41 lines
1.8 KiB
C
41 lines
1.8 KiB
C
//
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// Copyright (c) 2010-2011 Matthew Jack and Doug Binks
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//
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// This software is provided 'as-is', without any express or implied
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// warranty. In no event will the authors be held liable for any damages
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// arising from the use of this software.
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it
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// freely, subject to the following restrictions:
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// 1. The origin of this software must not be misrepresented; you must not
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// claim that you wrote the original software. If you use this software
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// in a product, an acknowledgment in the product documentation would be
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// appreciated but is not required.
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// 2. Altered source versions must be plainly marked as such, and must not be
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// misrepresented as being the original software.
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// 3. This notice may not be removed or altered from any source distribution.
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#pragma once
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#ifndef ISYSTEM_INCLUDED
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#define ISYSTEM_INCLUDED
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// Skeleton of common interface across all system interfaces
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// Should eventually encompass memory statistics etc
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// Some kind of virtual constructor... is perhaps the tricky bit. Best left out actually, to allow for multiple implementations
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// Update?
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// Constructors of systems can't fail, but init can fail, returning an error code
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// virtual SErrorDescriptor Init() {}; Should this be compulsory? Or does it always need different parameters?
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//#include "Definitions.h"
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struct ISystem
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{
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//virtual SErrorDescriptor UnitTest(ILogSystem *pLog = NULL) = 0; // Giving a logger is optional
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//virtual SErrorDescriptor Shutdown() { return PN_NO_ERROR; }; // Shutdown to clean state that could be reinitialised
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virtual ~ISystem() {}; // Destroy the system
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};
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#endif //ISYSTEM_INCLUDED
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