protot/3rdparty/bgfx/tools/texturev/texturev.cpp

1928 lines
46 KiB
C++

/*
* Copyright 2011-2018 Branimir Karadzic. All rights reserved.
* License: https://github.com/bkaradzic/bgfx#license-bsd-2-clause
*/
#include "common.h"
#include <bgfx/bgfx.h>
#include <bx/commandline.h>
#include <bx/easing.h>
#include <bx/file.h>
#include <bx/filepath.h>
#include <bx/math.h>
#include <bx/os.h>
#include <bx/process.h>
#include <bx/settings.h>
#include <bx/uint32_t.h>
#include <entry/entry.h>
#include <entry/input.h>
#include <entry/cmd.h>
#include <imgui/imgui.h>
#include <bgfx_utils.h>
#include <dirent.h>
#include <tinystl/allocator.h>
#include <tinystl/vector.h>
namespace stl = tinystl;
#include <string>
#include <algorithm>
#include <bimg/decode.h>
#include <bgfx/embedded_shader.h>
#include "vs_texture.bin.h"
#include "vs_texture_cube.bin.h"
#include "fs_texture.bin.h"
#include "fs_texture_array.bin.h"
#include "fs_texture_cube.bin.h"
#include "fs_texture_cube2.bin.h"
#include "fs_texture_sdf.bin.h"
#include "fs_texture_msdf.bin.h"
#include "fs_texture_3d.bin.h"
#define BACKGROUND_VIEW_ID 0
#define IMAGE_VIEW_ID 1
#define BGFX_TEXTUREV_VERSION_MAJOR 1
#define BGFX_TEXTUREV_VERSION_MINOR 0
const float kEvMin = -10.0f;
const float kEvMax = 20.0f;
static const bgfx::EmbeddedShader s_embeddedShaders[] =
{
BGFX_EMBEDDED_SHADER(vs_texture),
BGFX_EMBEDDED_SHADER(fs_texture),
BGFX_EMBEDDED_SHADER(fs_texture_array),
BGFX_EMBEDDED_SHADER(vs_texture_cube),
BGFX_EMBEDDED_SHADER(fs_texture_cube),
BGFX_EMBEDDED_SHADER(fs_texture_cube2),
BGFX_EMBEDDED_SHADER(fs_texture_sdf),
BGFX_EMBEDDED_SHADER(fs_texture_msdf),
BGFX_EMBEDDED_SHADER(fs_texture_3d),
BGFX_EMBEDDED_SHADER_END()
};
static const char* s_supportedExt[] =
{
"bmp",
"dds",
"exr",
"gif",
"gnf",
"jpg",
"jpeg",
"hdr",
"ktx",
"pgm",
"png",
"ppm",
"psd",
"pvr",
"tga",
};
struct Binding
{
enum Enum
{
App,
View,
Help,
Count
};
};
struct Geometry
{
enum Enum
{
Quad,
Cross,
Hexagon,
Count
};
};
static const InputBinding s_bindingApp[] =
{
{ entry::Key::KeyQ, entry::Modifier::None, 1, NULL, "exit" },
{ entry::Key::KeyF, entry::Modifier::None, 1, NULL, "graphics fullscreen" },
INPUT_BINDING_END
};
const char* s_resetCmd =
"view zoom 1.0\n"
"view rotate 0\n"
"view cubemap\n"
"view pan\n"
"view ev\n"
;
static const InputBinding s_bindingView[] =
{
{ entry::Key::Esc, entry::Modifier::None, 1, NULL, "exit" },
{ entry::Key::Comma, entry::Modifier::None, 1, NULL, "view mip prev" },
{ entry::Key::Period, entry::Modifier::None, 1, NULL, "view mip next" },
{ entry::Key::Comma, entry::Modifier::LeftShift, 1, NULL, "view mip" },
{ entry::Key::Comma, entry::Modifier::RightShift, 1, NULL, "view mip" },
{ entry::Key::Slash, entry::Modifier::None, 1, NULL, "view filter" },
{ entry::Key::Key1, entry::Modifier::None, 1, NULL, "view zoom 1.0\n"
"view fit\n" },
{ entry::Key::Key0, entry::Modifier::None, 1, NULL, s_resetCmd },
{ entry::Key::Plus, entry::Modifier::None, 1, NULL, "view zoom +0.1" },
{ entry::Key::Minus, entry::Modifier::None, 1, NULL, "view zoom -0.1" },
{ entry::Key::KeyZ, entry::Modifier::None, 1, NULL, "view rotate -90" },
{ entry::Key::KeyZ, entry::Modifier::LeftShift, 1, NULL, "view rotate +90" },
{ entry::Key::Up, entry::Modifier::None, 1, NULL, "view pan\n"
"view file-up" },
{ entry::Key::Down, entry::Modifier::None, 1, NULL, "view pan\n"
"view file-down" },
{ entry::Key::PageUp, entry::Modifier::None, 1, NULL, "view pan\n"
"view file-pgup" },
{ entry::Key::PageDown, entry::Modifier::None, 1, NULL, "view pan\n"
"view file-pgdown" },
{ entry::Key::Left, entry::Modifier::None, 1, NULL, "view layer prev" },
{ entry::Key::Right, entry::Modifier::None, 1, NULL, "view layer next" },
{ entry::Key::KeyR, entry::Modifier::None, 1, NULL, "view rgb r" },
{ entry::Key::KeyG, entry::Modifier::None, 1, NULL, "view rgb g" },
{ entry::Key::KeyB, entry::Modifier::None, 1, NULL, "view rgb b" },
{ entry::Key::KeyA, entry::Modifier::None, 1, NULL, "view rgb a" },
{ entry::Key::KeyI, entry::Modifier::None, 1, NULL, "view info" },
{ entry::Key::KeyH, entry::Modifier::None, 1, NULL, "view help" },
{ entry::Key::Return, entry::Modifier::None, 1, NULL, "view files" },
{ entry::Key::KeyS, entry::Modifier::None, 1, NULL, "view sdf" },
{ entry::Key::Space, entry::Modifier::None, 1, NULL, "view geo\n"
"view pan\n" },
INPUT_BINDING_END
};
static const InputBinding s_bindingHelp[] =
{
{ entry::Key::Esc, entry::Modifier::None, 1, NULL, "view help" },
{ entry::Key::KeyH, entry::Modifier::None, 1, NULL, "view help" },
INPUT_BINDING_END
};
static const char* s_bindingName[] =
{
"App",
"View",
"Help",
};
BX_STATIC_ASSERT(Binding::Count == BX_COUNTOF(s_bindingName) );
static const InputBinding* s_binding[] =
{
s_bindingApp,
s_bindingView,
s_bindingHelp,
};
BX_STATIC_ASSERT(Binding::Count == BX_COUNTOF(s_binding) );
struct View
{
View()
: m_cubeMapGeo(Geometry::Quad)
, m_fileIndex(0)
, m_scaleFn(0)
, m_mip(0)
, m_layer(0)
, m_abgr(UINT32_MAX)
, m_ev(0.0f)
, m_evMin(kEvMin)
, m_evMax(kEvMax)
, m_posx(0.0f)
, m_posy(0.0f)
, m_angx(0.0f)
, m_angy(0.0f)
, m_zoom(1.0f)
, m_angle(0.0f)
, m_orientation(0.0f)
, m_flipH(0.0f)
, m_flipV(0.0f)
, m_transitionTime(1.0f)
, m_filter(true)
, m_fit(true)
, m_alpha(false)
, m_help(false)
, m_info(false)
, m_files(false)
, m_sdf(false)
, m_inLinear(false)
{
load();
}
~View()
{
}
int32_t cmd(int32_t _argc, char const* const* _argv)
{
if (_argc >= 2)
{
if (0 == bx::strCmp(_argv[1], "mip") )
{
if (_argc >= 3)
{
uint32_t mip = m_mip;
if (0 == bx::strCmp(_argv[2], "next") )
{
++mip;
}
else if (0 == bx::strCmp(_argv[2], "prev") )
