::simd_float4::y_axis();
|
||
|
EXPECT_TRUE(job.Run());
|
||
|
const ozz::math::Quaternion z_Pi_2 = ozz::math::Quaternion::FromAxisAngle(
|
||
|
ozz::math::Float3::z_axis(), ozz::math::kPi_2);
|
||
|
EXPECT_SIMDQUATERNION_EQ_TOL(quat, z_Pi_2.x, z_Pi_2.y, z_Pi_2.z, z_Pi_2.w,
|
||
|
2e-3f);
|
||
|
}
|
||
|
|
||
|
{ // Aligned 2*y
|
||
|
job.target =
|
||
|
ozz::math::simd_float4::y_axis() * ozz::math::simd_float4::Load1(2.f);
|
||
|
job.up = ozz::math::simd_float4::y_axis();
|
||
|
EXPECT_TRUE(job.Run());
|
||
|
const ozz::math::Quaternion z_Pi_2 = ozz::math::Quaternion::FromAxisAngle(
|
||
|
ozz::math::Float3::z_axis(), ozz::math::kPi_2);
|
||
|
EXPECT_SIMDQUATERNION_EQ_TOL(quat, z_Pi_2.x, z_Pi_2.y, z_Pi_2.z, z_Pi_2.w,
|
||
|
2e-3f);
|
||
|
}
|
||
|
|
||
|
{ // Aligned -2*y
|
||
|
job.target =
|
||
|
ozz::math::simd_float4::y_axis() * ozz::math::simd_float4::Load1(-2.f);
|
||
|
job.up = ozz::math::simd_float4::y_axis();
|
||
|
EXPECT_TRUE(job.Run());
|
||
|
const ozz::math::Quaternion z_mPi_2 = ozz::math::Quaternion::FromAxisAngle(
|
||
|
ozz::math::Float3::z_axis(), -ozz::math::kPi_2);
|
||
|
EXPECT_SIMDQUATERNION_EQ_TOL(quat, z_mPi_2.x, z_mPi_2.y, z_mPi_2.z,
|
||
|
z_mPi_2.w, 2e-3f);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
TEST(AlignedTargetPole, IKAimJob) {
|
||
|
ozz::animation::IKAimJob job;
|
||
|
ozz::math::SimdQuaternion quat;
|
||
|
job.joint_correction = &quat;
|
||
|
const ozz::math::Float4x4 joint = ozz::math::Float4x4::identity();
|
||
|
job.joint = &joint;
|
||
|
|
||
|
job.forward = ozz::math::simd_float4::x_axis();
|
||
|
job.up = ozz::math::simd_float4::y_axis();
|
||
|
|
||
|
{ // Not aligned
|
||
|
job.target = ozz::math::simd_float4::x_axis();
|
||
|
job.pole_vector = ozz::math::simd_float4::y_axis();
|
||
|
EXPECT_TRUE(job.Run());
|
||
|
EXPECT_SIMDQUATERNION_EQ_TOL(quat, 0.f, 0.f, 0.f, 1.f, 2e-3f);
|
||
|
}
|
||
|
|
||
|
{ // Aligned y
|
||
|
job.target = ozz::math::simd_float4::y_axis();
|
||
|
job.pole_vector = ozz::math::simd_float4::y_axis();
|
||
|
EXPECT_TRUE(job.Run());
|
||
|
const ozz::math::Quaternion z_Pi_2 = ozz::math::Quaternion::FromAxisAngle(
|
||
|
ozz::math::Float3::z_axis(), ozz::math::kPi_2);
|
||
|
EXPECT_SIMDQUATERNION_EQ_TOL(quat, z_Pi_2.x, z_Pi_2.y, z_Pi_2.z, z_Pi_2.w,
|
||
|
2e-3f);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
TEST(TargetTooClose, IKAimJob) {
|
||
|
ozz::animation::IKAimJob job;
|
||
|
ozz::math::SimdQuaternion quat;
|
||
|
job.joint_correction = &quat;
|
||
|
const ozz::math::Float4x4 joint = ozz::math::Float4x4::identity();
|
||
|
job.joint = &joint;
