//======================================================================== // Context creation and information tool // Copyright (c) Camilla Löwy // // This software is provided 'as-is', without any express or implied // warranty. In no event will the authors be held liable for any damages // arising from the use of this software. // // Permission is granted to anyone to use this software for any purpose, // including commercial applications, and to alter it and redistribute it // freely, subject to the following restrictions: // // 1. The origin of this software must not be misrepresented; you must not // claim that you wrote the original software. If you use this software // in a product, an acknowledgment in the product documentation would // be appreciated but is not required. // // 2. Altered source versions must be plainly marked as such, and must not // be misrepresented as being the original software. // // 3. This notice may not be removed or altered from any source // distribution. // //======================================================================== #include #include #define GLFW_INCLUDE_NONE #include #include #include #include #include #include "getopt.h" #ifdef _MSC_VER #define strcasecmp(x, y) _stricmp(x, y) #endif #define API_NAME_OPENGL "gl" #define API_NAME_OPENGL_ES "es" #define API_NAME_NATIVE "native" #define API_NAME_EGL "egl" #define API_NAME_OSMESA "osmesa" #define PROFILE_NAME_CORE "core" #define PROFILE_NAME_COMPAT "compat" #define STRATEGY_NAME_NONE "none" #define STRATEGY_NAME_LOSE "lose" #define BEHAVIOR_NAME_NONE "none" #define BEHAVIOR_NAME_FLUSH "flush" #define ANGLE_TYPE_OPENGL "gl" #define ANGLE_TYPE_OPENGLES "es" #define ANGLE_TYPE_D3D9 "d3d9" #define ANGLE_TYPE_D3D11 "d3d11" #define ANGLE_TYPE_VULKAN "vk" #define ANGLE_TYPE_METAL "mtl" static void usage(void) { printf("Usage: glfwinfo [OPTION]...\n"); printf("Options:\n"); printf(" -a, --client-api=API the client API to use (" API_NAME_OPENGL " or " API_NAME_OPENGL_ES ")\n"); printf(" -b, --behavior=BEHAVIOR the release behavior to use (" BEHAVIOR_NAME_NONE " or " BEHAVIOR_NAME_FLUSH ")\n"); printf(" -c, --context-api=API the context creation API to use (" API_NAME_NATIVE " or " API_NAME_EGL " or " API_NAME_OSMESA ")\n"); printf(" -d, --debug request a debug context\n"); printf(" -f, --forward require a forward-compatible context\n"); printf(" -h, --help show this help\n"); printf(" -l, --list-extensions list all Vulkan and client API extensions\n"); printf(" --list-layers list all Vulkan layers\n"); printf(" -m, --major=MAJOR the major number of the required " "client API version\n"); printf(" -n, --minor=MINOR the minor number of the required " "client API version\n"); printf(" -p, --profile=PROFILE the OpenGL profile to use (" PROFILE_NAME_CORE " or " PROFILE_NAME_COMPAT ")\n"); printf(" -s, --robustness=STRATEGY the robustness strategy to use (" STRATEGY_NAME_NONE " or " STRATEGY_NAME_LOSE ")\n"); printf(" -v, --version print version information\n"); printf(" --red-bits=N the number of red bits to request\n"); printf(" --green-bits=N the number of green bits to request\n"); printf(" --blue-bits=N the number of