1000 lines
22 KiB
C++
1000 lines
22 KiB
C++
/*
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* Copyright 2011-2018 Branimir Karadzic. All rights reserved.
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* License: https://github.com/bkaradzic/bgfx#license-bsd-2-clause
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*/
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#include <bx/bx.h>
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#include <bx/file.h>
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#include <bx/sort.h>
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#include <bgfx/bgfx.h>
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#include <time.h>
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#if BX_PLATFORM_EMSCRIPTEN
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# include <emscripten.h>
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#endif // BX_PLATFORM_EMSCRIPTEN
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#include "entry_p.h"
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#include "cmd.h"
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#include "input.h"
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extern "C" int32_t _main_(int32_t _argc, char** _argv);
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namespace entry
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{
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static uint32_t s_debug = BGFX_DEBUG_NONE;
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static uint32_t s_reset = BGFX_RESET_NONE;
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static uint32_t s_width = ENTRY_DEFAULT_WIDTH;
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static uint32_t s_height = ENTRY_DEFAULT_HEIGHT;
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static bool s_exit = false;
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static bx::FileReaderI* s_fileReader = NULL;
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static bx::FileWriterI* s_fileWriter = NULL;
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extern bx::AllocatorI* getDefaultAllocator();
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bx::AllocatorI* g_allocator = getDefaultAllocator();
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typedef bx::StringT<&g_allocator> String;
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static String s_currentDir;
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class FileReader : public bx::FileReader
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{
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typedef bx::FileReader super;
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public:
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virtual bool open(const bx::FilePath& _filePath, bx::Error* _err) override
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{
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String filePath(s_currentDir);
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filePath.append(_filePath.get() );
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return super::open(filePath.getPtr(), _err);
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}
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};
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class FileWriter : public bx::FileWriter
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{
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typedef bx::FileWriter super;
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public:
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virtual bool open(const bx::FilePath& _filePath, bool _append, bx::Error* _err) override
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{
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String filePath(s_currentDir);
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filePath.append(_filePath.get() );
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return super::open(filePath.getPtr(), _append, _err);
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}
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};
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void setCurrentDir(const char* _dir)
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{
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s_currentDir.set(_dir);
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}
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#if ENTRY_CONFIG_IMPLEMENT_DEFAULT_ALLOCATOR
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bx::AllocatorI* getDefaultAllocator()
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{
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BX_PRAGMA_DIAGNOSTIC_PUSH();
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BX_PRAGMA_DIAGNOSTIC_IGNORED_MSVC(4459); // warning C4459: declaration of 's_allocator' hides global declaration
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BX_PRAGMA_DIAGNOSTIC_IGNORED_CLANG_GCC("-Wshadow");
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static bx::DefaultAllocator s_allocator;
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return &s_allocator;
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BX_PRAGMA_DIAGNOSTIC_POP();
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}
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#endif // ENTRY_CONFIG_IMPLEMENT_DEFAULT_ALLOCATOR
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static const char* s_keyName[] =
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{
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"None",
