# GNU Make project makefile autogenerated by Premake ifndef config config=release_native endif ifndef verbose SILENT = @ endif .PHONY: clean prebuild prelink ifeq ($(config),release_native) RESCOMP = windres TARGETDIR = bin/native/Release TARGET = $(TARGETDIR)/view OBJDIR = obj/native/Release DEFINES += -DGLEW_INIT_OPENGL11_FUNCTIONS=1 -DGLEW_STATIC -DGLEW_DYNAMIC_LOAD_ALL_GLX_FUNCTIONS=1 INCLUDES += -I../common/ThirdPartyLibs/Glew -I. -I../.. -I../common -I../common/imgui -I../common/glm FORCE_INCLUDE += ALL_CPPFLAGS += $(CPPFLAGS) -MMD -MP $(DEFINES) $(INCLUDES) ALL_CFLAGS += $(CFLAGS) $(ALL_CPPFLAGS) -O2 -g ALL_CXXFLAGS += $(CXXFLAGS) $(ALL_CPPFLAGS) -O2 -g -std=c++11 ALL_RESFLAGS += $(RESFLAGS) $(DEFINES) $(INCLUDES) LIBS += -lX11 -lpthread -ldl LDDEPS += ALL_LDFLAGS += $(LDFLAGS) LINKCMD = $(CXX) -o "$@" $(OBJECTS) $(RESOURCES) $(ALL_LDFLAGS) $(LIBS) define PREBUILDCMDS endef define PRELINKCMDS endef define POSTBUILDCMDS endef all: prebuild prelink $(TARGET) @: endif ifeq ($(config),release_x64) RESCOMP = windres TARGETDIR = bin/x64/Release TARGET = $(TARGETDIR)/view OBJDIR = obj/x64/Release DEFINES += -DGLEW_INIT_OPENGL11_FUNCTIONS=1 -DGLEW_STATIC -DGLEW_DYNAMIC_LOAD_ALL_GLX_FUNCTIONS=1 INCLUDES += -I../common/ThirdPartyLibs/Glew -I. -I../.. -I../common -I../common/imgui -I../common/glm FORCE_INCLUDE += ALL_CPPFLAGS += $(CPPFLAGS) -MMD -MP $(DEFINES) $(INCLUDES) ALL_CFLAGS += $(CFLAGS) $(ALL_CPPFLAGS) -m64 -O2 -g ALL_CXXFLAGS += $(CXXFLAGS) $(ALL_CPPFLAGS) -m64 -O2 -g -std=c++11 ALL_RESFLAGS += $(RESFLAGS) $(DEFINES) $(INCLUDES) LIBS += -lX11 -lpthread -ldl LDDEPS += ALL_LDFLAGS += $(LDFLAGS) -L/usr/lib64 -m64 LINKCMD = $(CXX) -o "$@" $(OBJECTS) $(RESOURCES) $(ALL_LDFLAGS) $(LIBS) define PREBUILDCMDS endef define PRELINKCMDS endef define POSTBUILDCMDS endef all: prebuild prelink $(TARGET) @: endif ifeq ($(config),release_x32) RESCOMP = windres TARGETDIR = bin/x32/Release TARGET = $(TARGETDIR)/view OBJDIR = obj/x32/Release DEFINES += -DGLEW_INIT_OPENGL11_FUNCTIONS=1 -DGLEW_STATIC -DGLEW_DYNAMIC_LOAD_ALL_GLX_FUNCTIONS=1 INCLUDES += -I../common/ThirdPartyLibs/Glew -I. -I../.. -I../common -I../common/imgui -I../common/glm FORCE_INCLUDE += ALL_CPPFLAGS += $(CPPFLAGS) -MMD -MP $(DEFINES) $(INCLUDES) ALL_CFLAGS += $(CFLAGS) $(ALL_CPPFLAGS) -m32 -O2 -g ALL_CXXFLAGS += $(CXXFLAGS) $(ALL_CPPFLAGS) -m32 -O2 -g -std=c++11 ALL_RESFLAGS += $(RESFLAGS) $(DEFINES) $(INCLUDES) LIBS += -lX11 -lpthread -ldl LDDEPS += ALL_LDFLAGS += $(LDFLAGS) -L/usr/lib32 -m32 LINKCMD = $(CXX) -o "$@" $(OBJECTS) $(RESOURCES) $(ALL_LDFLAGS) $(LIBS) define