{
--mip;
}
else if (0 == bx::strCmp(_argv[2], "last") )
{
mip = INT32_MAX;
}
else
{
bx::fromString(&mip, _argv[2]);
}
m_mip = bx::uint32_iclamp(mip, 0, m_textureInfo.numMips-1);
}
else
{
m_mip = 0;
}
}
else if (0 == bx::strCmp(_argv[1], "layer") )
{
if (_argc >= 3)
{
uint32_t layer = m_layer;
if (0 == bx::strCmp(_argv[2], "next") )
{
++layer;
}
else if (0 == bx::strCmp(_argv[2], "prev") )
{
--layer;
}
else if (0 == bx::strCmp(_argv[2], "last") )
{
layer = INT32_MAX;
}
else
{
bx::fromString(&layer, _argv[2]);
}
m_layer = bx::uint32_iclamp(layer, 0, m_textureInfo.numLayers-1);
}
else
{
m_layer = 0;
}
}
else if (0 == bx::strCmp(_argv[1], "ev") )
{
if (_argc >= 3)
{
float ev = m_ev;
bx::fromString(&ev, _argv[2]);
m_ev = bx::clamp(ev, kEvMin, kEvMax);
}
else
{
m_ev = 0.0f;
}
}
else if (0 == bx::strCmp(_argv[1], "pan") )
{
if (_argc >= 3)
{
if (_argc >= 4)
{
float yy;
bx::fromString(&yy, _argv[3]);
if (_argv[3][0] == '+'
|| _argv[3][0] == '-')
{
m_posy += yy;
}
else
{
m_posy = yy;
}
}
float xx;
bx::fromString(&xx, _argv[2]);
if (_argv[2][0] == '+'
|| _argv[2][0] == '-')
{
m_posx += xx;
}
else
{
m_posx = xx;
}
}
else
{
m_posx = 0.0f;
m_posy = 0.0f;
}
}
else if (0 == bx::strCmp(_argv[1], "cubemap") )
{
if (_argc >= 3)
{
if (_argc >= 4)
{
float yy;
bx::fromString(&yy, _argv[3]);
if (_argv[3][0] == '+'
|| _argv[3][0] == '-')
{
m_angy += bx::toRad(yy);
}
else
{
m_angy = bx::toRad(yy);
}
}
float xx;
bx::fromString(&xx, _argv[2]);
if (_argv[2][0] == '+'
|| _argv[2][0] == '-')
{
m_angx += bx::toRad(xx);
}
else
{
m_angx = bx::toRad(xx);
}
}
else
{
m_angx = 0.0f;
m_angy = 0.0f;
}
}
else if (0 == bx::strCmp(_argv[1], "zoom") )
{
if (_argc >= 3)
{
float zoom;
bx::fromString(&zoom, _argv[2]);
if (_argv[2][0] == '+'
|| _argv[2][0] == '-')
{
m_zoom += zoom;
}
else
{
m_zoom = zoom;
}
m_zoom = bx::clamp(m_zoom, 0.01f, 10.0f);
}
else
{
m_zoom = 1.0f;
}
}
else if (0 == bx::strCmp(_argv[1], "rotate") )
{
if (_argc >= 3)
{
float angle;
bx::fromString(&angle, _argv[2]);
if (_argv[2][0] == '+'
|| _argv[2][0] == '-')
{
m_angle += bx::toRad(angle);
}
else
{
m_angle = bx::toRad(angle);
}
m_angle = bx::wrap(m_angle, bx::kPi*2.0f);
}
else
{
m_angle = 0.0f;
}
}
else if (0 == bx::strCmp(_argv[1], "orientation") )
{
if (_argc >= 3)
{
float* dst = NULL;
char axis = bx::toLower(_argv[2][0]);
switch (axis)
{
case 'x': dst = &m_flipV; break;
case 'y': dst = &m_flipH; break;
case 'z': dst = &m_orientation; break;
default: break;
}
if (NULL != dst)
{
if (_argc >= 4)
{
float angle;
bx::fromString(&angle, _argv[3]);
*dst = bx::toRad(angle);
}
else
{
*dst = 0.0f;
}
}
}
else
{
m_flipH = 0.0f;
m_flipV = 0.0f;
m_orientation = 0.0f;
}
}
else if (0 == bx::strCmp(_argv[1], "transition") )
{
if (_argc >= 3)
{
float time;
bx::fromString(&time, _argv[2]);
m_transitionTime = bx::clamp(time, 0.0f, 5.0f);
}
else
{
m_transitionTime = 1.0f;
}
}
else if (0 == bx::strCmp(_argv[1], "filter") )
{
if (_argc >= 3)
{
bx::fromString(&m_filter, _argv[2]);
}
else
{
m_filter ^= true;
}
}
else if (0 == bx::strCmp(_argv[1], "fit") )
{
if (_argc >= 3)
{
bx::fromString(&m_fit, _argv[2]);
}
else
{
m_fit ^= true;
}
}
else if (0 == bx::strCmp(_argv[1], "file-up") )
{
m_fileIndex = bx::uint32_satsub(m_fileIndex, 1);
}
else if (0 == bx::strCmp(_argv[1], "file-down") )
{
uint32_t numFiles = bx::uint32_satsub(uint32_t(m_fileList.size() ), 1);
++m_fileIndex;
m_fileIndex = bx::uint32_min(m_fileIndex, numFiles);
}
else if (0 == bx::strCmp(_argv[1], "rgb") )
{
if (_argc >= 3)
{
if (_argv[2][0] == 'r')
{
m_abgr ^= 0x000000ff;
}
else if (_argv[2][0] == 'g')
{
m_abgr ^= 0x0000ff00;
}
else if (_argv[2][0] == 'b')
{
m_abgr ^= 0x00ff0000;
}
else if (_argv[2][0] == 'a')
{
m_alpha ^= true;
}
}
else
{
m_abgr = UINT32_MAX;
m_alpha = false;
}
}
else if (0 == bx::strCmp(_argv[1], "sdf") )
{
m_sdf ^= true;
}
else if (0 == bx::strCmp(_argv[1], "geo") )
{
if (_argc >= 3)
{
if (bx::toLower(_argv[2][0]) == 'c')
{
m_cubeMapGeo = Geometry::Cross;
}
else if (bx::toLower(_argv[2][0]) == 'h')
{
m_cubeMapGeo = Geometry::Hexagon;
}
else
{
m_cubeMapGeo = Geometry::Quad;
}
}
else
{
m_cubeMapGeo = Geometry::Enum( (m_cubeMapGeo + 1) % Geometry::Count);
}
}
else if (0 == bx::strCmp(_argv[1], "help") )
{
m_help ^= true;
}
else if (0 == bx::strCmp(_argv[1], "save") )
{
save();
}
else if (0 == bx::strCmp(_argv[1], "info") )
{
m_info ^= true;
}
else if (0 == bx::strCmp(_argv[1], "files") )
{
m_files ^= true;
}
}
return 0;
}
static bool sortNameAscending(const std::string& _lhs, const std::string& _rhs)
{
return 0 > bx::strCmpV(_lhs.c_str(), _rhs.c_str() );
}
void updateFileList(const bx::FilePath& _filePath)
{
DIR* dir = opendir(_filePath.get() );
if (NULL == dir)
{
m_path = _filePath.getPath();
dir = opendir(m_path.get() );
}
else
{
m_path = _filePath;
}
if (NULL != dir)
{
for (dirent* item = readdir(dir); NULL != item; item = readdir(dir) )
{
if (0 == (item->d_type & DT_DIR) )
{
const char* ext = bx::strRFind(item->d_name, '.');
if (NULL != ext)
{
ext += 1;
bool supported = false;
for (uint32_t ii = 0; ii < BX_COUNTOF(s_supportedExt); ++ii)
{
if (0 == bx::strCmpI(ext, s_supportedExt[ii]) )
{
supported = true;
break;
}
}
if (supported)
{
m_fileList.push_back(item->d_name);
}
}
}
}
std::sort(m_fileList.begin(), m_fileList.end(), sortNameAscending);
m_fileIndex = 0;
uint32_t idx = 0;
for (FileList::const_iterator it = m_fileList.begin(); it != m_fileList.end(); ++it, ++idx)
{
if (0 == bx::strCmpI(it->c_str(), _filePath.getFileName() ) )
{
// If it is case-insensitive match then might be correct one, but keep
// searching.