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"Esc",
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"Return",
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"Tab",
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"Space",
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"Backspace",
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"Up",
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"Down",
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"Left",
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"Right",
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"Insert",
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"Delete",
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"Home",
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"End",
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"PageUp",
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"PageDown",
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"Print",
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"Plus",
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"Minus",
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"LeftBracket",
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"RightBracket",
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"Semicolon",
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"Quote",
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"Comma",
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"Period",
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"Slash",
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"Backslash",
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"Tilde",
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"F1",
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"F2",
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"F3",
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"F4",
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"F5",
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"F6",
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"F7",
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"F8",
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"F9",
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"F10",
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"F11",
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"F12",
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"NumPad0",
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"NumPad1",
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"NumPad2",
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"NumPad3",
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"NumPad4",
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"NumPad5",
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"NumPad6",
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"NumPad7",
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"NumPad8",
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"NumPad9",
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"Key0",
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"Key1",
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"Key2",
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"Key3",
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"Key4",
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"Key5",
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"Key6",
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"Key7",
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"Key8",
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"Key9",
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"KeyA",
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"KeyB",
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"KeyC",
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"KeyD",
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"KeyE",
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"KeyF",
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"KeyG",
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"KeyH",
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"KeyI",
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"KeyJ",
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"KeyK",
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"KeyL",
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"KeyM",
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"KeyN",
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"KeyO",
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"KeyP",
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"KeyQ",
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"KeyR",
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"KeyS",
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"KeyT",
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"KeyU",
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"KeyV",
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"KeyW",
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"KeyX",
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"KeyY",
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"KeyZ",
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"GamepadA",
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"GamepadB",
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"GamepadX",
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"GamepadY",
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"GamepadThumbL",
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"GamepadThumbR",
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"GamepadShoulderL",