|
||
|
|
||
|
job.target = ozz::math::simd_float4::zero();
|
||
|
job.forward = ozz::math::simd_float4::x_axis();
|
||
|
job.up = ozz::math::simd_float4::y_axis();
|
||
|
job.pole_vector = ozz::math::simd_float4::y_axis();
|
||
|
|
||
|
EXPECT_TRUE(job.Run());
|
||
|
EXPECT_SIMDQUATERNION_EQ_TOL(quat, 0.f, 0.f, 0.f, 1.f, 2e-3f);
|
||
|
}
|
||
|
|
||
|
TEST(Weight, IKAimJob) {
|
||
|
ozz::animation::IKAimJob job;
|
||
|
ozz::math::SimdQuaternion quat;
|
||
|
job.joint_correction = &quat;
|
||
|
const ozz::math::Float4x4 joint = ozz::math::Float4x4::identity();
|
||
|
job.joint = &joint;
|
||
|
|
||
|
job.target = ozz::math::simd_float4::z_axis();
|
||
|
job.forward = ozz::math::simd_float4::x_axis();
|
||
|
job.up = ozz::math::simd_float4::y_axis();
|
||
|
job.pole_vector = ozz::math::simd_float4::y_axis();
|
||
|
|
||
|
{ // Full weight
|
||
|
job.weight = 1.f;
|
||
|
EXPECT_TRUE(job.Run());
|
||
|
const ozz::math::Quaternion y_mPi2 = ozz::math::Quaternion::FromAxisAngle(
|
||
|
ozz::math::Float3::y_axis(), -ozz::math::kPi_2);
|
||
|
EXPECT_SIMDQUATERNION_EQ_TOL(quat, y_mPi2.x, y_mPi2.y, y_mPi2.z, y_mPi2.w,
|
||
|
2e-3f);
|
||
|
}
|
||
|
|
||
|
{ // > 1
|
||
|
job.weight = 2.f;
|
||
|
EXPECT_TRUE(job.Run());
|
||
|
const ozz::math::Quaternion y_mPi2 = ozz::math::Quaternion::FromAxisAngle(
|
||
|
ozz::math::Float3::y_axis(), -ozz::math::kPi_2);
|
||
|
EXPECT_SIMDQUATERNION_EQ_TOL(quat, y_mPi2.x, y_mPi2.y, y_mPi2.z, y_mPi2.w,
|
||
|
2e-3f);
|
||
|
}
|
||
|
|
||
|
{ // Half weight
|
||
|
job.weight = .5f;
|
||
|
EXPECT_TRUE(job.Run());
|
||
|
const ozz::math::Quaternion y_mPi4 = ozz::math::Quaternion::FromAxisAngle(
|
||
|
ozz::math::Float3::y_axis(), -ozz::math::kPi_4);
|
||
|
EXPECT_SIMDQUATERNION_EQ_TOL(quat, y_mPi4.x, y_mPi4.y, y_mPi4.z, y_mPi4.w,
|
||
|
2e-3f);
|
||
|
}
|
||
|
|
||
|
{ // Zero weight
|
||
|
job.weight = 0.f;
|
||
|
EXPECT_TRUE(job.Run());
|
||
|
EXPECT_SIMDQUATERNION_EQ_TOL(quat, 0.f, 0.f, 0.f, 1.f, 2e-3f);
|
||
|
}
|
||
|
|
||
|
{ // < 0
|
||
|
job.weight = -.5f;
|
||
|
EXPECT_TRUE(job.Run());
|
||
|
EXPECT_SIMDQUATERNION_EQ_TOL(quat, 0.f, 0.f, 0.f, 1.f, 2e-3f);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
TEST(ZeroScale, IKAimJob) {
|
||
|
ozz::animation::IKAimJob job;
|
||
|
ozz::math::SimdQuaternion quat;
|
||
|
job.joint_correction = &quat;
|
||
|
const ozz::math::Float4x4 joint =
|
||
|
ozz::math::Float4x4::Scaling(ozz::math::simd_float4::zero());
|
||
|
job.joint = &joint;
|
||
|
|
||
|
EXPECT_TRUE(job.Run());
|
||
|
EXPECT_SIMDQUATERNION_EQ_TOL(quat, 0.f, 0.f, 0.f, 1.f, 2e-3f);
|
||
|
}
|