protot/3rdparty/RuntimeCompiledCpp/RuntimeCompiler/SimpleFileWatcher/FileWatcherWin32.h

99 lines
2.8 KiB
C++

/**
Implementation for Windows. Uses ReadDirectoryChangesW to watch for
file system changes.
@author James Wynn
@date 4/15/2009
Copyright (c) 2009 James Wynn (james@jameswynn.com)
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
*/
#ifndef _FW_FILEWATCHERWIN32_H_
#define _FW_FILEWATCHERWIN32_H_
#pragma once
#include "FileWatcherImpl.h"
#if FILEWATCHER_PLATFORM == FILEWATCHER_PLATFORM_WIN32
// Uncomment define below or include in build options to use FindFirstChangeNotification
// rather than ReadDirectoryChanges
// #define WIN32_FW_USE_FINDFIRST_API
#ifdef WIN32_FW_USE_FINDFIRST_API
#include "FileWatcherWin32_AltImpl.h"
#endif
#include <map>
namespace FW
{
/// Implementation for Win32 based on ReadDirectoryChangesW.
/// @class FileWatcherWin32
class FileWatcherWin32 : public FileWatcherImpl
{
public:
/// type for a map from WatchID to WatchStruct pointer
typedef std::map<WatchID, WatchStruct*> WatchMap;
public:
///
///
FileWatcherWin32();
///
///
virtual ~FileWatcherWin32();
/// Add a directory watch
WatchID addWatch(const String& directory, FileWatchListener* watcher, bool recursive);
/// Remove a directory watch. This is a brute force lazy search O(nlogn).
void removeWatch(const String& directory);
/// Remove a directory watch. This is a map lookup O(logn).
void removeWatch(WatchID watchid);
/// Updates the watcher. Must be called often.
void update();
/// Handles the action
void handleAction(WatchStruct* watch, const String& filename, unsigned long action);
private:
/// Map of WatchID to WatchStruct pointers
WatchMap mWatches;
/// The last watchid
WatchID mLastWatchID;
#ifdef WIN32_FW_USE_FINDFIRST_API
FileWatcherWin32_AltImpl fw;
#endif
};//end FileWatcherWin32
};//namespace FW
#endif//FILEWATCHER_PLATFORM_WIN32
#endif//_FW_FILEWATCHERWIN32_H_