725 lines
27 KiB
C++
725 lines
27 KiB
C++
#include <UnitTest++.h>
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#include <iostream>
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#include "rbdl/Logging.h"
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#include "rbdl/Model.h"
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#include "rbdl/Constraints.h"
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#include "rbdl/Dynamics.h"
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#include "rbdl/Kinematics.h"
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#include "Fixtures.h"
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#include "Human36Fixture.h"
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using namespace std;
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using namespace RigidBodyDynamics;
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using namespace RigidBodyDynamics::Math;
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const double TEST_PREC = 1.0e-11;
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struct FixedBase6DoF9DoF {
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FixedBase6DoF9DoF () {
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ClearLogOutput();
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model = new Model;
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model->gravity = Vector3d (0., -9.81, 0.);
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/* 3 DoF (rot.) joint at base
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* 3 DoF (rot.) joint child origin
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*
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* X Contact point (ref child)
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* |
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* Base |
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* / body |
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* O-------*
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* \
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* Child body
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*/
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// base body (3 DoF)
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base = Body (
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1.,
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Vector3d (0.5, 0., 0.),
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Vector3d (1., 1., 1.)
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);
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joint_rotzyx = Joint (
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SpatialVector (0., 0., 1., 0., 0., 0.),
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SpatialVector (0., 1., 0., 0., 0., 0.),
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SpatialVector (1., 0., 0., 0., 0., 0.)
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);
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base_id = model->AddBody (0, Xtrans (Vector3d (0., 0., 0.)), joint_rotzyx, base);
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// child body 1 (3 DoF)
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child = Body (
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1.,
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Vector3d (0., 0.5, 0.),
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Vector3d (1., 1., 1.)
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);
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child_id = model->AddBody (base_id, Xtrans (Vector3d (0., 0., 0.)), joint_rotzyx, child);
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// child body (3 DoF)
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child_2 = Body (
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1.,
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Vector3d (0., 0.5, 0.),
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Vector3d (1., 1., 1.)
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);
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child_2_id = model->AddBody (child_id, Xtrans (Vector3d (0., 0., 0.)), joint_rotzyx, child_2);
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Q = VectorNd::Constant (model->mBodies.size() - 1, 0.);
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QDot = VectorNd::Constant (model->mBodies.size() - 1, 0.);
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QDDot = VectorNd::Constant (model->mBodies.size() - 1, 0.);
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Tau = VectorNd::Constant (model->mBodies.size() - 1, 0.);
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contact_body_id = child_id;
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contact_point = Vector3d (0.5, 0.5, 0.);
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contact_normal = Vector3d (0., 1., 0.);
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ClearLogOutput();
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}
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~FixedBase6DoF9DoF () {
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delete model;
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}
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Model *model;
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unsigned int base_id, child_id, child_2_id;
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Body base, child, child_2;
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Joint joint_rotzyx;
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VectorNd Q;
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VectorNd QDot;
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VectorNd QDDot;
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VectorNd Tau;
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unsigned int contact_body_id;
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Vector3d contact_point;
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Vector3d contact_normal;
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ConstraintSet constraint_set;
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};
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//
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// ForwardDynamicsConstraintsDirect
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//
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TEST ( TestForwardDynamicsConstraintsDirectSimple ) {
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Model model;
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model.gravity = Vector3d (0., -9.81, 0.);
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Body base_body (1., Vector3d (0., 0., 0.), Vector3d (1., 1., 1.));
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unsigned int base_body_id = model.AddBody (0, SpatialTransform(),
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Joint (
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SpatialVector (0., 0., 0., 1., 0., 0.),
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SpatialVector (0., 0., 0., 0., 1., 0.),
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SpatialVector (0., 0., 0., 0., 0., 1.),
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SpatialVector (0., 0., 1., 0., 0., 0.),
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SpatialVector (0., 1., 0., 0., 0., 0.),
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SpatialVector (1., 0., 0., 0., 0., 0.)
