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$input v_color0, v_stipple
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/*
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* Copyright 2011-2016 Branimir Karadzic. All rights reserved.
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* License: http://www.opensource.org/licenses/BSD-2-Clause
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*/
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#include <bgfx_shader.sh>
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void main()
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{
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if (0.125 < mod(v_stipple, 0.25) )
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{
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discard;
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}
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gl_FragColor = v_color0;
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}
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