blue bits to request\n"); printf(" --alpha-bits=N the number of alpha bits to request\n"); printf(" --depth-bits=N the number of depth bits to request\n"); printf(" --stencil-bits=N the number of stencil bits to request\n"); printf(" --accum-red-bits=N the number of red bits to request\n"); printf(" --accum-green-bits=N the number of green bits to request\n"); printf(" --accum-blue-bits=N the number of blue bits to request\n"); printf(" --accum-alpha-bits=N the number of alpha bits to request\n"); printf(" --aux-buffers=N the number of aux buffers to request\n"); printf(" --samples=N the number of MSAA samples to request\n"); printf(" --stereo request stereo rendering\n"); printf(" --srgb request an sRGB capable framebuffer\n"); printf(" --singlebuffer request single-buffering\n"); printf(" --no-error request a context that does not emit errors\n"); printf(" --angle-type=TYPE the ANGLE platform type to use (" ANGLE_TYPE_OPENGL ", " ANGLE_TYPE_OPENGLES ", " ANGLE_TYPE_D3D9 ", " ANGLE_TYPE_D3D11 ", " ANGLE_TYPE_VULKAN " or " ANGLE_TYPE_METAL ")\n"); printf(" --graphics-switching request macOS graphics switching\n"); } static void error_callback(int error, const char* description) { fprintf(stderr, "Error: %s\n", description); } static const char* get_device_type_name(VkPhysicalDeviceType type) { if (type == VK_PHYSICAL_DEVICE_TYPE_OTHER) return "other"; else if (type == VK_PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU) return "integrated GPU"; else if (type == VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU) return "discrete GPU"; else if (type == VK_PHYSICAL_DEVICE_TYPE_VIRTUAL_GPU) return "virtual GPU"; else if (type == VK_PHYSICAL_DEVICE_TYPE_CPU) return "CPU"; return "unknown"; } static const char* get_api_name(int api) { if (api == GLFW_OPENGL_API) return "OpenGL"; else if (api == GLFW_OPENGL_ES_API) return "OpenGL ES"; return "Unknown API"; } static const char* get_profile_name_gl(GLint mask) { if (mask & GL_CONTEXT_COMPATIBILITY_PROFILE_BIT) return PROFILE_NAME_COMPAT; if (mask & GL_CONTEXT_CORE_PROFILE_BIT) return PROFILE_NAME_CORE; return "unknown"; } static const char* get_profile_name_glfw(int profile) { if (profile == GLFW_OPENGL_COMPAT_PROFILE) return PROFILE_NAME_COMPAT; if (profile == GLFW_OPENGL_CORE_PROFILE) return PROFILE_NAME_CORE; return "unknown"; } static const char* get_strategy_name_gl(GLint strategy) { if (strategy == GL_LOSE_CONTEXT_ON_RESET_ARB) return STRATEGY_NAME_LOSE; if (strategy == GL_NO_RESET_NOTIFICATION_ARB) return STRATEGY_NAME_NONE; return "unknown"; } static const char* get_strategy_name_glfw(int strategy) { if (strategy == GLFW_LOSE_CONTEXT_ON_RESET) return STRATEGY_NAME_LOSE; if (strategy == GLFW_NO_RESET_NOTIFICATION) return STRATEGY_NAME_NONE; return "unknown"; } static void list_context_extensions(int client, int major, int minor) { printf("%s context extensions:\n", get_api_name(client)); if (client == GLFW_OPENGL_API && major > 2) { GLint count; glGetIntegerv(GL_NUM_EXTENSIONS, &count); for (int i = 0; i < count; i++) printf(" %s\n", (const char*) glGetStringi(GL_EXTENSIONS, i)); } else { const GLubyte* extensions = glGetString(GL_EXTENSIONS); while (*extensions != '\0') { putchar(' '); while (*extensions != '\0' && *extensions != ' ') { putchar(*extensions); extensions++; } while (*extensions == ' ') extensions++; putchar('\n'); } } } static void list_vulkan_instance_extensions(void) { printf("Vulkan instance extensions:\n"); uint32_t ep_count; vkEnumerateInstanceExtensionProperties(NULL, &ep_count, NULL); VkExtensionProperties* ep = calloc(ep_count, sizeof(VkExtensionProperties)); vkEnumerateInstanceExtensionProperties(NULL, &ep_count, ep); for (uint32_t i = 0; i < ep_count; i++) printf(" %s (spec version %u)\n", ep[i].extensionName, ep[i].specVersion); free(ep); } static void list_vulkan_instance_layers(void) { printf("Vulkan instance layers:\n"); uint32_t lp_count; vkEnumerateInstanceLayerProperties(&lp_count, NULL); VkLayerProperties* lp = calloc(lp_count, sizeof(VkLayerProperties)); vkEnumerateInstanceLayerProperties(&lp_count, lp); for (uint32_t i = 0; i < lp_count; i++) { printf(" %s (spec version %u) \"%s\"\n", lp[i].layerName, lp[i].specVersion >> 22, lp[i].description); } free(lp); } static void list_vulkan_device_extensions(VkInstance instance, VkPhysicalDevice device) { printf("Vulkan device extensions:\n"); uint32_t ep_count; vkEnumerateDeviceExtensionProperties(device, NULL, &ep_count, NULL); VkExtensionProperties* ep = calloc(ep_count, sizeof(VkExtensionProperties)); vkEnumerateDeviceExtensionProperties(device, NULL, &ep_count, ep); for (uint32_t i = 0; i < ep_count; i++) printf(" %s (spec version %u)\n", ep[i].extensionName, ep[i].specVersion); free(ep); } static void list_vulkan_device_layers(VkInstance instance, VkPhysicalDevice device) { printf("Vulkan device layers:\n"); uint32_t lp_count; vkEnumerateDeviceLayerProperties(device, &lp_count, NULL); VkLayerProperties* lp = calloc(lp_count, sizeof(VkLayerProperties)); vkEnumerateDeviceLayerProperties(device, &lp_count, lp); for (uint32_t i = 0; i < lp_count; i++) { printf(" %s (spec version %u) \"%s\"\n", lp[i].layerName, lp[i].specVersion >> 22, lp[i].description); } free(lp); } static bool valid_version(void) { int major, minor, revision; glfwGetVersion(&major, &minor, &revision); if (major != GLFW_VERSION_MAJOR) { printf("*** ERROR: GLFW major version mismatch! ***\n"); return false; } if (minor != GLFW_VERSION_MINOR || revision != GLFW_VERSION_REVISION) printf("*** WARNING: GLFW version mismatch! ***\n"); return true; } static void print_version(void) { int major, minor, revision; glfwGetVersion(&major, &minor, &revision); printf("GLFW header version: %u.%u.%u\n", GLFW_VERSION_MAJOR, GLFW_VERSION_MINOR, GLFW_VERSION_REVISION); printf("GLFW library version: %u.%u.%u\n", major, minor, revision); printf("GLFW library version string: \"%s\"\n", glfwGetVersionString()); } static GLADapiproc glad_vulkan_callback(const char* name, void* user) { return glfwGetInstanceProcAddress((VkInstance) user, name); } int main(int argc, char** argv) { int ch; bool list_extensions = false, list_layers = false; // These duplicate the defaults for each hint int client_api = GLFW_OPENGL_API; int context_major = 1; int context_minor = 0; int context_release = GLFW_ANY_RELEASE_BEHAVIOR; int context_creation_api = GLFW_NATIVE_CONTEXT_API; int context_robustness = GLFW_NO_ROBUSTNESS; bool context_debug = false; bool context_no_error = false; bool opengl_forward = false; int opengl_profile = GLFW_OPENGL_ANY_PROFILE; int fb_red_bits = 8; int fb_green_bits = 8; int fb_blue_bits = 8; int fb_alpha_bits = 8; int fb_depth_bits = 24; int fb_stencil_bits = 8; int fb_accum_red_bits = 0; int fb_accum_green_bits = 0; int fb_accum_blue_bits = 0; int fb_accum_alpha_bits = 0; int fb_aux_buffers = 0; int fb_samples = 0; bool fb_stereo = false; bool fb_srgb = false; bool fb_doublebuffer = true; int angle_type = GLFW_ANGLE_PLATFORM_TYPE_NONE; bool cocoa_graphics_switching = false; enum { CLIENT, CONTEXT, BEHAVIOR, DEBUG_CONTEXT, FORWARD, HELP, EXTENSIONS, LAYERS, MAJOR, MINOR, PROFILE, ROBUSTNESS, VERSION, REDBITS, GREENBITS, BLUEBITS, ALPHABITS, DEPTHBITS, STENCILBITS, ACCUMREDBITS, ACCUMGREENBITS, ACCUMBLUEBITS, ACCUMALPHABITS, AUXBUFFERS, SAMPLES, STEREO, SRGB, SINGLEBUFFER, NOERROR_SRSLY, ANGLE_TYPE, GRAPHICS_SWITCHING }; const struct option options[] = { { "behavior", 1, NULL, BEHAVIOR }, { "client-api", 1, NULL, CLIENT }, { "context-api", 1, NULL, CONTEXT }, { "debug", 0, NULL, DEBUG_CONTEXT }, { "forward", 0, NULL, FORWARD }, { "help", 0, NULL, HELP }, { "list-extensions", 0, NULL, EXTENSIONS }, { "list-layers", 0, NULL, LAYERS }, { "major", 1, NULL, MAJOR }, { "minor", 1, NULL, MINOR }, { "profile", 1, NULL, PROFILE }, { "robustness", 1, NULL, ROBUSTNESS }, { "version", 0, NULL, VERSION }, { "red-bits", 1, NULL, REDBITS }, { "green-bits", 1, NULL, GREENBITS }, { "blue-bits", 1, NULL, BLUEBITS }, { "alpha-bits", 1, NULL, ALPHABITS }, { "depth-bits", 1, NULL, DEPTHBITS }, { "stencil-bits", 1, NULL, STENCILBITS }, { "accum-red-bits", 1, NULL, ACCUMREDBITS }, { "accum-green-bits", 1, NULL, ACCUMGREENBITS }, { "accum-blue-bits", 1, NULL, ACCUMBLUEBITS }, { "accum-alpha-bits", 1, NULL, ACCUMALPHABITS }, { "aux-buffers", 1, NULL, AUXBUFFERS }, { "samples", 1, NULL, SAMPLES }, { "stereo", 0, NULL, STEREO }, { "srgb", 0, NULL, SRGB }, { "singlebuffer", 0, NULL, SINGLEBUFFER }, { "no-error", 0, NULL, NOERROR_SRSLY }, { "angle-type", 1, NULL, ANGLE_TYPE }, { "graphics-switching", 0, NULL, GRAPHICS_SWITCHING }, { NULL, 0, NULL, 0 } }; while ((ch = getopt_long(argc, argv, "a:b:c:dfhlm:n:p:s:v", options, NULL)) != -1) { switch (ch) { case 'a': case CLIENT: if (strcasecmp(optarg, API_NAME_OPENGL) == 0) client_api = GLFW_OPENGL_API; else if (strcasecmp(optarg, API_NAME_OPENGL_ES) == 0) client_api = GLFW_OPENGL_ES_API; else { usage(); exit(EXIT_FAILURE); } break; case 'b': case BEHAVIOR: if (strcasecmp(optarg, BEHAVIOR_NAME_NONE) == 0) context_release = GLFW_RELEASE_BEHAVIOR_NONE; else if (strcasecmp(optarg, BEHAVIOR_NAME_FLUSH) == 0) context_release = GLFW_RELEASE_BEHAVIOR_FLUSH; else { usage(); exit(EXIT_FAILURE); } break; case 'c': case CONTEXT: if (strcasecmp(optarg, API_NAME_NATIVE) == 0) context_creation_api = GLFW_NATIVE_CONTEXT_API; else if (strcasecmp(optarg, API_NAME_EGL) == 0) context_creation_api = GLFW_EGL_CONTEXT_API; else if (strcasecmp(optarg, API_NAME_OSMESA) == 0) context_creation_api = GLFW_OSMESA_CONTEXT_API; else { usage(); exit(EXIT_FAILURE); } break; case 'd': case DEBUG_CONTEXT: context_debug = true; break; case 'f': case FORWARD: opengl_forward = true; break; case 'h': case HELP: usage(); exit(EXIT_SUCCESS); case 'l': case EXTENSIONS: list_extensions = true; break; case LAYERS: list_layers = true; break; case 'm': case MAJOR: context_major = atoi(optarg); break; case 'n': case MINOR: context_minor = atoi(optarg); break; case 'p': case PROFILE: if (strcasecmp(optarg, PROFILE_NAME_CORE) == 0) opengl_profile = GLFW_OPENGL_CORE_PROFILE; else if (strcasecmp(optarg, PROFILE_NAME_COMPAT) == 0) opengl_profile = GLFW_OPENGL_COMPAT_PROFILE; else { usage(); exit(EXIT_FAILURE); } break; case 's': case ROBUSTNESS: if (strcasecmp(optarg, STRATEGY_NAME_NONE) == 0) context_robustness = GLFW_NO_RESET_NOTIFICATION; else if (strcasecmp(optarg, STRATEGY_NAME_LOSE) == 0) context_robustness = GLFW_LOSE_CONTEXT_ON_RESET; else { usage(); exit(EXIT_FAILURE); } break; case 'v': case VERSION: print_version(); exit(EXIT_SUCCESS); case REDBITS: if (strcmp(optarg, "-") == 0) fb_red_bits = GLFW_DONT_CARE; else fb_red_bits = atoi(optarg); break; case GREENBITS: if (strcmp(optarg, "-") == 0) fb_green_bits = GLFW_DONT_CARE; else fb_green_bits = atoi(optarg); break; case BLUEBITS: if (strcmp(optarg, "-") == 0) fb_blue_bits = GLFW_DONT_CARE; else fb_blue_bits = atoi(optarg); break; case ALPHABITS: if (strcmp(optarg, "-") == 0) fb_alpha_bits = GLFW_DONT_CARE; else fb_alpha_bits = atoi(optarg); break; case DEPTHBITS: if (strcmp(optarg, "-") == 0) fb_depth_bits = GLFW_DONT_CARE; else fb_depth_bits = atoi(optarg); break; case STENCILBITS: if (strcmp(optarg, "-") == 0) fb_stencil_bits = GLFW_DONT_CARE; else fb_stencil_bits = atoi(optarg); break; case ACCUMREDBITS: if (strcmp(optarg, "-") == 0) fb_accum_red_bits = GLFW_DONT_CARE; else fb_accum_red_bits = atoi(optarg); break; case ACCUMGREENBITS: if (strcmp(optarg, "-") == 0) fb_accum_green_bits = GLFW_DONT_CARE; else fb_accum_green_bits = atoi(optarg); break; case ACCUMBLUEBITS: if (strcmp(optarg, "-") == 0) fb_accum_blue_bits = GLFW_DONT_CARE; else fb_accum_blue_bits = atoi(optarg); break; case ACCUMALPHABITS: if (strcmp(optarg, "-") == 0) fb_accum_alpha_bits = GLFW_DONT_CARE; else fb_accum_alpha_bits = atoi(optarg); break; case AUXBUFFERS: if (strcmp(optarg, "-") == 0) fb_aux_buffers = GLFW_DONT_CARE; else fb_aux_buffers = atoi(optarg); break; case SAMPLES: if (strcmp(optarg, "-") == 0) fb_samples = GLFW_DONT_CARE; else fb_samples = atoi(optarg); break; case STEREO: fb_stereo = true; break; case SRGB: fb_srgb = true; break; case SINGLEBUFFER: fb_doublebuffer = false; break; case NOERROR_SRSLY: context_no_error = true; break; case ANGLE_TYPE: if (strcmp(optarg, ANGLE_TYPE_OPENGL) == 0) angle_type = GLFW_ANGLE_PLATFORM_TYPE_OPENGL; else if (strcmp(optarg, ANGLE_TYPE_OPENGLES) == 0) angle_type = GLFW_ANGLE_PLATFORM_TYPE_OPENGLES; else if (strcmp(optarg, ANGLE_TYPE_D3D9) == 0) angle_type = GLFW_ANGLE_PLATFORM_TYPE_D3D9; else if (strcmp(optarg, ANGLE_TYPE_D3D11) == 0) angle_type = GLFW_ANGLE_PLATFORM_TYPE_D3D11; else if (strcmp(optarg, ANGLE_TYPE_VULKAN) == 0) angle_type = GLFW_ANGLE_PLATFORM_TYPE_VULKAN; else