77 lines
1.9 KiB
C++
77 lines
1.9 KiB
C++
#include <UnitTest++.h>
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#include <iostream>
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#include "rbdl/Logging.h"
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#include "rbdl/Model.h"
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#include "rbdl/Dynamics.h"
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using namespace std;
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using namespace RigidBodyDynamics;
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using namespace RigidBodyDynamics::Math;
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const double TEST_PREC = 1.0e-14;
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struct InverseDynamicsFixture {
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InverseDynamicsFixture () {
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ClearLogOutput();
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model = new Model;
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model->gravity = Vector3d (0., -9.81, 0.);
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}
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~InverseDynamicsFixture () {
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delete model;
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}
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Model *model;
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};
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#ifndef USE_SLOW_SPATIAL_ALGEBRA
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TEST_FIXTURE(InverseDynamicsFixture, TestInverseForwardDynamicsFloatingBase) {
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Body base_body(1., Vector3d (1., 0., 0.), Vector3d (1., 1., 1.));
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model->AddBody (0, SpatialTransform(),
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Joint (
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SpatialVector (0., 0., 0., 1., 0., 0.),
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SpatialVector (0., 0., 0., 0., 1., 0.),
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SpatialVector (0., 0., 0., 0., 0., 1.),
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SpatialVector (0., 0., 1., 0., 0., 0.),
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SpatialVector (0., 1., 0., 0., 0., 0.),
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SpatialVector (1., 0., 0., 0., 0., 0.)
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),
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base_body);
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// Initialization of the input vectors
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VectorNd Q = VectorNd::Constant ((size_t) model->dof_count, 0.);
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VectorNd QDot = VectorNd::Constant ((size_t) model->dof_count, 0.);
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VectorNd QDDot = VectorNd::Constant ((size_t) model->dof_count, 0.);
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VectorNd Tau = VectorNd::Constant ((size_t) model->dof_count, 0.);
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VectorNd TauInv = VectorNd::Constant ((size_t) model->dof_count, 0.);
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Q[0] = 1.1;
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Q[1] = 1.2;
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Q[2] = 1.3;
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Q[3] = 0.1;
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Q[4] = 0.2;
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Q[5] = 0.3;
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QDot[0] = 1.1;
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QDot[1] = -1.2;
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QDot[2] = 1.3;
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QDot[3] = -0.1;
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QDot[4] = 0.2;
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QDot[5] = -0.3;
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Tau[0] = 2.1;
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Tau[1] = 2.2;
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Tau[2] = 2.3;
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Tau[3] = 1.1;
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Tau[4] = 1.2;
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Tau[5] = 1.3;
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ForwardDynamics(*model, Q, QDot, Tau, QDDot);
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InverseDynamics(*model, Q, QDot, QDDot, TauInv);
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CHECK_ARRAY_CLOSE (Tau.data(), TauInv.data(), Tau.size(), TEST_PREC);
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}
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#endif
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