add_library(glfw "${GLFW_SOURCE_DIR}/include/GLFW/glfw3.h" "${GLFW_SOURCE_DIR}/include/GLFW/glfw3native.h" internal.h mappings.h context.c init.c input.c monitor.c vulkan.c window.c) if (_GLFW_COCOA) target_sources(glfw PRIVATE cocoa_platform.h cocoa_joystick.h posix_thread.h nsgl_context.h egl_context.h osmesa_context.h cocoa_init.m cocoa_joystick.m cocoa_monitor.m cocoa_window.m cocoa_time.c posix_thread.c nsgl_context.m egl_context.c osmesa_context.c) elseif (_GLFW_WIN32) target_sources(glfw PRIVATE win32_platform.h win32_joystick.h wgl_context.h egl_context.h osmesa_context.h win32_init.c win32_joystick.c win32_monitor.c win32_time.c win32_thread.c win32_window.c wgl_context.c egl_context.c osmesa_context.c) elseif (_GLFW_X11) target_sources(glfw PRIVATE x11_platform.h xkb_unicode.h posix_time.h posix_thread.h glx_context.h egl_context.h osmesa_context.h x11_init.c x11_monitor.c x11_window.c xkb_unicode.c posix_time.c posix_thread.c glx_context.c egl_context.c osmesa_context.c) elseif (_GLFW_WAYLAND) target_sources(glfw PRIVATE wl_platform.h posix_time.h posix_thread.h xkb_unicode.h egl_context.h osmesa_context.h wl_init.c wl_monitor.c wl_window.c posix_time.c posix_thread.c xkb_unicode.c egl_context.c osmesa_context.c) elseif (_GLFW_OSMESA) target_sources(glfw PRIVATE null_platform.h null_joystick.h posix_time.h posix_thread.h osmesa_context.h null_init.c null_monitor.c null_window.c null_joystick.c posix_time.c posix_thread.c osmesa_context.c) endif() if (_GLFW_X11 OR _GLFW_WAYLAND) if ("${CMAKE_SYSTEM_NAME}" STREQUAL "Linux") target_sources(glfw PRIVATE linux_joystick.h linux_joystick.c) else() target_sources(glfw PRIVATE null_joystick.h null_joystick.c) endif() endif() if (_GLFW_WAYLAND) find_program(WAYLAND_SCANNER_EXECUTABLE NAMES wayland-scanner) pkg_check_modules(WAYLAND_PROTOCOLS REQUIRED wayland-protocols>=1.15) pkg_get_variable(WAYLAND_PROTOCOLS_BASE wayland-protocols pkgdatadir) macro(wayland_generate protocol_file output_file) add_custom_command(OUTPUT ${output_file}.h COMMAND ${WAYLAND_SCANNER_EXECUTABLE} client-header < ${protocol_file} > ${output_file}.h DEPENDS ${protocol_file}) list(APPEND GLFW_WAYLAND_PROTOCOL_SOURCES ${output_file}.h) add_custom_command(OUTPUT ${output_file}.c COMMAND ${WAYLAND_SCANNER_EXECUTABLE} private-code < ${protocol_file} > ${output_file}.c DEPENDS ${protocol_file}) list(APPEND GLFW_WAYLAND_PROTOCOL_SOURCES ${output_file}.c) endmacro() set(GLFW_WAYLAND_PROTOCOL_SOURCES) wayland_generate( ${WAYLAND_PROTOCOLS_BASE}/stable/xdg-shell/xdg-shell.xml ${CMAKE_BINARY_DIR}/src/wayland-xdg-shell-client-protocol) wayland_generate( ${WAYLAND_PROTOCOLS_BASE}/unstable/xdg-decoration/xdg-decoration-unstable-v1.xml ${CMAKE_BINARY_DIR}/src/wayland-xdg-decoration-client-protocol) wayland_generate( ${WAYLAND_PROTOCOLS_BASE}/stable/viewporter/viewporter.xml ${CMAKE_BINARY_DIR}/src/wayland-viewporter-client-protocol) wayland_generate( ${WAYLAND_PROTOCOLS_BASE}/unstable/relative-pointer/relative-pointer-unstable-v1.xml ${CMAKE_BINARY_DIR}/src/wayland-relative-pointer-unstable-v1-client-protocol) wayland_generate( ${WAYLAND_PROTOCOLS_BASE}/unstable/pointer-constraints/pointer-constraints-unstable-v1.xml ${CMAKE_BINARY_DIR}/src/wayland-pointer-constraints-unstable-v1-client-protocol) wayland_generate( ${WAYLAND_PROTOCOLS_BASE}/unstable/idle-inhibit/idle-inhibit-unstable-v1.xml ${CMAKE_BINARY_DIR}/src/wayland-idle-inhibit-unstable-v1-client-protocol) target_sources(glfw PRIVATE ${GLFW_WAYLAND_PROTOCOL_SOURCES}) endif() if (WIN32 AND BUILD_SHARED_LIBS) configure_file(glfw.rc.in glfw.rc @ONLY) target_sources(glfw PRIVATE "${CMAKE_CURRENT_BINARY_DIR}/glfw.rc") endif() configure_file(glfw_config.h.in glfw_config.h @ONLY) target_compile_definitions(glfw PRIVATE _GLFW_USE_CONFIG_H) target_sources(glfw PRIVATE "${CMAKE_CURRENT_BINARY_DIR}/glfw_config.h") set_target_properties(glfw PROPERTIES OUTPUT_NAME ${GLFW_LIB_NAME} VERSION ${GLFW_VERSION_MAJOR}.