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"GamepadShoulderR",
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"GamepadUp",
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"GamepadDown",
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"GamepadLeft",
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"GamepadRight",
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"GamepadBack",
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"GamepadStart",
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"GamepadGuide",
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};
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BX_STATIC_ASSERT(Key::Count == BX_COUNTOF(s_keyName) );
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const char* getName(Key::Enum _key)
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{
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BX_CHECK(_key < Key::Count, "Invalid key %d.", _key);
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return s_keyName[_key];
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}
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char keyToAscii(Key::Enum _key, uint8_t _modifiers)
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{
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const bool isAscii = (Key::Key0 <= _key && _key <= Key::KeyZ)
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|| (Key::Esc <= _key && _key <= Key::Minus);
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if (!isAscii)
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{
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return '\0';
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}
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const bool isNumber = (Key::Key0 <= _key && _key <= Key::Key9);
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if (isNumber)
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{
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return '0' + char(_key - Key::Key0);
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}
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const bool isChar = (Key::KeyA <= _key && _key <= Key::KeyZ);
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if (isChar)
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{
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enum { ShiftMask = Modifier::LeftShift|Modifier::RightShift };
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const bool shift = !!(_modifiers&ShiftMask);
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return (shift ? 'A' : 'a') + char(_key - Key::KeyA);
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}
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switch (_key)
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{
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case Key::Esc: return 0x1b;
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case Key::Return: return '\n';
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case Key::Tab: return '\t';
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case Key::Space: return ' ';
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case Key::Backspace: return 0x08;
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case Key::Plus: return '+';
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case Key::Minus: return '-';
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default: break;
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}
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return '\0';
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}
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bool setOrToggle(uint32_t& _flags, const char* _name, uint32_t _bit, int _first, int _argc, char const* const* _argv)
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{
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if (0 == bx::strCmp(_argv[_first], _name) )
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{
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int arg = _first+1;
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if (_argc > arg)
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{
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_flags &= ~_bit;
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bool set = false;
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bx::fromString(&set, _argv[arg]);
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_flags |= set ? _bit : 0;
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}
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else
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{
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_flags ^= _bit;
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}
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return true;
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}
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return false;
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}
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int cmdMouseLock(CmdContext* /*_context*/, void* /*_userData*/, int _argc, char const* const* _argv)
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{
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if (1 < _argc)
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{
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bool set = false;
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if (2 < _argc)
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{
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bx::fromString(&set, _argv[1]);
