protot/src
Martin Felis fcd44dc3b9 Properly re-initializing entity on module reload, fixed mesh merging 2017-02-22 14:50:41 +01:00
..
SimpleMath Added Google Test, a Transform struct with tests, and a basic mesh hierarchy 2017-01-03 22:47:17 +01:00
modules Properly re-initializing entity on module reload, fixed mesh merging 2017-02-22 14:50:41 +01:00
Globals.h Imgui updates now controlled from main.cc instead of render module 2017-02-05 14:37:58 +01:00
RuntimeModule.h Simplified module state serialization: uses now a templated function for both reading and writing 2017-01-09 21:24:20 +01:00
RuntimeModuleManager.cc Refactored reload heuristic of modified modules 2017-02-05 10:37:49 +01:00
RuntimeModuleManager.h Refactored reload heuristic of modified modules 2017-02-05 10:37:49 +01:00
Serializer.h uncommented serializer output 2017-02-05 10:36:54 +01:00
Timer.h Added timer struct, added support for pausing 2017-01-30 22:42:31 +01:00
Utils.h Imgui updates now controlled from main.cc instead of render module 2017-02-05 14:37:58 +01:00
main.cc Imgui updates now controlled from main.cc instead of render module 2017-02-05 14:37:58 +01:00
math_types.h Added Google Test, a Transform struct with tests, and a basic mesh hierarchy 2017-01-03 22:47:17 +01:00
protot_config.h.cmake Added compiler settings to ModuleManager (include paths, C++11), added some test bgfx calls to the test module. 2016-09-03 19:48:57 +02:00
shaderc.cc initial commit 2016-08-29 22:31:11 +02:00
shaderc.h initial commit 2016-08-29 22:31:11 +02:00
shaderc_compile.cpp initial commit 2016-08-29 22:31:11 +02:00
shaderc_glsl.cpp initial commit 2016-08-29 22:31:11 +02:00
shaderc_hlsl.cpp initial commit 2016-08-29 22:31:11 +02:00
string_utils.h initial commit 2016-08-29 22:31:11 +02:00