#include #include #include "Fixtures.h" #include "Human36Fixture.h" #include "rbdl/rbdl_mathutils.h" #include "rbdl/Logging.h" #include "rbdl/Model.h" #include "rbdl/Kinematics.h" #include "rbdl/Dynamics.h" #include "rbdl/Constraints.h" using namespace std; using namespace RigidBodyDynamics; using namespace RigidBodyDynamics::Math; const double TEST_PREC = 1.0e-12; struct CustomEulerZYXJoint : public CustomJoint { CustomEulerZYXJoint () { mDoFCount = 3; S = MatrixNd::Zero (6,3); }; virtual void jcalc (Model &model, unsigned int joint_id, const Math::VectorNd &q, const Math::VectorNd &qdot ) { double q0 = q[model.mJoints[joint_id].q_index]; double q1 = q[model.mJoints[joint_id].q_index + 1]; double q2 = q[model.mJoints[joint_id].q_index + 2]; double s0 = sin (q0); double c0 = cos (q0); double s1 = sin (q1); double c1 = cos (q1); double s2 = sin (q2); double c2 = cos (q2); model.X_J[joint_id].E = Matrix3d( c0 * c1, s0 * c1, -s1, c0 * s1 * s2 - s0 * c2, s0 * s1 * s2 + c0 * c2, c1 * s2, c0 * s1 * c2 + s0 * s2, s0 * s1 * c2 - c0 * s2, c1 * c2 ); S(0,0) = -s1; S(0,2) = 1.; S(1,0) = c1 * s2; S(1,1) = c2; S(2,0) = c1 * c2; S(2,1) = - s2; double qdot0 = qdot[model.mJoints[joint_id].q_index]; double qdot1 = qdot[model.mJoints[joint_id].q_index + 1]; double qdot2 = qdot[model.mJoints[joint_id].q_index + 2]; model.v_J[joint_id] = S * Vector3d (qdot0, qdot1, qdot2); model.c_J[joint_id].set( - c1 * qdot0 * qdot1, -s1 * s2 * qdot0 * qdot1 + c1 * c2 * qdot0 * qdot2 - s2 * qdot1 * qdot2, -s1 * c2 * qdot0 * qdot1 - c1 * s2 * qdot0 * qdot2 - c2 * qdot1 * qdot2, 0., 0., 0. ); } virtual void jcalc_X_lambda_S (Model &model, unsigned int joint_id, const Math::VectorNd &q ) { // TODO REQUIRE (false && "Not yet implemented!"); } }; struct CustomJointFixture { CustomJointFixture () { custom_joint = new CustomEulerZYXJoint(); Matrix3d inertia = Matrix3d::Identity(3,3); body = Body (1., Vector3d (1.1, 1.2, 1.3), inertia); reference_body_id = reference_model.AddBody (0,SpatialTransform(), Joint(JointTypeEulerZYX), body); custom_body_id = custom_model.AddBodyCustomJoint (0, SpatialTransform(), custom_joint, body); q = VectorNd::Zero (reference_model.q_size); qdot = VectorNd::Zero (reference_model.qdot_size); qddot = VectorNd::Zero (reference_model.qdot_size); tau = VectorNd::Zero (reference_model.qdot_size); } ~CustomJointFixture () { delete custom_joint; } Model reference_model; Model custom_model; Body body; CustomJoint* custom_joint; unsigned int reference_body_id; unsigned int custom_body_id; VectorNd q; VectorNd qdot; VectorNd qddot; VectorNd tau; }; TEST_FIXTURE ( CustomJointFixture, UpdateKinematics ) { for (unsigned int i = 0; i < 3; i++) { q[i] = i * 0.1; qdot[i] = i * 0.15; qddot[i] = i * 0.17; } UpdateKinematics (reference_model, q, qdot, qddot); UpdateKinematics (custom_model, q, qdot, qddot); CHECK_ARRAY_EQUAL (reference_model.X_base[reference_body_id].E.data(), custom_model.X_base[custom_body_id].E.data(), 9); CHECK_ARRAY_EQUAL (reference_model.v[reference_body_id].data(), custom_model.v[custom_body_id].data(), 6); CHECK_ARRAY_EQUAL (reference_model.a[reference_body_id].data(), custom_model.a[custom_body_id].data(), 6); } // TODO: implement test for UpdateKinematicsCustom // TODO: implement test for Jacobians // TODO: implement test for InverseDynamics // TODO: implement test for CompositeRigidBodyAlgorithm // TODO: implement test for ForwardDynamics // TODO: implement test for CalcMInvTimestau // TODO: implement test for ForwardDynamicsContacts