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),
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base_body);
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VectorNd Q = VectorNd::Constant ((size_t) model.dof_count, 0.);
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VectorNd QDot = VectorNd::Constant ((size_t) model.dof_count, 0.);
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VectorNd QDDot = VectorNd::Constant ((size_t) model.dof_count, 0.);
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VectorNd Tau = VectorNd::Constant ((size_t) model.dof_count, 0.);
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Q[1] = 1.;
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QDot[0] = 1.;
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QDot[3] = -1.;
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unsigned int contact_body_id = base_body_id;
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Vector3d contact_point ( 0., -1., 0.);
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ConstraintSet constraint_set;
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constraint_set.AddContactConstraint(contact_body_id, contact_point, Vector3d (1., 0., 0.), "ground_x");
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constraint_set.AddContactConstraint (contact_body_id, contact_point, Vector3d (0., 1., 0.), "ground_y");
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constraint_set.AddContactConstraint (contact_body_id, contact_point, Vector3d (0., 0., 1.), "ground_z");
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constraint_set.Bind (model);
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ClearLogOutput();
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// cout << constraint_set.acceleration.transpose() << endl;
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ForwardDynamicsConstraintsDirect (model, Q, QDot, Tau, constraint_set, QDDot);
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// cout << "A = " << endl << constraint_set.A << endl << endl;
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// cout << "H = " << endl << constraint_set.H << endl << endl;
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// cout << "b = " << endl << constraint_set.b << endl << endl;
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// cout << "x = " << endl << constraint_set.x << endl << endl;
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// cout << constraint_set.b << endl;
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// cout << "QDDot = " << QDDot.transpose() << endl;
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Vector3d point_acceleration = CalcPointAcceleration (model, Q, QDot, QDDot, contact_body_id, contact_point);
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CHECK_ARRAY_CLOSE (
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Vector3d (0., 0., 0.).data(),
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point_acceleration.data(),
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3,
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TEST_PREC
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);
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// cout << "LagrangianSimple Logoutput Start" << endl;
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// cout << LogOutput.str() << endl;
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// cout << "LagrangianSimple Logoutput End" << endl;
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}
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TEST ( TestForwardDynamicsConstraintsDirectMoving ) {
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Model model;
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model.gravity = Vector3d (0., -9.81, 0.);
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Body base_body (1., Vector3d (0., 0., 0.), Vector3d (1., 1., 1.));
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unsigned int base_body_id = model.AddBody (0, SpatialTransform(),
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Joint (
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SpatialVector (0., 0., 0., 1., 0., 0.),
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SpatialVector (0., 0., 0., 0., 1., 0.),
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SpatialVector (0., 0., 0., 0., 0., 1.),
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SpatialVector (0., 0., 1., 0., 0., 0.),
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SpatialVector (0., 1., 0., 0., 0., 0.),
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SpatialVector (1., 0., 0., 0., 0., 0.)
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),
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base_body);
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VectorNd Q = VectorNd::Constant ((size_t) model.dof_count, 0.);
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VectorNd QDot = VectorNd::Constant ((size_t) model.dof_count, 0.);
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VectorNd QDDot = VectorNd::Constant ((size_t) model.dof_count, 0.);
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VectorNd Tau = VectorNd::Constant ((size_t) model.dof_count, 0.);
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Q[0] = 0.1;
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Q[1] = 0.2;
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Q[2] = 0.3;
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Q[3] = 0.4;
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Q[4] = 0.5;
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Q[5] = 0.6;
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QDot[0] = 1.1;
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QDot[1] = 1.2;
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QDot[2] = 1.3;
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QDot[3] = -1.4;
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QDot[4] = -1.5;
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QDot[5] = -1.6;
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unsigned int contact_body_id = base_body_id;
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Vector3d contact_point ( 0., -1., 0.);
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ConstraintSet constraint_set;
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constraint_set.AddContactConstraint(contact_body_id, contact_point, Vector3d (1., 0., 0.), "ground_x");
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constraint_set.AddContactConstraint (contact_body_id, contact_point, Vector3d (0., 1., 0.), "ground_y");
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constraint_set.AddContactConstraint (contact_body_id, contact_point, Vector3d (0., 0., 1.), "ground_z");
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constraint_set.Bind (model);
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ClearLogOutput();
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ForwardDynamicsConstraintsDirect (model, Q, QDot, Tau, constraint_set, QDDot);
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Vector3d point_acceleration = CalcPointAcceleration (model, Q, QDot, QDDot, contact_body_id, contact_point);
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CHECK_ARRAY_CLOSE (
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Vector3d (0., 0., 0.).data(),
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point_acceleration.data(),
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3,
