//======================================================================== // Iconify/restore test program // Copyright (c) Camilla Löwy // // This software is provided 'as-is', without any express or implied // warranty. In no event will the authors be held liable for any damages // arising from the use of this software. // // Permission is granted to anyone to use this software for any purpose, // including commercial applications, and to alter it and redistribute it // freely, subject to the following restrictions: // // 1. The origin of this software must not be misrepresented; you must not // claim that you wrote the original software. If you use this software // in a product, an acknowledgment in the product documentation would // be appreciated but is not required. // // 2. Altered source versions must be plainly marked as such, and must not // be misrepresented as being the original software. // // 3. This notice may not be removed or altered from any source // distribution. // //======================================================================== // // This program is used to test the iconify/restore functionality for // both full screen and windowed mode windows // //======================================================================== #include #define GLFW_INCLUDE_NONE #include #include #include #include "getopt.h" static int windowed_xpos, windowed_ypos, windowed_width, windowed_height; static void usage(void) { printf("Usage: iconify [-h] [-f [-a] [-n]]\n"); printf("Options:\n"); printf(" -a create windows for all monitors\n"); printf(" -f create full screen window(s)\n"); printf(" -h show this help\n"); } static void error_callback(int error, const char* description) { fprintf(stderr, "Error: %s\n", description); } static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods) { printf("%0.2f Key %s\n", glfwGetTime(), action == GLFW_PRESS ? "pressed" : "released"); if (action != GLFW_PRESS) return; switch (key) { case GLFW_KEY_I: glfwIconifyWindow(window); break; case GLFW_KEY_M: glfwMaximizeWindow(window); break; case GLFW_KEY_R: glfwRestoreWindow(window); break; case GLFW_KEY_ESCAPE: glfwSetWindowShouldClose(window, GLFW_TRUE); break; case GLFW_KEY_A: glfwSetWindowAttrib(window, GLFW_AUTO_ICONIFY, !glfwGetWindowAttrib(window, GLFW_AUTO_ICONIFY)); break; case GLFW_KEY_B: glfwSetWindowAttrib(window, GLFW_RESIZABLE, !glfwGetWindowAttrib(window, GLFW_RESIZABLE)); break; case GLFW_KEY_D: glfwSetWindowAttrib(window, GLFW_DECORATED, !glfwGetWindowAttrib(window, GLFW_DECORATED)); break; case GLFW_KEY_F: glfwSetWindowAttrib(window, GLFW_FLOATING, !glfwGetWindowAttrib(window, GLFW_FLOATING)); break; case GLFW_KEY_F11: case GLFW_KEY_ENTER: { if (mods != GLFW_MOD_ALT) return; if (glfwGetWindowMonitor(window)) { glfwSetWindowMonitor(window, NULL, windowed_xpos, windowed_ypos, windowed_width, windowed_height, 0); } else { GLFWmonitor* monitor = glfwGetPrimaryMonitor(); if (monitor) { const GLFWvidmode* mode = glfwGetVideoMode(monitor); glfwGetWindowPos(window, &windowed_xpos, &windowed_ypos); glfwGetWindowSize(window, &windowed_width, &windowed_height); glfwSetWindowMonitor(window, monitor, 0, 0, mode->width, mode->height, mode->refreshRate); } } break; } } } static void window_size_callback(GLFWwindow* window, int width, int height) { printf("%0.2f Window resized to %ix%i\n", glfwGetTime(), width, height); } static void framebuffer_size_callback(GLFWwindow* window, int width, int height) { printf("%0.2f Framebuffer resized to %ix%i\n", glfwGetTime(), width, height); } static void window_focus_callback(GLFWwindow* window, int focused) { printf("%0.2f Window %s\n", glfwGetTime(), focused ? "focused" : "defocused"); } static void window_iconify_callback(GLFWwindow* window, int iconified) { printf("%0.2f Window %s\n", glfwGetTime(), iconified ? "iconified" : "uniconified"); } static void window_maximize_callback(GLFWwindow* window, int maximized) { printf("%0.2f Window %s\n", glfwGetTime(), maximized ? "maximized" : "unmaximized"); } static void window_refresh_callback(GLFWwindow* window) { printf("%0.2f Window refresh\n", glfwGetTime()); glfwMakeContextCurrent(window); glClear(GL_COLOR_BUFFER_BIT); glfwSwapBuffers(window); } static GLFWwindow* create_window(GLFWmonitor* monitor) { int width, height; GLFWwindow* window; if (monitor) { const GLFWvidmode* mode = glfwGetVideoMode(monitor); glfwWindowHint(GLFW_REFRESH_RATE, mode->refreshRate); glfwWindowHint(GLFW_RED_BITS, mode->redBits); glfwWindowHint(GLFW_GREEN_BITS, mode->greenBits); glfwWindowHint(GLFW_BLUE_BITS, mode->blueBits); width = mode->width; height = mode->height; } else { width = 640; height = 480; } window = glfwCreateWindow(width, height, "Iconify", monitor, NULL); if (!window) { glfwTerminate(); exit(EXIT_FAILURE); } glfwMakeContextCurrent(window); gladLoadGL(glfwGetProcAddress); return window; } int main(int argc, char** argv) { int ch, i, window_count; int fullscreen = GLFW_FALSE, all_monitors = GLFW_FALSE; GLFWwindow** windows; while ((ch = getopt(argc, argv, "afhn")) != -1) { switch (ch) { case 'a': all_monitors = GLFW_TRUE; break; case 'h': usage(); exit(EXIT_SUCCESS); case 'f': fullscreen = GLFW_TRUE; break; default: usage(); exit(EXIT_FAILURE); } } glfwSetErrorCallback(error_callback); if (!glfwInit()) exit(EXIT_FAILURE); if (fullscreen && all_monitors) { int monitor_count; GLFWmonitor** monitors = glfwGetMonitors(&monitor_count); window_count = monitor_count; windows = calloc(window_count, sizeof(GLFWwindow*)); for (i = 0; i < monitor_count; i++) { windows[i] = create_window(monitors[i]); if (!windows[i]) break; } } else { GLFWmonitor* monitor = NULL; if (fullscreen) monitor = glfwGetPrimaryMonitor(); window_count = 1; windows = calloc(window_count, sizeof(GLFWwindow*)); windows[0] = create_window(monitor); } for (i = 0; i < window_count; i++) { glfwSetKeyCallback(windows[i], key_callback); glfwSetFramebufferSizeCallback(windows[i], framebuffer_size_callback); glfwSetWindowSizeCallback(windows[i], window_size_callback); glfwSetWindowFocusCallback(windows[i], window_focus_callback); glfwSetWindowIconifyCallback(windows[i], window_iconify_callback); glfwSetWindowMaximizeCallback(windows[i], window_maximize_callback); glfwSetWindowRefreshCallback(windows[i], window_refresh_callback); window_refresh_callback(windows[i]); printf("Window is %s and %s\n", glfwGetWindowAttrib(windows[i], GLFW_ICONIFIED) ? "iconified" : "restored", glfwGetWindowAttrib(windows[i], GLFW_FOCUSED) ? "focused" : "defocused"); } for (;;) { glfwWaitEvents(); for (i = 0; i < window_count; i++) { if (glfwWindowShouldClose(windows[i])) break; } if (i < window_count) break; // Workaround for an issue with msvcrt and mintty fflush(stdout); } glfwTerminate(); exit(EXIT_SUCCESS); }