if (strcmp(optarg, ANGLE_TYPE_METAL) == 0) angle_type = GLFW_ANGLE_PLATFORM_TYPE_METAL; else { usage(); exit(EXIT_FAILURE); } break; case GRAPHICS_SWITCHING: cocoa_graphics_switching = true; break; default: usage(); exit(EXIT_FAILURE); } } // Initialize GLFW and create window if (!valid_version()) exit(EXIT_FAILURE); glfwSetErrorCallback(error_callback); glfwInitHint(GLFW_COCOA_MENUBAR, false); glfwInitHint(GLFW_ANGLE_PLATFORM_TYPE, angle_type); if (!glfwInit()) exit(EXIT_FAILURE); print_version(); glfwWindowHint(GLFW_VISIBLE, false); glfwWindowHint(GLFW_CLIENT_API, client_api); glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, context_major); glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, context_minor); glfwWindowHint(GLFW_CONTEXT_RELEASE_BEHAVIOR, context_release); glfwWindowHint(GLFW_CONTEXT_CREATION_API, context_creation_api); glfwWindowHint(GLFW_CONTEXT_ROBUSTNESS, context_robustness); glfwWindowHint(GLFW_CONTEXT_DEBUG, context_debug); glfwWindowHint(GLFW_CONTEXT_NO_ERROR, context_no_error); glfwWindowHint(GLFW_OPENGL_FORWARD_COMPAT, opengl_forward); glfwWindowHint(GLFW_OPENGL_PROFILE, opengl_profile); glfwWindowHint(GLFW_RED_BITS, fb_red_bits); glfwWindowHint(GLFW_BLUE_BITS, fb_blue_bits); glfwWindowHint(GLFW_GREEN_BITS, fb_green_bits); glfwWindowHint(GLFW_ALPHA_BITS, fb_alpha_bits); glfwWindowHint(GLFW_DEPTH_BITS, fb_depth_bits); glfwWindowHint(GLFW_STENCIL_BITS, fb_stencil_bits); glfwWindowHint(GLFW_ACCUM_RED_BITS, fb_accum_red_bits); glfwWindowHint(GLFW_ACCUM_GREEN_BITS, fb_accum_green_bits); glfwWindowHint(GLFW_ACCUM_BLUE_BITS, fb_accum_blue_bits); glfwWindowHint(GLFW_ACCUM_ALPHA_BITS, fb_accum_alpha_bits); glfwWindowHint(GLFW_AUX_BUFFERS, fb_aux_buffers); glfwWindowHint(GLFW_SAMPLES, fb_samples); glfwWindowHint(GLFW_STEREO, fb_stereo); glfwWindowHint(GLFW_SRGB_CAPABLE, fb_srgb); glfwWindowHint(GLFW_DOUBLEBUFFER, fb_doublebuffer); glfwWindowHint(GLFW_COCOA_GRAPHICS_SWITCHING, cocoa_graphics_switching); GLFWwindow* window = glfwCreateWindow(200, 200, "Version", NULL, NULL); if (!window) { glfwTerminate(); exit(EXIT_FAILURE); } glfwMakeContextCurrent(window); gladLoadGL(glfwGetProcAddress); const GLenum error = glGetError(); if (error != GL_NO_ERROR) printf("*** OpenGL error after make current: 0x%08x ***\n", error); // Report client API version const int client = glfwGetWindowAttrib(window, GLFW_CLIENT_API); const int major = glfwGetWindowAttrib(window, GLFW_CONTEXT_VERSION_MAJOR); const int minor = glfwGetWindowAttrib(window, GLFW_CONTEXT_VERSION_MINOR); const int revision = glfwGetWindowAttrib(window, GLFW_CONTEXT_REVISION); const int profile = glfwGetWindowAttrib(window, GLFW_OPENGL_PROFILE); printf("%s context version string: \"%s\"\n", get_api_name(client), glGetString(GL_VERSION)); printf("%s context version parsed by GLFW: %u.%u.