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TEST_PREC
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);
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// cout << "LagrangianSimple Logoutput Start" << endl;
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// cout << LogOutput.str() << endl;
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// cout << "LagrangianSimple Logoutput End" << endl;
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}
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//
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// ForwardDynamicsContacts
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//
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TEST_FIXTURE (FixedBase6DoF, ForwardDynamicsContactsSingleContact) {
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contact_normal.set (0., 1., 0.);
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constraint_set.AddContactConstraint (contact_body_id, contact_point, contact_normal);
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ConstraintSet constraint_set_lagrangian = constraint_set.Copy();
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constraint_set_lagrangian.Bind (*model);
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constraint_set.Bind (*model);
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Vector3d point_accel_lagrangian, point_accel_contacts;
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ClearLogOutput();
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VectorNd QDDot_lagrangian = VectorNd::Constant (model->mBodies.size() - 1, 0.);
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VectorNd QDDot_contacts = VectorNd::Constant (model->mBodies.size() - 1, 0.);
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ClearLogOutput();
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ForwardDynamicsConstraintsDirect (*model, Q, QDot, Tau, constraint_set_lagrangian, QDDot_lagrangian);
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ClearLogOutput();
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ForwardDynamicsContactsKokkevis (*model, Q, QDot, Tau, constraint_set, QDDot_contacts);
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// cout << LogOutput.str() << endl;
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ClearLogOutput();
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point_accel_lagrangian = CalcPointAcceleration (*model, Q, QDot, QDDot_lagrangian, contact_body_id, contact_point, true);
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point_accel_contacts = CalcPointAcceleration (*model, Q, QDot, QDDot_contacts, contact_body_id, contact_point, true);
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CHECK_CLOSE (constraint_set_lagrangian.force[0], constraint_set.force[0], TEST_PREC);
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CHECK_CLOSE (contact_normal.dot(point_accel_lagrangian), contact_normal.dot(point_accel_contacts), TEST_PREC);
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CHECK_ARRAY_CLOSE (point_accel_lagrangian.data(), point_accel_contacts.data(), 3, TEST_PREC);
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CHECK_ARRAY_CLOSE (QDDot_lagrangian.data(), QDDot_contacts.data(), QDDot_lagrangian.size(), TEST_PREC);
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}
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TEST_FIXTURE (FixedBase6DoF, ForwardDynamicsContactsSingleContactRotated) {
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Q[0] = 0.6;
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Q[3] = M_PI * 0.6;
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Q[4] = 0.1;
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contact_normal.set (0., 1., 0.);
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constraint_set.AddContactConstraint (contact_body_id, contact_point, contact_normal);
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ConstraintSet constraint_set_lagrangian = constraint_set.Copy();
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constraint_set_lagrangian.Bind (*model);
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constraint_set.Bind (*model);
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Vector3d point_accel_lagrangian, point_accel_contacts, point_accel_contacts_opt;
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ClearLogOutput();
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VectorNd QDDot_lagrangian = VectorNd::Constant (model->mBodies.size() - 1, 0.);
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VectorNd QDDot_contacts = VectorNd::Constant (model->mBodies.size() - 1, 0.);
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VectorNd QDDot_contacts_opt = VectorNd::Constant (model->mBodies.size() - 1, 0.);
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ClearLogOutput();
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ForwardDynamicsConstraintsDirect (*model, Q, QDot, Tau, constraint_set_lagrangian, QDDot_lagrangian);
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ForwardDynamicsContactsKokkevis (*model, Q, QDot, Tau, constraint_set, QDDot_contacts_opt);
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point_accel_lagrangian = CalcPointAcceleration (*model, Q, QDot, QDDot_lagrangian, contact_body_id, contact_point, true);
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point_accel_contacts_opt = CalcPointAcceleration (*model, Q, QDot, QDDot_contacts_opt, contact_body_id, contact_point, true);
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CHECK_CLOSE (constraint_set_lagrangian.force[0], constraint_set.force[0], TEST_PREC);
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CHECK_CLOSE (contact_normal.dot(point_accel_lagrangian), contact_normal.dot(point_accel_contacts_opt), TEST_PREC);
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CHECK_ARRAY_CLOSE (point_accel_lagrangian.data(), point_accel_contacts_opt.data(), 3, TEST_PREC);
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CHECK_ARRAY_CLOSE (QDDot_lagrangian.data(), QDDot_contacts_opt.data(), QDDot_lagrangian.size(), TEST_PREC);
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}
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//
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// Similiar to the previous test, this test compares the results of
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// - ForwardDynamicsConstraintsDirect
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// - ForwardDynamcsContactsOpt
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// for the example model in FixedBase6DoF and a moving state (i.e. a
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// nonzero QDot)
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//
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TEST_FIXTURE (FixedBase6DoF, ForwardDynamicsContactsSingleContactRotatedMoving) {
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Q[0] = 0.6;
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Q[3] = M_PI * 0.6;
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Q[4] = 0.1;
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QDot[0] = -0.3;
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QDot[1] = 0.1;
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QDot[2] = -0.5;
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QDot[3] = 0.8;
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contact_normal.set (0., 1., 0.);