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inputSetMouseLock(set);
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}
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else
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{
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inputSetMouseLock(!inputIsMouseLocked() );
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}
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return bx::kExitSuccess;
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}
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return bx::kExitFailure;
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}
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int cmdGraphics(CmdContext* /*_context*/, void* /*_userData*/, int _argc, char const* const* _argv)
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{
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if (_argc > 1)
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{
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if (setOrToggle(s_reset, "vsync", BGFX_RESET_VSYNC, 1, _argc, _argv)
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|| setOrToggle(s_reset, "maxaniso", BGFX_RESET_MAXANISOTROPY, 1, _argc, _argv)
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|| setOrToggle(s_reset, "hmd", BGFX_RESET_HMD, 1, _argc, _argv)
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|| setOrToggle(s_reset, "hmddbg", BGFX_RESET_HMD_DEBUG, 1, _argc, _argv)
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|| setOrToggle(s_reset, "hmdrecenter", BGFX_RESET_HMD_RECENTER, 1, _argc, _argv)
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|| setOrToggle(s_reset, "msaa", BGFX_RESET_MSAA_X16, 1, _argc, _argv)
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|| setOrToggle(s_reset, "flush", BGFX_RESET_FLUSH_AFTER_RENDER, 1, _argc, _argv)
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|| setOrToggle(s_reset, "flip", BGFX_RESET_FLIP_AFTER_RENDER, 1, _argc, _argv)
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|| setOrToggle(s_reset, "hidpi", BGFX_RESET_HIDPI, 1, _argc, _argv)
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|| setOrToggle(s_reset, "depthclamp", BGFX_RESET_DEPTH_CLAMP, 1, _argc, _argv)
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)
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{
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return bx::kExitSuccess;
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}
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else if (setOrToggle(s_debug, "stats", BGFX_DEBUG_STATS, 1, _argc, _argv)
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|| setOrToggle(s_debug, "ifh", BGFX_DEBUG_IFH, 1, _argc, _argv)
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|| setOrToggle(s_debug, "text", BGFX_DEBUG_TEXT, 1, _argc, _argv)
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|| setOrToggle(s_debug, "wireframe", BGFX_DEBUG_WIREFRAME, 1, _argc, _argv)
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|| setOrToggle(s_debug, "profiler", BGFX_DEBUG_PROFILER, 1, _argc, _argv)
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)
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{
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bgfx::setDebug(s_debug);
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return bx::kExitSuccess;
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}
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else if (0 == bx::strCmp(_argv[1], "screenshot") )
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{
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bgfx::FrameBufferHandle fbh = BGFX_INVALID_HANDLE;
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if (_argc > 2)
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{
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bgfx::requestScreenShot(fbh, _argv[2]);
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}
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else
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{
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time_t tt;
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time(&tt);
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char filePath[256];
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bx::snprintf(filePath, sizeof(filePath), "temp/screenshot-%d", tt);
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bgfx::requestScreenShot(fbh, filePath);
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}
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return bx::kExitSuccess;
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}
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else if (0 == bx::strCmp(_argv[1], "fullscreen") )
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{
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WindowHandle window = { 0 };
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toggleFullscreen(window);
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return bx::kExitSuccess;
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}
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}
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return bx::kExitFailure;
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}
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int cmdExit(CmdContext* /*_context*/, void* /*_userData*/, int /*_argc*/, char const* const* /*_argv*/)
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{
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s_exit = true;
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return bx::kExitSuccess;
