AnimTestbed/3rdparty/ozz-animation/include/ozz/base/platform.h

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//----------------------------------------------------------------------------//
// //
// ozz-animation is hosted at http://github.com/guillaumeblanc/ozz-animation //
// and distributed under the MIT License (MIT). //
// //
// Copyright (c) Guillaume Blanc //
// //
// Permission is hereby granted, free of charge, to any person obtaining a //
// copy of this software and associated documentation files (the "Software"), //
// to deal in the Software without restriction, including without limitation //
// the rights to use, copy, modify, merge, publish, distribute, sublicense, //
// and/or sell copies of the Software, and to permit persons to whom the //
// Software is furnished to do so, subject to the following conditions: //
// //
// The above copyright notice and this permission notice shall be included in //
// all copies or substantial portions of the Software. //
// //
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR //
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, //
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL //
// THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER //
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING //
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER //
// DEALINGS IN THE SOFTWARE. //
// //
//----------------------------------------------------------------------------//
#ifndef OZZ_OZZ_BASE_PLATFORM_H_
#define OZZ_OZZ_BASE_PLATFORM_H_
// Ensures compiler supports c++11 language standards, to help user understand
// compilation error in case it's not supported.
// Unfortunately MSVC doesn't update __cplusplus, so test compiler version
// instead.
#if !((__cplusplus >= 201103L) || (_MSC_VER >= 1900))
#error "ozz-animation requires c++11 language standards."
#endif // __cplusplus
#include <stdint.h>
#include <cassert>
#include <cstddef>
#include "ozz/base/export.h"
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namespace ozz {
// Defines a byte type, unsigned so right shift doesn't propagate sign bit.
typedef uint8_t byte;
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// Finds the number of elements of a statically allocated array.
#define OZZ_ARRAY_SIZE(_array) (sizeof(_array) / sizeof(_array[0]))
// Instructs the compiler to try to inline a function, regardless cost/benefit
// compiler analysis.
// Syntax is: "OZZ_INLINE void function();"
#if defined(_MSC_VER)
#define OZZ_INLINE __forceinline
#else
#define OZZ_INLINE inline __attribute__((always_inline))
#endif
// Tells the compiler to never inline a function.
// Syntax is: "OZZ_NO_INLINE void function();"
#if defined(_MSC_VER)
#define OZZ_NOINLINE __declspec(noinline)
#else
#define OZZ_NOINLINE __attribute__((noinline))
#endif
// Tells the compiler that the memory addressed by the restrict -qualified
// pointer is not aliased, aka no other pointer will access that same memory.
// Syntax is: void function(int* OZZ_RESTRICT _p);"
#define OZZ_RESTRICT __restrict
// Defines macro to help with DEBUG/NDEBUG syntax.
#if defined(NDEBUG)
#define OZZ_IF_DEBUG(...)
#define OZZ_IF_NDEBUG(...) __VA_ARGS__
#else // NDEBUG
#define OZZ_IF_DEBUG(...) __VA_ARGS__
#define OZZ_IF_NDEBUG(...)
#endif // NDEBUG
// Case sensitive wildcard string matching:
// - a ? sign matches any character, except an empty string.
// - a * sign matches any string, including an empty string.
OZZ_BASE_DLL bool strmatch(const char* _str, const char* _pattern);
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// Tests whether _block is aligned to _alignment boundary.
template <typename _Ty>
OZZ_INLINE bool IsAligned(_Ty _value, size_t _alignment) {
return (_value & (_alignment - 1)) == 0;
}
template <typename _Ty>
OZZ_INLINE bool IsAligned(_Ty* _address, size_t _alignment) {
return (reinterpret_cast<uintptr_t>(_address) & (_alignment - 1)) == 0;
}
// Aligns _block address to the first greater address that is aligned to
// _alignment boundaries.
template <typename _Ty>
OZZ_INLINE _Ty Align(_Ty _value, size_t _alignment) {
return static_cast<_Ty>(_value + (_alignment - 1)) & (0 - _alignment);
}
template <typename _Ty>
OZZ_INLINE _Ty* Align(_Ty* _address, size_t _alignment) {
return reinterpret_cast<_Ty*>(
(reinterpret_cast<uintptr_t>(_address) + (_alignment - 1)) &
(0 - _alignment));
}
// Offset a pointer from a given number of bytes.
template <typename _Ty>
_Ty* PointerStride(_Ty* _ty, size_t _stride) {
return reinterpret_cast<_Ty*>(reinterpret_cast<uintptr_t>(_ty) + _stride);
}
} // namespace ozz
#endif // OZZ_OZZ_BASE_PLATFORM_H_