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constraint_set.AddContactConstraint (contact_body_id, contact_point, contact_normal);
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ConstraintSet constraint_set_lagrangian = constraint_set.Copy();
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constraint_set_lagrangian.Bind (*model);
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constraint_set.Bind (*model);
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Vector3d point_accel_lagrangian, point_accel_contacts;
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VectorNd QDDot_lagrangian = VectorNd::Constant (model->mBodies.size() - 1, 0.);
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VectorNd QDDot_contacts = VectorNd::Constant (model->mBodies.size() - 1, 0.);
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ClearLogOutput();
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ForwardDynamicsConstraintsDirect (*model, Q, QDot, Tau, constraint_set_lagrangian, QDDot_lagrangian);
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// cout << LogOutput.str() << endl;
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ClearLogOutput();
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ForwardDynamicsContactsKokkevis (*model, Q, QDot, Tau, constraint_set, QDDot_contacts);
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// cout << LogOutput.str() << endl;
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point_accel_lagrangian = CalcPointAcceleration (*model, Q, QDot, QDDot_lagrangian, contact_body_id, contact_point, true);
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point_accel_contacts = CalcPointAcceleration (*model, Q, QDot, QDDot_contacts, contact_body_id, contact_point, true);
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// check whether FDContactsLagrangian and FDContactsOld match
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CHECK_CLOSE (constraint_set_lagrangian.force[0], constraint_set.force[0], TEST_PREC);
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CHECK_CLOSE (contact_normal.dot(point_accel_lagrangian), contact_normal.dot(point_accel_contacts), TEST_PREC);
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CHECK_ARRAY_CLOSE (point_accel_lagrangian.data(), point_accel_contacts.data(), 3, TEST_PREC);
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CHECK_ARRAY_CLOSE (QDDot_lagrangian.data(), QDDot_contacts.data(), QDDot_lagrangian.size(), TEST_PREC);
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}
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TEST_FIXTURE (FixedBase6DoF, ForwardDynamicsContactsOptDoubleContact) {
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ConstraintSet constraint_set_lagrangian;
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constraint_set.AddContactConstraint (contact_body_id, Vector3d (1., 0., 0.), contact_normal);
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constraint_set.AddContactConstraint (contact_body_id, Vector3d (0., 1., 0.), contact_normal);
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constraint_set_lagrangian = constraint_set.Copy();
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constraint_set_lagrangian.Bind (*model);
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constraint_set.Bind (*model);
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Vector3d point_accel_lagrangian, point_accel_contacts;
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ClearLogOutput();
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VectorNd QDDot_lagrangian = VectorNd::Constant (model->mBodies.size() - 1, 0.);
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VectorNd QDDot_contacts = VectorNd::Constant (model->mBodies.size() - 1, 0.);
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ClearLogOutput();
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ForwardDynamicsConstraintsDirect (*model, Q, QDot, Tau, constraint_set_lagrangian, QDDot_lagrangian);
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ForwardDynamicsContactsKokkevis (*model, Q, QDot, Tau, constraint_set, QDDot_contacts);
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point_accel_lagrangian = CalcPointAcceleration (*model, Q, QDot, QDDot_lagrangian, contact_body_id, contact_point, true);
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point_accel_contacts = CalcPointAcceleration (*model, Q, QDot, QDDot_contacts, contact_body_id, contact_point, true);
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// check whether FDContactsLagrangian and FDContacts match
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CHECK_ARRAY_CLOSE (
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constraint_set_lagrangian.force.data(),
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constraint_set.force.data(),
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constraint_set.size(), TEST_PREC
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);
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// check whether the point accelerations match
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CHECK_ARRAY_CLOSE (point_accel_lagrangian.data(), point_accel_contacts.data(), 3, TEST_PREC);
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// check whether the generalized accelerations match
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CHECK_ARRAY_CLOSE (QDDot_lagrangian.data(), QDDot_contacts.data(), QDDot_lagrangian.size(), TEST_PREC);
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}
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TEST_FIXTURE (FixedBase6DoF, ForwardDynamicsContactsOptDoubleContactRepeated) {
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// makes sure that all variables in the constraint set gets reset
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// properly when making repeated calls to ForwardDynamicsContacts.
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ConstraintSet constraint_set_lagrangian;
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constraint_set.AddContactConstraint (contact_body_id, Vector3d (1., 0., 0.), contact_normal);
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constraint_set.AddContactConstraint (contact_body_id, Vector3d (0., 1., 0.), contact_normal);
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constraint_set_lagrangian = constraint_set.Copy();
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constraint_set_lagrangian.Bind (*model);
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constraint_set.Bind (*model);
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Vector3d point_accel_lagrangian, point_accel_contacts;
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ClearLogOutput();
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VectorNd QDDot_lagrangian = VectorNd::Constant (model->mBodies.size() - 1, 0.);
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VectorNd QDDot_contacts = VectorNd::Constant (model->mBodies.size() - 1, 0.);
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ClearLogOutput();
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ForwardDynamicsConstraintsDirect (*model, Q, QDot, Tau, constraint_set_lagrangian, QDDot_lagrangian);
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// Call ForwardDynamicsContacts multiple times such that old values might
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// be re-used and thus cause erroneus values.