PREBUILDCMDS endef define PRELINKCMDS endef define POSTBUILDCMDS endef all: prebuild prelink $(TARGET) @: endif ifeq ($(config),debug_native) RESCOMP = windres TARGETDIR = bin/native/Debug TARGET = $(TARGETDIR)/view_debug OBJDIR = obj/native/Debug DEFINES += -DGLEW_INIT_OPENGL11_FUNCTIONS=1 -DGLEW_STATIC -DGLEW_DYNAMIC_LOAD_ALL_GLX_FUNCTIONS=1 -DDEBUG INCLUDES += -I../common/ThirdPartyLibs/Glew -I. -I../.. -I../common -I../common/imgui -I../common/glm FORCE_INCLUDE += ALL_CPPFLAGS += $(CPPFLAGS) -MMD -MP $(DEFINES) $(INCLUDES) ALL_CFLAGS += $(CFLAGS) $(ALL_CPPFLAGS) -g ALL_CXXFLAGS += $(CXXFLAGS) $(ALL_CPPFLAGS) -g -std=c++11 ALL_RESFLAGS += $(RESFLAGS) $(DEFINES) $(INCLUDES) LIBS += -lX11 -lpthread -ldl LDDEPS += ALL_LDFLAGS += $(LDFLAGS) LINKCMD = $(CXX) -o "$@" $(OBJECTS) $(RESOURCES) $(ALL_LDFLAGS) $(LIBS) define PREBUILDCMDS endef define PRELINKCMDS endef define POSTBUILDCMDS endef all: prebuild prelink $(TARGET) @: endif ifeq ($(config),debug_x64) RESCOMP = windres TARGETDIR = bin/x64/Debug TARGET = $(TARGETDIR)/view_debug OBJDIR = obj/x64/Debug DEFINES += -DGLEW_INIT_OPENGL11_FUNCTIONS=1 -DGLEW_STATIC -DGLEW_DYNAMIC_LOAD_ALL_GLX_FUNCTIONS=1 -DDEBUG INCLUDES += -I../common/ThirdPartyLibs/Glew -I. -I../.. -I../common -I../common/imgui -I../common/glm FORCE_INCLUDE += ALL_CPPFLAGS += $(CPPFLAGS) -MMD -MP $(DEFINES) $(INCLUDES) ALL_CFLAGS += $(CFLAGS) $(ALL_CPPFLAGS) -m64 -g ALL_CXXFLAGS += $(CXXFLAGS) $(ALL_CPPFLAGS) -m64 -g -std=c++11 ALL_RESFLAGS += $(RESFLAGS) $(DEFINES) $(INCLUDES) LIBS += -lX11 -lpthread -ldl LDDEPS += ALL_LDFLAGS += $(LDFLAGS) -L/usr/lib64 -m64 LINKCMD = $(CXX) -o "$@" $(OBJECTS) $(RESOURCES) $(ALL_LDFLAGS) $(LIBS) define PREBUILDCMDS endef define PRELINKCMDS endef define POSTBUILDCMDS endef all: prebuild prelink $(TARGET) @: endif ifeq ($(config),debug_x32) RESCOMP = windres TARGETDIR = bin/x32/Debug TARGET = $(TARGETDIR)/view_debug OBJDIR = obj/x32/Debug DEFINES += -DGLEW_INIT_OPENGL11_FUNCTIONS=1 -DGLEW_STATIC -DGLEW_DYNAMIC_LOAD_ALL_GLX_FUNCTIONS=1 -DDEBUG INCLUDES += -I../common/ThirdPartyLibs/Glew -I. -I../.. -I../common -I../common/imgui -I../common/glm FORCE_INCLUDE += ALL_CPPFLAGS += $(CPPFLAGS) -MMD -MP $(DEFINES) $(INCLUDES) ALL_CFLAGS += $(CFLAGS) $(ALL_CPPFLAGS) -m32 -g ALL_CXXFLAGS += $(CXXFLAGS) $(ALL_CPPFLAGS) -m32 -g -std=c++11 ALL_RESFLAGS += $(RESFLAGS) $(DEFINES) $(INCLUDES) LIBS += -lX11 -lpthread -ldl LDDEPS += ALL_LDFLAGS += $(LDFLAGS) -L/usr/lib32 -m32 LINKCMD = $(CXX) -o "$@" $(OBJECTS) $(RESOURCES) $(ALL_LDFLAGS) $(LIBS) define PREBUILDCMDS