m_fileIndex = idx;
if (0 == bx::strCmp(it->c_str(), _filePath.getFileName() ) )
{
// If it is exact match we're done.
break;
}
}
}
closedir(dir);
}
}
void load()
{
bx::FilePath filePath(bx::Dir::Home);
filePath.join(".config/bgfx/texturev.ini");
bx::Settings settings(entry::getAllocator() );
bx::FileReader reader;
if (bx::open(&reader, filePath) )
{
bx::read(&reader, settings);
bx::close(&reader);
if (!bx::fromString(&m_transitionTime, settings.get("view/transition") ) )
{
m_transitionTime = 1.0f;
}
}
}
void save()
{
bx::FilePath filePath(bx::Dir::Home);
filePath.join(".config/bgfx/texturev.ini");
if (bx::makeAll(filePath.getPath() ) )
{
bx::Settings settings(entry::getAllocator() );
char tmp[256];
bx::toString(tmp, sizeof(tmp), m_transitionTime);
settings.set("view/transition", tmp);
bx::FileWriter writer;
if (bx::open(&writer, filePath) )
{
bx::write(&writer, settings);
bx::close(&writer);
}
}
}
bx::FilePath m_path;
typedef stl::vector<std::string> FileList;
FileList m_fileList;
bgfx::TextureInfo m_textureInfo;
Geometry::Enum m_cubeMapGeo;
uint32_t m_fileIndex;
uint32_t m_scaleFn;
uint32_t m_mip;
uint32_t m_layer;
uint32_t m_abgr;
float m_ev;
float m_evMin;
float m_evMax;
float m_posx;
float m_posy;
float m_angx;
float m_angy;
float m_zoom;
float m_angle;
float m_orientation;
float m_flipH;
float m_flipV;
float m_transitionTime;
bool m_filter;
bool m_fit;
bool m_alpha;
bool m_help;
bool m_info;
bool m_files;
bool m_sdf;
bool m_inLinear;
};
int cmdView(CmdContext* /*_context*/, void* _userData, int _argc, char const* const* _argv)
{
View* view = static_cast<View*>(_userData);
return view->cmd(_argc, _argv);
}
struct PosUvwColorVertex
{
float m_x;
float m_y;
float m_u;
float m_v;
float m_w;
uint32_t m_abgr;
static void init()
{
ms_decl
.begin()
.add(bgfx::Attrib::Position, 2, bgfx::AttribType::Float)
.add(bgfx::Attrib::TexCoord0, 3, bgfx::AttribType::Float)
.add(bgfx::Attrib::Color0, 4, bgfx::AttribType::Uint8, true)
.end();
}
void set(float _x, float _y, float _u, float _v, float _w, uint32_t _abgr)
{
m_x = _x;
m_y = _y;
m_u = _u;
m_v = _v;
m_w = _w;
m_abgr = _abgr;
}
static bgfx::VertexDecl ms_decl;
};
bgfx::VertexDecl PosUvwColorVertex::ms_decl;
static uint32_t addQuad(uint16_t* _indices, uint16_t _idx0, uint16_t _idx1, uint16_t _idx2, uint16_t _idx3)
{
_indices[0] = _idx0;
_indices[1] = _idx3;
_indices[2] = _idx1;
_indices[3] = _idx1;
_indices[4] = _idx3;
_indices[5] = _idx2;
return 6;
}
void setGeometry(
Geometry::Enum _type
, int32_t _x
, int32_t _y
, uint32_t _width
, uint32_t _height
, uint32_t _abgr
, float _maxu = 1.0f
, float _maxv = 1.0f
)
{
if (Geometry::Quad == _type)
{
if (6 == bgfx::getAvailTransientVertexBuffer(6, PosUvwColorVertex::ms_decl) )
{
bgfx::TransientVertexBuffer vb;
bgfx::allocTransientVertexBuffer(&vb, 6, PosUvwColorVertex::ms_decl);
PosUvwColorVertex* vertex = (PosUvwColorVertex*)vb.data;
const float widthf = float(_width);
const float heightf = float(_height);
const float minx = float(_x);
const float miny = float(_y);
const float maxx = minx+widthf;
const float maxy = miny+heightf;
const float minu = 0.0f;
const float maxu = _maxu;
const float minv = 0.0f;
const float maxv = _maxv;
vertex->set(minx, miny, minu, minv, 0.0f, _abgr); ++vertex;
vertex->set(maxx, miny, maxu, minv, 0.0f, _abgr); ++vertex;
vertex->set(maxx, maxy, maxu, maxv, 0.0f, _abgr); ++vertex;
vertex->set(maxx, maxy, maxu, maxv, 0.0f, _abgr); ++vertex;
vertex->set(minx, maxy, minu, maxv, 0.0f, _abgr); ++vertex;
vertex->set(minx, miny, minu, minv, 0.0f, _abgr); ++vertex;
bgfx::setVertexBuffer(0, &vb);
}
}
else
{
const uint32_t numVertices = 14;
const uint32_t numIndices = 36;
if (checkAvailTransientBuffers(numVertices, PosUvwColorVertex::ms_decl, numIndices) )
{
bgfx::TransientVertexBuffer tvb;
bgfx::allocTransientVertexBuffer(&tvb, numVertices, PosUvwColorVertex::ms_decl);
bgfx::TransientIndexBuffer tib;
bgfx::allocTransientIndexBuffer(&tib, numIndices);
PosUvwColorVertex* vertex = (PosUvwColorVertex*)tvb.data;
uint16_t* indices = (uint16_t*)tib.data;
if (Geometry::Cross == _type)
{
const float sx = _width /1.5f;
const float sy = _height/1.5f;
const float px = float(_x)-sx/4.0f;
const float py = float(_y);
vertex->set(0.0f*sx+px, 0.5f*sy+py, -1.0f, 1.0f, -1.0f, _abgr); ++vertex;
vertex->set(0.0f*sx+px, 1.0f*sy+py, -1.0f, -1.0f, -1.0f, _abgr); ++vertex;
vertex->set(0.5f*sx+px, 0.0f*sy+py, -1.0f, 1.0f, -1.0f, _abgr); ++vertex;
vertex->set(0.5f*sx+px, 0.5f*sy+py, -1.0f, 1.0f, 1.0f, _abgr); ++vertex;
vertex->set(0.5f*sx+px, 1.0f*sy+py, -1.0f, -1.0f, 1.0f, _abgr); ++vertex;
vertex->set(0.5f*sx+px, 1.5f*sy+py, -1.0f, -1.0f, -1.0f, _abgr); ++vertex;
vertex->set(1.0f*sx+px, 0.0f*sy+py, 1.0f, 1.0f, -1.0f, _abgr); ++vertex;
vertex->set(1.0f*sx+px, 0.5f*sy+py, 1.0f, 1.0f, 1.0f, _abgr); ++vertex;
vertex->set(1.0f*sx+px, 1.0f*sy+py, 1.0f, -1.0f, 1.0f, _abgr); ++vertex;