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}
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static const InputBinding s_bindings[] =
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{
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{ entry::Key::KeyQ, entry::Modifier::LeftCtrl, 1, NULL, "exit" },
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{ entry::Key::KeyQ, entry::Modifier::RightCtrl, 1, NULL, "exit" },
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{ entry::Key::KeyF, entry::Modifier::LeftCtrl, 1, NULL, "graphics fullscreen" },
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{ entry::Key::KeyF, entry::Modifier::RightCtrl, 1, NULL, "graphics fullscreen" },
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{ entry::Key::Return, entry::Modifier::RightAlt, 1, NULL, "graphics fullscreen" },
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{ entry::Key::F1, entry::Modifier::None, 1, NULL, "graphics stats" },
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{ entry::Key::F1, entry::Modifier::LeftCtrl, 1, NULL, "graphics ifh" },
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{ entry::Key::GamepadStart, entry::Modifier::None, 1, NULL, "graphics stats" },
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{ entry::Key::F1, entry::Modifier::LeftShift, 1, NULL, "graphics stats 0\ngraphics text 0" },
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{ entry::Key::F3, entry::Modifier::None, 1, NULL, "graphics wireframe" },
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{ entry::Key::F4, entry::Modifier::None, 1, NULL, "graphics hmd" },
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{ entry::Key::F4, entry::Modifier::LeftShift, 1, NULL, "graphics hmdrecenter" },
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{ entry::Key::F4, entry::Modifier::LeftCtrl, 1, NULL, "graphics hmddbg" },
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{ entry::Key::F6, entry::Modifier::None, 1, NULL, "graphics profiler" },
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{ entry::Key::F7, entry::Modifier::None, 1, NULL, "graphics vsync" },
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{ entry::Key::F8, entry::Modifier::None, 1, NULL, "graphics msaa" },
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{ entry::Key::F9, entry::Modifier::None, 1, NULL, "graphics flush" },
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{ entry::Key::F10, entry::Modifier::None, 1, NULL, "graphics hidpi" },
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{ entry::Key::Print, entry::Modifier::None, 1, NULL, "graphics screenshot" },
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{ entry::Key::KeyP, entry::Modifier::LeftCtrl, 1, NULL, "graphics screenshot" },
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INPUT_BINDING_END
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};
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#if BX_PLATFORM_EMSCRIPTEN
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static AppI* s_app;
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static void updateApp()
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{
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s_app->update();
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}
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#endif // BX_PLATFORM_EMSCRIPTEN
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static AppI* s_currentApp = NULL;
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static AppI* s_apps = NULL;
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static uint32_t s_numApps = 0;
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static char s_restartArgs[1024] = { '\0' };
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static AppI* getCurrentApp(AppI* _set = NULL)
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{
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if (NULL != _set)
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{
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s_currentApp = _set;
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}
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else if (NULL == s_currentApp)
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{
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s_currentApp = getFirstApp();
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}
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return s_currentApp;
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}
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static AppI* getNextWrap(AppI* _app)
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{
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AppI* next = _app->getNext();
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if (NULL != next)
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{
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return next;
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}
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return getFirstApp();
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}
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int cmdApp(CmdContext* /*_context*/, void* /*_userData*/, int _argc, char const* const* _argv)
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{
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if (0 == bx::strCmp(_argv[1], "restart") )
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{
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if (2 == _argc)
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{