endef define PRELINKCMDS endef define POSTBUILDCMDS endef all: prebuild prelink $(TARGET) @: endif OBJECTS := \ $(OBJDIR)/X11OpenGLWindow.o \ $(OBJDIR)/glew.o \ $(OBJDIR)/ImGuizmo.o \ $(OBJDIR)/imgui.o \ $(OBJDIR)/imgui_draw.o \ $(OBJDIR)/imgui_impl_btgui.o \ $(OBJDIR)/trackball.o \ $(OBJDIR)/gltf-loader.o \ $(OBJDIR)/main.o \ $(OBJDIR)/matrix.o \ $(OBJDIR)/obj-loader.o \ $(OBJDIR)/render-config.o \ $(OBJDIR)/render.o \ $(OBJDIR)/stbi-impl.o \ RESOURCES := \ CUSTOMFILES := \ SHELLTYPE := msdos ifeq (,$(ComSpec)$(COMSPEC)) SHELLTYPE := posix endif ifeq (/bin,$(findstring /bin,$(SHELL))) SHELLTYPE := posix endif $(TARGET): $(GCH) ${CUSTOMFILES} $(OBJECTS) $(LDDEPS) $(RESOURCES) @echo Linking viwewer ifeq (posix,$(SHELLTYPE)) $(SILENT) mkdir -p $(TARGETDIR) else $(SILENT) mkdir $(subst /,\\,$(TARGETDIR)) endif $(SILENT) $(LINKCMD) $(POSTBUILDCMDS) clean: @echo Cleaning viwewer ifeq (posix,$(SHELLTYPE)) $(SILENT) rm -f $(TARGET) $(SILENT) rm -rf $(OBJDIR) else $(SILENT) if exist $(subst /,\\,$(TARGET)) del $(subst /,\\,$(TARGET)) $(SILENT) if exist $(subst /,\\,$(OBJDIR)) rmdir /s /q $(subst /,\\,$(OBJDIR)) endif prebuild: $(PREBUILDCMDS) prelink: $(PRELINKCMDS) ifneq (,$(PCH)) $(OBJECTS): $(GCH) $(PCH) $(GCH): $(PCH) @echo $(notdir $<) ifeq (posix,$(SHELLTYPE)) $(SILENT) mkdir -p $(OBJDIR) else $(SILENT) mkdir $(subst /,\\,$(OBJDIR)) endif $(SILENT) $(CXX) -x c++-header $(ALL_CXXFLAGS) -o "$@" -MF "$(@:%.gch=%.d)" -c "$<" endif $(OBJDIR)/X11OpenGLWindow.o: ../common/OpenGLWindow/X11OpenGLWindow.cpp @echo $(notdir $<) ifeq (posix,$(SHELLTYPE)) $(SILENT) mkdir -p $(OBJDIR) else $(SILENT) mkdir $(subst /,\\,$(OBJDIR)) endif $(SILENT) $(CXX) $(ALL_CXXFLAGS) $(FORCE_INCLUDE) -o "$@" -MF "$(@:%.o=%.d)" -c "$<" $(OBJDIR)/glew.o: ../common/ThirdPartyLibs/Glew/glew.c @echo $(notdir $<) ifeq (posix,$(SHELLTYPE)) $(SILENT) mkdir -p $(OBJDIR) else $(SILENT) mkdir $(subst /,\\,$(OBJDIR)) endif $(SILENT) $(CC) $(ALL_CFLAGS) $(FORCE_INCLUDE) -o "$@" -MF "$(@:%.o=%.d)" -c "$<" $(OBJDIR)/ImGuizmo.o: ../common/imgui/ImGuizmo.cpp @echo $(notdir $<) ifeq (posix,$(SHELLTYPE)) $(SILENT) mkdir -p $(OBJDIR) else $(SILENT) mkdir $(subst /,\\,$(OBJDIR)) endif $(SILENT) $(CXX) $(ALL_CXXFLAGS) $(FORCE_INCLUDE) -o "$@" -MF "$(@:%.o=%.d)" -c "$<" $(OBJDIR)/imgui.o: ../common/imgui/imgui.cpp @echo $(notdir $<) ifeq (posix,$(SHELLTYPE)) $(SILENT) mkdir -p $(OBJDIR) else $(SILENT) mkdir $(subst /,\\,$(OBJDIR)) endif $(SILENT) $(CXX) $(ALL_CXXFLAGS) $(FORCE_INCLUDE) -o "$@" -MF "$(@:%.o=%.d)" -c "$<" $(OBJDIR)/imgui_draw.o: ../common/imgui/imgui_draw.cpp @echo $(notdir $<) ifeq (posix,$(SHELLTYPE)) $(SILENT) mkdir -p $(OBJDIR) else $(SILENT) mkdir $(subst /,\\,$(OBJDIR)) endif $(SILENT) $(CXX) $(ALL_CXXFLAGS) $(FORCE_INCLUDE) -o "$@" -MF "$(@:%.o=%.d)" -c "$<" $(OBJDIR)/imgui_impl_btgui.o: ../common/imgui/imgui_impl_btgui.cpp @echo $(notdir $<) ifeq (posix,$(SHELLTYPE)) $(SILENT) mkdir -p $(OBJDIR) else $(SILENT) mkdir $(subst /,\\,$(OBJDIR)) endif $(SILENT) $(CXX) $(ALL_CXXFLAGS) $(FORCE_INCLUDE) -o "$@" -MF "$(@:%.o=%.d)" -c "$<" $(OBJDIR)/trackball.o: ../common/trackball.cc @echo $(notdir $<) ifeq (posix,$(SHELLTYPE)) $(SILENT) mkdir -p $(OBJDIR) else $(SILENT) mkdir $(subst /,\\,$(OBJDIR)) endif $(SILENT) $(CXX) $(ALL_CXXFLAGS) $(FORCE_INCLUDE) -o "$@" -MF "$(@:%.o=%.d)" -c "$<" $(OBJDIR)/gltf-loader.o: gltf-loader.cc @echo $(notdir $<) ifeq (posix,$(SHELLTYPE)) $(SILENT) mkdir -p $(OBJDIR) else $(SILENT) mkdir $(subst /,\\,$(OBJDIR)) endif $(SILENT) $(CXX) $(ALL_CXXFLAGS) $(FORCE_INCLUDE) -o "$@" -MF "$(@:%.o=%.d)" -c "$<" $(OBJDIR)/main.o: main.cc @echo $(notdir $<) ifeq (posix,$(SHELLTYPE)) $(SILENT) mkdir -p $(OBJDIR) else $(SILENT) mkdir $(subst /,\\,$(OBJDIR)) endif $(SILENT) $(CXX) $(ALL_CXXFLAGS) $(FORCE_INCLUDE) -o "$@" -MF "$(@:%.o=%.d)" -c "$<" $(OBJDIR)/matrix.o: matrix.cc @echo $(notdir $<) ifeq (posix,$(SHELLTYPE)) $(SILENT) mkdir -p $(OBJDIR) else $(SILENT) mkdir $(subst /,\\,$(OBJDIR)) endif $(SILENT) $(CXX) $(ALL_CXXFLAGS) $(FORCE_INCLUDE) -o "$@" -MF "$(@:%.o=%.d)" -c "$<" $(OBJDIR)/obj-loader.o: obj-loader.cc @echo $(notdir $<) ifeq (posix,$(SHELLTYPE)) $(SILENT) mkdir -p $(OBJDIR) else $(SILENT) mkdir $(subst /,\\,$(OBJDIR)) endif $(SILENT) $(CXX) $(ALL_CXXFLAGS) $(FORCE_INCLUDE) -o "$@" -MF "$(@:%.o=%.d)" -c "$<" $(OBJDIR)/render-config.o: render-config.cc @echo $(notdir $<) ifeq (posix,$(SHELLTYPE)) $(SILENT) mkdir -p $(OBJDIR) else $(SILENT) mkdir $(subst /,\\,$(OBJDIR)) endif $(SILENT) $(CXX) $(ALL_CXXFLAGS) $(FORCE_INCLUDE) -o "$@" -MF "$(@:%.o=%.d)" -c "$<" $(OBJDIR)/render.o: render.cc @echo $(notdir $<) ifeq (posix,$(SHELLTYPE)) $(SILENT) mkdir -p $(OBJDIR) else $(SILENT) mkdir $(subst /,\\,$(OBJDIR)) endif $(SILENT) $(CXX) $(ALL_CXXFLAGS) $(FORCE_INCLUDE) -o "$@" -MF "$(@:%.o=%.d)" -c "$<" $(OBJDIR)/stbi-impl.o: stbi-impl.cc @echo $(notdir $<) ifeq (posix,$(SHELLTYPE)) $(SILENT) mkdir -p $(OBJDIR) else $(SILENT) mkdir $(subst /,\\,$(OBJDIR)) endif $(SILENT) $(CXX) $(ALL_CXXFLAGS) $(FORCE_INCLUDE) -o "$@" -MF "$(@:%.o=%.d)" -c "$<" -include $(OBJECTS:%.o=%.d) ifneq (,$(PCH)) -include $(OBJDIR)/$(notdir $(PCH)).d endif