vertex->set(1.0f*sx+px, 1.5f*sy+py, 1.0f, -1.0f, -1.0f, _abgr); ++vertex;
vertex->set(1.5f*sx+px, 0.5f*sy+py, 1.0f, 1.0f, -1.0f, _abgr); ++vertex;
vertex->set(1.5f*sx+px, 1.0f*sy+py, 1.0f, -1.0f, -1.0f, _abgr); ++vertex;
vertex->set(2.0f*sx+px, 0.5f*sy+py, -1.0f, 1.0f, -1.0f, _abgr); ++vertex;
vertex->set(2.0f*sx+px, 1.0f*sy+py, -1.0f, -1.0f, -1.0f, _abgr); ++vertex;
indices += addQuad(indices, 0, 3, 4, 1);
indices += addQuad(indices, 2, 6, 7, 3);
indices += addQuad(indices, 3, 7, 8, 4);
indices += addQuad(indices, 4, 8, 9, 5);
indices += addQuad(indices, 7, 10, 11, 8);
indices += addQuad(indices, 10, 12, 13, 11);
}
else
{
const float sx = float(_width);
const float sy = float(_height);
const float px = float(_x) - sx/2.0f;
const float py = float(_y);
vertex->set(0.0f*sx+px, 0.25f*sy+py, -1.0f, 1.0f, -1.0f, _abgr); ++vertex;
vertex->set(0.0f*sx+px, 0.75f*sy+py, -1.0f, -1.0f, -1.0f, _abgr); ++vertex;
vertex->set(0.5f*sx+px, 0.00f*sy+py, -1.0f, 1.0f, 1.0f, _abgr); ++vertex;
vertex->set(0.5f*sx+px, 0.50f*sy+py, -1.0f, -1.0f, 1.0f, _abgr); ++vertex;
vertex->set(0.5f*sx+px, 1.00f*sy+py, 1.0f, -1.0f, -1.0f, _abgr); ++vertex;
vertex->set(1.0f*sx+px, 0.25f*sy+py, 1.0f, 1.0f, 1.0f, _abgr); ++vertex;
vertex->set(1.0f*sx+px, 0.75f*sy+py, 1.0f, -1.0f, 1.0f, _abgr); ++vertex;
vertex->set(1.0f*sx+px, 0.25f*sy+py, 1.0f, 1.0f, 1.0f, _abgr); ++vertex;
vertex->set(1.0f*sx+px, 0.75f*sy+py, 1.0f, -1.0f, 1.0f, _abgr); ++vertex;
vertex->set(1.5f*sx+px, 0.00f*sy+py, -1.0f, 1.0f, 1.0f, _abgr); ++vertex;
vertex->set(1.5f*sx+px, 0.50f*sy+py, 1.0f, 1.0f, -1.0f, _abgr); ++vertex;
vertex->set(1.5f*sx+px, 1.00f*sy+py, 1.0f, -1.0f, -1.0f, _abgr); ++vertex;
vertex->set(2.0f*sx+px, 0.25f*sy+py, -1.0f, 1.0f, -1.0f, _abgr); ++vertex;
vertex->set(2.0f*sx+px, 0.75f*sy+py, -1.0f, -1.0f, -1.0f, _abgr); ++vertex;
indices += addQuad(indices, 0, 2, 3, 1);
indices += addQuad(indices, 1, 3, 6, 4);
indices += addQuad(indices, 2, 5, 6, 3);
indices += addQuad(indices, 7, 9, 12, 10);
indices += addQuad(indices, 7, 10, 11, 8);
indices += addQuad(indices, 10, 12, 13, 11);
}
bgfx::setVertexBuffer(0, &tvb);
bgfx::setIndexBuffer(&tib);
}
}
}
template<bx::LerpFn lerpT, bx::EaseFn easeT>
struct InterpolatorT
{
float from;
float to;
float duration;
int64_t offset;
InterpolatorT(float _value)
{
reset(_value);
}
void reset(float _value)
{
from = _value;
to = _value;
duration = 0.0;
offset = bx::getHPCounter();
}
void set(float _value, float _duration)
{
if (_value != to)
{
from = getValue();
to = _value;
duration = _duration;
offset = bx::getHPCounter();
}
}
float getValue()
{
if (duration > 0.0)
{
const double freq = double(bx::getHPFrequency() );
int64_t now = bx::getHPCounter();
float time = (float)(double(now - offset) / freq);
float lerp = bx::clamp(time, 0.0f, duration) / duration;
return lerpT(from, to, easeT(lerp) );
}
return to;
}
};
typedef InterpolatorT<bx::lerp, bx::easeInOutQuad> Interpolator;
typedef InterpolatorT<bx::angleLerp, bx::easeInOutCubic> InterpolatorAngle;
typedef InterpolatorT<bx::lerp, bx::easeLinear> InterpolatorLinear;
void keyBindingHelp(const char* _bindings, const char* _description)
{
ImGui::TextColored(ImVec4(1.0f, 1.0f, 0.0f, 1.0f), _bindings);
ImGui::SameLine(100);
ImGui::Text(_description);
}
void associate()
{
#if BX_PLATFORM_WINDOWS
std::string str;
char exec[MAX_PATH];
GetModuleFileNameA(GetModuleHandleA(NULL), exec, MAX_PATH);
std::string strExec = bx::replaceAll<std::string>(exec, "\\", "\\\\");
std::string value;
bx::stringPrintf(value, "@=\"\\\"%s\\\" \\\"%%1\\\"\"\r\n\r\n", strExec.c_str() );
str += "Windows Registry Editor Version 5.00\r\n\r\n";
str += "[HKEY_CLASSES_ROOT\\texturev\\shell\\open\\command]\r\n";
str += value;
str += "[HKEY_CLASSES_ROOT\\Applications\\texturev.exe\\shell\\open\\command]\r\n";
str += value;
for (uint32_t ii = 0; ii < BX_COUNTOF(s_supportedExt); ++ii)
{
const char* ext = s_supportedExt[ii];
bx::stringPrintf(str, "[-HKEY_CLASSES_ROOT\\.%s]\r\n\r\n", ext);
bx::stringPrintf(str, "[-HKEY_CURRENT_USER\\Software\\Classes\\.%s]\r\n\r\n", ext);
bx::stringPrintf(str, "[HKEY_CLASSES_ROOT\\.%s]\r\n@=\"texturev\"\r\n\r\n", ext);
bx::stringPrintf(str, "[HKEY_CURRENT_USER\\Software\\Classes\\.%s]\r\n@=\"texturev\"\r\n\r\n", ext);
}
bx::FilePath filePath(bx::Dir::Temp);
filePath.join("texture.reg");
bx::FileWriter writer;
bx::Error err;
if (bx::open(&writer, filePath, false, &err) )
{
bx::write(&writer, str.c_str(), uint32_t(str.length()), &err);
bx::close(&writer);
if (err.isOk() )
{
std::string cmd;
bx::stringPrintf(cmd, "/s %s", filePath.get() );
bx::ProcessReader reader;
if (bx::open(&reader, "regedit.exe", cmd.c_str(), &err) )
{
bx::close(&reader);
}
}
}
#elif BX_PLATFORM_LINUX
std::string str;
str += "#/bin/bash\n\n";
for (uint32_t ii = 0; ii < BX_COUNTOF(s_supportedExt); ++ii)
{
const char* ext = s_supportedExt[ii];
bx::stringPrintf(str, "xdg-mime default texturev.desktop image/%s\n", ext);
}
str += "\n";