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ForwardDynamicsContactsKokkevis (*model, Q, QDot, Tau, constraint_set, QDDot_contacts);
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ForwardDynamicsContactsKokkevis (*model, Q, QDot, Tau, constraint_set, QDDot_contacts);
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ForwardDynamicsContactsKokkevis (*model, Q, QDot, Tau, constraint_set, QDDot_contacts);
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point_accel_lagrangian = CalcPointAcceleration (*model, Q, QDot, QDDot_lagrangian, contact_body_id, contact_point, true);
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point_accel_contacts = CalcPointAcceleration (*model, Q, QDot, QDDot_contacts, contact_body_id, contact_point, true);
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// check whether FDContactsLagrangian and FDContacts match
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CHECK_ARRAY_CLOSE (
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constraint_set_lagrangian.force.data(),
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constraint_set.force.data(),
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constraint_set.size(), TEST_PREC
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);
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// check whether the point accelerations match
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CHECK_ARRAY_CLOSE (point_accel_lagrangian.data(), point_accel_contacts.data(), 3, TEST_PREC);
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// check whether the generalized accelerations match
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CHECK_ARRAY_CLOSE (QDDot_lagrangian.data(), QDDot_contacts.data(), QDDot_lagrangian.size(), TEST_PREC);
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}
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TEST_FIXTURE (FixedBase6DoF, ForwardDynamicsContactsOptMultipleContact) {
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ConstraintSet constraint_set_lagrangian;
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constraint_set.AddContactConstraint (contact_body_id, contact_point, Vector3d (1., 0., 0.));
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constraint_set.AddContactConstraint (contact_body_id, contact_point, Vector3d (0., 1., 0.));
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|
|
|
constraint_set_lagrangian = constraint_set.Copy();
|
|
constraint_set_lagrangian.Bind (*model);
|
|
constraint_set.Bind (*model);
|
|
|
|
// we rotate the joints so that we have full mobility at the contact
|
|
// point:
|
|
//
|
|
// O X (contact point)
|
|
// \ /
|
|
// \ /
|
|
// \ /
|
|
// *
|
|
//
|
|
|
|
Q[0] = M_PI * 0.25;
|
|
Q[1] = 0.2;
|
|
Q[3] = M_PI * 0.5;
|
|
|
|
VectorNd QDDot_lagrangian = VectorNd::Constant (model->mBodies.size() - 1, 0.);
|
|
VectorNd QDDot_contacts = VectorNd::Constant (model->mBodies.size() - 1, 0.);
|
|
|
|
ClearLogOutput();
|
|
ForwardDynamicsConstraintsDirect (*model, Q, QDot, Tau, constraint_set_lagrangian, QDDot_lagrangian);
|
|
ForwardDynamicsContactsKokkevis (*model, Q, QDot, Tau, constraint_set, QDDot_contacts);
|
|
|
|
// cout << LogOutput.str() << endl;
|
|
|
|
Vector3d point_accel_c = CalcPointAcceleration (*model, Q, QDot, QDDot, contact_body_id, contact_point);
|
|
// cout << "point_accel_c = " << point_accel_c.transpose() << endl;
|
|
|
|
// cout << "Lagrangian contact force " << contact_data_lagrangian[0].force << ", " << contact_data_lagrangian[1].force << endl;
|
|
|
|
CHECK_ARRAY_CLOSE (QDDot_lagrangian.data(), QDDot_contacts.data(), QDDot_lagrangian.size(), TEST_PREC);
