68 lines
2.0 KiB
C++
68 lines
2.0 KiB
C++
//
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// Copyright (c) 2010-2011 Matthew Jack and Doug Binks
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//
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// This software is provided 'as-is', without any express or implied
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// warranty. In no event will the authors be held liable for any damages
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// arising from the use of this software.
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it
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// freely, subject to the following restrictions:
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// 1. The origin of this software must not be misrepresented; you must not
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// claim that you wrote the original software. If you use this software
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// in a product, an acknowledgment in the product documentation would be
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// appreciated but is not required.
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// 2. Altered source versions must be plainly marked as such, and must not be
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// misrepresented as being the original software.
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// 3. This notice may not be removed or altered from any source distribution.
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#pragma once
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#ifndef GUISYSTEM_INCLUDED
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#define GUISYSTEM_INCLUDED
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#include "../IGUISystem.h"
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#include "IGUIInstancer.h"
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#include <set>
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// Forward declare Rocket::Core::Context
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namespace Rocket { namespace Core { class Context; } }
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class GUIElement;
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class GUIDocument;
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class GUISystem : public IGUISystem, public IGUIInstancer
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{
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public:
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GUISystem();
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~GUISystem();
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// IGUISystem
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virtual void SetContext(Rocket::Core::Context* pContext);
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virtual void ClearStyleSheetCache();
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virtual IGUIDocument* LoadDocument(const char* file, const char* id);
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virtual IGUIDocument* GetDocument(const char* id);
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virtual IGUIElement* GetLogElement();
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// ~IGUISystem
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// IGUIInstancer
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virtual GUIElement* InstanceElement(Rocket::Core::Element* pElement, bool bHoldingRLReference);
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virtual GUIDocument* InstanceDocument(Rocket::Core::ElementDocument* pDocument, bool bHoldingRLReference);
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virtual void Release(GUIElement* pElement);
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// ~IGUIInstancer
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private:
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typedef std::set<GUIElement*> TInstancedElements;
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Rocket::Core::Context* m_pContext;
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TInstancedElements m_instanced;
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};
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#endif // GUISYSTEM_INCLUDED
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