bx::FileWriter writer;
bx::Error err;
if (bx::open(&writer, "/tmp/texturev.sh", false, &err) )
{
bx::write(&writer, str.c_str(), uint32_t(str.length()), &err);
bx::close(&writer);
if (err.isOk() )
{
bx::ProcessReader reader;
if (bx::open(&reader, "/bin/bash", "/tmp/texturev.sh", &err) )
{
bx::close(&reader);
}
}
}
#endif // BX_PLATFORM_WINDOWS
}
void help(const char* _error = NULL)
{
if (NULL != _error)
{
fprintf(stderr, "Error:\n%s\n\n", _error);
}
fprintf(stderr
, "texturev, bgfx texture viewer tool, version %d.%d.%d.\n"
"Copyright 2011-2018 Branimir Karadzic. All rights reserved.\n"
"License: https://github.com/bkaradzic/bgfx#license-bsd-2-clause\n\n"
, BGFX_TEXTUREV_VERSION_MAJOR
, BGFX_TEXTUREV_VERSION_MINOR
, BGFX_API_VERSION
);
fprintf(stderr
, "Usage: texturev <file path>\n"
"\n"
"Supported input file types:\n"
);
for (uint32_t ii = 0; ii < BX_COUNTOF(s_supportedExt); ++ii)
{
fprintf(stderr, " *.%s\n", s_supportedExt[ii]);
}
fprintf(stderr
, "\n"
"Options:\n"
" -h, --help Help.\n"
" -v, --version Version information only.\n"
" --associate Associate file extensions with texturev.\n"
"\n"
"For additional information, see https://github.com/bkaradzic/bgfx\n"
);
}
int _main_(int _argc, char** _argv)
{
bx::CommandLine cmdLine(_argc, _argv);
if (cmdLine.hasArg('v', "version") )
{
fprintf(stderr
, "texturev, bgfx texture viewer tool, version %d.%d.%d.\n"
, BGFX_TEXTUREV_VERSION_MAJOR
, BGFX_TEXTUREV_VERSION_MINOR
, BGFX_API_VERSION
);
return bx::kExitSuccess;
}
if (cmdLine.hasArg('h', "help") )
{
help();
return bx::kExitFailure;
}
else if (cmdLine.hasArg("associate") )
{
associate();
return bx::kExitFailure;
}
uint32_t width = 1280;
uint32_t height = 720;
uint32_t debug = BGFX_DEBUG_TEXT;
uint32_t reset = BGFX_RESET_VSYNC;
inputAddBindings(s_bindingName[Binding::App], s_binding[Binding::App]);
inputAddBindings(s_bindingName[Binding::View], s_binding[Binding::View]);
View view;
cmdAdd("view", cmdView, &view);
entry::setWindowFlags(entry::WindowHandle{0}, ENTRY_WINDOW_FLAG_ASPECT_RATIO, false);
bgfx::init();
bgfx::reset(width, height, reset);
// Set view 0 clear state.
bgfx::setViewClear(BACKGROUND_VIEW_ID
, BGFX_CLEAR_COLOR|BGFX_CLEAR_DEPTH
, 0x000000ff
, 1.0f
, 0
);
imguiCreate();
PosUvwColorVertex::init();
const bgfx::Caps* caps = bgfx::getCaps();
bgfx::RendererType::Enum type = caps->rendererType;
bgfx::UniformHandle s_texColor = bgfx::createUniform("s_texColor", bgfx::UniformType::Int1);
bgfx::UniformHandle u_mtx = bgfx::createUniform("u_mtx", bgfx::UniformType::Mat4);
bgfx::UniformHandle u_params = bgfx::createUniform("u_params", bgfx::UniformType::Vec4);
bgfx::ShaderHandle vsTexture = bgfx::createEmbeddedShader(s_embeddedShaders, type, "vs_texture");
bgfx::ShaderHandle fsTexture = bgfx::createEmbeddedShader(s_embeddedShaders, type, "fs_texture");
bgfx::ShaderHandle fsTextureArray = bgfx::createEmbeddedShader(s_embeddedShaders, type, "fs_texture_array");
bgfx::ProgramHandle textureProgram = bgfx::createProgram(
vsTexture
, fsTexture
, true
);
bgfx::ProgramHandle textureArrayProgram = bgfx::createProgram(
vsTexture
, bgfx::isValid(fsTextureArray)
? fsTextureArray
: fsTexture
, true
);
bgfx::ProgramHandle textureCubeProgram = bgfx::createProgram(
bgfx::createEmbeddedShader(s_embeddedShaders, type, "vs_texture_cube")
, bgfx::createEmbeddedShader(s_embeddedShaders, type, "fs_texture_cube")
, true
);
bgfx::ProgramHandle textureCube2Program = bgfx::createProgram(
vsTexture
, bgfx::createEmbeddedShader(s_embeddedShaders, type, "fs_texture_cube2")
, true
);
bgfx::ProgramHandle textureSdfProgram = bgfx::createProgram(
vsTexture
, bgfx::createEmbeddedShader(s_embeddedShaders, type, "fs_texture_sdf")
, true
);
bgfx::ProgramHandle textureMsdfProgram = bgfx::createProgram(
vsTexture
, bgfx::createEmbeddedShader(s_embeddedShaders, type, "fs_texture_msdf")
, true
);
bgfx::ProgramHandle texture3DProgram = bgfx::createProgram(
vsTexture
, bgfx::createEmbeddedShader(s_embeddedShaders, type, "fs_texture_3d")
, true
);
const uint32_t checkerBoardSize = 64;
bgfx::TextureHandle checkerBoard;
{
const bgfx::Memory* mem = bgfx::alloc(checkerBoardSize*checkerBoardSize*4);
bimg::imageCheckerboard(mem->data, checkerBoardSize, checkerBoardSize, 8, 0xff8e8e8e, 0xff5d5d5d);
checkerBoard = bgfx::createTexture2D(checkerBoardSize, checkerBoardSize, false, 1
, bgfx::TextureFormat::BGRA8
, 0
| BGFX_TEXTURE_MIN_POINT
| BGFX_TEXTURE_MIP_POINT
| BGFX_TEXTURE_MAG_POINT
, mem
);
}
float speed = 0.37f;
float time = 0.0f;
Interpolator mip(0.0f);
Interpolator layer(0.0f);
InterpolatorLinear ev(0.0f);
Interpolator zoom(1.0f);
Interpolator scale(1.0f);
Interpolator posx(0.0f);
Interpolator posy(0.0f);
InterpolatorAngle angle(0.0f);
InterpolatorAngle angx(0.0f);
InterpolatorAngle angy(0.0f);
const char* filePath = _argc < 2 ? "" : _argv[1];
std::string path = filePath;
{
bx::FilePath fp(filePath);
view.updateFileList(fp);
