2021-11-11 21:22:24 +01:00
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//----------------------------------------------------------------------------//
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// //
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// ozz-animation is hosted at http://github.com/guillaumeblanc/ozz-animation //
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// and distributed under the MIT License (MIT). //
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// //
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// Copyright (c) Guillaume Blanc //
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// //
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// Permission is hereby granted, free of charge, to any person obtaining a //
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// copy of this software and associated documentation files (the "Software"), //
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// to deal in the Software without restriction, including without limitation //
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// the rights to use, copy, modify, merge, publish, distribute, sublicense, //
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// and/or sell copies of the Software, and to permit persons to whom the //
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// Software is furnished to do so, subject to the following conditions: //
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// //
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// The above copyright notice and this permission notice shall be included in //
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// all copies or substantial portions of the Software. //
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// //
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR //
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, //
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL //
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// THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER //
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING //
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER //
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// DEALINGS IN THE SOFTWARE. //
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// //
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//----------------------------------------------------------------------------//
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#include "gtest/gtest.h"
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2023-03-26 11:44:29 +02:00
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#include "ozz/animation/offline/animation_builder.h"
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#include "ozz/animation/offline/raw_animation.h"
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#include "ozz/animation/runtime/animation.h"
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#include "ozz/animation/runtime/sampling_job.h"
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2021-11-11 21:22:24 +01:00
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#include "ozz/base/io/archive.h"
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#include "ozz/base/io/stream.h"
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#include "ozz/base/maths/gtest_math_helper.h"
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#include "ozz/base/maths/soa_transform.h"
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2023-03-26 11:44:29 +02:00
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#include "ozz/base/memory/unique_ptr.h"
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2021-11-11 21:22:24 +01:00
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using ozz::animation::Animation;
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using ozz::animation::offline::AnimationBuilder;
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2023-03-26 11:44:29 +02:00
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using ozz::animation::offline::RawAnimation;
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2021-11-11 21:22:24 +01:00
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TEST(Empty, AnimationSerialize) {
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ozz::io::MemoryStream stream;
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// Streams out.
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ozz::io::OArchive o(&stream, ozz::GetNativeEndianness());
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Animation o_animation;
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o << o_animation;
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// Streams in.
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stream.Seek(0, ozz::io::Stream::kSet);
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ozz::io::IArchive i(&stream);
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Animation i_animation;
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i >> i_animation;
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EXPECT_EQ(o_animation.num_tracks(), i_animation.num_tracks());
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}
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TEST(Filled, AnimationSerialize) {
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// Builds a valid animation.
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ozz::unique_ptr<Animation> o_animation;
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{
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RawAnimation raw_animation;
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raw_animation.duration = 1.f;
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raw_animation.tracks.resize(1);
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RawAnimation::TranslationKey t_key0 = {0.f,
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ozz::math::Float3(93.f, 58.f, 46.f)};
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raw_animation.tracks[0].translations.push_back(t_key0);
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RawAnimation::TranslationKey t_key1 = {.9f,
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ozz::math::Float3(46.f, 58.f, 93.f)};
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raw_animation.tracks[0].translations.push_back(t_key1);
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RawAnimation::RotationKey r_key = {
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0.7f, ozz::math::Quaternion(0.f, 1.f, 0.f, 0.f)};
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raw_animation.tracks[0].rotations.push_back(r_key);
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RawAnimation::ScaleKey s_key = {0.1f, ozz::math::Float3(99.f, 26.f, 14.f)};
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raw_animation.tracks[0].scales.push_back(s_key);
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AnimationBuilder builder;
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o_animation = builder(raw_animation);
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ASSERT_TRUE(o_animation);
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}
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for (int e = 0; e < 2; ++e) {
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ozz::Endianness endianess = e == 0 ? ozz::kBigEndian : ozz::kLittleEndian;
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ozz::io::MemoryStream stream;
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// Streams out.
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ozz::io::OArchive o(&stream, endianess);
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o << *o_animation;
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// Streams in.
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stream.Seek(0, ozz::io::Stream::kSet);
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ozz::io::IArchive i(&stream);
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Animation i_animation;
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i >> i_animation;
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ASSERT_FLOAT_EQ(o_animation->duration(), i_animation.duration());
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ASSERT_EQ(o_animation->num_tracks(), i_animation.num_tracks());
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EXPECT_EQ(o_animation->size(), i_animation.size());
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// Needs to sample to test the animation.
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ozz::animation::SamplingJob job;
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2023-03-26 11:44:29 +02:00
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ozz::animation::SamplingJob::Context context(1);
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ozz::math::SoaTransform output[1];
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job.animation = o_animation.get();
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job.context = &context;
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job.output = output;
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// Samples and compares the two animations
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{ // Samples at t = 0
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job.ratio = 0.f;
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job.Run();
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EXPECT_SOAFLOAT3_EQ_EST(output[0].translation, 93.f, 0.f, 0.f, 0.f, 58.f,
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0.f, 0.f, 0.f, 46.f, 0.f, 0.f, 0.f);
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EXPECT_SOAQUATERNION_EQ_EST(output[0].rotation, 0.f, 0.f, 0.f, 0.f, 1.f,
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0.f, 0.f, 0.f, 0.f, 0.f, 0.f, 0.f, 0.f, 1.f,
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1.f, 1.f);
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EXPECT_SOAFLOAT3_EQ_EST(output[0].scale, 99.f, 1.f, 1.f, 1.f, 26.f, 1.f,
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1.f, 1.f, 14.f, 1.f, 1.f, 1.f);
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}
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{ // Samples at t = 1
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job.ratio = 1.f;
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job.Run();
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EXPECT_SOAFLOAT3_EQ_EST(output[0].translation, 46.f, 0.f, 0.f, 0.f, 58.f,
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0.f, 0.f, 0.f, 93.f, 0.f, 0.f, 0.f);
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EXPECT_SOAQUATERNION_EQ_EST(output[0].rotation, 0.f, 0.f, 0.f, 0.f, 1.f,
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0.f, 0.f, 0.f, 0.f, 0.f, 0.f, 0.f, 0.f, 1.f,
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1.f, 1.f);
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EXPECT_SOAFLOAT3_EQ_EST(output[0].scale, 99.f, 1.f, 1.f, 1.f, 26.f, 1.f,
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1.f, 1.f, 14.f, 1.f, 1.f, 1.f);
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}
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}
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}
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TEST(AlreadyInitialized, AnimationSerialize) {
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ozz::io::MemoryStream stream;
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{
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ozz::io::OArchive o(&stream);
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RawAnimation raw_animation;
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raw_animation.duration = 1.f;
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raw_animation.tracks.resize(1);
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AnimationBuilder builder;
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ozz::unique_ptr<Animation> o_animation(builder(raw_animation));
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ASSERT_TRUE(o_animation);
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o << *o_animation;
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raw_animation.duration = 2.f;
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raw_animation.tracks.resize(2);
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o_animation = builder(raw_animation);
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ASSERT_TRUE(o_animation);
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o << *o_animation;
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}
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{
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// Streams in.
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stream.Seek(0, ozz::io::Stream::kSet);
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ozz::io::IArchive i(&stream);
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// Reads and check the first animation.
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Animation i_animation;
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i >> i_animation;
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EXPECT_FLOAT_EQ(i_animation.duration(), 1.f);
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EXPECT_EQ(i_animation.num_tracks(), 1);
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// Reuse the animation a second time.
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i >> i_animation;
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EXPECT_FLOAT_EQ(i_animation.duration(), 2.f);
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ASSERT_EQ(i_animation.num_tracks(), 2);
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}
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}
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