|
|
|
|
CHECK_ARRAY_CLOSE (
|
|
constraint_set_lagrangian.force.data(),
|
|
constraint_set.force.data(),
|
|
constraint_set.size(), TEST_PREC
|
|
);
|
|
|
|
CHECK_CLOSE (0., point_accel_c[0], TEST_PREC);
|
|
CHECK_CLOSE (0., point_accel_c[1], TEST_PREC);
|
|
}
|
|
|
|
TEST_FIXTURE (FixedBase6DoF9DoF, ForwardDynamicsContactsOptMultipleContactsMultipleBodiesMoving) {
|
|
ConstraintSet constraint_set_lagrangian;
|
|
|
|
constraint_set.AddContactConstraint (contact_body_id, contact_point, Vector3d (1., 0., 0.));
|
|
constraint_set.AddContactConstraint (contact_body_id, contact_point, Vector3d (0., 1., 0.));
|
|
constraint_set.AddContactConstraint (child_2_id, contact_point, Vector3d (0., 1., 0.));
|
|
|
|
constraint_set_lagrangian = constraint_set.Copy();
|
|
constraint_set_lagrangian.Bind (*model);
|
|
constraint_set.Bind (*model);
|
|
|
|
Q[0] = 0.1;
|
|
Q[1] = -0.1;
|
|
Q[2] = 0.1;
|
|
Q[3] = -0.1;
|
|
Q[4] = -0.1;
|
|
Q[5] = 0.1;
|
|
|
|
QDot[0] = 1.;
|
|
QDot[1] = -1.;
|
|
QDot[2] = 1;
|
|
QDot[3] = -1.5;
|
|
QDot[4] = 1.5;
|
|
QDot[5] = -1.5;
|
|
|
|
VectorNd QDDot_lagrangian = VectorNd::Constant (model->mBodies.size() - 1, 0.);
|
|
|
|
ClearLogOutput();
|
|
ForwardDynamicsContactsKokkevis (*model, Q, QDot, Tau, constraint_set, QDDot);
|
|
// cout << LogOutput.str() << endl;
|
|
|
|
Vector3d point_accel_c, point_accel_2_c;
|
|
|
|
point_accel_c = CalcPointAcceleration (*model, Q, QDot, QDDot, contact_body_id, contact_point);
|
|
point_accel_2_c = CalcPointAcceleration (*model, Q, QDot, QDDot, child_2_id, contact_point);
|
|
|
|
// cout << "point_accel_c = " << point_accel_c.transpose() << endl;
|
|
|
|
ForwardDynamicsConstraintsDirect (*model, Q, QDot, Tau, constraint_set_lagrangian, QDDot_lagrangian);
|
|
// cout << "Lagrangian contact force " << contact_data_lagrangian[0].force << ", " << contact_data_lagrangian[1].force << ", " << contact_data_lagrangian[2].force << endl;
|
|
|
|
CHECK_ARRAY_CLOSE (
|
|
constraint_set_lagrangian.force.data(),
|
|
constraint_set.force.data(),
|
|
constraint_set.size(), TEST_PREC
|
|
);
|
|
|
|
CHECK_CLOSE (0., point_accel_c[0], TEST_PREC);
|
|
CHECK_CLOSE (0., point_accel_c[1], TEST_PREC);
|
|
CHECK_CLOSE (0., point_accel_2_c[1], TEST_PREC);
|
|
|
|
point_accel_c = CalcPointAcceleration (*model, Q, QDot, QDDot_lagrangian, contact_body_id, contact_point);
|
|
point_accel_2_c = CalcPointAcceleration (*model, Q, QDot, QDDot_lagrangian, child_2_id, contact_point);
|
|
|
|
CHECK_CLOSE (0., point_accel_c[0], TEST_PREC);
|
|
CHECK_CLOSE (0., point_accel_c[1], TEST_PREC);
|
|
CHECK_CLOSE (0., point_accel_2_c[1], TEST_PREC);
|
|
|
|
CHECK_ARRAY_CLOSE (QDDot_lagrangian.data(), QDDot.data(), QDDot.size(), TEST_PREC);
|
|
}
|
|
|
|
TEST_FIXTURE (FixedBase6DoF9DoF, ForwardDynamicsContactsOptMultipleContactsMultipleBodiesMovingAlternate) {
|
|
ConstraintSet constraint_set_lagrangian;
|
|
|
|
constraint_set.AddContactConstraint (contact_body_id, contact_point, Vector3d (1., 0., 0.));
|
|
constraint_set.AddContactConstraint (contact_body_id, contact_point, Vector3d (0., 1., 0.));
|
|
constraint_set.AddContactConstraint (child_2_id, contact_point, Vector3d (0., 1., 0.));
|
|
|
|
constraint_set_lagrangian = constraint_set.Copy();
|
|
constraint_set_lagrangian.Bind (*model);
|
|
constraint_set.Bind (*model);
|
|
|
|
Q[0] = 0.1;
|
|
Q[1] = -0.3;
|
|
Q[2] = 0.15;
|
|
Q[3] = -0.21;
|
|
Q[4] = -0.81;
|
|
Q[5] = 0.11;
|
|
Q[6] = 0.31;
|
|
Q[7] = -0.91;
|
|
Q[8] = 0.61;
|
|
|
|
QDot[0] = 1.3;
|
|
QDot[1] = -1.7;
|
|
QDot[2] = 3;
|
|
QDot[3] = -2.5;
|
|
QDot[4] = 1.5;
|
|
QDot[5] = -5.5;
|
|
QDot[6] = 2.5;
|
|
QDot[7] = -1.5;
|