${GLFW_VERSION_MINOR} SOVERSION ${GLFW_VERSION_MAJOR} POSITION_INDEPENDENT_CODE ON C_STANDARD 99 C_EXTENSIONS OFF DEFINE_SYMBOL _GLFW_BUILD_DLL FOLDER "GLFW3") target_include_directories(glfw PUBLIC "$" "$") target_include_directories(glfw PRIVATE "${GLFW_SOURCE_DIR}/src" "${GLFW_BINARY_DIR}/src" ${glfw_INCLUDE_DIRS}) target_link_libraries(glfw PRIVATE Threads::Threads ${glfw_LIBRARIES}) # Workaround for CMake not knowing about .m files before version 3.16 if (APPLE) set_source_files_properties(cocoa_init.m cocoa_joystick.m cocoa_monitor.m cocoa_window.m nsgl_context.m PROPERTIES LANGUAGE C) endif() if ("${CMAKE_C_COMPILER_ID}" STREQUAL "GNU" OR "${CMAKE_C_COMPILER_ID}" STREQUAL "Clang" OR "${CMAKE_C_COMPILER_ID}" STREQUAL "AppleClang") # Make GCC and Clang warn about declarations that VS 2010 and 2012 won't # accept for all source files that VS will build set_source_files_properties(context.c init.c input.c monitor.c vulkan.c window.c win32_init.c win32_joystick.c win32_monitor.c win32_time.c win32_thread.c win32_window.c wgl_context.c egl_context.c osmesa_context.c PROPERTIES COMPILE_FLAGS -Wdeclaration-after-statement) # Enable a reasonable set of warnings (no, -Wextra is not reasonable) target_compile_options(glfw PRIVATE "-Wall") endif() if (WIN32) target_compile_definitions(glfw PRIVATE _UNICODE) endif() # HACK: When building on MinGW, WINVER and UNICODE need to be defined before # the inclusion of stddef.h (by glfw3.h), which is itself included before # win32_platform.h. We define them here until a saner solution can be found # NOTE: MinGW-w64 and Visual C++ do /not/ need this hack. if (MINGW) target_compile_definitions(glfw PRIVATE UNICODE WINVER=0x0501) endif() # Workaround for legacy MinGW not providing XInput and DirectInput if (MINGW) include(CheckIncludeFile) check_include_file(dinput.h DINPUT_H_FOUND) check_include_file(xinput.h XINPUT_H_FOUND) if (NOT DINPUT_H_FOUND OR NOT XINPUT_H_FOUND) target_include_directories(glfw PRIVATE "${GLFW_SOURCE_DIR}/deps/mingw") endif() endif() # Workaround for VS deprecating parts of the standard library if (MSVC) target_compile_definitions(glfw PRIVATE _CRT_SECURE_NO_WARNINGS) endif() # Workaround for VS 2008 not shipping with stdint.h if (MSVC90) target_include_directories(glfw PUBLIC "${GLFW_SOURCE_DIR}/deps/vs2008") endif() # Check for the DirectX 9 SDK as it is not included with VS 2008 if (MSVC90) include(CheckIncludeFile) check_include_file(dinput.h DINPUT_H_FOUND) if (NOT DINPUT_H_FOUND) message(FATAL_ERROR "DirectX 9 headers not found; install DirectX 9 SDK") endif() endif() if (BUILD_SHARED_LIBS) if (WIN32) if (MINGW) # Remove the dependency on the shared version of libgcc # NOTE: MinGW-w64 has the correct default but MinGW needs this target_link_libraries(glfw PRIVATE "-static-libgcc") # Remove the lib prefix on the DLL (but not the import library) set_target_properties(glfw PROPERTIES PREFIX "") # Add a suffix to the import library to avoid naming conflicts set_target_properties(glfw PROPERTIES IMPORT_SUFFIX "dll.a") else() # Add a suffix to the import library to avoid naming conflicts set_target_properties(glfw PROPERTIES IMPORT_SUFFIX "dll.lib") endif() target_compile_definitions(glfw INTERFACE GLFW_DLL) elseif (APPLE) set_target_properties(glfw PROPERTIES INSTALL_NAME_DIR "${CMAKE_INSTALL_LIBDIR}") endif() if (MINGW) # Enable link-time exploit mitigation features enabled by default on MSVC include(CheckCCompilerFlag) # Compatibility with data execution prevention (DEP) set(CMAKE_REQUIRED_FLAGS "-Wl,--nxcompat") check_c_compiler_flag("" _GLFW_HAS_DEP) if (_GLFW_HAS_DEP) target_link_libraries(glfw PRIVATE "-Wl,--nxcompat") endif() # Compatibility with address space layout randomization (ASLR) set(CMAKE_REQUIRED_FLAGS "-Wl,--dynamicbase") check_c_compiler_flag("" _GLFW_HAS_ASLR) if (_GLFW_HAS_ASLR) target_link_libraries(glfw PRIVATE "-Wl,--dynamicbase") endif() # Compatibility with 64-bit address space layout randomization (ASLR) set(CMAKE_REQUIRED_FLAGS "-Wl,--high-entropy-va") check_c_compiler_flag("" _GLFW_HAS_64ASLR) if (_GLFW_HAS_64ASLR) target_link_libraries(glfw PRIVATE "-Wl,--high-entropy-va") endif() # Clear flags again to avoid breaking later tests set(CMAKE_REQUIRED_FLAGS) endif() if (UNIX) # Hide symbols not explicitly tagged for export from the shared library target_compile_options(glfw PRIVATE "-fvisibility=hidden") endif() endif() if (GLFW_INSTALL) install(TARGETS glfw EXPORT glfwTargets RUNTIME DESTINATION "bin" ARCHIVE DESTINATION "${CMAKE_INSTALL_LIBDIR}" LIBRARY DESTINATION "${CMAKE_INSTALL_LIBDIR}") endif()