%u\n", get_api_name(client), major, minor, revision); // Report client API context properties if (client == GLFW_OPENGL_API) { if (major >= 3) { GLint flags; glGetIntegerv(GL_CONTEXT_FLAGS, &flags); printf("%s context flags (0x%08x):", get_api_name(client), flags); if (flags & GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT) printf(" forward-compatible"); if (flags & 2/*GL_CONTEXT_FLAG_DEBUG_BIT*/) printf(" debug"); if (flags & GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB) printf(" robustness"); if (flags & 8/*GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR*/) printf(" no-error"); putchar('\n'); printf("%s context flags parsed by GLFW:", get_api_name(client)); if (glfwGetWindowAttrib(window, GLFW_OPENGL_FORWARD_COMPAT)) printf(" forward-compatible"); if (glfwGetWindowAttrib(window, GLFW_CONTEXT_DEBUG)) printf(" debug"); if (glfwGetWindowAttrib(window, GLFW_CONTEXT_ROBUSTNESS) == GLFW_LOSE_CONTEXT_ON_RESET) printf(" robustness"); if (glfwGetWindowAttrib(window, GLFW_CONTEXT_NO_ERROR)) printf(" no-error"); putchar('\n'); } if (major >= 4 || (major == 3 && minor >= 2)) { GLint mask; glGetIntegerv(GL_CONTEXT_PROFILE_MASK, &mask); printf("%s profile mask (0x%08x): %s\n", get_api_name(client), mask, get_profile_name_gl(mask)); printf("%s profile mask parsed by GLFW: %s\n", get_api_name(client), get_profile_name_glfw(profile)); } if (GLAD_GL_ARB_robustness) { const int robustness = glfwGetWindowAttrib(window, GLFW_CONTEXT_ROBUSTNESS); GLint strategy; glGetIntegerv(GL_RESET_NOTIFICATION_STRATEGY_ARB, &strategy); printf("%s robustness strategy (0x%08x): %s\n", get_api_name(client), strategy, get_strategy_name_gl(strategy)); printf("%s robustness strategy parsed by GLFW: %s\n", get_api_name(client), get_strategy_name_glfw(robustness)); } } printf("%s context renderer string: \"%s\"\n", get_api_name(client), glGetString(GL_RENDERER)); printf("%s context vendor string: \"%s\"\n", get_api_name(client), glGetString(GL_VENDOR)); if (major >= 2) { printf("%s context shading language version: \"%s\"\n", get_api_name(client), glGetString(GL_SHADING_LANGUAGE_VERSION)); } printf("%s framebuffer:\n", get_api_name(client)); GLint redbits, greenbits, bluebits, alphabits, depthbits, stencilbits; if (client == GLFW_OPENGL_API && profile == GLFW_OPENGL_CORE_PROFILE) { glGetFramebufferAttachmentParameteriv(GL_FRAMEBUFFER, GL_BACK_LEFT, GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, &redbits); glGetFramebufferAttachmentParameteriv(GL_FRAMEBUFFER, GL_BACK_LEFT, GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, &greenbits); glGetFramebufferAttachmentParameteriv(GL_FRAMEBUFFER, GL_BACK_LEFT, GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, &bluebits); glGetFramebufferAttachmentParameteriv(GL_FRAMEBUFFER, GL_BACK_LEFT, GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, &alphabits); glGetFramebufferAttachmentParameteriv(GL_FRAMEBUFFER, GL_DEPTH, GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, &depthbits); glGetFramebufferAttachmentParameteriv(GL_FRAMEBUFFER, GL_STENCIL, GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, &stencilbits); } else { glGetIntegerv(GL_RED_BITS, &redbits); glGetIntegerv(GL_GREEN_BITS, &greenbits); glGetIntegerv(GL_BLUE_BITS, &bluebits); glGetIntegerv(GL_ALPHA_BITS, &alphabits); glGetIntegerv(GL_DEPTH_BITS, &depthbits); glGetIntegerv(GL_STENCIL_BITS, &stencilbits); } printf(" red: %u green: %u blue: %u alpha: %u depth: %u stencil: %u\n", redbits, greenbits, bluebits, alphabits, depthbits, stencilbits); if (client == GLFW_OPENGL_ES_API || GLAD_GL_ARB_multisample || major > 1 || minor >= 3) { GLint samples, samplebuffers; glGetIntegerv(GL_SAMPLES, &samples); glGetIntegerv(GL_SAMPLE_BUFFERS, &samplebuffers); printf(" samples: %u sample buffers: %u\n", samples, samplebuffers); } if (client == GLFW_OPENGL_API && profile != GLFW_OPENGL_CORE_PROFILE) { GLint accumredbits, accumgreenbits, accumbluebits, accumalphabits; GLint auxbuffers; glGetIntegerv(GL_ACCUM_RED_BITS, &accumredbits); glGetIntegerv(GL_ACCUM_GREEN_BITS, &accumgreenbits); glGetIntegerv(GL_ACCUM_BLUE_BITS, &accumbluebits); glGetIntegerv(GL_ACCUM_ALPHA_BITS, &accumalphabits); glGetIntegerv(GL_AUX_BUFFERS, &auxbuffers); printf(" accum red: %u accum green: %u accum blue: %u accum alpha: %u aux buffers: %u\n", accumredbits, accumgreenbits, accumbluebits, accumalphabits, auxbuffers); } if (list_extensions) list_context_extensions(client, major, minor); printf("Vulkan loader: %s\n", glfwVulkanSupported() ? "available" : "missing"); if (glfwVulkanSupported()) { gladLoadVulkanUserPtr(NULL, glad_vulkan_callback, NULL); uint32_t loader_version = VK_API_VERSION_1_0; if (vkEnumerateInstanceVersion) { uint32_t version; if (vkEnumerateInstanceVersion(&version) == VK_SUCCESS) loader_version = version; } printf("Vulkan loader API version: %i.%i\n", VK_VERSION_MAJOR(loader_version), VK_VERSION_MINOR(loader_version)); uint32_t re_count; const char** re = glfwGetRequiredInstanceExtensions(&re_count); printf("Vulkan required instance extensions:"); if (re) { for (uint32_t i = 0; i < re_count; i++) printf(" %s", re[i]); putchar('\n'); } else printf(" missing\n"); if (list_extensions) list_vulkan_instance_extensions(); if (list_layers) list_vulkan_instance_layers(); VkApplicationInfo ai = { VK_STRUCTURE_TYPE_APPLICATION_INFO }; ai.pApplicationName = "glfwinfo"; ai.applicationVersion = VK_MAKE_VERSION(GLFW_VERSION_MAJOR, GLFW_VERSION_MINOR, GLFW_VERSION_REVISION); if (loader_version >= VK_API_VERSION_1_1) ai.apiVersion = VK_API_VERSION_1_1; else ai.apiVersion = VK_API_VERSION_1_0; VkInstanceCreateInfo ici = { VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO }; ici.pApplicationInfo = &ai; ici.enabledExtensionCount = re_count; ici.ppEnabledExtensionNames = re; VkInstance instance = VK_NULL_HANDLE; if (vkCreateInstance(&ici, NULL, &instance) != VK_SUCCESS) { glfwTerminate(); exit(EXIT_FAILURE); } gladLoadVulkanUserPtr(NULL, glad_vulkan_callback, instance); uint32_t pd_count; vkEnumeratePhysicalDevices(instance, &pd_count, NULL); VkPhysicalDevice* pd = calloc(pd_count, sizeof(VkPhysicalDevice)); vkEnumeratePhysicalDevices(instance, &pd_count, pd); for (uint32_t i = 0; i < pd_count; i++) { VkPhysicalDeviceProperties pdp; vkGetPhysicalDeviceProperties(pd[i], &pdp); printf("Vulkan %s device: \"%s\" (API version %i.%i)\n", get_device_type_name(pdp.deviceType), pdp.deviceName, VK_VERSION_MAJOR(pdp.apiVersion), VK_VERSION_MINOR(pdp.apiVersion)); if (list_extensions) list_vulkan_device_extensions(instance, pd[i]); if (list_layers) list_vulkan_device_layers(instance, pd[i]); } free(pd); vkDestroyInstance(instance, NULL); } glfwTerminate(); exit(EXIT_SUCCESS); }