|
QDot[8] = -3.5;
|
|
|
|
VectorNd QDDot_lagrangian = VectorNd::Constant (model->mBodies.size() - 1, 0.);
|
|
|
|
ClearLogOutput();
|
|
ForwardDynamicsContactsKokkevis (*model, Q, QDot, Tau, constraint_set, QDDot);
|
|
// cout << LogOutput.str() << endl;
|
|
|
|
Vector3d point_accel_c, point_accel_2_c;
|
|
|
|
point_accel_c = CalcPointAcceleration (*model, Q, QDot, QDDot, contact_body_id, contact_point);
|
|
point_accel_2_c = CalcPointAcceleration (*model, Q, QDot, QDDot, child_2_id, contact_point);
|
|
|
|
// cout << "point_accel_c = " << point_accel_c.transpose() << endl;
|
|
|
|
ForwardDynamicsConstraintsDirect (*model, Q, QDot, Tau, constraint_set_lagrangian, QDDot_lagrangian);
|
|
// cout << "Lagrangian contact force " << contact_data_lagrangian[0].force << ", " << contact_data_lagrangian[1].force << ", " << contact_data_lagrangian[2].force << endl;
|
|
|
|
CHECK_ARRAY_CLOSE (
|
|
constraint_set_lagrangian.force.data(),
|
|
constraint_set.force.data(),
|
|
constraint_set.size(), TEST_PREC
|
|
);
|
|
|
|
CHECK_CLOSE (0., point_accel_c[0], TEST_PREC);
|
|
CHECK_CLOSE (0., point_accel_c[1], TEST_PREC);
|
|
CHECK_CLOSE (0., point_accel_2_c[1], TEST_PREC);
|
|
|
|
point_accel_c = CalcPointAcceleration (*model, Q, QDot, QDDot_lagrangian, contact_body_id, contact_point);
|
|
point_accel_2_c = CalcPointAcceleration (*model, Q, QDot, QDDot_lagrangian, child_2_id, contact_point);
|
|
|
|
CHECK_CLOSE (0., point_accel_c[0], TEST_PREC);
|
|
CHECK_CLOSE (0., point_accel_c[1], TEST_PREC);
|
|
CHECK_CLOSE (0., point_accel_2_c[1], TEST_PREC);
|
|
|
|
CHECK_ARRAY_CLOSE (QDDot_lagrangian.data(), QDDot.data(), QDDot.size(), TEST_PREC);
|
|
}
|
|
|
|
TEST_FIXTURE (FixedBase6DoF12DoFFloatingBase, ForwardDynamicsContactsMultipleContactsFloatingBase) {
|
|
ConstraintSet constraint_set_lagrangian;
|
|
|
|
constraint_set.AddContactConstraint (contact_body_id, contact_point, Vector3d (1., 0., 0.));
|
|
constraint_set.AddContactConstraint (contact_body_id, contact_point, Vector3d (0., 1., 0.));
|
|
constraint_set.AddContactConstraint (child_2_id, contact_point, Vector3d (0., 1., 0.));
|
|
|
|
constraint_set_lagrangian = constraint_set.Copy();
|
|
constraint_set_lagrangian.Bind (*model);
|
|
constraint_set.Bind (*model);
|
|
|
|
VectorNd QDDot_lagrangian = VectorNd::Constant (model->dof_count, 0.);
|
|
|
|
Q[0] = 0.1;
|
|
Q[1] = -0.3;
|
|
Q[2] = 0.15;
|
|
Q[3] = -0.21;
|
|
Q[4] = -0.81;
|
|
Q[5] = 0.11;
|
|
Q[6] = 0.31;
|
|
Q[7] = -0.91;
|
|
Q[8] = 0.61;
|
|
|
|
QDot[0] = 1.3;
|
|
QDot[1] = -1.7;
|
|
QDot[2] = 3;
|
|
QDot[3] = -2.5;
|
|
QDot[4] = 1.5;
|
|
QDot[5] = -5.5;
|
|
QDot[6] = 2.5;
|
|
QDot[7] = -1.5;
|
|
QDot[8] = -3.5;
|
|
|
|
ClearLogOutput();
|
|
ForwardDynamicsContactsKokkevis (*model, Q, QDot, Tau, constraint_set, QDDot);
|
|
// cout << LogOutput.str() << endl;
|
|
|
|
Vector3d point_accel_c, point_accel_2_c;
|
|
|
|
point_accel_c = CalcPointAcceleration (*model, Q, QDot, QDDot, contact_body_id, contact_point);
|
|
point_accel_2_c = CalcPointAcceleration (*model, Q, QDot, QDDot, child_2_id, contact_point);
|
|
|
|
// cout << "point_accel_c = " << point_accel_c.transpose() << endl;
|
|
|
|
ClearLogOutput();
|
|
ForwardDynamicsConstraintsDirect (*model, Q, QDot, Tau, constraint_set_lagrangian, QDDot_lagrangian);
|
|
// cout << "Lagrangian contact force " << contact_data_lagrangian[0].force << ", " << contact_data_lagrangian[1].force << ", " << contact_data_lagrangian[2].force << endl;
|
|
// cout << LogOutput.str() << endl;
|
|
|
|
CHECK_ARRAY_CLOSE (
|
|
constraint_set_lagrangian.force.data(),
|
|
constraint_set.force.data(),
|
|
constraint_set.size(), TEST_PREC
|
|
);
|
|