}
int exitcode = bx::kExitSuccess;
bgfx::TextureHandle texture = BGFX_INVALID_HANDLE;
{
uint32_t fileIndex = 0;
bool dragging = false;
entry::WindowState windowState;
entry::MouseState mouseStatePrev;
while (!entry::processWindowEvents(windowState, debug, reset) )
{
const entry::MouseState& mouseState = windowState.m_mouse;
width = windowState.m_width;
height = windowState.m_height;
if (!windowState.m_dropFile.isEmpty() )
{
view.updateFileList(windowState.m_dropFile);
windowState.m_dropFile.clear();
}
imguiBeginFrame(mouseState.m_mx
, mouseState.m_my
, (mouseState.m_buttons[entry::MouseButton::Left ] ? IMGUI_MBUT_LEFT : 0)
| (mouseState.m_buttons[entry::MouseButton::Right ] ? IMGUI_MBUT_RIGHT : 0)
| (mouseState.m_buttons[entry::MouseButton::Middle] ? IMGUI_MBUT_MIDDLE : 0)
, mouseState.m_mz
, uint16_t(width)
, uint16_t(height)
);
static bool help = false;
static bool mouseDelta = false;
if (!mouseDelta)
{
mouseStatePrev = mouseState;
mouseDelta = true;
}
int32_t zoomDelta = mouseState.m_mz - mouseStatePrev.m_mz;
if (zoomDelta != 0)
{
char exec[64];
bx::snprintf(exec, BX_COUNTOF(exec), "view zoom %+f", -zoomDelta*0.1f);
cmdExec(exec);
}
const float xDelta = float(mouseStatePrev.m_mx - mouseState.m_mx);
const float yDelta = float(mouseStatePrev.m_my - mouseState.m_my);
if (!ImGui::MouseOverArea()
&& !help
&& mouseState.m_buttons[entry::MouseButton::Left] != mouseStatePrev.m_buttons[entry::MouseButton::Left])
{
dragging = !!mouseState.m_buttons[entry::MouseButton::Left];
}
if (dragging)
{
if (view.m_textureInfo.cubeMap
&& Geometry::Quad == view.m_cubeMapGeo)
{
char exec[64];
bx::snprintf(exec, BX_COUNTOF(exec), "view cubemap %+f %+f", -yDelta, -xDelta);
cmdExec(exec);
}
else
{
char exec[64];
bx::snprintf(exec, BX_COUNTOF(exec), "view pan %+f %+f", xDelta, yDelta);
cmdExec(exec);
}
}
mouseStatePrev = mouseState;
if (ImGui::BeginPopupContextVoid("Menu") )
{
if (ImGui::MenuItem("Files", NULL, view.m_files) )
{
cmdExec("view files");
}
if (ImGui::MenuItem("Info", NULL, view.m_info) )
{
cmdExec("view info");
}
// if (ImGui::MenuItem("Save As") )
{
}
if (ImGui::MenuItem("Reset") )
{
cmdExec(s_resetCmd);
}
ImGui::Separator();
if (ImGui::BeginMenu("Options"))
{
bool filter = view.m_filter;
if (ImGui::MenuItem("Filter", NULL, &filter) )
{
cmdExec("view filter");
}
bool animate = 0.0f < view.m_transitionTime;
if (ImGui::MenuItem("Animate", NULL, &animate) )
{
cmdExec("view transition %f", animate ? 1.0f : 0.0f);
}
if (ImGui::BeginMenu("Cubemap", view.m_textureInfo.cubeMap) )
{
if (ImGui::MenuItem("Quad", NULL, Geometry::Quad == view.m_cubeMapGeo) )
{
cmdExec("view geo quad");
}
if (ImGui::MenuItem("Cross", NULL, Geometry::Cross == view.m_cubeMapGeo) )
{
cmdExec("view geo cross");
}
if (ImGui::MenuItem("Hexagon", NULL, Geometry::Hexagon == view.m_cubeMapGeo) )
{
cmdExec("view geo hexagon");
}
ImGui::EndMenu();
}
bool sdf = view.m_sdf;
if (ImGui::MenuItem("SDF", NULL, &sdf) )
{
cmdExec("view sdf");
}
bool rr = 0 != (view.m_abgr & 0x000000ff);
if (ImGui::MenuItem("R", NULL, &rr) )
{
cmdExec("view rgb r");
}
bool gg = 0 != (view.m_abgr & 0x0000ff00);
if (ImGui::MenuItem("G", NULL, &gg) )
{
cmdExec("view rgb g");
}
bool bb = 0 != (view.m_abgr & 0x00ff0000);
if (ImGui::MenuItem("B", NULL, &bb) )
{
cmdExec("view rgb b");
}
bool alpha = view.m_alpha;
if (ImGui::MenuItem("Checkerboard", NULL, &alpha) )
{
cmdExec("view rgb a");
}
ImGui::Separator();
if (ImGui::MenuItem("Save Options") )
{
cmdExec("view save");
}
ImGui::EndMenu();
}
ImGui::Separator();
if (ImGui::MenuItem("Help") )
{
cmdExec("view help");
}
ImGui::Separator();
if (ImGui::MenuItem("Exit") )
{
cmdExec("exit");
}
ImGui::EndPopup();
}
if (help != view.m_help)
{
if (!help)
{
ImGui::OpenPopup("Help");
inputRemoveBindings(s_bindingName[Binding::View]);
inputAddBindings(s_bindingName[Binding::Help], s_binding[Binding::Help]);
}
else
{
inputRemoveBindings(s_bindingName[Binding::Help]);
inputAddBindings(s_bindingName[Binding::View], s_binding[Binding::View]);
}
help = view.m_help;
}
if (view.m_info)
{
ImGui::SetNextWindowSize(
ImVec2(300.0f, 300.0f)
, ImGuiCond_FirstUseEver
);
if (ImGui::Begin("Info", NULL, ImGuiWindowFlags_AlwaysAutoResize) )
{
if (ImGui::BeginChild("##info", ImVec2(0.0f, 0.0f) ) )
{
if (!bgfx::isValid(texture) )
{
ImGui::Text("Texture is not loaded.");
}
else
{
ImGui::Text("Dimensions: %d x %d"
, view.m_textureInfo.width
, view.m_textureInfo.height
);
ImGui::Text("Format: %s"
, bimg::getName(bimg::TextureFormat::Enum(view.m_textureInfo.format) )
);
ImGui::SliderInt("Layer", (int32_t*)&view.m_layer, 0, view.m_textureInfo.numLayers - 1);
ImGui::SliderInt("Mip", (int32_t*)&view.m_mip, 0, view.m_textureInfo.numMips - 1);
ImGui::Separator();
ImGui::Checkbox("Input linear", &view.m_inLinear);
ImGui::RangeSliderFloat("EV range", &view.m_evMin, &view.m_evMax, kEvMin, kEvMax);
ImGui::SliderFloat("EV", &view.m_ev, view.m_evMin, view.m_evMax);
