/* * Copyright 2011-2016 Branimir Karadzic. All rights reserved. * License: https://github.com/bkaradzic/bgfx/blob/master/LICENSE */ #ifndef SCINTILLA_H_HEADER_GUARD #define SCINTILLA_H_HEADER_GUARD #if defined(SCI_NAMESPACE) #include struct ScintillaEditor { static ScintillaEditor* create(int _width, int _height); static void destroy(ScintillaEditor* _scintilla); intptr_t command(unsigned int _message, uintptr_t _p0 = 0, intptr_t _p1 = 0); void draw(); }; ScintillaEditor* ImGuiScintilla(const char* _name, bool* _opened, const ImVec2& _size); #endif // defined(SCI_NAMESPACE) #endif // SCINTILLA_H_HEADER_GUARD