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bx::strCopy(s_restartArgs, BX_COUNTOF(s_restartArgs), getCurrentApp()->getName() );
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return bx::kExitSuccess;
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}
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if (0 == bx::strCmp(_argv[2], "next") )
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{
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AppI* next = getNextWrap(getCurrentApp() );
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bx::strCopy(s_restartArgs, BX_COUNTOF(s_restartArgs), next->getName() );
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return bx::kExitSuccess;
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}
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else if (0 == bx::strCmp(_argv[2], "prev") )
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{
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AppI* prev = getCurrentApp();
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for (AppI* app = getNextWrap(prev); app != getCurrentApp(); app = getNextWrap(app) )
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{
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prev = app;
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}
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bx::strCopy(s_restartArgs, BX_COUNTOF(s_restartArgs), prev->getName() );
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return bx::kExitSuccess;
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}
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for (AppI* app = getFirstApp(); NULL != app; app = app->getNext() )
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{
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if (0 == bx::strCmp(_argv[2], app->getName() ) )
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{
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bx::strCopy(s_restartArgs, BX_COUNTOF(s_restartArgs), app->getName() );
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return bx::kExitSuccess;
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}
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}
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}
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return bx::kExitFailure;
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}
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AppI::AppI(const char* _name, const char* _description)
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{
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m_name = _name;
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m_description = _description;
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m_next = s_apps;
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s_apps = this;
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s_numApps++;
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}
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AppI::~AppI()
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{
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for (AppI* prev = NULL, *app = s_apps, *next = app->getNext()
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; NULL != app
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; prev = app, app = next, next = app->getNext() )
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{
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if (app == this)
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{
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if (NULL != prev)
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{
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prev->m_next = next;
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}
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else
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{
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s_apps = next;
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}
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--s_numApps;
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break;
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}
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}
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}
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const char* AppI::getName() const
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{
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return m_name;
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}
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const char* AppI::getDescription() const
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{
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return m_description;
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}
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AppI* AppI::getNext()
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{
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return m_next;
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}
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AppI* getFirstApp()
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{
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return s_apps;
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}
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uint32_t getNumApps()
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{
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return s_numApps;
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}
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int runApp(AppI* _app, int _argc, const char* const* _argv)