ImGui::Separator();
ImGui::Checkbox("Fit to window", &view.m_fit);
ImGui::SliderFloat("Scale", &view.m_zoom, 0.01f, 10.0f);
}
ImGui::EndChild();
}
ImGui::End();
}
}
if (view.m_files)
{
char temp[bx::kMaxFilePath];
bx::snprintf(temp, BX_COUNTOF(temp), "%s##File", view.m_path.get() );
ImGui::SetNextWindowSize(
ImVec2(400.0f, 400.0f)
, ImGuiCond_FirstUseEver
);
if (ImGui::Begin(temp, NULL) )
{
if (ImGui::BeginChild("##file_list", ImVec2(0.0f, 0.0f) ) )
{
ImGui::PushFont(ImGui::Font::Mono);
const float itemHeight = ImGui::GetTextLineHeightWithSpacing();
const float listHeight =
bx::max(1.0f, bx::floor(ImGui::GetWindowHeight()/itemHeight) )
* itemHeight
;
ImGui::PushItemWidth(-1);
if (ImGui::ListBoxHeader("##empty", ImVec2(0.0f, listHeight) ) )
{
const int32_t itemCount = int32_t(view.m_fileList.size() );
int32_t start, end;
ImGui::CalcListClipping(itemCount, itemHeight, &start, &end);
const int32_t index = int32_t(view.m_fileIndex);
if (index <= start)
{
ImGui::SetScrollY(ImGui::GetScrollY() - (start-index+1)*itemHeight);
}
else if (index >= end)
{
ImGui::SetScrollY(ImGui::GetScrollY() + (index-end+1)*itemHeight);
}
ImGuiListClipper clipper(itemCount, itemHeight);
for (int32_t pos = clipper.DisplayStart; pos < clipper.DisplayEnd; ++pos)
{
ImGui::PushID(pos);
bool isSelected = uint32_t(pos) == view.m_fileIndex;
if (ImGui::Selectable(view.m_fileList[pos].c_str(), &isSelected) )
{
view.m_fileIndex = pos;
}
ImGui::PopID();
}
clipper.End();
ImGui::ListBoxFooter();
}
ImGui::PopFont();
ImGui::EndChild();
}
ImGui::End();
}
}
if (ImGui::BeginPopupModal("Help", NULL, ImGuiWindowFlags_AlwaysAutoResize) )
{
ImGui::SetWindowFontScale(1.0f);
ImGui::Text(
"texturev, bgfx texture viewer tool " ICON_KI_WRENCH ", version %d.%d.%d.\n"
"Copyright 2011-2018 Branimir Karadzic. All rights reserved.\n"
"License: https://github.com/bkaradzic/bgfx#license-bsd-2-clause\n"
, BGFX_TEXTUREV_VERSION_MAJOR
, BGFX_TEXTUREV_VERSION_MINOR
, BGFX_API_VERSION
);
ImGui::Separator();
ImGui::NextLine();
ImGui::Text("Key bindings:\n\n");
ImGui::PushFont(ImGui::Font::Mono);
keyBindingHelp("ESC", "Exit.");
keyBindingHelp("h", "Toggle help screen.");
keyBindingHelp("f", "Toggle full-screen.");
ImGui::NextLine();
keyBindingHelp("LMB+drag", "Pan.");
keyBindingHelp("=/- or MW", "Zoom in/out.");
keyBindingHelp("z/Z", "Rotate.");
keyBindingHelp("0", "Reset.");
keyBindingHelp("1", "Fit to window.");
ImGui::NextLine();
keyBindingHelp("<", "Reset MIP level.");
keyBindingHelp(",/,", "MIP level up/down.");
keyBindingHelp("/", "Toggle linear/point texture sampling.");
keyBindingHelp("[space]", "Change cubemap mode.");
ImGui::NextLine();
keyBindingHelp("left", "Previous layer in texture array.");
keyBindingHelp("right", "Next layer in texture array.");
ImGui::NextLine();
keyBindingHelp("up", "Previous texture.");
keyBindingHelp("down", "Next texture.");
ImGui::NextLine();
keyBindingHelp("r/g/b", "Toggle R, G, or B color channel.");
keyBindingHelp("a", "Toggle alpha blending.");
ImGui::NextLine();
keyBindingHelp("s", "Toggle Multi-channel SDF rendering");
ImGui::NextLine();
ImGui::PopFont();
ImGui::Dummy(ImVec2(0.0f, 0.0f) );
ImGui::SameLine(ImGui::GetWindowWidth() - 136.0f);
if (ImGui::Button("Close", ImVec2(128.0f, 0.0f) )
|| !view.m_help)
{
view.m_help = false;
ImGui::CloseCurrentPopup();
}
ImGui::EndPopup();
}
imguiEndFrame();
if ( (!bgfx::isValid(texture) || view.m_fileIndex != fileIndex)
&& 0 != view.m_fileList.size() )
{
if (bgfx::isValid(texture) )
{
bgfx::destroy(texture);
}
fileIndex = view.m_fileIndex;
bx::FilePath fp = view.m_path;
fp.join(view.m_fileList[view.m_fileIndex].c_str() );
bimg::Orientation::Enum orientation;
texture = loadTexture(fp.get()
, 0
| BGFX_TEXTURE_U_CLAMP
| BGFX_TEXTURE_V_CLAMP
| BGFX_TEXTURE_W_CLAMP
, 0
, &view.m_textureInfo
, &orientation
);
view.m_inLinear = bimg::isFloat(bimg::TextureFormat::Enum(view.m_textureInfo.format) );
switch (orientation)
{
default:
case bimg::Orientation::R0: cmdExec("view orientation\nview orientation z 0"); break;
case bimg::Orientation::R90: cmdExec("view orientation\nview orientation z -90"); break;
case bimg::Orientation::R180: cmdExec("view orientation\nview orientation z -180"); break;
case bimg::Orientation::R270: cmdExec("view orientation\nview orientation z -270"); break;
case bimg::Orientation::HFlip: cmdExec("view orientation\nview orientation x -180"); break;
case bimg::Orientation::HFlipR90: cmdExec("view orientation\nview orientation z -90\nview orientation x -180"); break;
case bimg::Orientation::HFlipR270: cmdExec("view orientation\nview orientation z -270\nview orientation x -180"); break;
case bimg::Orientation::VFlip: cmdExec("view orientation\nview orientation y -180"); break;
}
std::string title;
if (isValid(texture) )
{
const char* name = "";
if (view.m_textureInfo.cubeMap)
{
name = " CubeMap";
}
else if (1 < view.m_textureInfo.depth)
{
name = " 3D";