|
|
CHECK_CLOSE (0., point_accel_c[0], TEST_PREC);
|
|
CHECK_CLOSE (0., point_accel_c[1], TEST_PREC);
|
|
CHECK_CLOSE (0., point_accel_2_c[1], TEST_PREC);
|
|
|
|
point_accel_c = CalcPointAcceleration (*model, Q, QDot, QDDot_lagrangian, contact_body_id, contact_point);
|
|
point_accel_2_c = CalcPointAcceleration (*model, Q, QDot, QDDot_lagrangian, child_2_id, contact_point);
|
|
|
|
CHECK_CLOSE (0., point_accel_c[0], TEST_PREC);
|
|
CHECK_CLOSE (0., point_accel_c[1], TEST_PREC);
|
|
CHECK_CLOSE (0., point_accel_2_c[1], TEST_PREC);
|
|
|
|
CHECK_ARRAY_CLOSE (QDDot_lagrangian.data(), QDDot.data(), QDDot.size(), TEST_PREC);
|
|
}
|
|
|
|
TEST_FIXTURE (Human36, ForwardDynamicsContactsFixedBody) {
|
|
VectorNd qddot_lagrangian (VectorNd::Zero(qddot.size()));
|
|
VectorNd qddot_sparse (VectorNd::Zero(qddot.size()));
|
|
|
|
randomizeStates();
|
|
|
|
ConstraintSet constraint_upper_trunk;
|
|
constraint_upper_trunk.AddContactConstraint (body_id_3dof[BodyUpperTrunk], Vector3d (1.1, 2.2, 3.3), Vector3d (1., 0., 0.));
|
|
constraint_upper_trunk.Bind (*model_3dof);
|
|
|
|
ForwardDynamicsConstraintsDirect (*model_3dof, q, qdot, tau, constraint_upper_trunk, qddot_lagrangian);
|
|
ForwardDynamicsConstraintsRangeSpaceSparse (*model_3dof, q, qdot, tau, constraint_upper_trunk, qddot_sparse);
|
|
ForwardDynamicsContactsKokkevis (*model_3dof, q, qdot, tau, constraint_upper_trunk, qddot);
|
|
|
|
CHECK_ARRAY_CLOSE (qddot_lagrangian.data(), qddot.data(), qddot_lagrangian.size(), TEST_PREC * qddot_lagrangian.norm() * 10.);
|
|
CHECK_ARRAY_CLOSE (qddot_lagrangian.data(), qddot_sparse.data(), qddot_lagrangian.size(), TEST_PREC * qddot_lagrangian.norm() * 10.);
|
|
}
|
|
|
|
TEST_FIXTURE (Human36, ForwardDynamicsContactsImpulses) {
|
|
VectorNd qddot_lagrangian (VectorNd::Zero(qddot.size()));
|
|
|
|
for (int i = 0; i < q.size(); i++) {
|
|
q[i] = 0.5 * M_PI * static_cast<double>(rand()) / static_cast<double>(RAND_MAX);
|
|
qdot[i] = 0.5 * M_PI * static_cast<double>(rand()) / static_cast<double>(RAND_MAX);
|
|
tau[i] = 0.5 * M_PI * static_cast<double>(rand()) / static_cast<double>(RAND_MAX);
|
|
qddot_3dof[i] = 0.5 * M_PI * static_cast<double>(rand()) / static_cast<double>(RAND_MAX);
|
|
}
|
|
|
|
Vector3d heel_point (-0.03, 0., -0.03);
|
|
|
|
ConstraintSet constraint_upper_trunk;
|
|
constraint_upper_trunk.AddContactConstraint (body_id_3dof[BodyFootLeft], heel_point, Vector3d (1., 0., 0.));
|
|
constraint_upper_trunk.AddContactConstraint (body_id_3dof[BodyFootLeft], heel_point, Vector3d (0., 1., 0.));
|
|
constraint_upper_trunk.AddContactConstraint (body_id_3dof[BodyFootLeft], heel_point, Vector3d (0., 0., 1.));
|
|
constraint_upper_trunk.AddContactConstraint (body_id_3dof[BodyFootRight], heel_point, Vector3d (1., 0., 0.));
|
|
constraint_upper_trunk.AddContactConstraint (body_id_3dof[BodyFootRight], heel_point, Vector3d (0., 1., 0.));
|
|
constraint_upper_trunk.AddContactConstraint (body_id_3dof[BodyFootRight], heel_point, Vector3d (0., 0., 1.));
|
|
constraint_upper_trunk.Bind (*model_3dof);
|
|
|
|
VectorNd qdotplus (VectorNd::Zero (qdot.size()));
|
|
|
|
ComputeConstraintImpulsesDirect (*model_3dof, q, qdot, constraint_upper_trunk, qdotplus);
|
|
|
|
Vector3d heel_left_velocity = CalcPointVelocity (*model_3dof, q, qdotplus, body_id_3dof[BodyFootLeft], heel_point);
|
|
Vector3d heel_right_velocity = CalcPointVelocity (*model_3dof, q, qdotplus, body_id_3dof[BodyFootRight], heel_point);
|
|
|
|
CHECK_ARRAY_CLOSE (Vector3d(0., 0., 0.).data(), heel_left_velocity.data(), 3, TEST_PREC);
|
|
CHECK_ARRAY_CLOSE (Vector3d(0., 0., 0.).data(), heel_right_velocity.data(), 3, TEST_PREC);
|
|
}
|