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{
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_app->init(_argc, _argv, s_width, s_height);
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bgfx::frame();
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WindowHandle defaultWindow = { 0 };
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setWindowSize(defaultWindow, s_width, s_height);
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#if BX_PLATFORM_EMSCRIPTEN
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s_app = _app;
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emscripten_set_main_loop(&updateApp, -1, 1);
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#else
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while (_app->update() )
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{
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if (0 != bx::strLen(s_restartArgs) )
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{
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break;
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}
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}
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#endif // BX_PLATFORM_EMSCRIPTEN
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return _app->shutdown();
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}
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static int32_t sortApp(const void* _lhs, const void* _rhs)
|
|
{
|
|
const AppI* lhs = *(const AppI**)_lhs;
|
|
const AppI* rhs = *(const AppI**)_rhs;
|
|
|
|
return bx::strCmpI(lhs->getName(), rhs->getName() );
|
|
}
|
|
|
|
static void sortApps()
|
|
{
|
|
if (2 > s_numApps)
|
|
{
|
|
return;
|
|
}
|
|
|
|
AppI** apps = (AppI**)BX_ALLOC(g_allocator, s_numApps*sizeof(AppI*) );
|
|
|
|
uint32_t ii = 0;
|
|
for (AppI* app = getFirstApp(); NULL != app; app = app->getNext() )
|
|
{
|
|
apps[ii++] = app;
|
|
}
|
|
bx::quickSort(apps, s_numApps, sizeof(AppI*), sortApp);
|
|
|
|
s_apps = apps[0];
|
|
for (ii = 1; ii < s_numApps; ++ii)
|
|
{
|
|
AppI* app = apps[ii-1];
|
|
app->m_next = apps[ii];
|
|
}
|
|
apps[s_numApps-1]->m_next = NULL;
|
|
|
|
BX_FREE(g_allocator, apps);
|
|
}
|
|
|
|
int main(int _argc, const char* const* _argv)
|
|
{
|
|
//DBG(BX_COMPILER_NAME " / " BX_CPU_NAME " / " BX_ARCH_NAME " / " BX_PLATFORM_NAME);
|
|
|
|
s_fileReader = BX_NEW(g_allocator, FileReader);
|
|
s_fileWriter = BX_NEW(g_allocator, FileWriter);
|
|
|
|
cmdInit();
|
|
cmdAdd("mouselock", cmdMouseLock);
|
|
cmdAdd("graphics", cmdGraphics );
|
|
cmdAdd("exit", cmdExit );
|
|
cmdAdd("app", cmdApp );
|
|
|
|
inputInit();
|
|
inputAddBindings("bindings", s_bindings);
|
|
|
|
entry::WindowHandle defaultWindow = { 0 };
|
|
|
|
bx::FilePath fp(_argv[0]);
|
|
char title[bx::kMaxFilePath];
|
|
bx::strCopy(title, BX_COUNTOF(title), fp.getBaseName() );
|
|
|
|
entry::setWindowTitle(defaultWindow, title);
|
|
setWindowSize(defaultWindow, ENTRY_DEFAULT_WIDTH, ENTRY_DEFAULT_HEIGHT);
|
|
|
|
sortApps();
|
|
|
|
const char* find = "";
|
|
if (1 < _argc)
|
|
{
|
|
find = _argv[_argc-1];
|
|
}
|
|
|
|
restart:
|
|
AppI* selected = NULL;
|
|
|
|
for (AppI* app = getFirstApp(); NULL != app; app = app->getNext() )
|
|
{
|
|
if (NULL == selected
|
|
&& bx::strFindI(app->getName(), find) )
|
|
{
|
|
selected = app;
|
|
}
|
|
#if 0
|
|
DBG("%c %s, %s"
|
|
, app == selected ? '>' : ' '
|
|
, app->getName()
|
|
, app->getDescription()
|
|
);
|
|
#endif // 0
|
|
}
|
|
|
|
int32_t result = bx::kExitSuccess;
|
|
s_restartArgs[0] = '\0';
|
|
if (0 == s_numApps)
|
|
{
|
|
result = ::_main_(_argc, (char**)_argv);
|
|
}
|
|
else
|
|
{
|
|
result = runApp(getCurrentApp(selected), _argc, _argv);
|
|
}
|
|
|
|
if (0 != bx::strLen(s_restartArgs) )
|
|
{
|
|
find = s_restartArgs;
|
|
goto restart;
|
|
}
|
|
|
|
setCurrentDir("");
|
|
|
|
inputRemoveBindings("bindings");
|
|
inputShutdown();
|
|
|
|
cmdShutdown();
|
|
|
|
BX_DELETE(g_allocator, s_fileReader);
|
|
s_fileReader = NULL;
|
|
|
|
BX_DELETE(g_allocator, s_fileWriter);
|
|
s_fileWriter = NULL;
|
|
|
|
return result;
|
|
}
|
|
|
|
WindowState s_window[ENTRY_CONFIG_MAX_WINDOWS];
|
|
|
|
bool processEvents(uint32_t& _width, uint32_t& _height, uint32_t& _debug, uint32_t& _reset, MouseState* _mouse)
|
|
{
|
|
s_debug = _debug;
|
|
s_reset = _reset;
|
|
|
|
WindowHandle handle = { UINT16_MAX };
|
|
|
|
bool mouseLock = inputIsMouseLocked();
|
|
|
|
const Event* ev;
|
|
do
|
|
{
|
|
struct SE { const Event* m_ev; SE() : m_ev(poll() ) {} ~SE() { if (NULL != m_ev) { release(m_ev); } } } scopeEvent;
|
|
ev = scopeEvent.m_ev;
|
|
|
|
if (NULL != ev)
|
|
{
|
|
switch (ev->m_type)
|
|
{
|
|
case Event::Axis:
|
|
{
|
|
const AxisEvent* axis = static_cast<const AxisEvent*>(ev);
|
|
inputSetGamepadAxis(axis->m_gamepad, axis->m_axis, axis->m_value);
|
|
}
|
|
break;
|
|
|
|
case Event::Char:
|
|
{
|
|
const CharEvent* chev = static_cast<const CharEvent*>(ev);
|
|
inputChar(chev->m_len, chev->m_char);
|
|
}
|
|
break;
|
|
|
|
case Event::Exit:
|
|
return true;
|
|
|
|
case Event::Gamepad:
|
|
{
|
|
// const GamepadEvent* gev = static_cast<const GamepadEvent*>(ev);
|
|
// DBG("gamepad %d, %d", gev->m_gamepad.idx, gev->m_connected);
|
|
}
|
|
break;
|
|
|
|
case Event::Mouse:
|
|
{
|
|
const MouseEvent* mouse = static_cast<const MouseEvent*>(ev);
|
|
handle = mouse->m_handle;
|
|
|
|
inputSetMousePos(mouse->m_mx, mouse->m_my, mouse->m_mz);
|
|
if (!mouse->m_move)
|
|
{
|
|
inputSetMouseButtonState(mouse->m_button, mouse->m_down);
|
|
}
|
|
|
|
if (NULL != _mouse
|
|
&& !mouseLock)
|
|
{
|
|
_mouse->m_mx = mouse->m_mx;
|
|
_mouse->m_my = mouse->m_my;