view.m_textureInfo.numLayers = view.m_textureInfo.depth;
}
else if (1 < view.m_textureInfo.numLayers)
{
name = " 2D Array";
}
bx::stringPrintf(title, "%s (%d x %d%s, mips: %d, layers %d, %s)"
, fp.get()
, view.m_textureInfo.width
, view.m_textureInfo.height
, name
, view.m_textureInfo.numMips
, view.m_textureInfo.numLayers
, bimg::getName(bimg::TextureFormat::Enum(view.m_textureInfo.format) )
);
}
else
{
bx::stringPrintf(title, "Failed to load %s!", filePath);
}
entry::WindowHandle handle = { 0 };
entry::setWindowTitle(handle, title.c_str() );
}
int64_t now = bx::getHPCounter();
static int64_t last = now;
const int64_t frameTime = now - last;
last = now;
const double freq = double(bx::getHPFrequency() );
time += (float)(frameTime*speed/freq);
float transitionTime = dragging ? 0.0f : 0.25f*view.m_transitionTime;
posx.set(view.m_posx, transitionTime);
posy.set(view.m_posy, transitionTime);
float ortho[16];
bx::mtxOrtho(
ortho
, 0.0f
, float(width)
, float(height)
, 0.0f
, 0.0f
, 1000.0f
, 0.0f
, caps->homogeneousDepth
);
bgfx::setViewTransform(BACKGROUND_VIEW_ID, NULL, ortho);
bgfx::setViewRect(BACKGROUND_VIEW_ID, 0, 0, uint16_t(width), uint16_t(height) );
setGeometry(Geometry::Quad
, 0
, 0
, width
, height
, view.m_alpha || !bgfx::isValid(texture) ? UINT32_MAX : 0
, float(width )/float(checkerBoardSize)
, float(height)/float(checkerBoardSize)
);
bgfx::setTexture(0
, s_texColor
, checkerBoard
);
bgfx::setState(0
| BGFX_STATE_RGB_WRITE
| BGFX_STATE_ALPHA_WRITE
);
bgfx::submit(BACKGROUND_VIEW_ID
, textureProgram
);
float px = posx.getValue();
float py = posy.getValue();
bx::mtxOrtho(
ortho
, px-width/2.0f
, px+width/2.0f
, py+height/2.0f
, py-height/2.0f
, -10.0f
, 10.0f
, 0.0f
, caps->homogeneousDepth
);
bgfx::setViewTransform(IMAGE_VIEW_ID, NULL, ortho);
bgfx::setViewRect(IMAGE_VIEW_ID, 0, 0, uint16_t(width), uint16_t(height) );
bgfx::dbgTextClear();
float orientation[16];
bx::mtxRotateXYZ(orientation, view.m_flipH, view.m_flipV, angle.getValue()+view.m_orientation);
if (view.m_fit)
{
float wh[3] = { float(view.m_textureInfo.width), float(view.m_textureInfo.height), 0.0f };
float result[3];
bx::vec3MulMtx(result, wh, orientation);
result[0] = bx::round(bx::abs(result[0]) );
result[1] = bx::round(bx::abs(result[1]) );
scale.set(bx::min(float(width) / result[0]
, float(height) / result[1])
, 0.1f*view.m_transitionTime
);
}
else
{
scale.set(1.0f, 0.1f*view.m_transitionTime);
}
zoom.set(view.m_zoom, transitionTime);
angle.set(view.m_angle, transitionTime);
angx.set(view.m_angx, transitionTime);
angy.set(view.m_angy, transitionTime);
float ss = scale.getValue()
* zoom.getValue()
;
setGeometry(view.m_textureInfo.cubeMap ? view.m_cubeMapGeo : Geometry::Quad
, -int(view.m_textureInfo.width * ss)/2
, -int(view.m_textureInfo.height * ss)/2
, int(view.m_textureInfo.width * ss)
, int(view.m_textureInfo.height * ss)
, view.m_abgr
);
bgfx::setTransform(orientation);
float mtx[16];
bx::mtxRotateXY(mtx, angx.getValue(), angy.getValue() );
bgfx::setUniform(u_mtx, mtx);
mip.set(float(view.m_mip), 0.5f*view.m_transitionTime);
layer.set(float(view.m_layer), 0.25f*view.m_transitionTime);
ev.set(view.m_ev, 0.5f*view.m_transitionTime);
float params[4] = { mip.getValue(), layer.getValue(), view.m_inLinear ? 1.0f : 0.0f, ev.getValue() };
if (1 < view.m_textureInfo.depth)
{
params[1] = layer.getValue()/view.m_textureInfo.depth;
}
bgfx::setUniform(u_params, params);
const uint32_t textureFlags = 0
| BGFX_TEXTURE_U_CLAMP
| BGFX_TEXTURE_V_CLAMP
| BGFX_TEXTURE_W_CLAMP
| (view.m_filter ? 0 : 0
| BGFX_TEXTURE_MIN_POINT
| BGFX_TEXTURE_MIP_POINT
| BGFX_TEXTURE_MAG_POINT
)
;
bgfx::setTexture(0
, s_texColor
, texture
, textureFlags
);
bgfx::setState(0
| BGFX_STATE_RGB_WRITE
| BGFX_STATE_ALPHA_WRITE
| (view.m_alpha ? BGFX_STATE_BLEND_ALPHA : BGFX_STATE_NONE)
);
bgfx:: ProgramHandle program = textureProgram;
if (1 < view.m_textureInfo.depth)
{
program = texture3DProgram;
}
else if (view.m_textureInfo.cubeMap)
{
program = Geometry::Quad == view.m_cubeMapGeo
? textureCubeProgram
: textureCube2Program
;
}
else if (1 < view.m_textureInfo.numLayers)
{
program = textureArrayProgram;
}
else if (view.m_sdf)
{
if (8 < bimg::getBitsPerPixel(bimg::TextureFormat::Enum(view.m_textureInfo.format) ) )
{
program = textureMsdfProgram;
}
else
{
program = textureSdfProgram;
}
}
if (bgfx::isValid(texture) )
{
bgfx::submit(IMAGE_VIEW_ID, program);
}
else
{
bgfx::discard();
}
bgfx::frame();
}
}
if (bgfx::isValid(texture) )
{
bgfx::destroy(texture);
}
bgfx::destroy(checkerBoard);
bgfx::destroy(s_texColor);
bgfx::destroy(u_mtx);
bgfx::destroy(u_params);
bgfx::destroy(textureProgram);
bgfx::destroy(textureArrayProgram);
bgfx::destroy(textureCubeProgram);
bgfx::destroy(textureCube2Program);
bgfx::destroy(textureSdfProgram);
bgfx::destroy(textureMsdfProgram);
bgfx::destroy(texture3DProgram);
imguiDestroy();
bgfx::shutdown();
return exitcode;
}