|
|
_mouse->m_mz = mouse->m_mz;
|
|
if (!mouse->m_move)
|
|
{
|
|
_mouse->m_buttons[mouse->m_button] = mouse->m_down;
|
|
}
|
|
}
|
|
}
|
|
break;
|
|
|
|
case Event::Key:
|
|
{
|
|
const KeyEvent* key = static_cast<const KeyEvent*>(ev);
|
|
handle = key->m_handle;
|
|
|
|
inputSetKeyState(key->m_key, key->m_modifiers, key->m_down);
|
|
}
|
|
break;
|
|
|
|
case Event::Size:
|
|
{
|
|
const SizeEvent* size = static_cast<const SizeEvent*>(ev);
|
|
WindowState& win = s_window[0];
|
|
win.m_handle = size->m_handle;
|
|
win.m_width = size->m_width;
|
|
win.m_height = size->m_height;
|
|
|
|
handle = size->m_handle;
|
|
_width = size->m_width;
|
|
_height = size->m_height;
|
|
_reset = !s_reset; // force reset
|
|
}
|
|
break;
|
|
|
|
case Event::Window:
|
|
break;
|
|
|
|
case Event::Suspend:
|
|
break;
|
|
|
|
case Event::DropFile:
|
|
{
|
|
const DropFileEvent* drop = static_cast<const DropFileEvent*>(ev);
|
|
DBG("%s", drop->m_filePath.get() );
|
|
}
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
inputProcess();
|
|
|
|
} while (NULL != ev);
|
|
|
|
if (handle.idx == 0
|
|
&& _reset != s_reset)
|
|
{
|
|
_reset = s_reset;
|
|
bgfx::reset(_width, _height, _reset);
|
|
inputSetMouseResolution(uint16_t(_width), uint16_t(_height) );
|
|
}
|
|
|
|
_debug = s_debug;
|
|
|
|
s_width = _width;
|
|
s_height = _height;
|
|
|
|
return s_exit;
|
|
}
|
|
|
|
bool processWindowEvents(WindowState& _state, uint32_t& _debug, uint32_t& _reset)
|
|
{
|
|
s_debug = _debug;
|
|
s_reset = _reset;
|
|
|
|
WindowHandle handle = { UINT16_MAX };
|
|
|
|
bool mouseLock = inputIsMouseLocked();
|
|
bool clearDropFile = true;
|
|
|
|
const Event* ev;
|
|
do
|
|
{
|
|
struct SE
|
|
{
|
|
SE(WindowHandle _handle)
|
|
: m_ev(poll(_handle) )
|
|
{
|
|
}
|
|
|
|
~SE()
|
|
{
|
|
if (NULL != m_ev)
|
|
{
|
|
release(m_ev);
|
|
}
|
|
}
|
|
|
|
const Event* m_ev;
|
|
|
|
} scopeEvent(handle);
|
|
ev = scopeEvent.m_ev;
|
|
|
|
if (NULL != ev)
|
|
{
|
|
handle = ev->m_handle;
|
|
WindowState& win = s_window[handle.idx];
|
|
|
|
switch (ev->m_type)
|
|
{
|
|
case Event::Axis:
|
|
{
|
|
const AxisEvent* axis = static_cast<const AxisEvent*>(ev);
|
|
inputSetGamepadAxis(axis->m_gamepad, axis->m_axis, axis->m_value);
|
|
}
|
|
break;
|
|
|
|
case Event::Char:
|
|
{
|
|
const CharEvent* chev = static_cast<const CharEvent*>(ev);
|
|
win.m_handle = chev->m_handle;
|
|
inputChar(chev->m_len, chev->m_char);
|
|
}
|
|
break;
|
|
|
|
case Event::Exit:
|
|
return true;
|
|
|
|
case Event::Gamepad:
|
|
{
|
|
const GamepadEvent* gev = static_cast<const GamepadEvent*>(ev);
|
|
DBG("gamepad %d, %d", gev->m_gamepad.idx, gev->m_connected);
|
|
}
|
|
break;
|
|
|
|
case Event::Mouse:
|
|
{
|
|
const MouseEvent* mouse = static_cast<const MouseEvent*>(ev);
|
|
win.m_handle = mouse->m_handle;
|
|
|
|
if (mouse->m_move)
|
|
{
|
|
inputSetMousePos(mouse->m_mx, mouse->m_my, mouse->m_mz);
|
|
}
|
|
else
|
|
{
|
|
inputSetMouseButtonState(mouse->m_button, mouse->m_down);
|
|
}
|
|
|
|
if (!mouseLock)
|
|
{
|
|
if (mouse->m_move)
|
|
{
|
|
win.m_mouse.m_mx = mouse->m_mx;
|
|
win.m_mouse.m_my = mouse->m_my;
|
|
win.m_mouse.m_mz = mouse->m_mz;
|
|
}
|
|
else
|
|
{
|
|
win.m_mouse.m_buttons[mouse->m_button] = mouse->m_down;
|
|
}
|
|
}
|
|
}
|
|
break;
|
|
|
|
case Event::Key:
|
|
{
|
|
const KeyEvent* key = static_cast<const KeyEvent*>(ev);
|
|
win.m_handle = key->m_handle;
|
|
|
|
inputSetKeyState(key->m_key, key->m_modifiers, key->m_down);
|
|
}
|
|
break;
|
|
|
|
case Event::Size:
|
|
{
|
|
const SizeEvent* size = static_cast<const SizeEvent*>(ev);
|
|
win.m_handle = size->m_handle;
|
|
win.m_width = size->m_width;
|
|
win.m_height = size->m_height;
|
|
_reset = win.m_handle.idx == 0
|
|
? !s_reset
|
|
: _reset
|
|
; // force reset
|
|
}
|
|
break;
|
|
|
|
case Event::Window:
|
|
{
|
|
const WindowEvent* window = static_cast<const WindowEvent*>(ev);
|
|
win.m_handle = window->m_handle;
|
|
win.m_nwh = window->m_nwh;
|
|
ev = NULL;
|
|
}
|
|
break;
|
|
|
|
case Event::Suspend:
|
|
break;
|
|
|
|
case Event::DropFile:
|
|
{
|
|
const DropFileEvent* drop = static_cast<const DropFileEvent*>(ev);
|
|
win.m_dropFile = drop->m_filePath;
|
|
clearDropFile = false;
|
|
}
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
inputProcess();
|
|
|
|
} while (NULL != ev);
|
|
|
|
if (isValid(handle) )
|
|
{
|
|
WindowState& win = s_window[handle.idx];
|
|
if (clearDropFile)
|
|
{
|
|
win.m_dropFile.clear();
|
|
}
|
|
|
|
_state = win;
|
|
|
|
if (handle.idx == 0)
|
|
{
|
|
inputSetMouseResolution(uint16_t(win.m_width), uint16_t(win.m_height) );
|
|
}
|
|
}
|
|
|
|
if (_reset != s_reset)
|
|
{
|
|
_reset = s_reset;
|
|
bgfx::reset(s_window[0].m_width, s_window[0].m_height, _reset);
|
|
inputSetMouseResolution(uint16_t(s_window[0].m_width), uint16_t(s_window[0].m_height) );
|
|
}
|
|
|
|
_debug = s_debug;
|
|
|
|
return s_exit;
|
|
}
|
|
|
|
bx::FileReaderI* getFileReader()
|
|
{
|
|
return s_fileReader;
|
|
}
|
|
|
|
bx::FileWriterI* getFileWriter()
|
|
{
|
|
return s_fileWriter;
|
|
}
|
|
|
|
bx::AllocatorI* getAllocator()
|
|
{
|
|
if (NULL == g_allocator)
|
|
{
|
|
g_allocator = getDefaultAllocator();
|
|
}
|
|
|
|
return g_allocator;
|
|
}
|
|
|
|
void* TinyStlAllocator::static_allocate(size_t _bytes)
|
|
{
|
|
return BX_ALLOC(getAllocator(), _bytes);
|
|
}
|
|
|
|
void TinyStlAllocator::static_deallocate(void* _ptr, size_t /*_bytes*/)
|
|
{
|
|
if (NULL != _ptr)
|
|
{
|
|
BX_FREE(getAllocator(), _ptr);
|
|
}
|
|
}
|
|
|
|
} // namespace entry
|
|
|
|
extern "C" bool entry_process_events(uint32_t* _width, uint32_t* _height, uint32_t* _debug, uint32_t* _reset)
|
|
{
|
|
return entry::processEvents(*_width, *_height, *_debug, *_reset, NULL);
|
|
}
|